Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.28 @ 16:23:45 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (3775) 3775 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 9765 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 265 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 364/700 Matter 300/300 Energy 254/325 System Corruption 4% Temperature Warning (322) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Melee Analysis Suite Microactuators Transmission Jammer Layered Light Armor Plating > --- WEAPON (2) ------- Makeshift Sword Makeshift Sword > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Structural Scanner Melee Analysis Suite Force Booster Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Cooled Pulse Rifle Missile Launcher Powered Hammer Makeshift Hammer Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Microactuators Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Structural Scanner Melee Analysis Suite Force Booster Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Cooled Pulse Rifle Missile Launcher Heavy Missile Launcher Powered Hammer Makeshift Hammer Chainsword [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 132 | 6 8 3 1 4 47 34 10 12 . 7 Power 10 | 1 1 . . . 2 3 1 . . 2 Engine 7 | 1 1 . . . 1 3 1 . . . Core 2 | . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 32 | 2 2 2 . . 16 5 . 2 . 3 Treads 17 | 2 2 2 . . 11 . . . . . Leg 13 | . . . . . 4 5 . 2 . 2 Wheel 2 | . . . . . 1 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 2 . . . 8 22 8 4 . 2 Device 29 | . 1 . . . . 18 6 3 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . . 2 1 . . . . Hackware 2 | . . . . . 1 1 . . . . Protection 11 | . . . . . 5 2 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 43 | 2 3 1 1 4 21 4 1 6 . . Energy Gun 11 | . . . . . 11 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 10 | 2 2 1 . 3 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 1 . 1 1 3 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . 4 3 . 1 . . Slashing Weapon 6 | . . . . . 1 . 1 4 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . Parts Lost 24 | . 1 3 . 1 4 1 1 8 . 5 Power 2 | . . . . . 1 . . 1 . . Propulsion 12 | . . 2 . 1 2 . . 4 . 3 Utility 6 | . . . . . 1 1 1 1 . 2 Weapon 4 | . 1 1 . . . . . 2 . . Highest Loss Streak 5 | . 1 3 . 1 2 1 1 5 . 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 94 97 72 89 94 92 91 74 69 90 Engine 8 | . 14 14 14 14 8 7 7 2 . . Treads 13 | . 27 25 28 18 22 . . . . . Leg 12 | . . . . . 8 30 30 12 7 16 Wheel 1 | . . . . . 2 . . . . 6 Device 9 | . 8 14 14 14 . 7 15 14 15 15 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . 8 8 7 7 7 7 Hackware 1 | . . . . . 1 5 . . . . Protection 9 | . . . . . 15 7 12 15 15 15 Energy Gun 3 | . . . . . 13 . . . . . Ballistic Gun 7 | . 28 28 . 28 1 . . . . . Impact Weapon 3 | . . . . . 2 15 5 2 . . Slashing Weapon 3 | . . . . . . . 4 8 15 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 13 29 28 30 28 46 57 60 65 51 51 Greatest Support 82 | 40 40 40 40 40 82 80 80 80 15 16 Greatest Overweight (x) 3 | . . 1 . 1 1 . . 3 3 3 Average Overweight (x) . | . . . . . . . . 1 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 9 9 11 10 15 15 15 15 14 15 Average Carried 12 | . 5 8 10 9 13 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 9 10 10 12 14 15 14 14 15 Class Distribution -------------------- 80% | Mutant 10% | Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2001 | 164 340 100 . 50 600 290 166 155 . 136 Remotely . | . . . . . . . . . . . Salvage Created 4905 | . 506 276 . 34 2247 812 370 451 . 209 Parts 209 | . 