Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 22:01:07 Player: LustLizard Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (2885) 2885 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (954) 954 TOTAL SCORE: 9034 Bonus ------- Follower Combat Kills 54 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Improved Heat Sink Improved Heat Sink Improved Trap Scanner Enhanced Optical Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Neutrino Core Improved Heat Sink Improved Heat Sink Improved Trap Scanner Enhanced Optical Array Mini Grenade Launcher Improved Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Slots Evolved 10 | . . . 2 2 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 5 | . . . . 2 2 1 . . . . Utility 5 | . . . 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 71 | 6 5 3 17 21 6 . 1 5 4 3 Power 10 | 1 . . 2 5 . . . 1 1 . Engine 8 | 1 . . 1 5 . . . 1 . . Core 2 | . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 2 4 7 2 . . . 1 . Treads 3 | . . 1 1 1 . . . . . . Leg 4 | 2 2 . . . . . . . . . Wheel 5 | . . 1 2 2 . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . 1 4 2 . . . 1 . Utility 19 | 1 2 . 6 2 1 . 1 4 2 . Device 8 | . 1 . 2 2 . . 1 1 1 . Storage 4 | 1 1 . 1 . . . . 1 . . Processor 3 | . . . 1 . 1 . . . 1 . Hackware 2 | . . . . . . . . 2 . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 1 5 7 3 . . . . 3 Energy Gun 5 | 1 . . . 4 . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . Ballistic Gun 5 | 1 . . . 2 . . . . . 2 Ballistic Cannon 5 | . . . 4 1 . . . . . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . . 6 1 . . . 1 . Parts Lost 29 | . 1 . 1 6 . . 7 . . 14 Power 3 | . . . . 1 . . 1 . . 1 Propulsion 13 | . . . 1 4 . . 4 . . 4 Utility 10 | . . . . 1 . . 2 . . 7 Weapon 3 | . 1 . . . . . . . . 2 Highest Loss Streak 9 | . 1 . 1 3 . . 7 . . 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 5 12 15 14 14 14 14 14 8 7 6 Power 1 | . 2 2 1 1 1 1 1 . . 1 Propulsion 4 | 3 5 4 5 5 . . . . . . Utility 3 | . 3 4 3 3 5 6 6 4 4 4 Weapon 3 | 1 2 4 4 3 5 6 6 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 3 6 8 7 1 . . 3 . 5 Power 5 | . 1 2 . 1 . . . . . 1 Propulsion 5 | . . 2 2 1 . . . . . . Utility 9 | . . 1 2 1 . . . 1 . 4 Weapon 14 | . 2 1 4 4 1 . . 2 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 100 99 87 91 86 83 64 67 38 Engine 8 | . 13 14 4 8 7 6 5 . 1 3 Core 1 | . . . 6 . . . . . . . Treads 5 | . . 9 12 2 . . . . . . Leg 5 | . 28 9 . . . . . . . . Wheel 8 | . . 9 9 20 . . . . . . Flight 7 | . . . . 3 45 46 40 20 18 7 Device 12 | . 10 14 13 14 15 13 17 6 6 6 Storage 10 | . 14 14 11 9 7 6 6 6 5 3 Processor 6 | . . . 10 9 7 6 6 6 9 4 Protection 3 | . . . 8 3 . . . . . . Energy Gun 2 | . 3 . . 6 . . . . . . Energy Cannon 3 | . 9 14 1 . . . . . . . Ballistic Gun 3 | . 14 1 . 4 . . . . . 4 Ballistic Cannon 7 | . . . 20 6 . . . . . . Launcher 1 | . . 12 . . . . . . . . Peak Build Rating 72 | 6 8 10 25 33 41 42 50 37 62 72 Average Rating 20 | 3 7 9 20 23 35 41 43 34 46 30 On Entrance 25 | . 6 8 10 21 26 38 42 26 36 62 Naked Turns 44 | . . . . . . . . . . 44 Heaviest Build 48 | 14 31 32 48 45 29 29 32 11 20 29 Greatest Support 50 | 20 20 20 40 50 30 35 35 15 28 28 Greatest Overweight (x) 9 | . 1 3 4 2 . . 2 . . 9 Average Overweight (x) . | . . 