Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 12:27:48 Player: Rockstar Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (3423) 3423 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (11722) 11722 TOTAL SCORE: 23095 Bonus ------- Follower Combat Kills 372 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5550 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1825 Matter 956/1000 Energy 574/1100 System Corruption 5% Temperature Cool (8) Movement Hovering (63) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Centrium Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Reinforced Quantum Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Siege Treads Flexi-carbon Leg Enhanced Biometal Leg Q-thruster > --- UTILITY ---------- Advanced Heat Sink Active Sensor Suite Experimental Salvage Targeting Computer Advanced Weapon Cycler Cloaking Device Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Hardcell Cannon Compact Linear Accelerator Chaos Jack > --- INVENTORY -------- Particle Reactor Nuclear Pulse Array Nova Cannon [Rating: 182] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Chaos Jack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . 10 . . 2 . . 2 2 2 Power 3 | . . . . 2 . . . . . . 1 . Propulsion 6 | . . . . 3 . . 1 . . . . 2 Utility 7 | . . . . 4 . . 1 . . 2 . . Weapon 2 | . . . . 1 . . . . . . 1 . Parts Attached 137 | 5 7 1 2 10 6 6 27 13 . 17 29 14 Power 18 | 1 2 . . 1 . 1 1 4 . 3 5 . Engine 4 | 1 1 . . 1 . 1 . . . . . . Core 6 | . 1 . . . . . 1 3 . 1 . . Reactor 8 | . . . . . . . . 1 . 2 5 . Propulsion 45 | 2 . . 1 2 1 2 12 3 . 6 8 8 Treads 9 | 2 . . 1 . . . 1 1 . . 4 . Leg 10 | . . . . . 1 2 . . . 5 1 1 Wheel 6 | . . . . . . . 2 1 . . 2 1 Hover 5 | . . . . . . . 1 . . . . 4 Flight 15 | . . . . 2 . . 8 1 . 1 1 2 Utility 49 | 1 3 . . 5 3 2 10 3 . 5 14 3 Device 35 | . 1 . . 4 2 2 8 2 . 4 9 3 Storage 2 | 1 . . . . . . . . . . 1 . Processor 6 | . 1 . . . 1 . 2 . . . 2 . Hackware 1 | . . . . . . . . . . . 1 . Protection 5 | . 1 . . 1 . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 25 | 1 2 1 1 2 2 1 4 3 . 3 2 3 Energy Gun 3 | . 1 . . . . . . 1 . . . 1 Energy Cannon 4 | . . . . . . 1 2 . . 1 . . Ballistic Gun 5 | 1 1 . . . 1 . 1 1 . . . . Ballistic Cannon 6 | . . . . 1 . . 1 1 . 1 1 1 Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 16 | . 1 . 1 . . . 3 2 . 4 5 . Parts Lost 112 | . 2 . . 7 8 11 19 13 . 11 20 21 Power 14 | . 1 . . 3 . . 1 2 . 3 4 . Propulsion 36 | . . . . 2 2 3 8 5 . 3 7 6 Utility 41 | . 1 . . 2 4 5 4 5 . 3 7 10 Weapon 21 | . . . . . 2 3 6 1 . 2 2 5 Highest Loss Streak 19 | . 1 . . 5 4 8 5 5 . 4 7 19 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 4 | 1 5 6 6 4 2 . . 2 . 3 3 2 Power 1 | . 2 2 2 . . . . . . . 1 1 Propulsion . | . . 1 . . . . . . . 1 . . Utility . | . . 1 1 . . . . . . . . . Weapon 1 | . 1 2 2 2 2 . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . 2 . 1 . 3 3 . 3 . 1 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 2 . 1 . . Utility 3 | . . . . . 1 . 1 . . 1 . . Weapon 5 | . . . 2 . . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 91 100 90 62 32 26 28 38 35 42 51 26 Engine 5 | . 10 14 14 8 . 2 . . . . . . Core 1 | . 3 . . . . . . 1 10 2 . . Reactor 1 | . . . . . . . . 3 . 5 3 . Treads 11 | . 28 28 28 8 . . . . . . 4 2 Leg 2 | . . . . . . 7 . . . 11 4 . Flight 2 | . . . . 1 4 . 6 7 . . 3 1 Device 12 | . . 14 14 22 9 5 8 11 10 10 23 11 Storage 5 | . 14 14 14 5 5 1 . . . . . . Processor 2 | . 5 . . . 3 1 6 5 5 4 1 . Protection 1 | . 5 . . 2 . . . 1 . . . . Ballistic Gun 4 | . 20 19 5 . . 3 . 1 . . . . Ballistic Cannon 1 | . . . . 