Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 12:45:32 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (286) 1430 Value Destroyed (10524) 10524 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2030) 2030 TOTAL SCORE: 18684 Bonus ------- High Alert Combat Kills 1575 Follower Combat Kills 334 Entered Garrisons 200 Friendly Fire -79 Cogmind --------- Core Integrity 158/850 Matter 300/300 Energy 290/290 System Corruption 4% Temperature Warm (114) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Wheel Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer Hacking Suite High-powered Tractor Beam > --- WEAPON (2) ------- Compact Ion Cannon Antimatter Cannon > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Energy Well (350) Experimental Targeting Computer Armor Integrity Analyzer Weapon Cycler Plasma Rifle Light EM Pulse Cannon Proton Cannon Phase Cannon Compact Ion Cannon Heavy Machine Gun Antimatter Cannon Heavy Rocket Launcher Long-range Missile Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Core Analyzer Medium Insulated Plating Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Fission Core Improved Carbon-fiber Leg Armored Leg Improved Heat Sink Improved Heat Sink Energy Well Armor Integrity Analyzer Medium Insulated Plating Plasma Rifle Light EM Pulse Cannon Proton Cannon Phase Cannon Heavy Machine Gun Proton Missile Launcher Heavy Rocket Launcher Long-range Missile Launcher Remote Datajack Powered Hammer [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . 1 . . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 269 | 3 14 3 50 5 2 10 7 17 37 37 84 Power 31 | . 1 1 5 . . . 1 1 3 4 15 Engine 16 | . 1 1 4 . . . . 1 . 1 8 Core 15 | . . . 1 . . . 1 . 3 3 7 Reactor . | . . . . . . . . . . . . Propulsion 71 | 2 2 . 17 . . 1 2 3 9 11 24 Treads 50 | 2 2 . 17 . . 1 2 3 5 11 7 Leg 17 | . . . . . . . . . 3 . 14 Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . 1 . 1 Utility 59 | 1 4 . 7 3 . 1 3 2 10 7 21 Device 22 | 1 1 . 1 3 . 1 . 1 1 3 10 Storage 6 | . 3 . 1 . . . . . 1 . 1 Processor 6 | . . . . . . . 1 . 2 . 3 Hackware 4 | . . . . . . . 1 . 1 1 1 Protection 21 | . . . 5 . . . 1 1 5 3 6 Artifact . | . . . . . . . . . . . . Weapon 108 | . 7 2 21 2 2 8 1 11 15 15 24 Energy Gun 36 | . 3 1 6 . . . . 3 9 8 6 Energy Cannon 14 | . . . . . . 3 . 3 . . 8 Ballistic Gun 11 | . 3 . 4 . . 1 . 1 2 . . Ballistic Cannon 19 | . . . 7 1 1 1 1 . 1 4 3 Launcher 20 | . 1 1 3 1 . 3 . 2 2 2 5 Special Weapon 2 | . . . . . . . . . 1 1 . Impact Weapon 5 | . . . 1 . . . . 2 . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . 2 1 3 Parts Lost 52 | . 2 . . . . 4 . 4 7 5 30 Power 8 | . . . . . . 1 . 1 . 1 5 Propulsion 23 | . 1 . . . . 2 . 2 4 3 11 Utility 17 | . . . . . . 1 . . 3 1 12 Weapon 4 | . 1 . . . . . . 1 . . 2 Highest Loss Streak 8 | . 1 . . . . 3 . 1 2 2 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 100 98 100 99 97 99 94 Engine 7 | . 14 14 10 11 11 10 . 7 . 1 4 Core 2 | . . . . . . . 9 1 6 5 6 Treads 27 | . 26 28 32 33 33 32 36 35 26 27 9 Leg 2 | . . . . . . . . . 2 2 15 Device 10 | . 14 14 11 11 11 11 6 8 6 7 11 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 Processor 3 | . . . . . . . 9 . 11 10 7 Hackware 4 | . . . . . . . 3 9 9 11 11 Protection 6 | . . . 10 11 11 10 9 9 7 6 3 Energy Gun 8 | . 16 27 10 . . . . 3 6 11 1 Energy Cannon 1 | . . . . . . 4 9 4 . . 9 Ballistic Gun 3 | . 11 . 3 . . 4 9 7 6 . . Ballistic Cannon 5 | . . . 7 21 16 11 . 