43 15 . 11 97 24 7 6 . 6 Haulers Intercepted 8 | . 1 . . . 6 1 . . . . Recyclers Shooed 4 | . . 1 . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 4 6 . 11 Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 95 | . 12 7 . 4 36 16 5 12 . 3 Melee 27 | . . . . . 2 11 3 8 . 3 Guns 38 | . 9 7 . . 22 . . . . . AOE 20 | . 3 . . 4 9 . . 4 . . Classes Destroyed 14 | . 7 . . . 5 1 . 1 . . Worker 2 | . . . . . 1 1 . . . . Builder 12 | . 1 . . 1 10 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 8 | . 1 . . . 6 1 . . . . Recycler 4 | . 1 1 . . 1 1 . . . . Mechanic 3 | . 1 . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 7 | . 2 . . . 4 1 . . . . Swarmer 30 | . 6 3 . 4 8 5 . 1 . 3 Grunt 42 | . 6 4 . . 17 8 4 3 . . Brawler 7 | . . . . . 2 . . 5 . . Duelist 2 | . . . . . . . . 2 . . Sentry 12 | . . . . . 9 1 1 1 . . Programmer 2 | . . . . . . 2 . . . . Packrat 2 | . . . . . . . . . . 2 Best Kill Streak 7 | . 4 4 . 4 5 4 4 7 . 2 Combat Bots Only 7 | . 3 3 . 4 4 3 4 7 . 2 Max Kills in Single Turn 4 | . 4 1 . 4 4 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . . 4 4 . . 2 . . Melee 1 | . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5586 | . 609 324 . 15 1343 1032 194 1411 . 658 Core 617 | . 109 27 . . 145 79 36 126 . 95 Absorbed by Shields 292 | . . . . . . 107 56 129 . . Ignored by Resistances 66 | . . . . . . . . . . 66 Core Remaining (%) 72 | 100 . . . 45 73 . . . . . Volleys Fired 189 | . 42 23 3 1 116 . . 4 . . Largest 2 | . 2 2 1 1 2 . . 1 . . Hottest 120 | . 40 40 33 30 120 . . 39 . . Shots Fired 344 | . 83 46 3 1 207 . . 4 . . Gun 327 | . 82 46 . . 199 . . . . . Cannon . | . . . . . . . . . . . Launcher 17 | . 1 . 3 1 8 . . 4 . . Special . | . . . . . . . . . . . Kinetic 151 | . 82 46 . . 23 . . . . . Thermal 176 | . . . . . 176 . . . . . Explosive 17 | . 1 . 3 1 8 . . 4 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 30 | . 13 10 . 6 30 . . 26 . . Robot Miss Streak 3 | . 3 3 . . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 367 | . 49 35 . 1 190 41 12 33 . 6 Core Hits 165 | . 27 17 . 4 78 6 2 26 . 5 Critical Kills 3 | . . 1 . . 1 1 . . . . Critical Parts Destroyed 18 | . . . . . 6 11 1 . . . Critical Strikes 34 | . . 1 . . 17 12 1 3 . . Burn 10 | . . . . . 10 . . . . . Destroy 1 | . . 1 . . . . . . . . Smash 20 | . . . . . 7 12 1 . . . Sever 3 | . . . . . . . . 3 . . Melee Attacks 203 | . . . . . 35 92 19 40 . 17 Impact 153 | . . . . . 27 92 17 17 . . Slashing 50 | . . . . . 8 . 2 23 . 17 Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . . . 13 3 . 5 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 5 3 2 . . 2 Damage Inflicted 12006 | . 695 309 . 191 5238 2173 770 2339 . 291 Guns 3877 | . 544 280 . . 3053 . . . . . Cannons . | . . . . . . . . . . . Explosions 1974 | . 151 . . 188 712 . . 923 . . Melee 6081 | . . . . . 1431 2173 770 1416 . 291 Ramming 74 | . . 29 . 3 42 . . . . . Kinetic 975 | . 544 280 . . 151 . . . . . Thermal 2902 | . . . . . 2902 . . . . . Explosive 1974 | . 151 . . 188 712 . . 923 . . Electromagnetic . | . . . . . . . . . . . Impact 4500 | . . . . . 1209 2173 710 408 . . Slashing 1581 | . . . . . 222 . 60 1008 . 291 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 3 2 4 4 4 Average Corruption 2 | . 1 1 1 1 . 2 2 3 4 4 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . 1 7 2 4 . 5 8 18 3 10 Message Errors 13 | . . 2 1 1 . 2 1 4 1 1 Matter Fused 17 | . 1 2 . 1 . 1 1 7 2 2 Heat Flow Errors 6 | . . . . . . . 1 2 . 3 Energy Discharges 6 | . . . 1 1 . . 1 1 . 2 Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 9 | . . 3 . . . 2 2 1 . 1 Data Loss (major) 3 | . . . . . . . 