1 . . . 2 . 3 2 1 Launcher 1 | . . 8 5 . . . . . . . . . Special Weapon 1 | . . . 8 3 1 . . . . . . . Peak Build Rating 182 | 5 19 19 32 69 71 42 83 99 46 117 182 164 Average Rating 51 | 3 7 19 27 51 39 24 45 61 46 79 116 68 On Entrance 44 | . 5 19 19 32 66 30 16 83 46 46 78 133 Avg Prop Armor Cover (%) 21 | . . . . . . . 20 11 . . 25 19 Naked Turns 2 | . . . . . . 2 . . . . . . Heaviest Build 112 | 10 18 16 25 44 26 22 20 38 18 75 112 67 Greatest Support 165 | 40 40 40 40 49 26 50 45 30 20 124 108 165 Greatest Overweight (x) 6 | 3 . . . 1 2 1 2 2 . 5 6 2 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 2 8 6 8 8 5 2 5 5 1 5 5 5 Average Carried 4 | 1 5 6 7 6 3 1 1 2 . 3 4 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 6 6 8 6 2 1 5 . 1 5 5 3 Class Distribution -------------------- 77% | Mutant 8% | Scout 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 3389 | 195 251 5 . 212 86 112 31 1099 49 916 337 96 Remotely . | . . . . . . . . . . . . . Salvage Created 2863 | . 267 9 . 267 47 271 170 604 . 474 645 109 Parts 115 | . 15 5 . 7 . 13 9 22 . 13 30 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 3 . . 11 13 . 23 . . . . Prevented 1 | . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 68 | . 8 3 . 7 1 5 5 16 . 8 13 2 Melee 7 | . . . . 2 1 3 1 . . . . . Guns 14 | . 8 . . . . 1 . 5 . . . . Cannons 35 | . . . . 2 . 1 3 9 . 6 12 2 AOE 4 | . . 3 . . . . 1 . . . . . Classes Destroyed 11 | . 2 1 . 2 1 1 1 1 . 2 . . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . . . . Swarmer 28 | . 3 2 . 4 . 2 4 9 . . 4 . Grunt 14 | . 5 . . . . 1 . 5 . 2 . 1 Brawler 3 | . . . . . . 2 . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 6 | . . . . . . . . 1 . 1 4 . Hunter 8 | . . . . 3 . . 1 . . 2 1 1 Programmer 6 | . . . . . . . . . . 2 4 . Subdweller 1 | . . 1 . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 3 . 4 1 3 2 5 . 6 4 1 Combat Bots Only 6 | . 3 3 . 4 1 3 2 5 . 6 4 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . 1 . . . . . Melee 1 | . . . . 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 1562 | . 83 2 . 150 49 62 255 166 7 146 210 432 Missed 576 | . 22 . . 58 6 17 120 53 3 69 53 175 Hits 986 | . 61 2 . 92 43 45 135 113 4 77 157 257 Melee 11 | . . . . . . 9 . 2 . . . . Projectile 975 | . 61 2 . 92 43 36 135 111 4 77 157 257 Critical Strikes 51 | . 1 . . 5 1 4 5 5 . 7 9 14 Actively Blocked 27 | . . . . . . . . . . 5 9 13 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 20195 | . 709 39 . 1585 877 979 2288 1963 81 1920 3939 5815 Core 5755 | . 188 20 . 226 528 248 411 500 44 418 457 2715 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 191 | . . . . . . . . . . . 191 . Ignored by Resistances 23 | . . . . . . . . . . 23 . . Core Remaining (%) 54 | 100 . . 16 . . 35 . . 30 72 72 . Volleys Fired 231 | . 39 5 . 24 . 22 13 55 . 21 42 10 Largest 3 | . 2 1 . 1 . 1 2 2 . 1 3 3 Hottest 229 | . 85 30 . 47 . 81 75 94 . 113 229 204 Shots Fired 295 | . 63 5 . 24 . 21 14 56 . 21 70 21 Gun 98 | . 63 . . . . 14 1 18 . . . 2 Cannon 178 | . . . . 10 . 7 13 38 . 21 70 19 Launcher 5 | . . 5 . . . . . . . . . . Special 14 | . . . . 14 . . . . . . . . Kinetic 212 | . 54 . . 10 . 14 8 49 . 10 48 19 Thermal 51 | . 9 . . . . . . 7 . 11 22 2 Explosive 5 | . . 5 . . . . . . . . . . Electromagnetic 13 | . . . . . . 7 6 . . . . . Impact 14 | . . . . 14 . . . . . . . . Robot Hit Streak 11 | . 11 4 . 5 . 8 5 11 . 11 8 6 Robot Miss Streak 7 | . 7 1 . 4 . 3 2 3 . 2 2 2 Penetration Max 1 | . . . . 1 . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 226 | . 37 4 . 13 9 21 10 36 . 