Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 16:09:58 Player: Megaknight51 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (5811) 5811 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 11126 Bonus ------- High Alert Combat Kills 870 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Particle Charger Particle Charger System Shield System Shield Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Rocket Launcher Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod Particle Charger Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield System Shield Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Assault Cannon Flak Cannon Flak Cannon Rocket Launcher Plasma Cutter Scythe [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 2 | . . . . . . . 1 . 1 Weapon 2 | . . . 2 . . . . . . Parts Attached 101 | 8 11 11 11 1 . 3 18 14 24 Power 15 | 1 2 2 2 . . . 1 3 4 Engine 9 | 1 1 2 2 . . . . 2 1 Core 6 | . 1 . . . . . 1 1 3 Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 4 1 1 . 2 4 2 5 Treads 2 | . . . . . . 1 1 . . Leg 2 | . . . . . . . . 1 1 Wheel 18 | 2 1 4 1 1 . 1 3 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 3 4 1 2 . . 1 6 2 6 Device 9 | 2 . . . . . 1 2 2 2 Storage 5 | 1 2 . 1 . . . 1 . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 1 . 1 Protection 9 | . 2 1 1 . . . 2 . 3 Artifact . | . . . . . . . . . . Weapon 39 | 2 4 4 6 . . . 7 7 9 Energy Gun 13 | . 2 . 2 . . . 1 3 5 Energy Cannon 4 | . . . . . . . . 3 1 Ballistic Gun 16 | 2 2 2 4 . . . 3 1 2 Ballistic Cannon 4 | . . . . . . . 3 . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 Parts Lost 43 | . . 8 . . . 2 6 5 22 Power 6 | . . 1 . . . . 1 1 3 Propulsion 15 | . . 3 . . . 2 2 3 5 Utility 8 | . . 1 . . . . 1 . 6 Weapon 14 | . . 3 . . . . 2 1 8 Highest Loss Streak 11 | . . 7 . . . 1 2 2 11 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 22 | 2 14 17 20 23 24 24 24 24 23 Power 2 | . 1 1 3 3 3 3 3 2 1 Propulsion 1 | 1 3 3 2 3 4 2 2 1 . Utility 8 | . 5 7 8 7 7 7 8 9 10 Weapon 8 | . 4 4 4 8 9 9 9 11 10 Tool/Special . | . . . . . . . . . . Unused Backups 50 | . 4 1 14 . . 2 10 6 13 Power 8 | . . . 4 . . 1 1 1 1 Propulsion 1 | . . . 1 . . . . . . Utility 24 | . 4 . 8 . . 1 3 1 7 Weapon 16 | . . 1 1 . . . 6 4 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 96 95 100 100 99 97 91 80 Engine 6 | . 9 5 11 11 11 11 2 6 2 Core 3 | . 4 8 . . . . 6 2 4 Treads 5 | . . . . . . 10 8 7 4 Wheel 16 | . 28 25 22 22 22 11 17 11 11 Device 8 | . 9 8 . . . 1 6 15 12 Storage 10 | . 14 14 11 11 11 11 9 9 7 Hackware 2 | . . . . . . . 8 2 . Protection 4 | . 4 5 11 11 11 9 2 . 5 Energy Gun 10 | . 8 15 11 22 22 22 9 7 7 Energy Cannon 7 | . . . . . . . . 19 11 Ballistic Gun 14 | . 19 9 28 22 22 22 17 7 6 Ballistic Cannon 1 | . . . . . . . 8 1 1 Peak Build Rating 52 | 7 13 17 23 23 23 26 37 45 52 Average Rating 30 | 5 11 14 20 23 23 24 32 41 43 On Entrance 20 | . 7 13 16 23 23 23 25 32 45 Avg Prop Armor Cover (%) 8 | . . . . . . 9 9 8 7 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 12 52 62 105 105 105 105 107 120 129 Greatest Support 60 | 26 26 26 26 20 20 20 32 38 60 Greatest Overweight (x) 31 | . 1 5 5 5 5 10 5 10 31 Average Overweight (x) 3 | . . 1 2 5 5 7 3 4 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 20 25 25 25 25 25 25 Most Carried 25 | 6 16 20 22 24 24 25 25 25 25 Average Carried 22 | 2 14 17 20 23 24 24 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 16 20 22 24 24 25 25 25 14 Class Distribution -------------------- 31% | Tank 24% | Gunner 18% | Scavenger-Gunner 12% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 4015 | 336 352 304 540 66 . 302 694 886 535 Remotely 214 | 214 . . . . . . . . . Salvage Created 6043 | 161 501 421 718 29 . 543 1261 1236 1173 Parts 326 | 9 37 27 50 2 . 