Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 11:24:55 Player: Falling_Sands Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (468) 468 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (881) 881 TOTAL SCORE: 2944 Bonus ------- Follower Combat Kills 281 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 104/170 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Armored Treads Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Angular Momentum Engine Medium Treads Heat Sink Small Storage Unit Target Analyzer Makeshift ECM Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Component Analysis Suite > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Makeshift Power Source Heat Sink Small Storage Unit Target Analyzer Makeshift ECM Suite Mobile Refinery Mk. CCLXVII [Rating: 21] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 28 | 6 5 6 . 7 4 Power 8 | 1 1 1 . 3 2 Engine 7 | 1 1 1 . 3 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 9 | 2 1 3 . 1 2 Treads 2 | . . . . 1 1 Leg 4 | 2 1 . . . 1 Wheel . | . . . . . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 4 | 1 1 1 . 1 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 2 2 1 . 2 . Energy Gun 3 | 1 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 5 8 . . 4 Power 3 | . 1 1 . . 1 Propulsion 6 | . 2 3 . . 1 Utility 1 | . . 1 . . . Weapon 7 | . 2 3 . . 2 Highest Loss Streak 8 | . 3 8 . . 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 60 | . 77 73 . 52 76 Engine 6 | . 12 10 . 6 . Reactor 2 | . . . . . 10 Treads 5 | . . . . 6 4 Leg 3 | . 17 6 . . 6 Device 4 | . . . . 3 11 Storage 11 | . 14 11 . 11 11 Processor 10 | . 5 11 . 11 11 Energy Gun 8 | . 10 9 . 6 10 Ballistic Gun 8 | . 16 10 . 6 10 Naked Turns . | . . . . . . Heaviest Build 22 | 14 14 15 5 16 22 Greatest Support 23 | 20 20 21 3 23 23 Greatest Overweight (x) 3 | . 3 2 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 4 3 8 5 7 8 Average Carried 5 | 1 1 4 5 5 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 2 3 5 5 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 580 | 229 165 65 . 51 70 Remotely . | . . . . . . Salvage Created 544 | . 360 160 . . 24 Parts 35 | . 18 15 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . . . . 19 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 8 6 . . 1 Guns 15 | . 8 6 . . 1 Classes Destroyed 3 | . 1 2 . . . Swarmer 4 | . . 3 . . 1 Grunt 10 | . 8 2 . . . Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 6 5 . . 1 Combat Bots Only 6 | . 6 5 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 228 | . 79 111 . . 38 Missed 69 | . 23 34 . . 12 Damage Taken 2002 | . 729 689 . . 584 Core 618 | . 214 158 . . 246 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 100 | . . . . 100 . Core Remaining (%) 57 | 100 14 . . . . Volleys Fired 73 | . 36 25 . . 12 Largest 2 | . 2 2 . . 2 Hottest 63 | . 60 60 . . 63 Shots Fired 126 | . 63 44 . . 19 Gun 126 | . 63 44 . . 19 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 91 | . 53 26 . . 12 Thermal 30 | . 5 18 . . 7 Explosive . | . . . . . . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 12 | . 12 5 . . 4 Robot Miss Streak 3 | . 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 85 | . 48 26 . . 11 Core Hits 35 | . 19 13 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 983 | . 530 313 . . 140 Guns 973 | . 530 303 . . 140 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 686 | . 440 161 . . 85 Thermal 232 | . 35 142 . . 55 Explosive . | . . . . . . Electromagnetic 55 | . 55 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 219 | . 77 219 . . 93 Average Temperature 58 | . 36 88 . . 41 Received Heat Transfer 660 | . 420 144 . . 96 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 525 | . 75 325 . . 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 201 | . 170 201 58 . . Initial 71 | . . 71 58 . . Average 89 | . 89 113 58 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 99 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 9 17 . . 11 Peak Tracking Total 9 | . 4 9 . . 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 54 | . . . . . 54 Total Damage 1035 | . . . . . 1035 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4259 | 57 315 208 6 2832 841 Spaces Moved 2876 | 42 170 123 7 2089 445 Core 1029 | 10 7 5 7 1000 . Treads 1257 | . . . . 1089 168 Legs 549 | 32 163 77 . . 277 Wheels . | . . . . . . Hover 41 | . . 41 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 52 100 100 160 Average Speed 136 | 103 123 98 100 131 178 Slowest Speed 200 | 120 200 150 100 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 36 14 2 90 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3097 | 55 216 169 6 2179 472 Wait 88 | . . 7 . 76 5 Move 2871 | 41 169 122 6 2088 445 Hop . | . . . . . . Pick Up 32 | 8 6 7 . 7 4 Fast Attach 1 | . . . . . 1 Attach 24 | 6 5 5 . 6 2 Detach 1 | . . . . 1 . Swap 3 | . . 1 . 1 1 Drop 3 | . . 1 . . 2 Fire 73 | . 36 25 . . 12 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Core integrity fell below 50% 219 | -10/Materials | Lost 3 parts (1p1n1w) 257 | -10/Materials | Core integrity fell below 20% 302 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Discovered new exit (range 8) 581 | -9/Materials | Entered Mines 582 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 587 | -9/Mines | Entered Zion 609 | -7/Zion | Lost 8 parts (1p3n1u3w) 658 | -7/Zion | Learned location of Armory (-3) 719 | -7/Zion | Learned location of Quarantine (-3) 891 | -7/Zion | Imprinted 893 | -7/Zion | Declared Zion's savior 1042 | -7/Zion | Learned Factory emergency access door positions 1122 | -7/Zion | Visited the Megawrench Repair Shop 1122 | -7/Zion | Megawrench repaired 2 parts 1195 | -7/Zion | Learned 8 Factory zone layouts 1224 | -7/Zion | Received a visual enhancement algorithm 2517 | -7/Zion | Discovered new exit (range 13) 2596 | -7/Zion | Found Prototype Device 2657 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3419 | -7/Zion | Entered Proximity Caves 3419 | -6/Proximity Caves | Accompanied by 4 allies 3426 | -6/Proximity Caves | Core integrity fell below 50% 3754 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3813 | -6/Proximity Caves | Identified exit to Factory 4233 | -6/Proximity Caves | Spotted B-75 Beast 4255 | -6/Proximity Caves | Core integrity fell below 20% 4260 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03739_ Autogun fries itself beyond repair. 03743_ VTOL Module fries itself beyond repair. 03754_ Acquired derelict log, extracted data. Data stored: Lower Caves exits (x1). 03788_ Dropped Imp. Ion Engine. 03789_ Acquired Angular Momentum Engine. 03813_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 04081_ Searching scrap... 04081_ Found Hvy. Machine Gun. 04081_ Found Imp. Core Shielding. 04081_ Found 22 Matter. 04242_ H0-49D(M) destroyed. 04245_ QN-D2H(M) destroyed. 04248_ Sml. Laser destroyed. 04250_ Acquired Corrupted Med. Treads. 04254_ Hvy. Assault Rifle destroyed. 04254_ Knocked back. 04256_ Acquired Arm. Treads. 04257_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ???????????#?????????????????????????????????? | | ? ?????????? #????????????????????????????????? | | ? ?????????? ??????????????????? ????????????? | | # ??????????? ????????????????? ??????????? | | ??????????? ???????????????### ??????????? | | ?????????### ???????????????# #?????????? | | ?????????## #?????????????? #??????????? | | #???????### ###???????????? BB #??????????? | | #??????## ##??????????? 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