15 60 21 Core Hits 114 | . 16 5 . 4 2 12 11 18 . 8 30 8 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . 3 . 1 . . . . . . Critical Strikes 16 | . . . . 3 2 1 2 1 . 2 2 3 Burn 2 | . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . 1 . . Destroy 1 | . . . . . . 1 . . . . . . Blast 7 | . . . . . . . 2 1 . 1 2 1 Smash 3 | . . . . 3 . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . Impale 1 | . . . . . 1 . . . . . . . Melee Attacks 53 | . . . . 4 13 8 6 . . . 14 8 Impact . | . . . . . . . . . . . . . Slashing 16 | . . . . . 2 8 6 . . . . . Piercing 37 | . . . . 4 11 . . . . . 14 8 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8768 | . 435 280 . 913 301 596 905 1235 . 995 2193 915 Guns 1177 | . 435 . . . . 295 . 395 . . . 52 Cannons 5192 | . . . . 214 . 177 393 840 . 968 2034 566 Explosions 939 | . . 280 . . . . 388 . . . 139 132 Melee 784 | . . . . 54 301 124 123 . . . 20 162 Ramming 31 | . . . . . . . 1 . . 27 . 3 Kinetic 4798 | . 373 . . 214 . 295 274 1121 . 562 1393 566 Thermal 1275 | . 62 . . . . . . 114 . 406 641 52 Explosive 939 | . . 280 . . . . 388 . . . 139 132 Electromagnetic 296 | . . . . . . 177 119 . . . . . Impact 645 | . . . . 645 . . . . . . . . Slashing 278 | . . . . . 31 124 123 . . . . . Piercing 506 | . . . . 54 270 . . . . . 20 162 Highest Corruption 23 | . . . . 4 4 23 . 22 22 . 8 5 Average Corruption 7 | . . . . 3 4 13 . 13 22 . 6 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . 2 3 7 . 11 3 . 27 1 Message Errors 17 | . . . . . 2 1 . 4 2 . 7 1 Matter Fused 12 | . . . . 1 . 1 . 2 1 . 7 . Heat Flow Errors 5 | . . . . . . . . 2 . . 3 . Energy Discharges 5 | . . . . . . . . 1 . . 4 . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . 1 1 1 . . . . 1 . Data Loss (major) 5 | . . . . . . 1 . 2 . . 2 . Misfires 2 | . . . . . . . . . . . 2 . Alerts 2 | . . . . . . 1 . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 721 | . . . . 550 . . 9 39 . 37 86 . Projectiles 693 | . . . . 550 . . . 39 . 37 67 . Explosions 19 | . . . . . . . . . . . 19 . Melee 9 | . . . . . . . 9 . . . . . Knockbacks 32 | . . . . 7 . . 4 5 . . 9 7 Impact 4 | . . . . 4 . . . . . . . . Kinetic 26 | . . . . 3 . . 4 4 . . 9 6 Secondary 2 | . . . . . . . . 1 . . . 1 Self-Inflicted Damage 223 | . . . . . . . 88 . . . 51 84 Shots 3 | . . . . . . . 1 . . . 1 1 Rammed 3 | . . . . . . . 1 . . . . 2 Targets Rammed 5 | . . . . . . . 1 . . 2 . 2 Kicked 2 | . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 518 | . 282 . . . . . 219 147 . 302 518 72 Average Temperature 127 | . 160 . . . . . 125 55 . 85 119 41 Received Heat Transfer 1806 | . 363 12 . 18 72 171 103 310 9 226 261 261 Effects 3 | . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . 13 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 3 . . . 1 . . . . Combat Hostiles 4 | . . . . 3 . . . 1 . . . . Parts Fried 6 | . . . . 6 . . . . . . . . Impact Corruptions 11 | . . . . 10 . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Melted 10 | . . . . . . . . . . 8 2 . Heat Transferred 1480 | . 148 . . . . . . 148 . 370 592 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . . . . 1 . . . 2 . Low Security (%) 88 | 100 100 . . 100 . . 98 . . 100 54 100 Level 1 8 | . . . . . . . 1 . . . 34 . Level 2 2 | . . . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 454 | . 120 . . 161 . . 211 . . 154 454 192 Initial 189 | . . . . . . . 12 . . 126 24 189 Average 99 | . 35 . . 32 . . 109 . . 87 212 92 Influence Increases 3455 | . 272 40 . 335 82 172 496 521 45 346 988 158 Destroy 0b10 Robot/C 1540 | . 160 40 . 140 40 120 100 420 . 