32 72 55 42 Haulers Intercepted 8 | . . . 3 . . . 4 . 1 Recyclers Shooed 5 | . . . 1 . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 132 | . 12 11 12 . . 16 24 34 23 Guns 89 | . 12 5 11 . . 15 13 19 14 Cannons 33 | . . . . . . . 11 13 9 AOE 6 | . . 6 . . . . . . . Classes Destroyed 14 | 2 3 3 3 . . 1 1 . 1 Worker 9 | . 2 1 2 1 . 1 2 . . Builder 5 | . . 1 2 . . . 2 . . Tunneler 3 | 3 . . . . . . . . . Hauler 8 | . . . 3 . . . 4 . 1 Recycler 9 | 1 . 1 . . . 1 2 . 4 Mechanic 2 | . . . 1 . . . . . 1 Operator 5 | . 1 . 1 . . . 2 . 1 Swarmer 43 | . . 3 2 . . 10 8 17 3 Grunt 62 | . 12 6 6 . . 5 6 13 14 Brawler 4 | . . . . . . 1 1 . 2 Duelist 4 | . . . 1 . . . 1 . 2 Sentry 13 | . . 2 3 . . . 6 1 1 Hunter 5 | . . . . . . . 2 3 . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | 3 4 4 6 1 . 4 6 6 7 Combat Bots Only 7 | . 4 4 3 . . 4 5 6 7 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 777 | . 32 46 38 . . 72 166 184 239 Missed 183 | . 7 7 14 . . 22 42 37 54 Hits 594 | . 25 39 24 . . 50 124 147 185 Melee 37 | . . . . . . 3 5 . 29 Projectile 557 | . 25 39 24 . . 47 119 147 156 Critical Strikes 28 | . . 2 . . . 2 3 5 16 Damage Taken 8450 | . 388 545 276 . . 608 1516 1635 3482 Core 1409 | . 74 123 38 . . 72 132 255 715 Absorbed by Shields 100 | . . . . . . . . 100 . Regen/Repaired (Parts) 501 | . . . . . . . 379 . 122 Core Remaining (%) 55 | 100 . 21 . . . 72 . 29 . Volleys Fired 366 | 14 35 18 36 . . 35 59 82 87 Largest 4 | 2 2 2 4 . . 4 4 4 4 Hottest 272 | 40 130 130 158 . . 158 179 272 248 Shots Fired 1183 | 28 70 35 131 2 . 137 205 316 259 Gun 842 | 28 70 27 131 2 . 137 145 145 157 Cannon 333 | . . . . . . . 60 171 102 Launcher 8 | . . 8 . . . . . . . Special . | . . . . . . . . . . Kinetic 600 | 28 58 6 87 1 . 67 156 98 99 Thermal 575 | . 12 21 44 1 . 70 49 218 160 Explosive 8 | . . 8 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 5 8 24 26 6 . 9 8 14 12 Robot Miss Streak 11 | 7 7 2 9 . . 6 8 7 11 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 3 | . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 623 | 11 51 22 75 2 . 60 107 131 164 Core Hits 369 | 6 28 19 34 1 . 25 64 56 136 Critical Kills 3 | . 1 . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 13 | . 2 . 1 . . 4 2 3 1 Burn 8 | . 1 . 1 . . 4 1 . 1 Meltdown 2 | . . . . . . . . 2 . Destroy 2 | . 1 . . . . . . 1 . Blast 1 | . . . . . . . 1 . . Melee Attacks 5 | . . 3 . . . . . 2 . Impact . | . . . . . . . . . . Slashing 5 | . . 3 . . . . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13052 | 125 760 891 1279 34 . 999 2074 3152 3738 Guns 8389 | 125 760 356 1279 34 . 999 1396 1291 2149 Cannons 4037 | . . . . . . . 678 1770 1589 Explosions 475 | . . 475 . . . . . . . Melee 151 | . . 60 . . . . . 91 . Ramming . | . . . . . . . . . . Kinetic 6094 | 125 646 124 807 18 . 416 1649 745 1564 Thermal 6332 | . 114 232 472 16 . 583 425 2316 2174 Explosive 475 | . . 475 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 151 | . . 60 . . . . . 91 . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . 4 4 4 5 1 1 18 Average Corruption 3 | . . . 3 4 4 4 1 1 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . . . 4 4 1 25 1 24 22 Message Errors 17 | . . . 1 1 1 7 . 3 4 Matter Fused 13 | . . . . . . 4 . 6 3 Heat Flow Errors 8 | . . . . . . 3 . 2 3 Energy Discharges 14 | . . . 1 . . 2 . 7 4 Data Loss (minor) 7 | . . . . 1 . 3 . 3 . Data Loss (major) 4 | . . . . . . 1 . 1 2 Misfires 6 | . . . . 2 . 3 . 1 . Alerts 1 | . . . 1 . . . . . . Weapon Failures 11 | . . . 1 . . 2 1 1 6 Overload Shots . | . . . . . . . . . . Overflow Damage 78 | . . . . . . . 11 44 23 Projectiles 78 | . . . . . . . 11 44 23 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 36 | . . . . . . . 6 9 21 Impact . | . . . . . . . . . . Kinetic 22 | . . . . . . . 