Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:01:35 Player: erfael Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2461) 2461 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5136 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 176/300 Energy 186/290 System Corruption 0% Temperature Critical (605) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Targeting Computer > --- WEAPON (3) ------- Gatling Laser Gatling Laser High-powered Shotgun > --- INVENTORY (10) --- Large Storage Unit Improved Light Armor Plating Shock Rifle Pulse Rifle Pulse Rifle Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser High-powered Shotgun > --- INVENTORY -------- Large Storage Unit Shock Rifle Pulse Rifle Assault Cannon Great Maul [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 69 | 6 14 27 7 15 Power 11 | 1 3 5 1 1 Engine 8 | 1 3 3 . 1 Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 20 | 2 5 10 . 3 Treads 9 | . . 6 . 3 Leg 11 | 2 5 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 4 5 1 6 Device 1 | . . . . 1 Storage 3 | 1 1 1 . . Processor 7 | . 3 1 . 3 Hackware . | . . . . . Protection 6 | . . 3 1 2 Artifact . | . . . . . Weapon 21 | 2 2 7 5 5 Energy Gun 8 | 2 . 2 1 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | . 2 3 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 31 | . 1 15 4 11 Power 3 | . . 2 . 1 Propulsion 9 | . . 5 2 2 Utility 7 | . . 2 1 4 Weapon 12 | . 1 6 1 4 Highest Loss Streak 6 | . 1 4 1 6 To Critical Strikes . | . . . . . Average Backups 9 | 2 8 8 13 9 Power 1 | . 1 1 2 1 Propulsion . | 1 2 . . . Utility 4 | . 3 4 4 3 Weapon 2 | . 1 2 5 4 Tool/Special . | . . . . . Unused Backups 22 | . 6 3 1 12 Power 6 | . 1 2 . 3 Propulsion 5 | . 4 . 1 . Utility 4 | . . . . 4 Weapon 7 | . 1 1 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 97 91 83 69 Engine 7 | . 14 6 5 6 Core 2 | . . 4 3 . Treads 11 | . . 14 21 9 Leg 14 | . 28 13 . . Storage 10 | . 13 11 9 5 Processor 12 | . 12 13 9 13 Protection 6 | . . 8 8 8 Energy Gun 8 | . 7 8 7 6 Ballistic Gun 12 | . 20 7 18 10 Launcher 2 | . . 4 . . Peak Build Rating 28 | 6 8 23 25 28 Average Rating 13 | 4 7 13 22 21 On Entrance 10 | . 6 7 23 18 Naked Turns 10 | . . . . 10 Heaviest Build 42 | 11 18 34 40 42 Greatest Support 63 | 20 20 63 60 60 Greatest Overweight (x) 9 | 3 . 2 1 9 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 10 | 7 9 10 15 11 Most Carried 15 | 4 10 12 15 13 Average Carried 9 | 2 8 8 13 8 Final Capacity 15 | 8 10 15 15 10 Final Carried 14 | 4 9 11 14 7 Class Distribution -------------------- 51% | Mutant 25% | Scavenger-Mutant 12% | Tank 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1664 | 234 290 572 402 166 Remotely . | . . . . . Salvage Created 2921 | . 476 1475 578 392 Parts 168 | . 28 96 28 16 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 12 30 10 10 Guns 52 | . 12 22 8 10 Cannons 1 | . . . 1 . AOE 9 | . . 8 1 . Classes Destroyed 11 | . 4 5 2 . Worker 2 | . . 2 . . Builder 3 | . . 2 1 . Tunneler 2 | . . 2 . . Operator 2 | . 1 1 . . Watcher 4 | . 1 2 . 1 Swarmer 11 | . 3 4 . 4 Grunt 32 | . 9 18 5 . Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 16 | . . 7 3 6 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 3 5 2 5 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 768 | . 58 203 98 409 Missed 254 | . 14 66 25 149 Hits 514 | . 44 137 73 260 Melee 7 | . . 6 1 . Projectile 507 | . 44 131 72 260 AOE 1 | . . . . 1 Critical Strikes 8 | . 1 3 4 . Damage Taken 6008 | . 487 1950 1177 2394 Core 1125 | . 87 260 75 703 Absorbed by Shields . | . . . . . Redirected to Shielding 16 | . . 16 . . Regen/Repaired (Parts) 7 | . 7 . . . Core Remaining (%) 71 | 100 65 35 86 . Volleys Fired 241 | . 42 122 47 30 Largest 3 | . 2 2 3 3 Hottest 185 | . 80 80 116 185 Shots Fired 495 | . 82 207 124 82 Gun 461 | . 82 183 118 78 Cannon 10 | . . . 6 4 Launcher 24 | . . 24 . . Special . | . . . . . Kinetic 308 | . 61 124 90 33 Thermal 113 | . 16 42 6 49 Explosive . | . . . . . Electromagnetic 74 | . 5 41 28 . Robot Hit Streak 13 | . 13 9 7 10 Robot Miss Streak 8 | . 4 8 4 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 319 | . 54 119 82 64 Core Hits 150 | . 25 64 28 33 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 5 | . 2 3 . . Destroy 5 | . 2 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5347 | . 629 1999 1462 1257 Guns 4171 | . 603 1119 1276 1173 Cannons 187 | . . . 103 84 Explosions 939 | . . 856 83 . Melee . | . . . . . Ramming 50 | . 26 24 . . Kinetic 2617 | . 451 724 965 477 Thermal 1332 | . 109 257 186 780 Explosive . | . . . . . Electromagnetic 1348 | . 43 994 311 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . 27 . . Message Errors 9 | . . 9 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 2 | . . 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 28 | . . 28 . . Projectiles . | . . . . . Explosions 28 | . . 28 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 175 | . . 124 51 . Shots 10 | . . 9 1 . Rammed . | . . . . . Targets Rammed 8 | . 2 6 . . Kicked 8 | . 2 6 . . Crushed . | . . . . . Highest Temperature 587 | . 130 195 348 587 Average Temperature 111 | . 51 41 114 224 Received Heat Transfer 2028 | . 243 729 504 552 Effects 19 | . . . 7 12 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . 1 2 Interference 6 | . . . 6 . Short Circuit 2 | . . . . 2 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . 9 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . . 3 Heat Transferred 2753 | . 250 575 235 1693 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 5 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 71 100 100 Level 1 13 | . . 