180 300 40 Destroy 0b10 Robot/NC 10 | . . . . 5 . . 5 . . . . . Destroy Leader 230 | . 40 . . 20 10 . 10 30 . 40 70 10 Allied During Kill 62 | . . . . . 17 7 . 26 . 10 2 . Successful Hack 55 | . 41 . . . . . . . . 14 . . Disable Machine 60 | . . . . 30 . . 15 . . . 15 . Destroy Structure 213 | . 1 . . 20 . . 36 . . 12 96 48 Partial Spotted 60 | . . . . 30 . . 15 . . . . 15 Lose Combat Pursuer 855 | . 30 . . 90 15 45 315 45 45 90 135 45 Active Sensor Use 100 | . . . . . . . . . . . 100 . Miscellaneous 270 | . . . . . . . . . . . 270 . Influence Decreases 3448 | . 272 40 . 184 196 189 370 467 58 488 717 467 Entered New Map 375 | . . . . . 57 8 8 55 38 61 21 127 Time Decay 1746 | . 221 40 . 114 84 50 172 262 20 297 356 130 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . Lost Part 1060 | . 20 . . 70 55 75 190 130 . 110 200 210 Lost Ally 136 | . . . . . . 56 . 20 . 20 40 . Purge Threat 31 | . 31 . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 2 . 1 6 . . 3 8 3 Investigation 1 | . . . . . . . . . . . 1 . Extermination 6 | . . . . 1 . . 1 . . 2 2 . Reinforcement 11 | . 1 . . 1 . . 5 . . 1 2 1 Assault 1 | . . . . . . 1 . . . . . . Garrison 5 | . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 8 | . 1 . . 1 . . 1 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 11 4 . 29 6 13 34 24 5 30 28 34 Peak Tracking Total 14 | . 7 4 . 14 3 5 9 5 6 9 9 11 Tactical Retreats 28 | . 1 . . 2 1 2 8 1 1 4 5 3 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 6 | . . . . 2 1 . 1 1 . . 1 . Max in Single Turn 1 | . . . . 1 1 . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 14 | . 6 . 3 1 . . 1 1 . 2 . . Terminals 10 | . 6 . . 1 . . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . 20 . 6 2 . . 4 1 . 5 . . Successful 23 | . 12 . 6 2 . . . 1 . 2 . . Failed 15 | . 8 . . . . . 4 . . 3 . . Catastrophic 3 | . 2 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 14 . . . . . 4 . . 3 . . Terminals 31 | . 20 . . 2 . . 4 . . 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . 11 . 6 2 . . . 1 . 2 . . Record 8 | . . . 5 . . . . 1 . 2 . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Branch Access Points 3 | . 3 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 5 . . 1 . . 1 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 9 | . . . . . 4 . 1 . . 2 2 . Largest Group 4 | . . . . . 4 4 1 1 . 1 1 . Highest-Rated Group 117 | . . . . . 117 117 94 94 . 82 69 . Highest-Rated Ally 94 | . . . . . 30 30 94 94 . 82 69 . Initial UFD Resources 51 | . . . . 37 37 37 41 41 41 45 48 51 Total Orders 3 | . . . . . . . . 1 . 1 1 . GUARD 2 | . . . . . . . . 1 . 1 . . AID 1 | . . . . . . . . . . . 1 . Ally Attacks 75 | . . . . . 6 21 . 31 . 9 8 . Total Damage 2228 | . . . . . 116 405 . 982 . 256 469 . Kills 11 | . . . . . 2 1 . 5 . 1 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 305 | . 10 . . 35 20 40 35 10 . 30 71 54 Average Entertainment 49 | . 10 7 . 11 35 46 58 61 34 32 79 74 Good Acts 46 | . . . . 5 6 3 8 1 1 12 2 8 Bad Acts 38 | . . . . 1 1 . 7 10 1 . 11 7 Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Active Infowar (turns) 683 | . . . . . 4 . 5 . . 249 425 . Sensors 83 | . . . . . 4 . . . . . 79 . A.S.S. 178 | . . . . . . . . . . . 178 . Cloaking 626 | . . . . . . . . . . 249 377 . Jamming 5 | . . . . . . . 5 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 5778 | 64 795 164 1019 457 363 144 399 576 56 663 818 260 Spaces Moved 4279 | 33 248 96 628 344 471 63 474 477 62 524 560 299 Core 328 | 15 . . . 41 27 27 112 . . 30 . 76 Treads 1217 | 18 248 96 628 173 . . 2 2 . . 45 5 Legs 439 | . . . . . 28 36 . . . 