Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 13:37:47 Player: John Cogmind Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2806) 2806 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 7664 Bonus ------- Met Data Miner 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Power Amplifier Machine Analyzer Core Analyzer > --- WEAPON (4) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Thermal Shield Hardlight Generator Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Experimental Sensor Array Recoil Stabilizer > --- WEAPON ----------- Particle Gun Gatling Laser Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Treads Titanium Leg Titanium Leg Heat Sink Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Kinecellerator Thermal Shield Hardlight Generator Improved Shield Generator Makeshift Hacking Suite Assault Rifle Katana [Rating: 61] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Core Analyzer Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 85 | 6 1 6 6 1 19 13 . . 5 28 Power 14 | 1 . 1 1 . 4 1 . . 2 4 Engine 8 | 1 . . 1 . 1 1 . . 2 2 Core 6 | . . 1 . . 3 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 1 1 . 7 6 . . 1 5 Treads 21 | 2 . 1 1 . 7 4 . . 1 5 Leg 2 | . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 . 1 2 1 1 2 . . . 13 Device 16 | . . 1 1 1 1 2 . . . 10 Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 3 2 . 7 4 . . 2 6 Energy Gun 7 | 1 . 1 . . 2 . . . 1 2 Energy Cannon 3 | . . . 2 . . . . . . 1 Ballistic Gun 6 | 1 . . . . 3 . . . 1 1 Ballistic Cannon 3 | . . . . . 1 2 . . . . Launcher 6 | . 1 2 . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . 1 Parts Lost 39 | . . . . . 9 . . . 5 25 Power 9 | . . . . . 1 . . . 2 6 Propulsion 8 | . . . . . 3 . . . 1 4 Utility 7 | . . . . . . . . . . 7 Weapon 15 | . . . . . 5 . . . 2 8 Highest Loss Streak 13 | . . . . . 5 . . . 3 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 92 98 100 95 99 100 100 97 81 Engine 7 | . 14 6 9 11 5 3 7 7 12 9 Core 8 | . . 7 11 11 12 10 7 7 1 1 Treads 23 | . 28 27 22 22 26 22 23 23 21 18 Device 19 | . . 7 11 11 18 29 30 30 30 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 1 Processor 1 | . . . . . . . . . . 11 Energy Gun 2 | . 8 5 . . . 5 . . 3 8 Energy Cannon 7 | . . . 15 22 12 . . . . . Ballistic Gun 2 | . 14 . . . 2 1 . . 3 4 Ballistic Cannon 5 | . . . . . 5 12 15 15 11 . Launcher 5 | . 6 21 17 11 3 1 7 7 3 1 Peak Build Rating 61 | 6 6 15 17 25 37 47 47 47 47 61 Average Rating 33 | 4 5 11 16 21 32 43 47 47 45 46 On Entrance 26 | . 6 6 15 17 25 29 47 47 47 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 13 15 24 48 46 47 56 56 56 56 66 Greatest Support 99 | 40 40 40 43 43 63 77 77 77 77 99 Greatest Overweight (x) 1 | . . . 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 15 7 Most Carried 15 | 3 1 7 6 8 12 15 13 13 14 15 Average Carried 8 | . . 3 4 6 8 12 13 13 11 6 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 14 | . 1 5 6 8 12 13 13 13 14 3 Class Distribution -------------------- 60% | Skirmisher 19% | Mutant 12% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Matter Collected 2044 | 199 31 13 245 60 418 199 . . 312 567 Remotely . | . . . . . . . . . . . Salvage Created 2353 | . 63 19 202 59 861 168 . . 186 795 Parts 126 | . 7 6 10 . 45 10 . . 14 34 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 2 3 4 7 20 7 . . 7 17 Melee 6 | . . . . . . . . . . 6 Guns 9 | . . . . . 4 . . . 1 4 Cannons 32 | . . . 4 5 12 7 . . 4 . AOE 19 | . 2 3 . 2 3 . . . 2 7 Classes Destroyed 13 | . 1 2 2 1 2 . . . 2 3 Worker 3 | . . 1 . . 1 . . . . 1 Builder 3 | . . . . . 3 . . . . . Hauler 1 | . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 Watcher 4 | . . . 1 . 3 . . . . . Swarmer 15 | . . 3 . . 3 3 . . 