Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 08:26:20 Player: canerib Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1251) 1251 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 6964 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 213 Entered Garrisons 400 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (26) Relay Coupler [Heavy] (14) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Improved Matter Compressor Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Xenon Bombardment Thruster Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . Utility 7 | . . 1 1 1 2 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 100 | 4 7 22 22 5 3 3 1 19 1 9 4 Power 14 | 1 1 3 3 2 . 1 . 2 . 1 . Engine 8 | 1 1 3 2 1 . . . . . . . Core 6 | . . . 1 1 . 1 . 2 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 40 | . 2 11 12 2 . 1 1 7 . 3 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 40 | . 2 11 12 2 . 1 1 7 . 3 1 Utility 30 | 1 1 4 3 1 3 . . 9 1 5 2 Device 17 | 1 . 3 . . 2 . . 5 1 3 2 Storage 3 | . 1 . . . . . . . . 2 . Processor 5 | . . 1 2 . . . . 2 . . . Hackware 3 | . . . 1 . 1 . . 1 . . . Protection 2 | . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 3 4 4 . . 1 . 1 . . 1 Energy Gun 4 | 2 1 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 8 | . 2 4 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . . 3 . Parts Lost 48 | . . 6 14 . . . 3 9 2 1 13 Power 5 | . . 1 2 . . . . 1 . . 1 Propulsion 23 | . . 3 7 . . . 1 5 1 . 6 Utility 11 | . . 1 1 . . . . 3 1 1 4 Weapon 9 | . . 1 4 . . . 2 . . . 2 Highest Loss Streak 10 | . . 4 7 . . . 2 9 2 1 10 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 83 | . 52 93 82 81 90 99 96 89 94 92 59 Engine 3 | . 4 10 5 . . . . . . . . Core 2 | . . . 1 . 6 6 6 4 5 5 2 Flight 26 | . 12 31 29 34 33 33 32 26 29 28 11 Device 9 | . 14 10 3 . 6 6 6 11 17 22 9 Storage 5 | . . 11 9 7 6 6 6 3 . . 2 Processor 12 | . . 10 18 15 13 13 13 16 17 17 17 Hackware 6 | . . . 3 7 10 13 13 15 11 11 11 Protection 1 | . . . . 7 6 6 6 1 5 . . Energy Gun 3 | . 14 . . 7 6 6 4 . . . . Ballistic Gun 6 | . 6 18 11 . . 5 4 . . . . Piercing Weapon 1 | . . . . . . . . 5 5 5 2 Peak Build Rating 78 | 2 7 12 19 24 34 37 38 55 56 78 69 Average Rating 25 | 1 3 9 13 19 31 36 37 48 54 70 41 On Entrance 28 | . 2 5 12 19 24 34 37 33 55 52 69 Naked Turns . | . . . . . . . . . . . . Heaviest Build 22 | 3 7 11 15 14 15 17 17 16 11 22 22 Greatest Support 33 | 3 8 12 16 20 20 20 20 26 26 33 33 Greatest Overweight (x) 3 | . . 1 1 . . . 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 8 8 8 8 5 10 10 Average Capacity 7 | 5 5 8 8 8 8 8 8 7 5 5 7 Most Carried 8 | 1 5 8 8 8 8 8 8 8 5 5 5 Average Carried 5 | . 2 5 5 7 7 7 8 6 4 4 4 Final Capacity 10 | 5 8 8 8 8 8 8 8 5 5 10 5 Final Carried 8 | 1 4 8 6 7 8 8 8 4 5 5 4 Class Distribution -------------------- 22% | Hacker-Scout 20% | Scavenger-Sprinter 20% | Mutant 18% | Scavenger-Scout 9% | Scavenger-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Matter Collected 1242 | 240 62 259 73 25 105 187 77 151 . . 63 Remotely . | . . . . . . . . . . . . Salvage Created 1138 | 103 218 305 226 25 . 44 66 151 . . . Parts 94 | 6 11 30 23 2 . 2 6 14 . . . Haulers Intercepted 3 | . 1 2 . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 1 5 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Combat Hostiles Destroyed 38 | . 4 13 14 . . 2 3 2 . . . Melee 2 | . . . . . . . . 2 . . . Guns 27 | . 4 13 5 . . 2 3 . . . . AOE 9 | . . . 9 . . . . . . . . Classes Destroyed 8 | 2 4 . 1 . . . . 1 . . . Worker 2 | . . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 2 . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . Watcher 4 | . 1 1 . 1 . . . 1 . . . Swarmer 32 | . 3 13 11 . . 2 3 . . . . Grunt 4 | . 1 . 3 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . Best Kill Streak 12 | 1 5 8 12 1 . 2 3 1 . . . Combat Bots Only 10 | . 3 7 10 . . 2 3 1 . . . Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Hostile Shots Fired 450 | . 17 103 96 . . 17 21 42 12 5 137 Missed 145 | . 2 42 20 . . 7 8 7 6 2 51 Damage Taken 4139 | . 142 528 961 . . 148 192 517 112 42 1497 Core 1629 | . 94 143 311 . . 41 28 181 . . 831 Absorbed by Shields 86 | . . . . . . . . . . . 86 Redirected to Shielding 52 | . . . . . . . 3 32 17 . . Regen/Repaired (Parts) 46 | . . . 