322 50 3 Wheels 426 | . . . . . . . 48 182 62 121 13 . Hover 53 | . . . . . . . 41 . . . . 12 Flight 1816 | . . . . 130 416 . 271 293 . 51 452 203 Fastest Speed 34 | 50 160 160 160 37 37 50 34 34 90 40 55 40 Average Speed 101 | 160 160 160 160 106 51 109 53 79 90 104 115 62 Slowest Speed 390 | 200 160 160 160 160 150 190 205 200 90 300 390 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . . . 7 . . . . . 4 6 3 Potential Cave-ins 3 | . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 39 9 40 15 65 7 20 71 6 17 11 15 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 5 | . . . . . 3 . . 1 1 . . . Spaces Dug 2 | . . . . . 1 . . . . . . 1 Terrain Destroyed 123 | . . 8 . 9 1 . 17 18 . 6 33 31 Melee 2 | . . . . . 1 . . . . . . 1 Projectile 53 | . . . . 9 . . 2 18 . 6 15 3 AOE 68 | . . 8 . . . . 15 . . . 18 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Upp Res Res Acc Total 5318 | 42 586 101 644 394 564 102 585 615 62 606 678 339 Wait 454 | 3 282 . . 10 20 2 41 52 . 29 15 . Move 4234 | 32 247 95 627 333 470 62 473 476 61 515 549 294 Hop 13 | . . . . 3 . . . . . 4 4 2 Pick Up 47 | 2 5 . 7 4 1 . 11 4 1 8 3 1 Fast Attach 113 | 5 4 . 1 5 4 5 26 10 . 14 27 12 Attach 46 | . 3 . . 7 3 1 5 10 . 3 8 6 Detach 24 | . 1 . . 2 1 . 3 4 . 3 7 3 Swap 6 | . 2 1 2 . . . . . . 1 . . Drop 39 | . 3 . 7 2 3 1 6 4 . 6 7 . Fire 231 | . 39 5 . 24 . 22 13 55 . 21 42 10 Melee 53 | . . . . 4 13 8 6 . . . 14 8 Ram 3 | . . . . . . . 1 . . . . 2 Kick 2 | . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 52 | . . . . . 48 1 . . . . 2 1 Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 7) 851 | -10/Materials | Prayed at D.C.S.S. Altar Unit 860 | -10/Materials | Entered Subcaves 861 | -10/Subcaves | Approached by a straggling Scientist 894 | -10/Subcaves | Discovered new exit (range 15) 896 | -10/Subcaves | Learned Materials terminal intel 916 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 932 | -10/Subcaves | Core integrity fell below 20% 1024 | -10/Subcaves | Entered Scraptown 1117 | -7/Scraptown | Visited Supply Room 1179 | -7/Scraptown | Visited UFD Registry 1179 | -7/Scraptown | Registered with UFD as "Fiberchaser" 1219 | -7/Scraptown | Visited LU-1G1's Boring Crew 1256 | -7/Scraptown | Visited Botcube Research 1267 | -7/Scraptown | Found Botcube 1310 | -7/Scraptown | Visited Science Guys 1370 | -7/Scraptown | Visited Junk Cannon Lab 1384 | -7/Scraptown | Found Prototype Special Weapon 1384 | -7/Scraptown | Identified Junk Cannon 1436 | -7/Scraptown | Visited Supply Room 1573 | -7/Scraptown | Visited Junk Repository 1632 | -7/Scraptown | Visited Abandonware Association 1664 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1664 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 1702 | -7/Scraptown | Visited Derelict Rescue Squad 1715 | -7/Scraptown | Found DRS Beacon 1951 | -7/Scraptown | Met Optimus 1951 | -7/Scraptown | Accepted into 0bPrime 2036 | -7/Scraptown | Discovered new exit (range 5) 2043 | -7/Scraptown | Entered Factory 2043 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x4, Weapon x1 2106 | -5/Factory | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2418 | -5/Factory | Lost 5 parts (2p2n1u) 2473 | -5/Factory | Identified exit to Extension 2473 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 2498 | -5/Factory | Discovered new exit (range 7) 2500 | -5/Factory | Entered Upper Caves 2501 | -5/Upper Caves | Activated DRS Beacon 2522 | -5/Upper Caves | Learned 8 Factory zone layouts 2563 | -5/Upper Caves | Utility slot count permanently improved by X0-1V1 (+1) 2603 | -5/Upper Caves | X0-1V1 