Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 16:54:38 Player: Mogmind Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (897) 897 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3017 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Improved Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Compact Wheel Hardened Light Armor Plating Mini Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 30 | 6 . 1 7 16 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 2 6 Treads 3 | 1 . . 1 1 Leg 3 | . . . . 3 Wheel 4 | 1 . . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 . 6 Device . | . . . . . Storage 3 | 1 . 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 8 | 2 . . 3 3 Energy Gun 5 | 2 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 1 15 Power 1 | . . . . 1 Propulsion 8 | . . . 1 7 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . . 1 12 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 6 7 6 Power 1 | . 1 1 1 2 Propulsion 3 | 2 4 4 4 1 Utility . | . . . . . Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . 2 . 1 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 85 88 88 80 Engine 10 | . 14 14 11 7 Treads 13 | . 14 14 22 8 Leg 6 | . . . . 13 Wheel 10 | . 14 14 11 9 Storage 17 | . 14 17 22 14 Processor 2 | . . . . 5 Protection 2 | . . . . 5 Energy Gun 15 | . 28 28 17 7 Ballistic Gun 4 | . . . 4 6 Peak Build Rating 18 | 6 6 7 8 18 Average Rating 9 | 4 6 6 7 12 On Entrance 5 | . 6 6 7 8 Avg Prop Armor Cover (%) 15 | 12 12 12 20 18 Naked Turns . | . . . . . Heaviest Build 27 | 11 11 12 14 27 Greatest Support 20 | 20 10 10 10 20 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 6 6 8 8 8 Average Carried 6 | 3 6 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 6 8 8 3 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 582 | 220 . 59 77 226 Remotely . | . . . . . Salvage Created 965 | . . 34 222 709 Parts 45 | . . . 13 32 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . . 2 7 14 Guns 16 | . . 2 7 7 AOE 6 | . . . . 6 Classes Destroyed 9 | . . 1 2 6 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 4 | . . . 4 . Grunt 12 | . . . 3 9 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Specialist 2 | . . . . 2 Assembled 2 | . . 2 . . Best Kill Streak 7 | . . 1 4 7 Combat Bots Only 4 | . . 1 4 4 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 234 | . . 8 60 166 Missed 69 | . . 1 17 51 Hits 165 | . . 7 43 115 Projectile 165 | . . 7 43 115 Critical Strikes 11 | . . . . 11 Actively Blocked 1 | . . . . 1 Damage Taken 2726 | . . 87 417 2222 Core 734 | . . 25 101 608 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . . 106 Core Remaining (%) 88 | 100 . 90 74 . Volleys Fired 89 | . . 5 24 60 Largest 2 | . . 2 2 2 Hottest 80 | . . 80 80 60 Shots Fired 149 | . . 7 46 96 Gun 134 | . . 7 46 81 Cannon . | . . . . . Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 46 | . . . 10 36 Thermal 54 | . . 2 20 32 Explosive 15 | . . . . 15 Electromagnetic 34 | . . 5 16 13 Robot Hit Streak 35 | . . 5 4 35 Robot Miss Streak 3 | . . 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 117 | . . 6 25 86 Core Hits 57 | . . 4 11 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 13 | . . . . 13 Impact 13 | . . . . 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2117 | . . 64 276 1777 Guns 975 | . . 64 276 635 Cannons . | . . . . . Explosions 847 | . . . . 847 Melee 284 | . . . . 284 Ramming 11 | . . . . 11 Kinetic 274 | . . . 60 214 Thermal 397 | . . 11 91 295 Explosive 847 | . . . . 847 Electromagnetic 304 | . . 53 125 126 Impact 284 | . . . . 284 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . . . 35 Projectiles . | . . . . . Explosions 21 | . . . . 21 Melee 14 | . . . . 14 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 205 | . . . . 205 Shots 7 | . . . . 7 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 178 | . . 36 135 178 Average Temperature 52 | . . 20 40 58 Received Heat Transfer 1233 | . . . 126 1107 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 900 | . . 25 200 675 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 201 | . . 9 160 201 Initial 63 | . . . . 63 Average 76 | . . . 66 132 Influence Increases 744 | . . 9 245 490 Destroy 0b10 Robot/C 420 | . . . 140 280 Destroy 0b10 Robot/NC 15 | . . . . 15 Destroy Leader 92 | . . . 30 62 Successful Hack 35 | . . 9 15 11 Disable Machine 45 | . . . 