1 1 . 1 Alerts 2 | . . . . 1 . . 1 . . . Overload Shots 6 | . . . . . 6 . . . . . Overflow Damage 2254 | . . . . . 792 985 386 91 . . Projectiles . | . . . . . . . . . . . Explosions 65 | . . . . . 26 . . 39 . . Melee 2189 | . . . . . 766 985 386 52 . . Knockbacks 10 | . . . . . 4 6 . . . . Impact 10 | . . . . . 4 6 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . . 37 . . 235 . . Shots 5 | . . . . . 1 . . 4 . . Rammed 10 | . . 4 . . 6 . . . . . Targets Rammed 12 | . . 5 . 1 6 . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . Highest Temperature 322 | . 23 25 . . 250 12 167 221 . 322 Average Temperature 49 | . 11 10 . . 40 12 89 72 . 116 Received Heat Transfer 1916 | . 162 189 . . 684 200 75 213 . 393 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 35 | . . . . . 15 14 6 . . . Impact Corruptions 61 | . . . . . 21 27 12 1 . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 20 | . . . . . 20 . . . . . Heat Transferred 6194 | . . . . . 6194 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 663 | . 226 106 . 98 663 503 . . . . Initial 301 | . . 31 . . 37 301 . . . . Average 267 | . 93 34 . 67 430 337 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . . Low Security (%) 41 | 100 96 100 . 100 8 3 . . . . Level 1 27 | . 3 . . . 28 69 . . . . Level 2 30 | . . . . . 63 26 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 3 2 . 1 . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . 2 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 9 | . . . . . 7 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 19 7 . 4 59 28 6 12 . 15 Peak Tracking Total 12 | . 3 3 9 4 5 6 4 12 . 4 Tactical Retreats 12 | . . . . . 3 2 1 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 4 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 24 | . 3 . 2 . 7 7 . 2 3 . Terminals 12 | . 3 . . . 6 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 72 | . 11 . 2 . 16 18 . 2 23 . Successful 46 | . 5 . 2 . 5 9 . 2 23 . Failed 25 | . 5 . . . 11 9 . . . . Catastrophic 4 | . 1 . . . 1 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 36 | . 11 . 1 . 15 9 . . . . Terminals 31 | . 11 . . . 15 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . Terminal Hacks 32 | . 4 . 2 . 1 . . 2 23 . Record 7 | . . . 1 . . . . . 6 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 10 | . 1 . . . 3 6 . . . . Terminals 6 | . 1 . . . 3 2 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 2 | . 1 . . . . 1 . . . . Disrupt 3 | . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Monitor 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 5 5 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . 2 . . . 1 Largest Group 1 | . . . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . . . 32 . . . 96 Highest-Rated Ally 96 | . . . . . . 32 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . . . . 12 . . . 17 Total Damage 1034 | . . . . . . 470 . . . 564 Kills 9 | . . . . . . 3 . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 9327 | 74 895 1032 501 319 2340 1368 830 1074 248 646 Spaces Moved 4949 | 43 467 554 308 149 1134 879 564 405 76 370 Core 4 | 4 . . . . . . . . . . Treads 2286 | 39 467 554 308 149 769 . . . . . Legs 2258 | . . . . . 332 879 564 405 76 2 Wheels 401 | . . . . . 33 . . . . 368 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 122 130 130 330 130 Average Speed 158 | 149 160 169 160 208 153 124 130 236 330 136 Slowest Speed 330 | 160 160 240 160 240 240 130 130 330 330 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 3 85 93 70 36 89 35 77 54 69 53 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . 