Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 18:49:23 Player: Finestep Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (770) 770 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 2493 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 125/125 System Corruption 0% Temperature Cool (37) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Fission Core Improved Treads High-capacity Battery (250) High-capacity Matter Pod (200) Trap Scanner Experimental Sensor Array Transport Network Coupler Improved Utility Shielding Hacking Suite Authchip [Device] Improved Trap Extractor (0/6) Beamcaster Shock Bomb Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Fission Core Improved Treads High-capacity Battery High-capacity Matter Pod Trap Scanner Experimental Sensor Array Transport Network Coupler Improved Utility Shielding Hacking Suite Authchip [Device] Improved Trap Extractor Shock Bomb Launcher Datajack Mace [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 7 27 6 4 2 Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 11 1 1 . Treads 8 | . 6 1 1 . Leg 7 | 2 5 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 4 . 1 1 Device 1 | 1 . . . . Storage 4 | 1 2 . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 10 5 1 1 Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 11 | 2 6 3 . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 2 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 4 . 3 . Power 1 | . 1 . . . Propulsion 2 | . 1 . 1 . Utility 1 | . 1 . . . Weapon 3 | . 1 . 2 . Highest Loss Streak 3 | . 3 . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 97 Engine 13 | . 13 14 14 14 Treads 23 | . 17 28 28 28 Leg 4 | . 10 . . . Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 9 Ballistic Gun 26 | . 27 27 26 14 Naked Turns . | . . . . . Heaviest Build 55 | 12 37 27 48 55 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 3 | 3 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 7 12 15 18 20 Most Carried 16 | 5 15 15 16 15 Average Carried 13 | 3 12 14 15 14 Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 5 14 15 14 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1218 | 297 669 133 30 89 Remotely . | . . . . . Salvage Created 1162 | 139 847 148 . 28 Parts 80 | 8 53 16 . 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 26 | . 17 6 . 3 Guns 16 | . 14 1 . 1 Cannons 2 | . . . . 2 AOE 8 | . 3 5 . . Classes Destroyed 9 | 2 7 . . . Worker 3 | . 3 . . . Builder 2 | . 2 . . . Tunneler 4 | 3 . 1 . . Hauler 2 | . 2 . . . Recycler 3 | 1 1 1 . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 3 5 . 3 Grunt 15 | . 14 1 . . Best Kill Streak 11 | 2 11 4 . 3 Combat Bots Only 6 | . 6 3 . 3 Max Kills in Single Turn 3 | 1 2 3 . 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1683 | . 807 239 603 34 Core 252 | . 137 28 77 10 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 75 | . 75 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 135 | 13 97 18 3 4 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 40 40 59 Shots Fired 254 | 26 182 33 5 8 Gun 235 | 26 171 30 4 4 Cannon 6 | . 2 . . 4 Launcher 9 | . 5 3 1 . Special 4 | . 4 . . . Kinetic 239 | 26 171 30 4 8 Thermal 6 | . 6 . . . Explosive 9 | . 5 3 1 . Electromagnetic . | . . . . . Robot Hit Streak 13 | 7 13 9 3 6 Robot Miss Streak 3 | 2 3 3 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 166 | 19 116 24 2 5 Core Hits 84 | 7 57 13 4 3 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . 2 . . . Impact 2 | . 2 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2624 | 205 1755 469 87 108 Guns 1564 | 205 1137 190 16 16 Cannons 111 | . 19 . . 92 Explosions 940 | . 590 279 71 . Melee . | . . . . . Ramming 9 | . 9 . . . Kinetic 1656 | 205 1137 190 16 108 Thermal 19 | . 19 . . . Explosive 940 | . 590 279 71 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . 15 21 . . Projectiles . | . . . . . Explosions 36 | . 15 21 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . 9 31 . . Shots 2 | . 1 1 . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 80 | . 80 18 2 31 Average Temperature 17 | . 19 10 2 16 Received Heat Transfer 613 | . 426 81 100 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . 37 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 358 | 20 288 358 . 79 Initial 87 | . 13 87 . . Average 150 | 6 175 157 . 10 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 69 | 100 59 72 . 100 Level 1 30 | . 40 27 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 30 8 10 7 Peak Tracking Total 13 | . 5 3 13 4 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 13 | . 10 1 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 31 1 5 . Successful 24 | . 