activates XOMVISION 2640 | -5/Upper Caves | Lost 4 parts (1n2u1w) 2657 | -5/Upper Caves | Core integrity restored by X0-1V1 (+212) 2694 | -5/Upper Caves | Discovered new exit (range 20) 2697 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 2750 | -5/Upper Caves | Lost 3 parts (1n2u) 2811 | -5/Upper Caves | Core integrity fell below 50% 2824 | -5/Upper Caves | Core integrity restored by X0-1V1 (+194) 2856 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2863 | -5/Upper Caves | Entered another Upper Caves area 2863 | -5/Upper Caves | Accompanied by 4 allies 2865 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2886 | -5/Upper Caves | System corruption reached 10% 2912 | -5/Upper Caves | Lost 4 allies 2919 | -5/Upper Caves | Lost 3 parts (3u) 2939 | -5/Upper Caves | X0-1V1 downgraded hostiles (x1) 2966 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3002 | -5/Upper Caves | Discovered new exit (range 5) 3007 | -5/Upper Caves | Entered Factory 3007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3013 | -4/Factory | Lost 8 parts (3n2u3w) 3062 | -4/Factory | Core integrity permanently improved by X0-1V1 (+300) 3139 | -4/Factory | Lost 3 parts (2n1w) 3153 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 3185 | -4/Factory | Lost 3 parts (1p2n) 3242 | -4/Factory | Lost 4 parts (1n1u2w) 3283 | -4/Factory | Lost 3 parts (1n1u1w) 3328 | -4/Factory | Lost 5 parts (2n2u1w) 3342 | -4/Factory | Identified exit to Research 3342 | -4/Factory | X0-1V1 revealed exit location to -3/Research 3343 | -4/Factory | Discovered new exit (range 2) 3343 | -4/Factory | Identified exit to Upper Caves 3343 | -4/Factory | X0-1V1 sent you to a vault 3357 | -4/Factory | Found Prototype Device 3362 | -4/Factory | Botcube activated 3376 | -4/Factory | Botcube completed mutation into treaded form, armed with 1 cannon 3384 | -4/Factory | Found Prototype Device 3384 | -4/Factory | Identified Exp. Shock Absorption System 3406 | -4/Factory | Entered Upper Caves 3406 | -4/Upper Caves | Accompanied by 1 ally 3531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3593 | -4/Upper Caves | Lost 3 parts (2n1u) 3674 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 3677 | -4/Upper Caves | Learned Research stockpile data 3678 | -4/Upper Caves | Learned location of 1 exit from Research 3694 | -4/Upper Caves | Found Alien Artifact 3694 | -4/Upper Caves | Identified Dimensional Node Initializer 3694 | -4/Upper Caves | Initialized slip node 3700 | -4/Upper Caves | X0-1V1 sent hostile Savage (x2) 3741 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3836 | -4/Upper Caves | System corruption reached 10% 3839 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 3852 | -4/Upper Caves | Core integrity fell below 50% 3914 | -4/Upper Caves | Lost 5 parts (2p1n1u1w) 3968 | -4/Upper Caves | Discovered new exit (range 8) 3973 | -4/Upper Caves | Identified exit to Upper Caves 3982 | -4/Upper Caves | Entered another Upper Caves area 3982 | -4/Upper Caves | Discovered exit to Research (range 8) 4029 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4038 | -4/Upper Caves | Identified exit to Warlord 4038 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Warlord 4038 | -4/Upper Caves | Entered Research 4038 | -3/Research | Evolved 2 slots: Utility x2 4039 | -3/Research | Identified exit to Research 4155 | -3/Research | X0-1V1 foreshadows a heat wave 4178 | -3/Research | Lost 4 parts (1p1n1u1w) 4186 | -3/Research | X0-1V1 sent you to a vault 4211 | -3/Research | Found Prototype Special Weapon 4211 | -3/Research | Identified Gui. Remote