Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.13 @ 03:13:52 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (2030) 2030 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6235 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 692/700 Matter 201/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Walking (193) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter System Shield Drone Bay (0/2) > --- WEAPON (3) ------- Flak Cannon Advanced Assault Cannon Improved Datajack > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Weapon Cycler Drone Bay (2/2) Heavy EM Shotgun Beam Rifle Beam Cannon Heavy Particle Cannon Flak Cannon Scatter Rocket Array Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter System Shield Drone Bay > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon Improved Datajack > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Drone Bay Heavy EM Shotgun Beam Rifle Heavy Laser Beam Cannon Heavy Particle Cannon Flak Cannon Scatter Rocket Array Mining Laser [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Slots Evolved 6 | . . . 4 . . . 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 57 | 6 13 1 18 7 1 6 5 . Power 8 | 1 2 . 2 2 . 1 . . Engine 6 | 1 2 . 1 1 . 1 . . Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 5 . 7 3 1 2 . . Treads . | . . . . . . . . . Leg 20 | 2 5 . 7 3 1 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 2 . 4 . . . 2 . Device 3 | . 1 . 1 . . . 1 . Storage 3 | 1 1 . 1 . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . 1 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 4 1 5 2 . 3 3 . Energy Gun 5 | 1 1 1 . 1 . 1 . . Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 5 | 1 1 . 3 . . . . . Ballistic Cannon 4 | . . . . 1 . 1 2 . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . Unidentified Prototypes 3 | . 1 . . 1 . 1 . . Parts Lost 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 7 8 10 13 11 13 14 15 Power . | . 1 1 . . . . 1 2 Propulsion 2 | . . 1 1 3 3 3 3 3 Utility 2 | . 1 2 2 2 2 3 2 3 Weapon 5 | . 2 3 5 7 5 6 7 7 Tool/Special . | . . . . . . . . . Unused Backups 11 | . 5 . 1 1 . . . 4 Power 4 | . 1 . . 1 . . . 2 Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . 2 . . . . . . 1 Weapon 1 | . 1 . . . . . . . Tool/Special 1 | . 1 . . . . . . . Average Slot Usage (%) 98 | . 98 100 96 100 96 99 99 100 Engine 13 | . 14 14 16 11 5 12 15 15 Core 2 | . . . 1 6 9 5 . . Leg 32 | . 27 28 32 36 36 35 30 30 Device 7 | . 12 14 8 . . . 7 7 Storage 10 | . 14 14 9 9 9 9 7 7 Processor 5 | . . . 7 9 9 9 7 7 Hackware 4 | . . . 1 9 9 9 7 7 Energy Gun 5 | . 7 21 3 2 . 5 . . Energy Cannon 2 | . 6 . 1 5 9 . . . Ballistic Gun 7 | . 14 6 12 6 . . . . Ballistic Cannon 3 | . . . . 3 9 9 15 15 Peak Build Rating 44 | 6 12 12 35 37 35 39 44 44 Average Rating 25 | 4 10 12 26 35 32 34 43 44 On Entrance 23 | . 6 12 12 35 35 35 35 44 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 20 20 44 47 46 49 56 56 Greatest Support 62 | 20 20 20 60 60 62 62 58 58 Greatest Overweight (x) 1 | . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 8 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 12 15 15 15 15 15 Most Carried 15 | 2 8 8 15 15 12 15 15 15 Average Carried 11 | 1 7 8 10 13 11 13 14 15 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 2 8 8 15 11 12 15 15 15 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Matter Collected 1604 | 216 198 46 506 327 . 311 . . Remotely . | . . . . . . . . . Salvage Created 2026 | . 280 35 713 465 94 439 . . Parts 112 | . 16 2 36 25 5 28 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Combat Hostiles Destroyed 45 | . 9 1 12 10 2 11 . . Guns 26 | . 