6 6 10 Secondary 14 | . . . . . . . . 3 11 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 364 | . 237 210 359 16 . 364 301 345 358 Average Temperature 100 | . 43 95 107 9 . 147 82 114 63 Received Heat Transfer 2802 | . 195 198 87 . . 180 315 477 1350 Effects 14 | . . . 1 . . 3 3 5 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 11 | . . . . . . 3 3 5 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . 1 . . 1 . 3 . Combat Hostiles 4 | . . . 1 . . 1 . 2 . Parts Melted 17 | . . 1 1 . . 2 1 6 6 Heat Transferred 11827 | . 333 555 1110 37 . 1554 999 3827 3412 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Maximum Alert Level 5 | . . . . . . . 1 5 3 Low Security (%) 55 | 100 100 100 100 100 . 100 91 . . Level 1 7 | . . . . . . . 8 19 . Level 2 4 | . . . . . . . . 13 . Level 3 17 | . . . . . . . . 15 100 Level 4 10 | . . . . . . . . 35 . Level 5 4 | . . . . . . . . 15 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1912 | 15 155 141 144 43 . 149 319 1912 1035 Initial 1003 | . 3 48 . 43 . . 2 206 1003 Average 469 | 1 61 49 42 30 . 66 115 1008 948 Influence Increases 4635 | 20 350 318 362 5 . 400 784 1756 640 Destroy 0b10 Robot/C 2640 | . 240 220 240 . . 320 480 680 460 Destroy 0b10 Robot/NC 215 | 20 15 15 45 5 . 10 60 10 35 Destroy Leader 436 | . 50 40 56 . . 40 148 30 72 Successful Hack 118 | . 15 . 5 . . . 38 28 32 Disable Machine 120 | . . . 15 . . 15 45 30 15 Anti-Garrison Action 850 | . . . . . . . . 850 . Destroy Structure 181 | . . 43 1 . . . 13 113 11 Lose Combat Pursuer 75 | . 30 . . . . 15 . 15 15 Influence Decreases 3652 | 15 230 443 250 99 18 392 475 161 1569 Entered New Map 1192 | . 2 77 . 69 18 . 6 111 909 Time Decay 2040 | 15 228 286 250 30 . 372 419 . 440 Lost Part 420 | . . 80 . . . 20 50 50 220 Squads Dispatched 16 | . 2 . 2 . . . 4 . 8 Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . 2 . 1 . . . 2 . 4 Assault 3 | . . . . . . . . . 3 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 8 | . 2 . 1 . . . 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 26 10 27 . . 17 41 34 45 Peak Tracking Total 9 | . 4 4 3 . . 4 9 4 9 Tactical Retreats 5 | . 2 . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 17 | . 1 1 2 . . . 1 10 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 14 | . . . 1 . . 1 3 8 1 Max in Single Turn 1 | . . . 1 . . 1 1 1 1 Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 22 | . 4 1 3 . . . 8 2 4 Terminals 15 | . 4 . 3 . . . 4 2 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 59 | . 12 1 5 . . . 28 3 10 Successful 34 | . 4 1 1 . . . 21 2 5 Failed 24 | . 8 . 4 . . . 6 1 5 Catastrophic 3 | . . . 2 . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . Manual 29 | . 11 . 5 . . . 11 . 2 Terminals 36 | . 12 . 5 . . . 12 3 4 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . . 6 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . Garrison Access 6 | . . . . . . . 2 . 4 Terminal Hacks 9 | . 1 1 . . . . 4 2 1 Record 2 | . . . . . . . 1 . 1 Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 2 | . . . . . . . 2 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 6 . 2 Scan Component 4 | . . . . . . . 3 . 1 Repair 4 | . . . . . . . 3 . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . Insert Component 3 | . . . . . . . 3 . . Analyze 4 | . . . . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . 3 . 1 . . . 3 . 2 Terminals 9 | . 3 . 1 . . . 3 . 2 Botnet 9 | . 3 . 1 . . . 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 3 . . . 6 1 3 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 . 1 Time 133 | . . . . . . . 114 . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Active Infowar (turns) 907 | 6 443 458 . . . . . . . Seismic 907 | 6 443 458 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 8588 | 134 639 794 996 76 47 931 1263 2617 1091 Spaces Moved 4519 | 80 414 594 623 47 31 382 590 1343 415 Core 6 | 2 . . . . . . . . 