1 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . 2 1 . . Spaces Dug 33 | . . . . . 6 23 1 2 . 1 Terrain Destroyed 114 | . 4 . 21 8 25 23 1 31 . 1 Melee 33 | . . . . . 6 23 1 2 . 1 Projectile 1 | . . . . . 1 . . . . . AOE 80 | . 4 . 21 8 18 . . 29 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5918 | 50 540 609 314 155 1495 1071 640 471 75 498 Wait 317 | . 11 15 1 . 97 37 47 3 . 106 Move 4939 | 42 466 553 307 148 1133 878 563 404 75 370 Hop . | . . . . . . . . . . . Pick Up 61 | 2 9 4 . 1 25 12 2 5 . 1 Fast Attach 40 | 6 2 . . . 17 6 1 4 . 4 Attach 20 | . 1 3 1 1 2 5 2 4 . 1 Detach 10 | . . . 2 . 2 4 2 . . . Swap 72 | . 5 . . 3 28 23 7 4 . 2 Drop 66 | . 4 . . . 39 19 1 3 . . Fire 189 | . 42 23 3 1 116 . . 4 . . Melee 185 | . . . . . 30 86 15 40 . 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . 5 . 1 6 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . 6 . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 4) 615 | -10/Materials | Central database locked down 618 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Discovered new exit (range 4) 963 | -10/Materials | Discovered new exit (range 5) 970 | -10/Materials | Entered Mines 991 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1137 | -10/Mines | Core integrity fell below 50% 1175 | -10/Mines | Lost 3 parts (2n1w) 1240 | -10/Mines | Assembled infested the area 1421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1622 | -10/Mines | Learned location of Storage (-7) 1700 | -10/Mines | Discovered new exit (range 9) 1996 | -10/Mines | Discovered new exit (range 5) 2002 | -10/Mines | Entered Exiles 2043 | -10/Exiles | Met 8R-AWN 2069 | -10/Exiles | Met EX-HEX 2146 | -10/Exiles | Met EX-DEC 2176 | -10/Exiles | Learned location of Zion (-6) 2271 | -10/Exiles | Met EX-BIN 2299 | -10/Exiles | Aligned with FarCom system 2301 | -10/Exiles | Given EX-Vault access code 2338 | -10/Exiles | Opened EX-Vault 2373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2468 | -10/Exiles | Attacked by the Exiles 2490 | -10/Exiles | Discovered new exit (range 10) 2503 | -10/Exiles | Entered Mines 2761 | -9/Mines | Discovered new exit (range 10) 2822 | -9/Mines | Entered Materials 2822 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3310 | -8/Materials | Build established: Scavenger-Mutant 3581 | -8/Materials | Discovered new exit (range 16) 3643 | -8/Materials | Build established: Mutant 4343 | -8/Materials | Discovered new exit (range 16) 5162 | -8/Materials | Entered Factory 5162 | -7/Factory | Evolved 2 slots: Utility x2 6132 | -7/Factory | Garrison activated, responded to threat 6238 | -7/Factory | Discovered new exit (range 15) 6269 | -7/Factory | Identified exit to Factory 6519 | -7/Factory | Discovered new exit (range 8) 6527 | -7/Factory | Identified exit to Lower Caves 6530 | -7/Factory | Entered Lower Caves 6809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6865 | -7/Lower Caves | Spotted B-75 Beast 7095 | -7/Lower Caves | Build established: Gladiator 7197 | -7/Lower Caves | Discovered new exit (range 6) 7360 | -7/Lower Caves | Entered another Lower Caves area 7531 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7603 | -7/Lower Caves | Destroyed 7 combat bots 7605 | -7/Lower Caves | Lost 5 parts (3n1u1w) 7760 | -7/Lower Caves | Learned location of Extension (-5) 7982 | -7/Lower Caves | Found Prototype Device 8074 | -7/Lower Caves | Build established: Mutant 8394 | -7/Lower Caves | Discovered new exit (range 10) 8434 | -7/Lower Caves | Entered Data Miner 8434 | -7/Data Miner | Discovered new exit (range 6) 8497 | -7/Data Miner | Met Data Miner 8560 | -7/Data Miner | Learned