Datajack 4224 | -3/Research | Found Botcube 4270 | -3/Research | Botcube activated 4284 | -3/Research | Botcube completed mutation into hovering form, armed with 2 guns 4286 | -3/Research | X0-1V1 put everyone to sleep 4290 | -3/Research | Ambient heat levels rising (+10) 4363 | -3/Research | Found Botcube 4409 | -3/Research | Botcube activated 4421 | -3/Research | Botcube completed mutation into hovering form, armed with 2 guns 4433 | -3/Research | Cargo convoy interrupted 4441 | -3/Research | Ambient heat levels rising (+10) 4610 | -3/Research | Ambient heat levels falling (-10) 4701 | -3/Research | Entered another Research area 4701 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 4793 | -2/Research | X0-1V1 sent you to a vault 4822 | -2/Research | Lost 4 parts (1p1n2u) 4883 | -2/Research | Lost 4 parts (1p3u) 4964 | -2/Research | Found Prototype Device 4964 | -2/Research | Identified Active Sensor Suite 4974 | -2/Research | Found Chaos Jack 5079 | -2/Research | Lost 4 parts (2p2n) 5085 | -2/Research | Garrison activated, responded to threat 5149 | -2/Research | Lost 7 parts (3n2u2w) 5201 | -2/Research | Search patrols dispatched 5206 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 5350 | -2/Research | X0-1V1 announced a LAN party 5382 | -2/Research | Build established: Scout 5486 | -2/Research | Discovered new exit (range 13) 5519 | -2/Research | Entered Access 5519 | -1/Access | Evolved 2 slots: Propulsion x2 5603 | -1/Access | Garrison activated, responded to threat 5651 | -1/Access | Core integrity fell below 50% 5669 | -1/Access | Core integrity fell below 20% 5672 | -1/Access | X0-1V1 rescued you from certain death 5686 | -1/Access | Spotted B-99 Colossus 5700 | -1/Access | Spotted B-99 Colossus 5701 | -1/Access | Spotted B-99 Colossus 5737 | -1/Access | Lost 19 parts (5n9u5w) 5760 | -1/Access | Identified exit to Command 5760 | -1/Access | X0-1V1 revealed exit location to -1/Command 5764 | -1/Access | Spotted B-99 Colossus 5779 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 05765_ Slug penetrates Wall. 05765_ Acquired Imp. Gyrokinetic Inverter. 05767_ X0-1V1's Piety Tracker destroyed. 05768_ Acquired Imp. Gyrokinetic Inverter. 05768_ Penetrated by Slug. 05768_ Slug penetrates Wall. 05768_ Slug penetrates Door. 05768_ Field Propulsion Array destroyed. 05770_ Acquired Imp. Gyrokinetic Inverter. 05771_ X0-1V1: "I find this area lacking in decorations." P-80 Master shuts down. 05772_ Slug penetrates Wall. 05772_ Penetrated by Slug. 05772_ Slug penetrates Wall. 05772_ Acquired Imp. Gyrokinetic Inverter. 05774_ Acquired 19 matter. 05775_ Slug penetrates Wall. 05777_ Acquired 7 matter. 05778_ Hyperwave Decoder disabled. 05779_ X0-1V1 giggles madly! 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""""" #??????????????????? | | ??????????????????" #??????????????????? | | ??????????????????" ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 100 Energy Generation 83 Energy Capacity 1360 Matter Stores 1000 Matter Capacity 1000 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 32 Resistance: EX 75 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Chaos Is Inevitable Frankenstein Hammer Time Physics Hates This One Trick Some Acronyms Are Better Than Others Suspicious Well Done Challenges ------------ None Game ------ Seed BoltMissileLegs Manual? 0 Play Time 01:39:12 Cumulative 169.3 hours Start 2026.09.03 @ 22:08:40 End 2026.09.04 @ 12:27:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 161 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8747c2f5-f0ca-4f31-b907-e1e92ecf5b5e