6 1 12 4 . 3 . . Cannons 18 | . 2 . . 6 2 8 . . Classes Destroyed 7 | . 3 1 2 . . 1 . . Recycler 1 | . . . 1 . . . . . Operator 2 | . . . . . . 2 . . Watcher 1 | . 1 . . . . . . . Swarmer 3 | . 3 . . . . . . . Grunt 27 | . 6 . 8 8 . 5 . . Sentry 14 | . . . 4 2 2 6 . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 4 | . 4 1 3 3 1 3 . . Combat Bots Only 4 | . 4 1 3 3 1 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Hostile Shots Fired 224 | . 30 6 61 66 4 50 . 7 Missed 70 | . 11 . 20 19 2 16 . 2 Hits 154 | . 19 6 41 47 2 34 . 5 Projectile 154 | . 19 6 41 47 2 34 . 5 Critical Strikes 11 | . . . 8 1 1 1 . . Damage Taken 2173 | . 246 130 546 659 22 440 . 130 Core 398 | . 59 66 13 139 10 103 . 8 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 584 | . 72 33 154 160 6 124 . 35 Regen/Repaired (Parts) 139 | . 20 . 8 . 37 74 . . Core Remaining (%) 67 | 100 . 50 . . . 51 . . Volleys Fired 130 | . 23 5 36 31 2 32 1 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 137 | . 100 112 53 125 112 137 77 . Shots Fired 252 | . 45 10 72 60 4 59 2 . Gun 169 | . 32 10 72 32 . 23 . . Cannon 76 | . 12 . . 28 4 30 2 . Launcher . | . . . . . . . . . Special 7 | . 1 . . . . 6 . . Kinetic 154 | . 22 . 72 27 2 29 2 . Thermal 86 | . 23 10 . 21 2 30 . . Explosive . | . . . . . . . . . Electromagnetic 12 | . . . . 12 . . . . Robot Hit Streak 35 | . 9 12 35 23 23 13 . . Robot Miss Streak 2 | . 2 . 1 2 1 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 195 | . 31 9 58 52 3 42 . . Core Hits 100 | . 15 2 25 28 7 23 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 9 | . 4 1 . . . 4 . . Burn 7 | . 3 1 . . . 3 . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3762 | . 442 128 985 1168 105 934 . . Guns 2311 | . 317 128 985 542 . 339 . . Cannons 1286 | . 122 . . 536 105 523 . . Explosions 90 | . . . . 90 . . . . Melee . | . . . . . . . . . Ramming 3 | . 3 . . . . . . . Kinetic 2273 | . 203 . 985 482 80 523 . . Thermal 1265 | . 236 128 . 465 25 411 . . Explosive . | . . . . . . . . . Electromagnetic 221 | . . . . 221 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . 1 . 3 . . Projectiles 3 | . . . . . . 3 . . Explosions 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . 1 . 3 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary 2 | . . . . 1 . 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 538 | . 183 4 56 538 60 509 3 . Average Temperature 110 | . 58 4 16 149 35 136 2 . Received Heat Transfer 1269 | . 135 54 423 396 9 252 . . Effects 12 | . . . . 6 . 6 . . Shutdowns 5 | . . . . 2 . 3 . . Energy Bleed 2 | . . . . 1 . 1 . . Interference 1 | . . . . 1 . . . . Matter Decay 2 | . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 5 | . 4 . . 1 . . . . Heat Transferred 2951 | . 814 407 . 655 37 1038 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 97 | 100 100 . 100 71 100 100 100 100 Level 1 2 | . . . . 28 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 251 | . 126 . 81 251 106 91 11 . Initial 105 | . . . . 13 105 37 11 . Average 32 | . 34 . 15 125 85 22 . . Influence Increases 1314 | . 267 . 403 238 61 336 9 . Destroy 0b10 Robot/C 880 | . 180 . 240 200 40 220 . . Destroy 0b10 Robot/NC 20 | . 5 . 5 . . 10 . . Destroy Leader 192 | . 32 . 60 10 20 70 . . Successful Hack 36 | . 25 . 11 . . . . . Disable Machine 45 | . 9 . 9 . . 18 9 . Destroy Structure 21 | . 1 . 3 13 1 3 . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 105 | . 15 . 60 15 . 15 . . Influence Decreases 1314 | . 267 . 379 11 206 412 39 . Entered New Map 245 | . . . . 11 146 69 19 . Time Decay 1069 | . 267 . 379 . 60 343 20 . Squads Dispatched 5 | . . . 3 . . . 1 1 Investigation 2 | . . . 