2 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 Average Capacity 14 | 7 14 15 15 15 15 15 15 8 8 6 Most Carried 15 | 8 15 15 15 15 15 15 14 14 8 8 Average Carried 13 | 5 12 14 14 14 14 14 13 8 7 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 5 Final Carried 15 | 6 15 15 15 15 15 15 14 8 7 5 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 9% | Scout 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Matter Collected 2633 | 167 251 83 1091 800 40 . . . . 201 Remotely . | . . . . . . . . . . . Salvage Created 3420 | . 592 11 1063 1575 . . . . . 179 Parts 184 | . 40 . 63 74 . . . . . 7 Haulers Intercepted 11 | . 2 . 4 5 . . . . . . Recyclers Shooed 5 | . 1 . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Combat Hostiles Destroyed 69 | . 12 2 25 28 . . . . . 2 Guns 20 | . 4 . . 14 . . . . . 2 Cannons 47 | . 8 1 24 14 . . . . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 12 | . 6 1 2 3 . . . . . . Worker 6 | . . . 3 3 . . . . . . Builder 2 | . 1 . . 1 . . . . . . Hauler 11 | . 2 . 4 5 . . . . . . Recycler 7 | . 1 . 4 2 . . . . . . Watcher 6 | . 2 . 3 1 . . . . . . Swarmer 12 | . 6 . 3 3 . . . . . . Grunt 32 | . 6 . 15 11 . . . . . . Brawler 3 | . . . . 2 . . . . . 1 Sentry 17 | . . . 7 9 . . . . . 1 Hunter 2 | . . . . 2 . . . . . . Heavy 1 | . . . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 9 | . 4 1 5 9 . . . . . 2 Combat Bots Only 5 | . 3 1 3 5 . . . . . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Hostile Shots Fired 448 | . 54 3 70 136 8 . 66 20 . 91 Missed 137 | . 12 1 17 48 6 . 19 13 . 21 Hits 311 | . 42 2 53 88 2 . 47 7 . 70 Melee 22 | . . . . . . . . . . 22 Projectile 289 | . 42 2 53 88 2 . 47 7 . 48 Critical Strikes 14 | . 1 . 1 5 . . 1 1 . 5 Damage Taken 5180 | . 471 28 737 1364 19 . 612 99 . 1850 Core 1780 | . 116 . 98 309 13 . 171 52 . 1021 Absorbed by Shields 111 | . . . . . . . 111 . . . Regen/Repaired (Parts) 159 | . . . 159 . . . . . . . Core Remaining (%) 73 | 100 . 53 75 43 98 . . 73 . . Volleys Fired 230 | . 39 3 80 96 . . 6 . . 6 Largest 2 | . 2 2 2 2 . . 1 . . 2 Hottest 116 | . 80 90 90 116 . . 5 . . 80 Shots Fired 450 | . 77 6 159 191 . . 6 . . 11 Gun 195 | . 51 . . 134 . . . . . 10 Cannon 245 | . 26 3 159 57 . . . . . . Launcher 4 | . . 3 . . . . . . . 1 Special 6 | . . . . . . . 6 . . . Kinetic 307 | . 39 . 152 106 . . . . . 10 Thermal 133 | . 38 3 7 85 . . . . . . Explosive 4 | . . 3 . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 20 2 13 13 . . 7 . . 17 Robot Miss Streak 14 | . 2 2 14 12 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . 3 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 Shots Hit Robots 338 | . 48 2 137 138 1 . 1 . 1 10 Core Hits 265 | . 24 3 121 112 . . . . . 5 Critical Kills 3 | . . . 1 . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 13 | . 2 . 1 7 . . . . . 3 Burn 9 | . 2 . . 7 . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 3 | . . . . . . . . . . 3 Melee Attacks 5 | . . . . . 2 . . . 3 . Impact 1 | . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5905 | . 734 85 2204 2781 . . . . . 101 Guns 2287 | . 448 . . 1753 . . . . . 86 Cannons 3533 | . 283 18 2204 1028 . . . . . . Explosions 82 | . . 67 . . . . . . . 15 Melee . | . . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . . Kinetic 4184 | . 316 . 2153 1629 . . . . . 86 Thermal 1636 | . 415 18 51 1152 . . . . . . Explosive 82 | . . 67 . . . . . . . 15 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . 37 Average Corruption 29 | . . . . . . . . . . 29 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 60 | . . . 