Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 14:33:47 Player: MiNathan Result: Destroyed by HE-AND(M) with Light Antimatter Reactor chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1114) 1114 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 3867 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 230 Met Imprinter 300 Was Imprinted 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Experimental Signal Interpreter Experimental Core Analyzer Makeshift Hacking Suite Drone Bay (0/2) > --- WEAPON (2) ------- Autogun CR-A16's Pointy Stick > --- INVENTORY (5) ---- Self-destruct Interrupter (49) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Experimental Signal Interpreter Experimental Core Analyzer Makeshift Hacking Suite Drone Bay > --- WEAPON ----------- Autogun CR-A16's Pointy Stick > --- INVENTORY -------- Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Makeshift Hacking Suite Device Sensor Array Processor Experimental Core Analyzer Hackware Makeshift Hacking Suite Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 36 | 5 7 15 . 6 3 Power 6 | 1 1 4 . . . Engine 6 | 1 1 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 4 . . 1 Treads 9 | 2 2 4 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 2 . 4 1 Device 2 | . 1 . . . 1 Storage . | . . . . . . Processor 5 | . . 2 . 3 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 5 . 2 1 Energy Gun . | . . . . . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 5 | 2 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . 3 . Parts Lost 6 | . . 5 . . 1 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . 1 . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 3 | . . 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 80 71 . 84 90 Engine 11 | . 14 11 . 11 11 Treads 22 | . 27 20 . 22 22 Device 3 | . 9 8 . . 6 Processor 16 | . . 10 . 22 22 Hackware 5 | . . . . 7 11 Energy Cannon 8 | . . 11 . 12 . Ballistic Gun 4 | . 15 7 . . 6 Launcher 2 | . 12 2 . . . Piercing Weapon 6 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 20 | 8 11 17 16 16 20 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 2 2 . 2 2 Average Carried . | 1 . . . . 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 1 | . . . . 1 1 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1051 | 243 212 468 . 90 38 Remotely . | . . . . . . Salvage Created 1728 | . 411 1178 . . 139 Parts 122 | . 36 80 . . 6 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 13 19 . . 1 Melee 1 | . . . . . 1 Guns 7 | . 3 4 . . . Cannons 9 | . . 9 . . . AOE 14 | . 10 4 . . . Classes Destroyed 13 | . 8 4 . . 1 Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Tunneler 2 | . 2 . . . . Hauler 4 | . 1 3 . . . Recycler 5 | . 2 3 . . . Mechanic 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 6 | . 2 4 . . . Swarmer 13 | . 9 3 . . 1 Grunt 14 | . 4 10 . . . Duelist 2 | . . 2 . . . Sentry 4 | . . 4 . . . Mutant 1 | . . . . . 1 Best Kill Streak 8 | . 7 8 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 4 | . 4 2 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 153 | . 22 111 . . 20 Missed 36 | . 5 27 . . 4 Damage Taken 1793 | . 294 1137 . . 362 Core 468 | . 37 296 . . 135 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 91 | . 21 62 . . 8 Largest 2 | . 2 2 . . 1 Hottest 112 | . 50 112 . . 56 Shots Fired 165 | . 38 119 . . 8 Gun 75 | . 21 47 . . 7 Cannon 62 | . . 61 . . 1 Launcher 28 | . 17 11 . . . Special . | . . . . . . Kinetic 75 | . 21 47 . . 7 Thermal 35 | . . 35 . . . Explosive 28 | . 17 11 . . . Electromagnetic 27 | . . 26 . . 1 Robot Hit Streak 7 | . 4 7 . . 7 Robot Miss Streak 4 | . 2 4 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 15 68 . . 8 Core Hits 72 | . 26 40 . . 6 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks 7 | . . . . 4 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 7 | . . . . 4 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2778 | . 815 1834 . . 129 Guns 607 | . 100 412 . . 95 Cannons 903 | . . 903 . . . Explosions 1215 | . 702 513 . . . Melee 34 | . . . . . 34 Ramming 19 | . 13 6 . . . Kinetic 607 | . 100 412 . . 95 Thermal 495 | . . 495 . . . Explosive 1215 | . 702 513 . . . Electromagnetic 408 | . . 408 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 34 | . . . . . 34 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 76 | . 22 54 . . . Projectiles 54 | . . 54 . . . Explosions 22 | . 22 . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 252 | . 137 115 . . . Shots 12 | . 6 6 . . . Rammed 5 | . 1 4 . . . Targets Rammed 6 | . 2 4 . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 272 | . 2 272 . . 18 Average Temperature 84 | . 2 85 . . 13 Received Heat Transfer 492 | . 36 414 . . 42 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 4 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 4 . . . Heat Transferred 888 | . . 888 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 627 | . 397 627 235 . . Initial 235 | . . 148 235 . . Average 303 | . 228 435 235 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 20 | 100 24 9 . . . Level 1 51 | . 75 19 100 . . Level 2 28 | . . 70 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 16 32 . . 14 Peak Tracking Total 7 | . 5 7 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 5 . . . Successful 12 | . 