1 1 2 1 Peak Build Rating 74 | 7 13 14 22 22 21 24 30 30 48 52 74 Average Rating 30 | 6 10 13 18 21 21 21 29 25 40 48 62 On Entrance 22 | 6 7 13 14 21 21 21 16 30 25 47 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 13 52 52 66 65 65 65 62 64 105 106 118 Greatest Support 86 | 40 40 40 60 60 60 62 86 86 84 82 80 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 . 1 2 2 6 Average Overweight (x) . | . . 1 . 1 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 8 16 20 20 20 20 20 20 20 23 25 22 Most Carried 25 | 6 20 20 20 20 20 20 17 17 25 25 25 Average Carried 19 | 3 14 19 19 19 20 19 13 15 22 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 20 Final Carried 25 | 6 20 20 20 20 20 18 13 17 25 25 18 Class Distribution -------------------- 56% | Scavenger-Mutant 33% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Matter Collected 5420 | 246 277 52 930 157 . 405 . 545 820 726 1262 Remotely 73 | . . . . . . . . . . . 73 Salvage Created 10783 | 114 919 181 1813 309 . 504 . 547 1565 2364 2467 Parts 578 | 7 68 10 106 27 . 21 . 32 83 95 129 Haulers Intercepted 16 | . 2 . 4 . . . . . 4 4 2 Recyclers Shooed 7 | . 1 . 1 . . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Combat Hostiles Destroyed 201 | . 19 6 35 10 . 15 . 20 20 37 39 Guns 79 | . 17 3 17 . . 2 . 2 13 20 5 Cannons 69 | . . . 8 6 . 7 . 12 1 11 24 AOE 45 | . 2 3 7 4 . 6 . 5 6 3 9 Classes Destroyed 18 | 2 8 . 4 . . 1 . 1 . . 2 Worker 13 | . 2 1 1 1 . 1 . . 3 1 3 Builder 11 | . 1 . 2 . . . . . 1 . 7 Tunneler 8 | 2 . 1 2 . . 2 . . 1 . . Hauler 16 | . 2 . 4 . . . . . 4 4 2 Recycler 19 | 1 1 . 3 1 . 2 . . 4 5 2 Mechanic 3 | . 1 . 1 . . . . . 1 . . Operator 6 | . 2 . 3 . . . . . . 1 . Watcher 9 | . 3 . 3 . . . . . 2 1 . Swarmer 30 | . 6 3 . 4 . 4 . 7 4 . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 108 | . 13 3 25 6 . 7 . 9 7 18 20 Brawler 6 | . . . 1 . . 2 . . . 2 1 Duelist 3 | . . . 1 . . . . . 1 . 1 Protector 1 | . . . 1 . . . . . . . . Sentry 27 | . . . 7 . . . . 3 1 13 3 Specialist 2 | . . . . . . . . . . . 2 Hunter 11 | . . . . . . 2 . . 2 1 6 Programmer 12 | . . . . . . . . 1 5 3 3 Best Kill Streak 11 | 2 5 3 7 7 . 5 . 11 11 5 7 Combat Bots Only 11 | . 3 3 4 6 . 4 . 11 5 5 6 Max Kills in Single Turn 5 | 1 2 2 5 4 . 5 . 2 3 2 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . 1 2 3 4 . 4 . 2 2 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Hostile Shots Fired 1502 | . 84 15 121 30 . 84 . 108 139 486 435 Missed 481 | . 22 5 36 12 . 21 . 30 50 170 135 Damage Taken 14296 | . 665 104 1157 211 . 1092 . 1121 1497 3268 5181 Core 1590 | . 94 11 113 . . 132 . 116 109 323 692 Absorbed by Shields 190 | . . . . . . . . . . . 190 Ignored by Resistances 37 | . . . . . . . . . . . 37 Regen/Repaired (Parts) 945 | . 147 . 168 . . . . . 213 417 . Core Remaining (%) 62 | 100 . 58 . . . 38 . 78 . 38 . Volleys Fired 700 | 9 91 12 116 13 . 53 . 76 85 124 121 Largest 2 | 2 2 2 2 2 . 2 . 2 2 2 2 Hottest 180 | 40 130 130 130 78 . 83 . 104 124 150 180 Shots Fired 1306 | 18 180 22 225 25 . 97 . 125 164 239 211 Gun 781 | 18 178 20 165 . . 16 . 51 133 159 41 Cannon 469 | . . . 54 24 . 72 . 69 22 69 159 Launcher 50 | . 2 2 6 1 . 9 . 5 6 8 11 Special 6 | . . . . . . . . . 3 3 . Kinetic 569 | 18 130 . 100 24 . 72 . 49 95 69 12 Thermal 515 | . 40 20 119 . . 16 . 71 31 66 152 Explosive 37 | . 2 2 6 1 . 9 . 5 . 3 9 Electromagnetic 179 | . 8 . . . . . . . 35 98 38 Robot Hit Streak 19 | 16 12 9 13 9 . 10 . 11 8 19 16 Robot Miss Streak 8 | 1 7 1 3 3 . 4 . 