3 3 Grunt 30 | . 2 . 3 . 11 3 . . . 11 Duelist 1 | . . . . . . . . . . 1 Sentry 6 | . . . 1 . 4 1 . . . . Hunter 6 | . . . . . 2 . . . 2 2 Programmer 1 | . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . Assembled 7 | . . . . 7 . . . . . . Best Kill Streak 15 | . 2 3 2 3 15 3 . . 3 8 Combat Bots Only 8 | . 2 3 2 3 6 3 . . 3 8 Max Kills in Single Turn 4 | . 1 2 1 1 3 1 . . 3 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 2 . 1 1 . . . 2 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 487 | . 3 2 5 4 153 36 . . 83 201 Missed 126 | . 1 1 1 3 27 15 . . 26 52 Damage Taken 6087 | . 20 7 51 12 1932 228 . . 838 2999 Core 1183 | . . . . . 214 5 . . 105 859 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . 100 61 . . . 84 . Volleys Fired 143 | . 2 3 5 10 61 15 . . 18 29 Largest 4 | . 2 2 3 3 3 3 . . 3 4 Hottest 217 | . 50 66 128 158 164 157 . . 137 217 Shots Fired 330 | . 4 6 9 19 133 36 . . 45 78 Gun 99 | . 2 2 . . 26 2 . . 4 63 Cannon 191 | . . . 7 14 97 30 . . 34 9 Launcher 40 | . 2 4 2 5 10 4 . . 7 6 Special . | . . . . . . . . . . . Kinetic 138 | . 2 2 . . 35 30 . . 36 33 Thermal 151 | . . . 7 14 88 2 . . 2 38 Explosive 40 | . 2 4 2 5 10 4 . . 7 6 Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 22 | . 4 . 7 8 11 14 . . 22 14 Robot Miss Streak 7 | . . 2 . 1 2 6 . . 7 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 216 | . 4 . 7 9 84 17 . . 31 64 Core Hits 145 | . 4 4 6 9 47 13 . . 15 47 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 8 | . . . . . 1 1 . . 3 3 Burn 1 | . . . . . . . . . . 1 Destroy 2 | . . . . . 1 . . . . 1 Blast 4 | . . . . . . 1 . . 3 . Sever 1 | . . . . . . . . . . 1 Melee Attacks 21 | . . . . . . . . . . 21 Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7188 | . 145 254 161 340 2417 474 . . 963 2434 Guns 1244 | . 27 . . . 351 . . . 80 786 Cannons 2720 | . . . 161 129 1383 391 . . 531 125 Explosions 2711 | . 118 254 . 211 682 83 . . 352 1011 Melee 512 | . . . . . . . . . . 512 Ramming 1 | . . . . . 1 . . . . . Kinetic 1862 | . 27 . . . 519 391 . . 568 357 Thermal 2330 | . . . 161 129 1215 16 . . 43 766 Explosive 2483 | . 118 254 . 211 682 67 . . 352 799 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 512 | . . . . . . . . . . 512 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . 6 10 . . 46 . . . . 59 Projectiles 13 | . . . . . 9 . . . . 4 Explosions 81 | . 6 10 . . 37 . . . . 28 Melee 27 | . . . . . . . . . . 27 Knockbacks 9 | . . . . . 3 3 . . 1 2 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 3 3 . . 1 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . 178 30 . . 42 7 Shots 8 | . . . . . 4 2 . . 1 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 697 | . 2 12 52 226 451 102 . . 339 697 Average Temperature 153 | . 2 8 22 107 148 36 . . 68 277 Received Heat Transfer 1684 | . 12 . 15 . 612 21 . . 358 666 Effects 33 | . . . . . 7 . . . . 26 Shutdowns 10 | . . . . . 3 . . . . 7 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 4 | . . . . . 1 . . . . 3 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 3 | . . . . . 2 . . . . 1 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 3 | . . . 1 . 2 . . . . . Heat Transferred 4253 | . . . 259 222 2183 50 . . 74 1465 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Peak Influence 398 | . 67 132 160 33 398 177 . . . 276 Initial 105 | . . 25 51 19 6 105 . . . . Average 131 | . 18 121 88 23 230 63 . . . 86 Maximum Alert Level 1 | . . . . . 1 . . . . 1 Low Security (%) 69 | 100 100 100 100 100 26 100 . . . 91 Level 1 30 | . . . . . 73 . . . . 8 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . 3 2 . . . 2 Investigation 3 | . . . 1 . 2 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . 1 . 