9 3 . . . Failed 7 | . 5 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 14 | . 11 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 9 1 . . . Record 4 | . 3 1 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 1 . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 8 Highest-Rated Group 277 | . . . . 277 259 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 47 | . . . . . 47 Total Damage 1776 | . . . . . 1776 Kills 12 | . . . . . 12 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4234 | 43 783 547 5 2318 538 Spaces Moved 2381 | 31 428 189 4 1429 300 Core 19 | 14 . 5 . . . Treads 2362 | 17 428 184 4 1429 300 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 110 160 162 160 160 163 Slowest Speed 250 | 160 160 250 160 160 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 77 23 6 89 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 154 | . 130 24 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 154 | . 130 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2629 | 40 487 310 3 1452 337 Wait 48 | . 19 15 . . 14 Move 2376 | 30 427 188 3 1428 300 Hop . | . . . . . . Pick Up 40 | 5 7 15 . 9 4 Fast Attach . | . . . . . . Attach 22 | 5 3 8 . 4 2 Detach 2 | . . 2 . . . Swap 16 | . 4 7 . 4 1 Drop 18 | . 4 9 . 3 2 Fire 91 | . 21 62 . . 8 Melee 7 | . . . . 4 3 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 2 4 . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 468 | -10/Materials | Discovered new exit (range 12) 777 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Utility x2 1212 | -9/Materials | Core integrity fell below 50% 1227 | -9/Materials | First assault squad dispatched 1265 | -9/Materials | Lost 3 parts (1u2w) 1350 | -9/Materials | Discovered new exit (range 15) 1373 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Entered Mines 1375 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1378 | -9/Mines | Identified exit to Zion 1379 | -9/Mines | Entered Zion 1592 | -7/Zion | Learned location of 1 exit from Factory 1727 | -7/Zion | Found CR-A16's Pointy Stick 1953 | -7/Zion | Imprinted 1956 | -7/Zion | Declared Zion's savior 2108 | -7/Zion | Learned Factory terminal intel 2142 | -7/Zion | Found Prototype Processor 2143 | -7/Zion | Identified Exp. Terrain Scan Processor 2147 | -7/Zion | Found Prototype Processor 2148 | -7/Zion | Identified Exp. Core Analyzer 2151 | -7/Zion | Found Prototype Processor 2152 | -7/Zion | Identified Exp. Signal Interpreter 2664 | -7/Zion | Gained Derelict followers 3631 | -7/Zion | Discovered new exit (range 13) 3695 | -7/Zion | Identified exit to Proximity Caves 3697 | -7/Zion | Entered Proximity Caves 3697 | -6/Proximity Caves | Accompanied by 9 allies 3718 | -6/Proximity Caves | Core integrity fell below 20% 3766 | -6/Proximity Caves | Lost 4 allies 4235 | -6/Proximity Caves | Destroyed by HE-AND(M) with Light Antimatter Reactor chain reaction Last Messages --------------- Acquired 10 matter. Acquired Drone Bay. Drone released from Drone Bay. KD-Y24(S) destroyed. Acquired 18 matter. Attempting to rewire L2-ESR(S). L2-ESR(S) is broken beyond repair. Attempting to rewire L2-ESR(S). L2-ESR(S) is broken beyond repair. Attempting to rewire L2-ESR(S). L2-ESR(S) is broken beyond repair. Searching scrap... Found Thermal Shield. Found Titanium Leg. Found Adv. Terrain Scanner. Found Lrn. Tractor Beam. Found 30 Matter. JS-PLG(M) destroyed. Chain reaction triggered in Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | # ##########??????????????????????????????????? | | #??????????????????????????????????? | | ## #??????????????????????????????????? | | ##### ## #??????????????????????????????????? | | #???# ## #??????????????????????????????????? | | ##### ### #??????????????????????????????????? | | ######?# #??????????????????????????????????? | | #??????# #?????????##???????????????????????? | | ####??????# ########## ???????????????????????? | | ##?????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????########## ## #???????????????????????? | | ????????????????????# ##g#???????????????????????? | | ??????????????????### ##M#??????## ##???????????? | | ??????????????????# # #M#;### #???????????? | | ??????????????????## g #???????????? | | ??????????????????## nn g@ #???????????? | | ??????????????????# ;;;## ##???????????? | | ?????????????????# #???????? #????????????? | | ?????????????? # # ##???????????????????????? | | ??????????? # # #???????????????????????? | | ????????# ? # ##???????????????????????? | | ?????????# ?# # ####????????????????????????? | | ???????????# ?### #???????????????????????????? | | ?????????? ????# #???????????????????????????? | | ????????? ?????# ????????????????????????????? | | ???????? ??????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 1010 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. Ion Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption The More The Merrier The One Challenges ------------ None Game ------ Seed MediumVisualPit Manual? 0 Play Time 00:23:41 Cumulative 5.5 hours Start 2024.04.28 @ 14:12:09 End 2024.04.28 @ 14:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 8 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8b473b8-fab9-4c91-8a94-82473b314891