8 7 7 4 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . 2 . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . . Shots Hit Robots 834 | 16 104 15 158 15 5 53 . 52 97 175 144 Core Hits 568 | 6 52 9 69 15 . 36 . 45 81 154 101 Critical Kills 2 | . . . . . . . . 1 . . 1 Critical Parts Destroyed 4 | . 1 . 1 . . . . . 2 . . Critical Strikes 26 | . 2 . 12 . . 3 . 1 2 3 3 Burn 8 | . 1 . 7 . . . . . . . . Meltdown 2 | . . . . . . . . 1 . . 1 Destroy 4 | . 1 . 1 . . . . . 2 . . Blast 8 | . . . 4 . . 3 . . . 1 . Corrupt 4 | . . . . . . . . . . 2 2 Melee Attacks 14 | . . . 2 . 5 . . 5 . . 2 Impact 9 | . . . 2 . . . . 5 . . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22156 | 146 1435 387 3514 555 . 1672 . 1490 2708 4726 5523 Guns 8462 | 146 1124 217 1898 . . 162 . 158 1469 2676 612 Cannons 7642 | . . . 765 365 . 717 . 820 364 1301 3310 Explosions 5920 | . 307 166 847 172 . 782 . 512 868 731 1535 Melee . | . . . . . . . . . . . . Ramming 132 | . 4 4 4 18 . 11 . . 7 18 66 Kinetic 6485 | 146 550 . 1345 365 . 671 . 550 1267 1301 290 Thermal 8041 | . 707 217 1318 . . 208 . 428 574 1509 3080 Explosive 4156 | . 108 166 847 172 . 782 . 512 . 193 1376 Electromagnetic 3342 | . 66 . . . . . . . 860 1705 711 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 . 4 3 6 6 Average Corruption 3 | . . . . . . 2 . 3 2 3 4 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 131 | . . . . . . 1 . 26 24 37 43 Message Errors 27 | . . . . . . . . 4 4 9 10 Matter Fused 27 | . . . . . . . . 5 2 10 10 Heat Flow Errors 17 | . . . . . . . . 2 4 6 5 Energy Discharges 15 | . . . . . . 1 . 4 1 3 6 Parts Rejected 2 | . . . . . . . . 1 1 . . Parts Fused 6 | . . . . . . . . 1 2 2 1 Data Loss (minor) 16 | . . . . . . . . 4 4 3 5 Data Loss (major) 5 | . . . . . . . . . 2 2 1 Misfires 10 | . . . . . . . . 4 3 2 1 Alerts 4 | . . . . . . . . . 1 . 3 Weapon Failures 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 326 | . 8 5 39 5 . . . 43 70 23 133 Projectiles 98 | . . . 16 5 . . . 6 . . 71 Explosions 228 | . 8 5 23 . . . . 37 70 23 62 Melee . | . . . . . . . . . . . . Knockbacks 54 | . . . 3 2 . 5 . 19 9 13 3 Impact . | . . . . . . . . . . . . Kinetic 51 | . . . 3 2 . 5 . 18 9 11 3 Secondary 3 | . . . . . . . . 1 . 2 . Self-Inflicted Damage 487 | . . . . . . 146 . . 166 63 112 Shots 11 | . . . . . . 5 . . 2 1 3 Rammed 13 | . 1 1 1 3 . 1 . . 1 3 2 Targets Rammed 16 | . 1 1 1 3 . 1 . . 1 3 5 Kicked 3 | . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 445 | . 259 132 273 10 . 24 . 255 254 242 445 Average Temperature 71 | . 70 51 54 5 . 7 . 90 41 62 94 Received Heat Transfer 4377 | . 264 36 498 69 . 270 . 405 207 1221 1407 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . . . 3 1 Parts Fried 21 | . . . . . . . . . 3 11 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . 3 . . . . 1 . . 1 Combat Hostiles 4 | . . . 3 . . . . 1 . . . Parts Melted 18 | . 1 . 7 . . . . 3 1 1 5 Heat Transferred 13087 | . 1408 518 3663 . . 444 . 888 919 1275 3972 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 2 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Peak Influence 1083 | 15 358 196 904 409 . 223 77 1083 749 754 922 Initial 568 | . 9 54 7 253 . . 74 50 568 340 343 Average 400 | 8 226 51 526 255 . 72 75 618 584 403 555 Maximum Alert Level 3 | . 1 . 3 2 . 1 . 3 3 3 3 Low Security (%) 22 | 100 27 100 12 7 . 97 100 10 . 1 . Level 1 27 | . 72 . 13 83 . 2 . 10 . 56 12 Level 2 38 | . . . 61 8 . . . 37 78 37 71 Level 3 10 | . . . 12 . . . . 