2 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Distress Signals 7 | . 1 . 4 . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 17 1 21 13 3 15 . 2 Peak Tracking Total 5 | . 5 1 3 5 4 3 . 4 Tactical Retreats 6 | . 1 . 3 1 . 1 . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Traps Triggered 4 | . 1 . 3 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Machines Disabled 5 | . 1 . 1 . . 2 1 . Max in Single Turn 1 | . 1 . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Machines Accessed 25 | . 8 . 7 1 2 6 1 . Terminals 19 | . 7 . 4 1 1 5 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 1 . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 81 | . 26 . 34 2 5 12 2 . Successful 47 | . 15 . 23 . 3 5 1 . Failed 34 | . 11 . 11 2 2 7 1 . Catastrophic 5 | . 1 . 3 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 21 | . 8 . 10 . . 3 . . Terminals 55 | . 22 . 18 2 3 8 2 . Fabricators . | . . . . . . . . . Repair Stations 12 | . 4 . 2 . 2 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . 12 . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 25 | . 12 . 8 . 1 3 1 . Record 6 | . 2 . 3 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 2 | . . . . . . 2 . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 3 | . 1 . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . 3 . 2 . 2 2 . . Scan Component 5 | . 2 . 1 . 1 1 . . Repair 4 | . 1 . 1 . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . 12 . . . . . Insert Component 5 | . . . 5 . . . . . Analyze 7 | . . . 7 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used . | . . . . . . . . . Hacking Detections 23 | . 8 . 6 1 2 5 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . 1 . 1 . 1 1 . . Time 158 | . 26 . 44 . 50 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Active Infowar (turns) 2300 | . 899 375 1026 . . . . . Sensors 166 | . . . 166 . . . . . Structural 2300 | . 899 375 1026 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Turns Passed 4553 | 55 954 375 1240 430 124 925 403 47 Spaces Moved 3034 | 40 656 295 788 249 52 596 320 38 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 3030 | 36 656 295 788 249 52 596 320 38 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 122 Average Speed 122 | 113 120 120 128 120 121 122 122 122 Slowest Speed 190 | 120 120 120 190 120 122 122 122 122 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 96 23 63 28 9 58 9 41 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 7 | . . . . 3 1 3 . . Melee . | . . . . . . . . . Projectile 4 | . . . . . 1 3 . . AOE 3 | . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac DSF Total 3601 | 47 780 305 949 326 108 718 330 38 Wait 283 | . 53 5 70 32 53 70 . . Move 3022 | 39 655 294 787 244 51 595 319 38 Hop . | . . . . . . . . . Pick Up 42 | 2 16 . 16 1 . 5 2 . Fast Attach 15 | 6 2 . 6 . 1 . . . Attach 6 | . 1 . 2 . . 1 2 . Detach 1 | . . . 1 . . . . . Swap 56 | . 13 1 17 8 1 12 4 . Drop 45 | . 16 . 14 10 . 3 2 . Fire 130 | . 23 5 36 31 2 32 1 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Repaired Aluminum Leg 769 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Discovered new exit (range 15) 1010 | -10/Materials | Entered Subcaves 1367 | -10/Subcaves | Discovered new exit (range 16) 1385 | -10/Subcaves | Entered Materials 1385 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1413 | -8/Materials | Discovered new exit (range 11) 1690 | -8/Materials | Repaired Broken Autogun 1842 | -8/Materials | Met 7R-MNS 2066 | -8/Materials | Discovered new exit (range 15) 2084 | -8/Materials | Build established: Scavenger-Mutant 2266 | -8/Materials | Identified exit to Factory 2414 | -8/Materials | Discovered