1 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 4 1 5 7 24 6 . . 7 24 Peak Tracking Total 8 | . 3 1 2 3 6 3 . . 4 8 Tactical Retreats 4 | . . . . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Traps Triggered 2 | . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Machines Disabled 12 | . . . . . 6 5 . . . 1 Max in Single Turn 5 | . . . . . 3 5 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Machines Accessed 11 | . . 1 3 . 3 . . 4 . . Terminals 5 | . . . 3 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . . 1 9 . 7 . . 29 . . Successful 36 | . . 1 3 . 3 . . 29 . . Failed 10 | . . . 6 . 4 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . 4 . . . . 1 . 1 Terminals 14 | . . . 9 . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . . 1 3 . 1 . . 29 . . Record 11 | . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . 6 . . Prototype ID Bank 4 | . . . . . 1 . . 3 . . Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 2 . 2 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Turns Passed 6101 | 66 138 252 531 572 2031 897 3 272 692 647 Spaces Moved 2241 | 43 79 137 237 218 410 308 2 166 361 280 Core 39 | 12 . . . . . . . . . 27 Treads 2190 | 31 79 137 237 218 410 296 2 166 361 253 Legs 12 | . . . . . . 12 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 163 163 163 163 50 Average Speed 173 | 129 160 160 206 240 168 164 163 163 163 149 Slowest Speed 250 | 160 160 160 240 240 250 200 163 163 165 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 25 39 24 49 36 6 2 74 51 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . . 2 . Spaces Dug 6 | . . . . . 6 . . . . . Terrain Destroyed 383 | . 14 29 21 40 97 59 . . 69 54 Melee . | . . . . . . . . . . . Projectile 20 | . . . . 2 6 5 . . 6 1 AOE 363 | . 14 29 21 38 91 54 . . 63 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Total 4125 | 54 87 162 271 250 1625 663 2 168 424 419 Wait 1550 | . 3 10 19 20 1117 316 1 3 35 26 Move 2231 | 42 78 136 236 217 409 307 1 165 360 280 Hop . | . . . . . . . . . . . Pick Up 71 | 6 2 7 4 2 16 8 . . 6 20 Fast Attach . | . . . . . . . . . . . Attach 52 | 6 1 3 3 . 12 3 . . 5 19 Detach . | . . . . . . . . . . . Swap 33 | . . 3 3 1 7 10 . . . 9 Drop 23 | . 1 . 1 . 2 4 . . . 15 Fire 143 | . 2 3 5 10 61 15 . . 18 29 Melee 21 | . . . . . . . . . . 21 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered Mines 304 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 308 | -10/Mines | Build established: Mutant 431 | -10/Mines | Found a hidden stash of uninstalled traps 452 | -10/Mines | Discovered new exit (range 3) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 778 | -9/Materials | Build established: Bomber 945 | -9/Materials | Discovered new exit (range 15) 988 | -9/Materials | Entered Mines 997 | -9/Mines | Assembled infested the area 1043 | -9/Mines | Met a Derelict bent on vengeance 1198 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1203 | -9/Mines | Found Prototype Device 1236 | -9/Mines | Learned Materials emergency access door positions 1246 | -9/Mines | Identified Exp. Sensor Array 1445 | -9/Mines | Discovered new exit (range 8) 1552 | -9/Mines | Build established: Skirmisher 1560 | -9/Mines | Entered Materials 1560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2424 | -8/Materials | Lost 5 parts (1p2n2w) 3286 | -8/Materials | Build established: Mutant 3464 | -8/Materials | Discovered new exit (range 16) 3591 | -8/Materials | Entered Factory 3591 | -7/Factory | Evolved 2 slots: Utility x2 3863 | -7/Factory | Build established: Skirmisher 4419 | -7/Factory | Discovered new exit (range 16) 4488 | -7/Factory | Entered Lower Caves 4489 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4491 | -7/Lower Caves | Entered Data Miner 