27 19 . . . . . . . Core Remaining (%) 76 | 100 62 64 43 100 . . 91 . . . . Volleys Fired 172 | 4 29 60 60 5 . 7 7 . . . . Largest 2 | 1 2 2 2 1 . 2 2 . . . . Hottest 81 | 50 70 40 60 61 . 81 81 . . . . Shots Fired 243 | 4 31 97 78 5 . 14 14 . . . . Gun 235 | 4 31 97 70 5 . 14 14 . . . . Cannon . | . . . . . . . . . . . . Launcher 8 | . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 183 | . 2 97 70 . . 7 7 . . . . Thermal 52 | 4 29 . . 5 . 7 7 . . . . Explosive 8 | . . . 8 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 4 6 10 7 3 . 6 7 . . . . Robot Miss Streak 7 | . 2 4 7 5 . 2 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . Shots Hit Robots 158 | 4 21 58 38 3 . 11 11 11 . 1 . Core Hits 87 | 3 9 24 33 2 . 5 5 5 . . 1 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 5 | . 2 . 2 1 . . . . . . . Burn 3 | . 2 . . 1 . . . . . . . Destroy 2 | . . . 2 . . . . . . . . Melee Attacks 18 | . . . . . . . . 15 2 1 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 18 | . . . . . . . . 15 2 1 . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2507 | 49 282 471 939 52 . 139 151 379 . 41 4 Guns 1421 | 49 282 471 277 52 . 139 151 . . . . Cannons . | . . . . . . . . . . . . Explosions 662 | . . . 662 . . . . . . . . Melee 420 | . . . . . . . . 379 . 41 . Ramming 4 | . . . . . . . . . . . 4 Kinetic 815 | . . 471 277 . . 38 29 . . . . Thermal 606 | 49 282 . . 52 . 101 122 . . . . Explosive 662 | . . . 662 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 420 | . . . . . . . . 379 . 41 . Highest Corruption 1 | . 1 . . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . 4 . . . . . . . . . . Message Errors 3 | . 3 . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 72 | . . . 48 . . . . 24 . . . Projectiles . | . . . . . . . . . . . . Explosions 48 | . . . 48 . . . . . . . . Melee 24 | . . . . . . . . 24 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . 133 . . . . . . . 2 Shots 4 | . . . 4 . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 218 | 25 218 9 19 11 . 95 77 . 8 . . Average Temperature 34 | 25 52 5 7 8 . 51 32 . 6 . . Received Heat Transfer 771 | . 30 51 279 . . . . . 48 . 363 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . Heat Transferred 1813 | 148 999 . . 185 . 222 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Peak Influence 480 | 10 217 373 480 245 59 . . 133 182 134 371 Initial 210 | . 6 91 124 210 59 . . 86 25 84 102 Average 164 | 4 103 235 319 173 59 . . 84 79 108 135 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . 1 Low Security (%) 64 | 100 92 28 23 44 100 . . 100 100 100 71 Level 1 29 | . 7 71 39 55 . . . . . . 28 Level 2 5 | . . . 37 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . . 1 . . . Investigation 1 | . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Distress Signals 6 | . . 5 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 139 | . 11 37 26 2 . 6 5 4 9 6 33 Peak Tracking Total 19 | . 3 8 10 1 . 3 3 2 7 5 19 Tactical Retreats 17 | . 1 6 3 . . 2 . . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Traps Triggered 8 | . 2 . . 2 . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Machines Disabled 5 | . . . 3 . . . . . 2 . . Max in Single Turn 3 | . . . 3 . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Machines Accessed 30 | . 2 9 6 4 2 . . 4 1 1 1 Terminals 17 | . 2 7 3 2 . . . 1 1 . 1 Fabricators 2 | . . . . . 1 . . 1 . . . Repair Stations 4 | . . 1 2 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 1 . . 1 . . . Garrison Access 3 | . . . 1 . . . . 1 . 1 . Total Hacks 89 | . 7 26 16 12 4 . . 16 3 3 2 Successful 49 | . 3 13 13 7 1 . . 9 1 1 1 Failed 40 | . 4 13 3 5 3 . . 7 2 2 1 Catastrophic 5 | . 1 2 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 6 12 2 4 . . . 1 3 . . Terminals 54 | . 7 20 10 8 . . . 4 3 . 2 Fabricators 5 | . . . . . 2 . . 3 . . . Repair Stations 9 | . . 2 5 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 13 | . . 4 . 2 2 . . 5 . . . Garrison Access 8 | . . . 1 . . . . 4 . 3 . Terminal Hacks 21 | . 2 6 8 3 . . . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 7 | . . 3 2 1 . . . 1 . . . Unreport Threat 4 | . . 2 1 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . 2 . . . Load Schematic 2 | . . . . . 1 . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 7 | . . 1 4 2 . . . . . . . Scan Component 4 | . . 