41 19 . . . . . . Impact . | . . . . . . . . . . . Kinetic 58 | . . . 39 19 . . . . . . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . 23 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 445 | . 216 . 36 234 98 118 105 11 445 260 Average Temperature 46 | . 100 . 12 60 29 63 36 11 212 84 Received Heat Transfer 1278 | . 237 . 291 576 9 . 27 63 . 75 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 7 | . 1 . 2 4 . . . . . . Heat Transferred 4107 | . 1110 37 111 2849 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 73 | 100 100 100 59 36 100 100 100 100 100 100 Level 1 26 | . . . 40 63 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 327 | . 104 7 298 327 112 50 49 127 46 138 Initial 100 | . . . . 17 100 50 35 7 46 . Average 108 | . 24 . 171 198 42 50 31 40 19 59 Influence Increases 2862 | . 383 14 961 879 246 . 29 157 15 178 Destroy 0b10 Robot/C 1420 | . 240 . 580 560 . . . . . 40 Destroy 0b10 Robot/NC 165 | . 30 . 75 60 . . . . . . Destroy Leader 396 | . 58 . 166 172 . . . . . . Allied During Kill 15 | . . . 15 . . . . . . . Successful Hack 123 | . 53 . 34 10 5 . 14 7 . . Disable Machine 15 | . . . 15 . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 Destroy Structure 33 | . 2 14 1 2 1 . . . . 13 Partial Spotted 120 | . . . . . 90 . . 15 15 . Lose Combat Pursuer 525 | . . . 75 75 150 . 15 135 . 75 Influence Decreases 2824 | . 383 14 918 699 365 54 64 75 112 140 Entered New Map 277 | . . . . 26 123 54 15 8 51 . Time Decay 1756 | . 326 14 593 453 242 . . 67 61 . Lost Part 269 | . 10 . 10 60 . . 49 . . 140 Lost Ally 30 | . . . 20 10 . . . . . . Purge Threat 492 | . 47 . 295 150 . . . . . . Squads Dispatched 12 | . 2 . 2 5 2 . . 1 . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . 1 . . 1 . . Reinforcement 7 | . 2 . 2 2 1 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Distress Signals 15 | . 4 . 4 3 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 23 6 43 52 14 1 6 7 1 7 Peak Tracking Total 7 | . 5 2 4 5 5 1 5 7 1 7 Tactical Retreats 18 | . . 2 4 3 5 . 1 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Traps Triggered 9 | . 1 . 1 . 3 . 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Machines Disabled 2 | . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Machines Accessed 33 | . 6 1 11 8 2 1 1 2 1 . Terminals 28 | . 6 . 9 8 2 . 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 96 | . 23 1 36 21 2 2 1 8 2 . Successful 45 | . 14 1 15 7 1 1 1 3 2 . Failed 49 | . 8 . 20 14 1 1 . 5 . . Catastrophic 8 | . . . 4 2 1 . . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 56 | . 15 . 16 17 . . . 8 . . Terminals 86 | . 23 . 31 21 2 . 1 8 . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . 2 . Terminal Hacks 30 | . 12 1 9 4 1 . 1 2 . . Record 2 | . 1 . . 1 . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Unreport Threat 4 | . 1 . 2 1 . . . . . . Locate Traps 6 | . 4 . 2 . . . . . . . Reprogram Traps 2 | . . . . 1 . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 2 . Unlock Access 2 | . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 9 | . 2 . 3 3 . . . 1 . . Terminals 9 | . 2 . 3 3 . . . 1 . . Assimilate 2 | . . . 1 1 . . . . . . Botnet 7 | . 2 . 2 2 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 6 . 10 8 2 . 1 2 1 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 3 | . . . . . 1 . 1 . 1 . Non-combat 2 | . . . . . 1 . . . 1 . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . 1 . 1 . 1 . parse_system 3 | . . . . . 