15 30 Destroy Structure 62 | . . . . 62 Lose Combat Pursuer 75 | . . . 45 30 Influence Decreases 579 | . . 9 95 475 Entered New Map 87 | . . . . 87 Time Decay 332 | . . 9 85 238 Lost Part 160 | . . . 10 150 Squads Dispatched 10 | . 1 . 2 7 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 1 3 13 21 Peak Tracking Total 7 | . 1 2 7 6 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . . 1 3 4 Terminals 7 | . . 1 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 28 | . . 4 9 15 Successful 13 | . . 2 4 7 Failed 14 | . . 2 5 7 Catastrophic 3 | . . . 1 2 Database Lockouts 1 | . . . . 1 Manual 14 | . . 3 8 3 Terminals 22 | . . 4 9 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 8 | . . 2 4 2 Level Access Points 2 | . . 1 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 2 | . . . 1 1 Recall Investigation 1 | . . . . 1 Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . . 5 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Retrieve Study 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 1 2 4 Full Trace Events 5 | . . . 1 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1122 | 55 25 262 267 513 Spaces Moved 656 | 43 27 227 193 166 Core 2 | 2 . . . . Treads 79 | 3 . . . 76 Legs . | . . . . . Wheels 575 | 38 27 227 193 90 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 80 95 Average Speed 105 | 93 95 95 94 135 Slowest Speed 240 | 160 95 95 95 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 7 47 18 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . . . . 70 Melee . | . . . . . Projectile . | . . . . . AOE 70 | . . . . 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 918 | 54 26 266 233 339 Wait 104 | . . 28 5 71 Move 652 | 42 26 226 192 166 Hop . | . . . . . Pick Up 13 | 6 . 4 1 2 Fast Attach 15 | 6 . 1 2 6 Attach 11 | . . . 2 9 Detach 1 | . . . . 1 Swap 7 | . . . 3 4 Drop 9 | . . 2 4 3 Fire 89 | . . 5 24 60 Melee 13 | . . . . 13 Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 14) 81 | -10/Materials | Entered Mines 171 | -10/Mines | Assembled infested the area 176 | -10/Mines | Assisted by a Guerilla fighting off Assembled 197 | -10/Mines | Identified exit to Materials 333 | -10/Mines | Build established: Mutant 343 | -10/Mines | Entered Materials 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 352 | -9/Materials | Identified exit to Materials 574 | -9/Materials | Discovered new exit (range 15) 610 | -9/Materials | Entered another Materials area 610 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -8/Materials | Lost 3 parts (2n1w) 854 | -8/Materials | Build established: Scavenger-Mutant 944 | -8/Materials | Central database locked down 1059 | -8/Materials | Core integrity fell below 50% 1087 | -8/Materials | Lost 12 parts (1p5n3u3w) 1091 | -8/Materials | Core integrity fell below 20% 1092 | -8/Materials | Garrison activated, responded to threat 1123 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01089_ U-05 Engineer lays Concrete. 01092_ R-06 Scavenger calls for garrison support. 01092_ ALERT: Activating Garrison Access M001. 01092_ U-05 Engineer lays Concrete. 01094_ Destroyed Tractor Beam. 01094_ R-06 Scavenger destroyed. 01094_ U-05 Engineer lays Concrete. 01097_ Knocked back. 01098_ The unstable cave ceiling collapses. 01098_ U-05 Engineer builds a Wall. 01098_ Acquired 6 matter. 01100_ The unstable cave ceiling collapses. 01102_ U-05 Engineer builds a Wall. 01103_ The unstable cave ceiling collapses. 01104_ U-05 Engineer builds a Wall. 01104_ T-07 Excavator is excavating. 01108_ Slammed into T-07 Excavator. 01112_ Slammed into R-06 Scavenger. 01123_ Slug penetrates G-47 Trooper. 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"" #???????##+##????????????????????? | | #?# S"" #????????????????????????????????? | | #?# "" #????#???????????????????????????? | | ##########+####### #???????????????????????????? | | #???????????????????????????? | | +???????????????????????????? | | #???????????????????????????? | | ##########+####### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Armor Coverage 300 Power Shielding 66 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Hammer | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SystemHelicalInsulator Manual? 0 Play Time 00:19:44 Cumulative 18.1 hours Start 2026.08.04 @ 16:35:50 End 2026.08.04 @ 16:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 581398d5-3698-462a-91f0-1c5d167e65d9