18 1 5 . Failed 12 | . 12 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 20 | . 19 . 1 . Terminals 21 | . 21 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 8 | . 8 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 1 5 . Record 4 | . . . 4 . Robot Analysis 2 | . 2 . . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 6 | . 6 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Disrupt 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . 14 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 42 | . . . . 42 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 82 | . . . . 82 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3581 | 120 1452 1210 599 200 Spaces Moved 1722 | 52 743 487 362 78 Core 14 | 14 . . . . Treads 1397 | . 470 487 362 78 Legs 311 | 38 273 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 156 | 133 145 160 161 222 Slowest Speed 240 | 200 190 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 93 82 71 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug 26 | . 1 25 . . Terrain Destroyed 78 | . 37 35 6 . Melee 1 | . 1 . . . Projectile . | . . . . . AOE 77 | . 36 35 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2388 | 76 953 890 372 97 Wait 415 | . 35 369 . 11 Move 1718 | 51 742 486 361 78 Hop . | . . . . . Pick Up 37 | 5 23 6 2 1 Fast Attach 15 | 7 6 . . 2 Attach 7 | . 4 . 3 . Detach 1 | . 1 . . . Swap 24 | . 17 6 1 . Drop 32 | . 24 5 2 1 Fire 135 | 13 97 18 3 4 Melee 2 | . 2 . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 652 | -10/Materials | Lost 3 parts (1p1n1w) 666 | -10/Materials | Build established: Scavenger-Mutant 768 | -10/Materials | Repaired Lgt. Assault Rifle 828 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Discovered new exit (range 5) 1118 | -10/Materials | Discovered new exit (range 7) 1271 | -10/Materials | Discovered new exit (range 16) 1335 | -10/Materials | Central database locked down 1383 | -10/Materials | Core integrity fell below 50% 1573 | -10/Materials | Entered Mines 1600 | -10/Mines | Build established: Mutant 1689 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1692 | -10/Mines | Found Prototype Device 1851 | -10/Mines | Discovered new exit (range 10) 1900 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2776 | -10/Mines | Discovered new exit (range 5) 2783 | -10/Mines | Entered Exiles 2826 | -10/Exiles | Met 8R-AWN 2853 | -10/Exiles | Met EX-HEX 2916 | -10/Exiles | Met EX-DEC 2922 | -10/Exiles | Learned location of Zion (-7) 3152 | -10/Exiles | Met EX-BIN 3174 | -10/Exiles | Aligned with FarCom system 3176 | -10/Exiles | Given EX-Vault access code 3212 | -10/Exiles | Opened EX-Vault 3246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3277 | -10/Exiles | Exiles lab attacked by MAIN.C 3320 | -10/Exiles | Attacked by the Exiles 3330 | -10/Exiles | Core integrity fell below 20% 3369 | -10/Exiles | Discovered new exit (range 10) 3382 | -10/Exiles | Entered Mines 3417 | -9/Mines | Assembled infested the area 3422 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3582 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- response squad. 03422_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03514_ Discarded Imp. Targeting Computer. 03515_ Acquired Med. Armor Plating. 03521_ Searching scrap... 03521_ Found Maul. 03521_ Found 15 Matter. 03522_ Acquired 15 matter. 03556_ S-10 Pest suffers critical hit (Burn). 03560_ S-10 Pest destroyed. 03563_ OU-TWL(g) destroyed. 03566_ S-10 Pest destroyed. 03569_ Acquired 7 matter. 03574_ Acquired Beamcaster. 03575_ Acquired 58 matter. 03578_ Acquired 5 matter. 03581_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#%=??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#g#????????????????????### | | ????????????????????????#g#???????????????????## # | | ????????????????????????#g######??????????????# | | ????????????????????????#@ = ######?????????# | | ????????????????????????##### ## ########### | | ????????????????????????????# ## | | ????????????????????????????# ## ######### | | ????????????????????????????# ## ] #???????# | | ????????????????????????????#/ # !##??????# # | | ????????????????????????##### ####???????# ## | | ????????????????????????# ##??????????## #? | | ????????????????????????# ## ! #????????????###? | | ???????????????????????????## #???????????????? | | ????????????????????????????## ##???????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingVariableNullifier Manual? 0 Play Time 00:16:04 Cumulative 591.2 hours Start 2022.04.21 @ 18:33:08 End 2022.04.21 @ 18:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbc2356f-6ec9-4e96-946f-8878597b63ab