location of Section 7 (-2) 8560 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8606 | -7/Data Miner | Received God Mode back door access code from Data Miner 8682 | -7/Data Miner | Entered Proximity Caves 8720 | -6/Proximity Caves | Escorted by Enhanced Grunt 8720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9010 | -6/Proximity Caves | Learned Factory trap positions 9016 | -6/Proximity Caves | Spotted B-75 Beast 9043 | -6/Proximity Caves | Build established: Scavenger-Mutant 9328 | -6/Proximity Caves | Self-destructed Last Messages --------------- 08934_ Lgt. Nuclear Core fries itself beyond repair. 08959_ System corrupted: Heat flow error (+193). 09006_ Enhanced Grunt suffers critical hit (Destroy). 09010_ Acquired derelict log, extracted data. Data stored: Factory trap records. 09011_ S-27 Virus destroyed. 09039_ Mak. Sword follow-up attack on S-27 Virus. 09039_ S-27 Virus destroyed. 09043_ Autogun fries itself beyond repair. 09208_ System corrupted: Component data lost. 09233_ System corrupted: Substantial component data lost. 09294_ System corrupted: Matter fused (-10). 09313_ Acquired Lyr. Medium Armor Plating. 09314_ Acquired 20 matter. 09319_ Carbon-fiber Leg destroyed. 09320_ Acquired 5 matter. 09323_ System corrupted: Matter fused (-6). 09324_ Lyr. Light Armor Plating destroyed. 09327_ Critical hit (Meltdown: +330). 09328_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ######???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ## ###??????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ## ###??????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # ####????????????????????????????????????????? | | ## #####???????????????????????????????????????? | | #### ####??????????????????????????????????????? | | #### ###??????????????????????????????????????? | | ??## ######?????????###??????????????????????? | | ??## #######???????## ##?????????????????????? | | ??## ### ####??????# ?????????????????????? | | #### ###??????#s ?????????????????????? | | #### ###?????#ss##?????????????????????? | | # ## ## ####????#% ##?????????????????????? | | ### ### ###???## ##?????????????????????? | | #### ### ##??### @##?????????????????????? | | #### #### ##??## ###????????????????????? | | ###### #### ###?## #####??????????????????? | | ###### ##### ###### #####?????????????????? | | ##??## ####" #### #####???????????????? | | ####??## #### !% ### ???????????????? | | ####??## #### % !! ?????????????? | | #?????## ##### % ????????????? | | ##????## ######## %% ### ?????????????? | | ###???## ##?##### ##;; ##???????????????? | | ###?#### ##????## ####;; ##???????????????? | | ####### ##???### #; ##????????????????? | | ##### ##??#### ; BB ##?????????????????? | | #"#### #####??### # BB #??????????????????? | | ## ## ######### ## #??????????????????? | | # ########" ### ??????????????????? | | ### ## #### ?????????????????? | | #### ## ####?# ???????????????????? | | #### % #####% ###???????????????????????????? | | ### ##############????????????????????????????? | | #### ######?#######????????????????????????????? | | ### ####??????????????????????????????????????? | | ### ###??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ### ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadPointyBarrier Manual? 0 Play Time 00:52:16 Cumulative 464.0 hours Start 2023.10.28 @ 15:28:21 End 2023.10.28 @ 16:23:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 458 Adventurer 87 Explorer 0 Win Type - Total 27 Types 8/0/15/1/1/0/2/0/0 Lore% 89 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f384de14-0984-4aae-9148-475f8bd21cef