28 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 352 | . 60 352 145 143 Initial 145 | . . 16 145 58 Average 83 | . 16 121 111 42 Influence Increases 1863 | . 311 1002 293 257 Destroy 0b10 Robot/C 1240 | . 240 600 200 200 Destroy 0b10 Robot/NC 65 | . 10 45 5 5 Destroy Leader 338 | . 52 164 70 52 Successful Hack 14 | . 9 5 . . Disable Machine 60 | . . 60 . . Destroy Structure 26 | . . 23 3 . Lose Combat Pursuer 120 | . . 105 15 . Influence Decreases 1740 | . 271 696 511 262 Entered New Map 295 | . . 24 201 70 Time Decay 1254 | . 271 561 270 152 Lost Part 191 | . . 111 40 40 Squads Dispatched 12 | . 3 5 1 3 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . 2 3 1 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 3 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 22 54 22 14 Peak Tracking Total 7 | . 5 6 7 6 Tactical Retreats 7 | . . 6 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 4 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 5 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 15 4 . . Successful 8 | . 7 1 . . Failed 11 | . 8 3 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 1 3 . . Terminals 14 | . 10 4 . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 2 | . 2 . . . Terminal Index 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 215 | . . . . 215 ECM 215 | . . . . 215 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4283 | 70 1069 2110 586 448 Spaces Moved 2138 | 39 687 1032 232 148 Core 43 | 17 . . . 26 Treads 883 | . . 529 232 122 Legs 1212 | 22 687 503 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 170 50 Average Speed 149 | 148 120 155 171 217 Slowest Speed 500 | 200 120 260 250 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 93 73 16 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . 23 2 . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . 23 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2794 | 48 860 1355 332 199 Wait 240 | . 86 123 30 1 Move 2134 | 38 686 1031 231 148 Hop . | . . . . . Pick Up 53 | 4 15 20 11 3 Fast Attach 32 | 6 2 12 . 12 Attach 26 | . 4 13 5 4 Detach 5 | . 2 2 . 1 Swap 21 | . 9 9 3 . Drop 34 | . 12 17 5 . Fire 241 | . 42 122 47 30 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 2 6 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Repaired Sml. Storage Unit 443 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Derelicts attacked the area 697 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Discovered new exit (range 6) 1023 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -9/Materials | Lost 4 parts (1p1n1u1w) 1596 | -9/Materials | Build established: Scavenger-Mutant 1981 | -9/Materials | Discovered new exit (range 8) 1990 | -9/Materials | Identified exit to Materials 2391 | -9/Materials | Discovered new exit (range 16) 2419 | -9/Materials | Identified exit to Mines 2637 | -9/Materials | Core integrity fell below 50% 2880 | -9/Materials | Build established: Mutant 3096 | -9/Materials | Discovered exit to Mines (range 12) 3228 | -9/Materials | Discovered exit to Materials (range 8) 3250 | -9/Materials | Entered another Materials area 3250 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3717 | -8/Materials | Discovered new exit (range 16) 3782 | -8/Materials | Build established: Tank 3790 | -8/Materials | Identified exit to Factory 3836 | -8/Materials | Entered Factory 3836 | -7/Factory | Evolved 2 slots: Utility x2 4047 | -7/Factory | Garrison activated, responded to threat 4060 | -7/Factory | Released all parts (3) 4075 | -7/Factory | Core integrity fell below 50% 4090 | -7/Factory | Lost 6 parts (1p1n1u3w) 4278 | -7/Factory | Core integrity fell below 20% 4284 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04255_ W-25 Informer destroyed. 04263_ Targeting Computer broken. 04263_ Overheating: Short circuit. 04274_ Gatling Laser broken. 04274_ Overheating: Short circuit. 04276_ Melted Imp. Light Armor Plating. 04276_ Imp. Heat Sink melted. 04276_ Lgt. Treads melted. 04276_ Y-54 Guardian destroyed. 04277_ Imp. Light Armor Plating destroyed. 04278_ Overheating: Core damaged (-112). 04279_ Overheating: Energy bleed (-40). 04280_ Power failure, Imp. Deuterium Engine shutdown. 04281_ Overheating: Gatling Laser damaged (-17). 04281_ Overheating: Med. Storage Unit damaged (-102). 04281_ Overheating: Imp. Light Armor Plating damaged (-16). 04282_ Overheating: Energy bleed (-58). 04284_ Overheating: Core damaged (-91). 04284_ Imp. Light Armor Plating destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????###" | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ?????????????????????????????????????????????? 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[ # #?? | | ????????# =! %+=%@ # #?? | | ?????????????######## ##Y#######################?? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# * #???????????????????????? | | ????????????????????#%*% #???????????????????????? | | ????????????????????# [ #???????????????????????? | | ????????????????????#%= #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# +???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????????????? +???????????????????????? | | ????????????????????#### #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 95% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed ElectronSeismicClaymores Manual? 0 Play Time 01:12:30 Cumulative 6.6 hours Start 2025.05.26 @ 22:28:12 End 2025.05.28 @ 22:01:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d58cf8ac-4510-40a7-a17b-c427080c9058