1 . 1 . 1 . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Total Allies 4 | . . 3 . 1 . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . Highest-Rated Group 40 | . . 40 40 10 . . . . . . Highest-Rated Ally 16 | . . 16 16 10 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . 20 . . . . . . . Total Damage 353 | . . . 353 . . . . . . . Kills 6 | . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Active Infowar (turns) 2396 | . . . 425 892 561 14 121 182 152 49 Optics 171 | . . . . . . . . . 122 49 Sensors 262 | . . . . . . . 22 122 73 45 Terrain 1191 | . . . 425 176 554 14 22 . . . Traps 1472 | . . . . 716 561 14 121 60 . . Robot Analysis Total 4 | . 1 . 3 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Turns Passed 6625 | 70 1200 625 2040 1470 561 14 121 232 152 140 Spaces Moved 5357 | 50 562 397 1022 948 1286 61 165 401 377 88 Core 36 | 10 . . . . . . . . . 26 Treads 309 | . . . 309 . . . . . . . Legs 673 | 40 562 71 . . . . . . . . Wheels 1914 | . . 326 713 875 . . . . . . Hover . | . . . . . . . . . . . Flight 2425 | . . . . 73 1286 61 165 401 377 62 Fastest Speed 18 | 50 120 125 105 86 20 18 18 32 29 29 Average Speed 88 | 106 174 136 152 103 20 18 26 32 30 82 Slowest Speed 500 | 120 190 190 240 130 21 18 172 32 32 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 95 69 88 80 27 3 34 11 10 8 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 20 | . . 15 . . 1 . . . . 4 Melee 1 | . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . AOE 19 | . . 15 . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Gar Total 6824 | 67 705 479 1356 1273 1578 64 239 509 411 143 Wait 895 | . 70 63 183 153 245 . 32 85 21 43 Move 5346 | 49 561 396 1021 947 1285 60 163 400 376 88 Hop . | . . . . . . . . . . . Pick Up 116 | 12 20 7 28 26 10 2 . 5 4 2 Fast Attach . | . . . . . . . . . . . Attach 62 | 6 6 . 12 15 9 1 2 6 5 . Detach 9 | . . . . 2 3 . 1 3 . . Swap 33 | . 1 3 8 14 1 . . 2 1 3 Drop 74 | . 7 7 24 20 5 1 . 8 1 1 Fire 230 | . 39 3 80 96 . . 6 . . 6 Melee 5 | . . . . . 2 . . . 3 . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 53 | . . . . . 18 . 35 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Discovered new exit (range 14) 949 | -10/Materials | Discovered new exit (range 15) 1271 | -10/Materials | Entered Mines 1272 | -10/Mines | Assembled infested the area 1277 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1567 | -10/Mines | Learned Materials stockpile data 1678 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1737 | -10/Mines | Found a hidden stash of uninstalled traps 1770 | -10/Mines | Discovered new exit (range 6) 1813 | -10/Mines | Found the Drone Emporium 1896 | -10/Mines | Entered Materials 1896 | -9/Materials | Accompanied by 3 allies 1896 | -9/Materials | Evolved 2 slots: Utility x2 2220 | -9/Materials | Central database locked down 2346 | -9/Materials | Discovered new exit (range 10) 2715 | -9/Materials | Build established: Scavenger-Mutant 3053 | -9/Materials | Discovered new exit (range 6) 3385 | -9/Materials | Discovered new exit (range 7) 3463 | -9/Materials | Repaired Hrd. Light Armor Plating 3477 | -9/Materials | Discovered new exit (range 9) 3510 | -9/Materials | Identified exit to Mines 3510 | -9/Materials | Identified exit to Storage 3592 | -9/Materials | Build established: Mutant 3922 | -9/Materials | Discovered new exit (range 11) 3936 | -9/Materials | Entered another Materials area 3936 | -8/Materials | Evolved 2 slots: Propulsion x2 4109 | -8/Materials | Garrison activated, responded to threat 4566 | -8/Materials | Discovered new exit (range 15) 4815 | -8/Materials | Build established: Scavenger-Mutant 5017 | -8/Materials | Lost 3 parts (2n1u) 5203 | -8/Materials | Core integrity fell below 50% 5362 | -8/Materials | Discovered new exit (range 15) 5406 | -8/Materials | Entered Factory 5406 | -7/Factory | Evolved 2 slots: Propulsion x2 5721 | -7/Factory | Build established: Scout 5938 | -7/Factory | Discovered new exit (range 13) 5967 | -7/Factory | Entered another Factory area 5967 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5981 | -6/Factory | Identified exit to Garrison 5981 | -6/Factory | Entered Garrison 5986 | -6/Garrison | Installed Relay Interface Framework 5995 | -6/Garrison | Spotted B-75 Beast 6003 | -6/Garrison | Triggered checkpoint 6055 | -6/Garrison | Triggered checkpoint 6092 | -6/Garrison | Discovered new exit (range 10) 6102 | -6/Garrison | Entered Factory 6120 | -6/Factory | Lost 7 parts (1p4n2u) 6251 | -6/Factory | Identified exit to Lower Caves 6299 | -6/Factory | Discovered new exit (range 8) 6334 | -6/Factory | Entered another Factory area 6334 | -5/Factory | Evolved 2 slots: Utility x2 6404 | -5/Factory | Build established: Hacker-Sprinter 6485 | -5/Factory | Identified exit to Garrison 6486 | -5/Factory | Entered Garrison 6506 | -5/Garrison | Garrison Relay disabled 6527 | -5/Garrison | System corruption reached 10% 6558 | -5/Garrison | Spotted B-75 Beast 6562 | -5/Garrison | Triggered checkpoint 6566 | -5/Garrison | Lost 9 parts (4n5u) 6581 | -5/Garrison | System corruption reached 30% 6608 | -5/Garrison | Core integrity fell below 50% 6613 | -5/Garrison | Lost 5 parts (1p2u2w) 6618 | -5/Garrison | Core integrity fell below 20% 6626 | -5/Garrison | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 06562_ Knocked back. 06563_ 5CT=RT0AO:TLRY& Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????#######?????????? ?????????????????? | | ????????# #?????????? ?????????????????? | | ????????# #?????????? ?????????????????? | | ????????# #?????????? ?????????????????? | | ????????# #?????????? ?????????????????? | | ????????# #?????????? ?????????????????? | | ????????## ##?????????? ?????????????????? | | ?????????# #??????????# #????????????????? | | ?????????# #??????????# #????????????????? | | ?????????# #??????????# #????????????????? | | ?????????# #??????????# #????????????????? | | ?????????# #?????????##;##???????????????? | | ?????????# #????????##]=!##??????????????? | | ########## #????????#= * !#??????????????? | | #????????#/s!b!#??????????????? | | #????????###@###??????????????? | | ######### ####??????????#BB#???????????????? | | ????????# #?????????????YBB#???????????????? | | ????????# #????????#####; ###??????????????? | | ????????# ##### ##"" ; %##?????????????? | | ????????# [|] #?????????????? | | ????????###+"""""""""### !/###?????????????? | | ????????????###???????# ! #??????????????? | | ??????????????????????#######??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 150 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 11% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSpacefoldExtractor Manual? 0 Play Time 01:33:14 Cumulative 147.8 hours Start 2025.06.30 @ 17:48:23 End 2025.07.04 @ 22:01:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a362e61-7976-421d-a99a-f370c208a18b