42 20 4 15 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 51 | . 5 1 9 . . . . . 8 12 16 Investigation 11 | . 3 1 3 . . . . . 1 1 2 Extermination 11 | . . . . . . . . . 5 3 3 Reinforcement 14 | . 2 . 3 . . . . . 1 4 4 Assault 6 | . . . 3 . . . . . 1 . 2 Garrison 9 | . . . . . . . . . . 4 5 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . 2 Haulers Reinforced 3 | . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Distress Signals 16 | . 2 . 3 . . 1 . . 3 4 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 296 | . 33 6 57 12 . 15 . 22 35 50 66 Peak Tracking Total 10 | . 3 3 6 6 . 4 . 6 6 5 10 Tactical Retreats 16 | . 1 . 4 . . . . . . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Traps Triggered 10 | . 2 . 2 . . . . 2 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Machines Disabled 30 | . 2 . 2 2 . 5 . 9 6 2 2 Max in Single Turn 4 | . 2 . 1 1 . 4 . 2 4 1 1 Garrison Access 3 | . . . . . . . . . 1 . 2 Garrison Relay 4 | . . . . . . . . 4 . . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Machines Accessed 41 | . 6 1 11 . 1 . 1 4 3 10 4 Terminals 26 | . 4 . 9 . . . . 4 . 8 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . 2 1 . Recycling Units 3 | . 1 . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 3 Total Hacks 103 | . 17 1 34 . 5 . 1 8 5 22 10 Successful 68 | . 11 1 21 . 5 . 1 4 4 19 2 Failed 35 | . 6 . 13 . . . . 4 1 3 8 Catastrophic 8 | . 1 . 4 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 6 . 18 . . . . . . 19 1 Terminals 67 | . 11 . 25 . . . . 8 . 19 4 Fabricators . | . . . . . . . . . . . . Repair Stations 17 | . 4 . 7 . . . . . 4 2 . Recycling Units 5 | . 2 . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 6 Terminal Hacks 27 | . 4 1 4 . 5 . . 4 . 9 . Record 5 | . . . . . 5 . . . . . . Robot Analysis 3 | . 2 . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . 2 . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . 2 . Unreport Threat 4 | . . . 2 . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 15 | . 4 . 6 . . . . . 3 2 . Scan Component 8 | . 2 . 3 . . . . . 2 1 . Repair 7 | . 2 . 3 . . . . . 1 1 . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . 1 . Retrieve Components 3 | . 1 . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 2 Unlock Access 1 | . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . 2 Unauthorized Hacks 19 | . 2 . 10 . . . . . . 7 . Terminals 17 | . 1 . 9 . . . . . . 7 . Botnet 4 | . . . 2 . . . . . . 2 . Operators 1 | . . . 1 . . . . . . . . Skim 12 | . 1 . 6 . . . . . . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 5 . 10 . . . . 3 1 8 2 Full Trace Events 2 | . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 2 . 3 . . . . . 1 1 . Time 180 | . 52 . 90 . . . . . 19 19 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 30 | . 10 . 10 . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . . 5 . . . 1 . . Non-combat 4 | . . . . . 3 . . . 1 . . Combat 2 | . . . . . 2 . . . . . . Robot Hacks Applied 7 | . . . . . 5 . . . 2 . . parse_system 6 | . . . . . 5 . . . 1 . . find_station 1 | . . . . . . . . . 1 . . Relay Couplers Released 13 | . . . . . . . . 13 . . . Machine Destruction 13 | . . . . . . . . 13 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Total Allies 7 | . . 3 . 1 . . . 2 . 1 . Largest Group 3 | . . 3 3 1 1 . . 2 2 1 . Highest-Rated Group 51 | . . 40 40 31 31 . . 51 51 22 . Highest-Rated Ally 31 | . . 16 16 31 31 . . 31 31 22 . Total Orders 3 | . . . . . . . . . . 1 2 AID 1 | . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks 93 | . . . 71 5 . . . 8 9 . . Total Damage 1106 | . . . 803 43 . . . 119 141 . . Kills 17 | . . . 12 2 . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Robot Analysis Total 3 | . 2 . . . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Turns Passed 15533 | 108 1707 1183 2636 1296 690 941 36 1215 1727 1836 2158 Spaces Moved 5935 | 26 659 471 929 518 284 322 19 611 642 517 937 Core . | . . . . . . . . . . . . Treads 5194 | 26 659 471 929 518 284 322 19 611 604 517 234 Legs 738 | . . . . . . . . . 38 . 700 Wheels 3 | . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 160 160 240 160 240 240 232 148 148 152 238 120 Average Speed 211 | 160 200 240 224 240 240 239 148 153 212 253 172 Slowest Speed 470 | 160 240 240 240 240 240 240 148 235 312 312 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 3 92 98 76 100 59 92 5 86 21 80 28 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 12 | . 1 1 6 1 1 . . . . 2 . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 6 | . . . 1 . . . . . . . 5 Terrain Destroyed 594 | . 53 19 73 12 . 60 . 170 30 71 106 Melee 3 | . . . 1 . . . . . . . 2 Projectile 40 | . . . 1 2 . 3 . . . 15 19 AOE 551 | . 53 19 71 10 . 57 . 170 30 56 85 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Total 7644 | 78 899 502 1266 543 290 394 26 751 837 802 1256 Wait 403 | 35 91 11 94 1 . 5 . 14 31 80 41 Move 5925 | 25 658 470 928 517 283 321 18 610 641 517 937 Hop . | . . . . . . . . . . . . Pick Up 141 | 3 29 2 25 1 . 1 . 11 23 19 27 Fast Attach 53 | 1 . . 13 . . . 1 . 10 5 23 Attach 53 | . 3 . 4 . . 3 5 5 6 5 22 Detach 2 | . . . 1 . . . . . 1 . . Swap 163 | 2 11 3 33 5 2 7 1 12 21 27 39 Drop 158 | 3 15 3 49 3 . 3 1 1 18 23 39 Fire 700 | 9 91 12 116 13 . 53 . 76 85 124 121 Melee 14 | . . . 2 . 5 . . 5 . . 2 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 3 Crush 12 | . 1 1 1 3 . 1 . . 1 2 2 Escape Stasis . | . . . . . . . . . . . . Rewire 17 | . . . . . . . . 17 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 8) 741 | -10/Materials | Discovered new exit (range 7) 1143 | -10/Materials | Discovered new exit (range 15) 1511 | -10/Materials | Repaired Lgt. Treads 1537 | -10/Materials | Repaired Lgt. Treads 1574 | -10/Materials | Discovered new exit (range 13) 1791 | -10/Materials | Build established: Scavenger-Mutant 1816 | -10/Materials | Entered Mines 2063 | -10/Mines | Discovered new exit (range 9) 2520 | -10/Mines | Met a Derelict shopkeep closing up shop 2656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2802 | -10/Mines | Discovered new exit (range 7) 2999 | -10/Mines | Entered Materials 2999 | -9/Materials | Accompanied by 3 allies 2999 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -9/Materials | Discovered new exit (range 16) 3389 | -9/Materials | Identified exit to Mines 3614 | -9/Materials | Discovered new exit (range 15) 3799 | -9/Materials | First assault squad dispatched 4187 | -9/Materials | Repaired Lgt. Treads 4214 | -9/Materials | Repaired Lgt. Treads 4271 | -9/Materials | Repaired Hrd. Medium Armor Plating 5174 | -9/Materials | Loaded intel: 12 terminal locations 5232 | -9/Materials | Identified exit to Materials 5246 | -9/Materials | Build established: Mutant 5370 | -9/Materials | Learned location of Storage (-7) 5399 | -9/Materials | Learned Storage security intel 5426 | -9/Materials | Loaded intel: 8 trap records 5506 | -9/Materials | Learned location of Zion (-6) 5635 | -9/Materials | Entered Mines 5637 | -9/Mines | Met a Derelict bent on vengeance 5789 | -9/Mines | Learned Materials terminal intel 5791 | -9/Mines | Discovered exit to Materials (range 5) 5825 | -9/Mines | Discovered exit to Materials (range 15) 5936 | -9/Mines | Escorted by a lone wolf Derelict 6314 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6314 | -9/Mines | Discovered new exit (range 5) 6931 | -9/Mines | Entered Exiles 6931 | -9/Exiles | Accompanied by 1 ally 6991 | -9/Exiles | Met 8R-AWN 7035 | -9/Exiles | Met EX-HEX 7259 | -9/Exiles | Met EX-BIN 7349 | -9/Exiles | Met EX-DEC 7422 | -9/Exiles | Build established: Scavenger-Mutant 7592 | -9/Exiles | Discovered new exit (range 14) 7621 | -9/Exiles | Entered Mines 7738 | -8/Mines | Build established: Mutant 8131 | -8/Mines | Core integrity fell below 50% 8407 | -8/Mines | Discovered exit to Materials (range 5) 8521 | -8/Mines | Discovered exit to Materials (range 4) 8562 | -8/Mines | Entered Materials 8562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8563 | -8/Materials | Loaded intel: 12 terminal locations 8567 | -8/Materials | Lost 3 parts (1p1n1u) 8585 | -8/Materials | Identified exit to Garrison 8598 | -8/Materials | Entered Garrison 8696 | -8/Garrison | Garrison Relay disabled 8817 | -8/Garrison | Triggered checkpoint 8824 | -8/Garrison | Triggered checkpoint 8875 | -8/Garrison | Destroyed 11 combat bots 8942 | -8/Garrison | Garrison Relay disabled 8975 | -8/Garrison | Phase Generator disabled 9027 | -8/Garrison | Discovered new exit (range 11) 9136 | -8/Garrison | Build established: Scavenger-Mutant 9171 | -8/Garrison | Discovered new exit (range 39) 9171 | -8/Garrison | Discovered new exit (range 32) 9171 | -8/Garrison | Discovered new exit (range 61) 9200 | -8/Garrison | Triggered checkpoint 9298 | -8/Garrison | Garrison Relay disabled 9526 | -8/Garrison | Garrison Relay disabled 9528 | -8/Garrison | Triggered checkpoint 9774 | -8/Garrison | Triggered checkpoint 9813 | -8/Garrison | Entered Factory 9813 | -7/Factory | Accompanied by 2 allies 9813 | -7/Factory | Evolved 2 slots: Utility x2 9814 | -7/Factory | Identified exit to Storage 10150 | -7/Factory | Repaired Hrd. Medium Armor Plating 10434 | -7/Factory | Discovered new exit (range 4) 10443 | -7/Factory | Identified exit to Factory 11013 | -7/Factory | First assault squad dispatched 11540 | -7/Factory | Entered Storage 12282 | -7/Storage | Used back door to open Recycling access 12282 | -7/Storage | Discovered new exit (range 5) 12302 | -7/Storage | Garrison activated, responded to threat 12517 | -7/Storage | Build established: Hacker-Mutant 12610 | -7/Storage | Learned 2 Upper Caves zone layouts 12674 | -7/Storage | Repaired Arm. Treads 12758 | -7/Storage | Learned 2 Lower Caves zone layouts 12866 | -7/Storage | Learned location of Lower Caves (-6) 12904 | -7/Storage | Learned 4 Proximity Caves zone layouts 12951 | -7/Storage | Learned 8 Factory zone layouts 13010 | -7/Storage | Learned location of 1 exit from Upper Caves 13056 | -7/Storage | Garrison activated, responded to threat 13246 | -7/Storage | Core integrity fell below 50% 13376 | -7/Storage | Entered Factory 13376 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13377 | -6/Factory | Identified exit to Factory 13597 | -6/Factory | Lost 4 parts (2n2u) 13726 | -6/Factory | First assault squad dispatched 13902 | -6/Factory | Build established: Scavenger-Mutant 13951 | -6/Factory | Lost 3 parts (1p2u) 14091 | -6/Factory | Lost 5 parts (1p2n2u) 14285 | -6/Factory | Cargo convoy interrupted 14668 | -6/Factory | Discovered exit to Factory (range 11) 15016 | -6/Factory | Garrison activated, responded to threat 15220 | -6/Factory | Lost 3 parts (2n1u) 15390 | -6/Factory | Core integrity fell below 50% 15406 | -6/Factory | Garrison activated, responded to threat 15438 | -6/Factory | Lost 8 parts (2p3n2u1w) 15460 | -6/Factory | Found Exp. Targeting Computer 15528 | -6/Factory | Core integrity fell below 20% 15534 | -6/Factory | Self-destructed Last Messages --------------- 15525_ K-01 Serf collects debris. 15525_ Critical hit (Burn: +37). 15525_ U-05 Engineer lays Concrete. 15526_ Acquired Com. Wheel. 15526_ U-05 Engineer lays Concrete. 15527_ Acquired 10 matter. 15527_ U-05 Engineer lays Concrete. 15528_ K-01 Serf collects debris. 15528_ U-05 Engineer lays Concrete. 15529_ Acquired 6 matter. 15529_ U-05 Engineer lays Concrete. 15529_ U-05 Engineer builds a Door. 15530_ U-05 Engineer lays Concrete. 15530_ U-05 Engineer builds a Wall. 15531_ G-50 Soldier knocked back. 15531_ U-05 Engineer lays Concrete. 15531_ Hacking Suite destroyed. 15531_ U-05 Engineer lays Concrete. 15532_ Acquired 1 matter. 15532_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????# # ] #????????????????????????????? | | ###### ###########???????????????????????????? | | # #???????????????????????????? | | + / #???????????????????????????? | | # / * #???????????????????????????? | | # #???????????????????????????? | | # """ """ #???????????????????????????? | | ######## """ """ #???????????????????????????? | | #??????# """ """ #? ??????????????????????? | | #??????# #? #????????????????????? | | #??????###########? #????????????????????? | | ########??????????# #????????????????????? | | # ?????????# ##???????????????????? | | # "" """ ""???????# ????????????????????? | | # "Y """ ""???????# #????????????????????? | | # "" """ """??????# #????????????????????? | | # ??????# ?????????????????????? | | # """ """ #????# ??????????????????????? | | + """ """ #????# #??????????????????????? | | # """ """ #???## #??????????????????????? | | # #???# ####???????????????????? | | # #???# # """""" #?????????????? | | # ] =#???# # """""" #?????????????? | | #* #?### k # """""" #?????????????? | | ####+########### #% %u# """""" #?????????????? | | #??# #?######"""""""#@# #?????????????? | | #??# #?# ; # == % #?????????????? | | #??# #?# ; #![%" " #?????????????? | | #### ### g# # ""G"" #?????????????? | | ##"" ## % /gm #?????????????? | | uu %# ##+#######?????????????? | | % # #????????????? ???? | | % # #????????????? ?? | | % # #????????????? #? | | # #????????????+ +? | | #+#+###### # #???# # # | | ? ## # # #???# # # | | ?"""" ## # # #???# # ## | | """"" ## ############## #???# # ## | | """"" ## #""" ## ####???# # # | | """"" + " " ## #??????########## # | | ##+##"" " ## #?????####### ### ^^ ^# | | """"" # "" " ## ####??# = # # | | """"" # "" "### ##"#### # # | | ?"""" # "" "#?# % = ] # | | ?"""" # % ##"""""###?# ] ] # | | ? # ############ % %=! # | | ? # %+=% *!% % ] + | | ?######## #################### # # | | ????????# *##???????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationHackingGenerator Manual? 0 Play Time 01:53:29 Cumulative 272.7 hours Start 2024.08.30 @ 02:51:09 End 2024.08.30 @ 12:45:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 206 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 956128c1-2ac7-47c2-9196-fc66b49fc968