new exit (range 4) 2417 | -8/Materials | Identified exit to Storage 2558 | -8/Materials | Discovered exit to Factory (range 12) 2623 | -8/Materials | Identified exit to Garrison 2625 | -8/Materials | Entered Garrison 2647 | -8/Garrison | Triggered checkpoint 2759 | -8/Garrison | Triggered checkpoint 2847 | -8/Garrison | Triggered checkpoint 2900 | -8/Garrison | Discovered new exit (range 11) 2957 | -8/Garrison | Identified exit to Materials 2975 | -8/Garrison | Triggered checkpoint 3012 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3050 | -8/Garrison | Discovered exit to Materials (range 5) 3055 | -8/Garrison | Entered Materials 3126 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3167 | -8/Materials | Discovered exit to Storage (range 5) 3179 | -8/Materials | Entered Storage 3234 | -8/Storage | Learned location of Armory (-4) 3317 | -8/Storage | Repaired Carbon-fiber Leg 3586 | -8/Storage | Build established: Hacker-Mutant 3923 | -8/Storage | Found Prototype Launcher 3924 | -8/Storage | Identified Scatter Rocket Array 4098 | -8/Storage | Discovered exit to Factory (range 5) 4104 | -8/Storage | Entered Factory 4104 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4506 | -7/Factory | Identified exit to DSF 4507 | -7/Factory | Entered DSF 4507 | -7/DSF | Accompanied by 2 allies 4534 | -7/DSF | Additional patrols routed to DSF 4554 | -7/DSF | Self-destructed Last Messages --------------- 2O. 04406_ TF Node disabled. 04406_ Imp. Sensor Array tumbles out of TF Node. 04406_ Imp. Signal Interpreter tumbles out of TF Node. 04411_ Discarded Imp. Signal Interpreter. 04480_ Dropped Hvy. Laser. 04484_ Acquired Weapon Cycler. 04506_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 04506_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 04514_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04534_ Hostiles detected in DSF, routing additional patrols. 04554_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ???????##??######?????? | | ??????????????????????# ##?????? ?# !!#?????? | | ??????????????????????a a#??????? ## !!#?????? | | ?????????????????????? ??????? #?????? | | ?????????????????????? H ????????? #?????? | | ?????????????????????? ?????????? #?????? | | ?????????????????????? a??????????# #?????? | | ??????????????????????# #??????????# ??????? | | ????????????????????### ###??????### ##??????? | | ?????????????????????!! !!#??????#!! !#??????? | | ?????????????????????!! !!/??????#!! !#??????? | | ??????????????????????! !!???????#!! !#??????? | | ????????????????????### x;##??????### ##??????? | | ????????????????????#** #??????# !#??????? | | ????????????????????#** #??????# !#??????? | | ????????????????????#** ########## ##??????? | | ????????????????????### @ ###!!!# ### ###?????? | | ????????????????????### ###!!!# ## ""####??? | | ????????????????????# % """""#??? | | ????????????????????# n ""##"#??? | | ????????????????????#== n#!!!#!!##"""""#?????? | | ????????????????????#== #########"""""#?????? | | ????????????????????#########???????##"####?????? | | ?????????????????????????????????????#"#????????? | | ?????????????????????????????????????#""????????? | | ?????????????????????????????????????###????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 77% | -10/Materials Autogun | 93% | -8/Materials | Broken Lgt. Angular Momentum Engine | 38% | -8/Materials Carbon-fiber Leg | 32% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapAerolevAutocannon Manual? 0 Play Time 00:54:30 Cumulative 37.4 hours Start 2026.04.10 @ 22:25:12 End 2026.04.13 @ 03:13:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0465d746-5f99-4792-8124-e8f6fc53773b