4491 | -7/Data Miner | Discovered new exit (range 6) 4525 | -7/Data Miner | Met Data Miner 4576 | -7/Data Miner | Learned location of Section 7 (-3) 4576 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4602 | -7/Data Miner | Received God Mode back door access code from Data Miner 4763 | -7/Data Miner | Entered Proximity Caves 5031 | -6/Proximity Caves | Spotted B-75 Beast 5136 | -6/Proximity Caves | Destroyed B-75 Beast 5158 | -6/Proximity Caves | Lost 3 parts (1p2w) 5404 | -6/Proximity Caves | Discovered new exit (range 12) 5455 | -6/Proximity Caves | Entered Factory 5455 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5559 | -6/Factory | Core integrity fell below 50% 5622 | -6/Factory | Lost 9 parts (2p4u3w) 5812 | -6/Factory | Garrison activated, responded to threat 6078 | -6/Factory | Core integrity fell below 20% 6089 | -6/Factory | Destroyed 8 combat bots 6102 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06077_ R-10 Processor collects Targeting Computer. 06078_ U-05 Engineer lays Concrete. 06080_ Acquired 5 matter. 06080_ U-05 Engineer builds a Wall. 06080_ Adv. Targeting Computer destroyed. 06080_ U-05 Engineer lays Concrete. 06080_ R-10 Processor collects Lgt. Fission Core. 06080_ U-05 Engineer builds a Wall. 06081_ Knocked back. 06081_ U-05 Engineer builds a Wall. 06081_ K-01 Serf collects debris. 06082_ Katana destroyed. 06084_ U-05 Engineer lays Concrete. 06086_ K-01 Serf collects debris. 06087_ U-05 Engineer builds a Door. 06087_ U-05 Engineer lays Concrete. 06090_ Acquired Imp. EM Pulse Cannon. 06098_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ##########??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ? ?????????????????????????????????? | | ??????????????????????????????? | | ########+## ????????????????????????????? | | ## # ??????????????????????????? | | #? """ " # ??????????????????????????? | | #?? """ T # +?????????????????????????? | | #?? """ " # #?????????????????????????? | | %##?? # +?????????????????????????? | | =##### ## #?????????????????????????? | | #! # #?????????????????????????? | | =! ! H #?????????????????????????? | | ## !!! ## #?????????????????????????? | | ?# ! # #?????????????????????????? | | ?# # #?????????????????????????? | | ?# # #?????????????????????????? | | ?# /% #?????????????????????????? | | ## #?????????????????????????? | | # ########?????????????????????????? | | ## #% % #??????????????????????????????? | | ?## #################????????????????? | | ?# ss #????????????????? | | ?# A #????????????????? | | #### + @ #????????????????? | | + # #????????????????? | | ### # #????????????????? | | #?# # % #????????????????? | | #?# # #????????????????? | | #?# # #????????????????? | | ## # #????????????????? | | ##T # #????????????????? | | #?# #################????????????????? | | #?# ########????????????????????????????????? | | +#?? ????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ??? #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????"""?????????????????? | | ???# #???????????????????"""?????????????????? | | "??# #???????????????????"""?????????????????? | | ""?# #???????????????????????????????????????? | | ""?# #???????????????????"""?????????????????? | | #### #???????????????????"""?????????????????? | | # #???????????????????"""?????????????????? | | " # ######### ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() Leap Before You Look Librarian Loot Pinata Please Form A Line The Oracle Challenges ------------ None Game ------ Seed SystemMyomerReconfigurator Manual? 0 Play Time 01:28:18 Cumulative 6.8 hours Start 2025.02.01 @ 07:07:49 End 2025.02.01 @ 13:37:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dcf43ed-ddaf-4240-bfc9-1a1cc375fa36