4 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4513 | 78 414 594 623 47 31 382 590 1343 411 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 155 155 155 135 120 115 Average Speed 144 | 89 104 117 124 155 155 202 141 161 162 Slowest Speed 1600 | 100 105 155 155 155 155 230 155 230 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 72 95 50 9 8 69 53 80 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 2 | . . 2 . . . . . . . Terrain Destroyed 143 | . . 63 . . . . 7 64 9 Melee 2 | . . 2 . . . . . . . Projectile 17 | . . . . . . . 6 2 9 AOE 123 | . . 61 . . . . . 62 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 5774 | 114 555 647 784 50 30 461 895 1584 654 Wait 503 | 5 66 3 70 2 . 32 181 55 89 Move 4510 | 79 413 593 622 46 30 381 590 1341 415 Hop . | . . . . . . . . . . Pick Up 96 | 6 16 9 20 1 . 5 18 12 9 Fast Attach 30 | 7 . 3 1 . . . 4 4 11 Attach 33 | 1 . 6 1 . . 2 6 3 14 Detach 2 | 1 . . . . . . . 1 . Swap 82 | . 13 10 11 1 . 4 16 11 16 Drop 84 | 1 12 2 23 . . 2 21 10 13 Fire 366 | 14 35 18 36 . . 35 59 82 87 Melee 5 | . . 3 . . . . . 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 63 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 440 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 13) 774 | -10/Materials | Entered Mines 869 | -10/Mines | Build established: Scavenger-Mutant 910 | -10/Mines | Learned Materials terminal intel 947 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Discovered new exit (range 9) 1233 | -10/Mines | Core integrity fell below 50% 1271 | -10/Mines | Lost 7 parts (1p2n1u3w) 1318 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1406 | -10/Mines | Learned Materials security intel 1431 | -10/Mines | Build established: Mutant 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Evolved 2 slots: Weapon x2 1570 | -9/Materials | Loaded intel: 12 terminal locations 1878 | -9/Materials | Build established: Tank 1879 | -9/Materials | Discovered new exit (range 5) 2554 | -9/Materials | Discovered new exit (range 7) 2564 | -9/Materials | Entered Mines 2593 | -9/Mines | Learned location of 1 exit from Materials 2600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2601 | -9/Mines | Discovered new exit (range 5) 2626 | -9/Mines | Assembled infested the area 2640 | -9/Mines | Entered Exiles 2667 | -9/Exiles | Discovered new exit (range 14) 2687 | -9/Exiles | Entered Mines 3466 | -8/Mines | Discovered new exit (range 12) 3618 | -8/Mines | Entered Materials 3618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3619 | -8/Materials | Identified exit to Factory 4014 | -8/Materials | Central database locked down 4179 | -8/Materials | Discovered exit to Factory (range 16) 4243 | -8/Materials | Repaired Arm. Treads 4264 | -8/Materials | Build established: Scavenger-Gunner 4283 | -8/Materials | Repaired Field Laser 4322 | -8/Materials | Repaired Assault Cannon 4760 | -8/Materials | Garrison activated, responded to threat 4881 | -8/Materials | Identified exit to Garrison 4881 | -8/Materials | Entered Garrison 4911 | -8/Garrison | Triggered checkpoint 4982 | -8/Garrison | Garrison Relay disabled 5297 | -8/Garrison | Triggered checkpoint 5307 | -8/Garrison | Build established: Gunner 5496 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Core integrity fell below 50% 5596 | -8/Garrison | Garrison Relay disabled 5624 | -8/Garrison | Discovered exit to Factory (range 11) 5689 | -8/Garrison | Triggered checkpoint 5711 | -8/Garrison | Build established: Scavenger-Gunner 5750 | -8/Garrison | Triggered checkpoint 5867 | -8/Garrison | Garrison Relay disabled 5873 | -8/Garrison | Triggered checkpoint 5928 | -8/Garrison | Discovered exit to Factory (range 11) 6007 | -8/Garrison | Triggered checkpoint 6061 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Triggered checkpoint 6162 | -8/Garrison | Garrison Relay disabled 6264 | -8/Garrison | Discovered exit to Factory (range 12) 6273 | -8/Garrison | Triggered checkpoint 6338 | -8/Garrison | Discovered new exit (range 5) 6477 | -8/Garrison | Build established: Gunner 7007 | -8/Garrison | Learned Factory security intel 7088 | -8/Garrison | Phase Generator disabled 7322 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7498 | -8/Garrison | Entered Factory 7498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7898 | -7/Factory | First assault squad dispatched 8075 | -7/Factory | Build established: Scavenger-Tank 8358 | -7/Factory | Repaired Adv. Treads 8397 | -7/Factory | System corruption reached 10% 8459 | -7/Factory | Lost 11 parts (1p3n5u2w) 8471 | -7/Factory | Destroyed 7 combat bots 8521 | -7/Factory | Core integrity fell below 50% 8575 | -7/Factory | Core integrity fell below 20% 8589 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 08532_ Critical hit (Burn: +37). 08534_ Imp. Heat Sink destroyed. 08535_ R-06 Scavenger collects VTOL Module. 08537_ Aluminum Leg melted. 08537_ G-47 Trooper destroyed. 08539_ Lgt. Nuclear Core destroyed. 08540_ System corrupted: Energy discharge (-7). 08543_ Backup Laser III destroyed. 08545_ M-28 Smith repairs G-47 Trooper. 08555_ System corrupted: Hvy. Ion Cannon failed to cycle. 08558_ System corrupted: Energy discharge (-7). 08561_ G-47 Trooper destroyed. 08565_ Hvy. Ion Cannon destroyed. 08575_ System corrupted: Matter fused (-10). 08576_ M-28 Smith repairs G-47 Trooper Lgt. Nuclear Core. 08579_ Acquired 141 matter. 08582_ K-01 Serf collects debris. 08588_ Critical hit (Burn: +37). 08589_ C-45 Heavy ARC bursts open, deploying its payload. 08589_ X-57 Shotgunner unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????Cx?????????????????????????? | | ??????????????????????#% ????????????????????????? | | ??????????????????????#x ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????#=%########????????????????? | | ??????????????????????#**^%*%%* #????????????????? | | ??????????????????????#=%@=!=[= #????????????????? | | ??????????????????????# ^]^g%[ #????????????????? | | ??????????????????????#^%"!""m ##????????????????? | | ??????????????????????# %"R[" k###+######????????? | | ??????????????????????# %"""" # #T ########?? | | ??????????????????????# # #?? | | ??????????????????????+ t " #?? | | ??????????????????????# ###### #?? | | ??????????????????????## ##????# ####### #?? | | ???????????????????????# ??????### ###?????# #?? | | ???????????????????????# ????????#]#???????# #?? | | ???????????????????????#+????????# #???????# #?? | | ?????????????????????????????????#=#???????# #?? | | ?????????????????????????????????#=#???????# #?? | | ?????????????????????????????????#%#???????# ### | | ?????????????????????????????????#=#???????# # | | ?????????????????????????????????#=#???????# #] | | ?????????????????????????????????#[#???????# # | | ?????????????????????????????????#*##??????# # % | | ????????????????????????????????##%######### #%* | | ????????????????????????????????## / % | | ????????????????????????????????############ # * | | ????????????????????????????????????????#### # | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Spread Laser | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 6% | -8/Materials Field Laser | 51% | -8/Materials Assault Cannon | 60% | -8/Materials Adv. Treads | 28% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdConcussiveDrillbomb Manual? 0 Play Time 00:50:03 Cumulative 168.4 hours Start 2026.06.19 @ 15:22:08 End 2026.06.19 @ 16:09:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7582390-4daf-4db7-9275-79cb814d8bdb