1 2 1 . . . . . . . Repair 3 | . . . 2 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . 4 . 2 . . . 5 . . . Insert Component 5 | . . 2 . 1 . . . 2 . . . Analyze 6 | . . 2 . 1 . . . 3 . . . Garrison Access Hacks 3 | . . . 1 . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . . . . 1 . . Terminals 4 | . 1 2 . . . . . . 1 . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 3 | . 1 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 2 9 4 4 2 . . 3 1 1 . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 2 . 1 . . . 2 . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired 3 | . . . 2 1 . . . . . . . Time 71 | . . . 58 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 1 . . . 2 . . . Part Schematics Acquired 5 | . . 2 . 1 . . . 2 . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 9 . . Machine Destruction 9 | . . . . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Total Allies 5 | . . 1 . . . . . . . . 4 Largest Group 3 | . . 1 . . . . . . . . 3 Highest-Rated Group 148 | . . 10 . . . . . . . . 148 Highest-Rated Ally 148 | . . 10 . . . . . . . . 148 Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . . 30 Total Damage 1067 | . . . . . . . . . . . 1067 Kills 6 | . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Turns Passed 2593 | 61 357 503 325 215 53 210 106 447 88 79 149 Spaces Moved 4030 | 58 430 649 406 383 167 662 311 342 250 199 173 Core 363 | 58 208 . 2 . . . . 9 . . 86 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3667 | . 222 649 404 383 167 662 311 333 250 199 87 Fastest Speed 26 | 50 37 30 28 28 28 27 26 26 28 29 31 Average Speed 32 | 50 44 32 31 34 28 27 26 31 28 30 47 Slowest Speed 200 | 50 50 114 120 37 28 28 109 114 31 31 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 36 | . 2 11 12 1 . 1 . . 2 3 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 59 73 36 12 5 84 24 8 26 9 39 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 61 | . . . 61 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 61 | . . . 61 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Fac Gar Total 5016 | 84 563 851 520 463 172 678 320 656 264 211 234 Wait 566 | 17 93 116 38 19 . 5 2 274 . . 2 Move 3953 | 57 425 628 382 380 166 659 310 342 245 193 166 Hop 32 | . 2 9 11 1 . 1 . . 2 3 3 Pick Up 37 | . 4 7 6 9 2 1 . 3 5 . . Fast Attach 43 | 4 6 8 8 . 1 . 1 7 . 5 3 Attach 34 | . 1 7 9 5 2 1 . 7 . 1 1 Detach 8 | 1 1 1 . 2 1 . . 2 . . . Swap 23 | . . 7 5 . . 2 . 5 1 3 . Drop 33 | 1 2 8 1 6 . 2 . 1 4 5 3 Fire 172 | 4 29 60 60 5 . 7 7 . . . . Melee 18 | . . . . . . . . 15 2 1 . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 57 | . . . . 36 . . . . 5 . 16 Rewire 39 | . . . . . . . . . . . 39 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x3 / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 3) 198 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Identified exit to Storage 648 | -9/Materials | Lost 4 parts (1p2n1u) 887 | -9/Materials | Destroyed 7 combat bots 918 | -9/Materials | Discovered new exit (range 14) 922 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 979 | -8/Materials | Repaired VTOL Module 1033 | -8/Materials | Repaired Flight Unit? 1075 | -8/Materials | Lost 7 parts (1p4n1u1w) 1114 | -8/Materials | Core integrity fell below 50% 1121 | -8/Materials | Discovered new exit (range 17) 1141 | -8/Materials | Lost 6 parts (1p3n2w) 1175 | -8/Materials | Destroyed 10 combat bots 1246 | -8/Materials | Identified exit to Factory 1247 | -8/Materials | Entered Factory 1247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -7/Factory | Discovered new exit (range 17) 1350 | -7/Factory | Repaired Flight Unit 1427 | -7/Factory | Discovered new exit (range 5) 1429 | -7/Factory | Identified exit to Lower Caves 1462 | -7/Factory | Identified exit to Factory 1462 | -7/Factory | Entered another Factory area 1462 | -6/Factory | Evolved 2 slots: Utility x2 1467 | -6/Factory | Discovered new exit (range 14) 1515 | -6/Factory | Identified exit to Lower Caves 1515 | -6/Factory | Entered Lower Caves 1592 | -6/Lower Caves | Spotted B-75 Beast 1620 | -6/Lower Caves | Learned location of 2 exits from Factory 1648 | -6/Lower Caves | Learned Factory interactive machine intel 1685 | -6/Lower Caves | Discovered new exit (range 18) 1694 | -6/Lower Caves | Identified exit to Lower Caves 1725 | -6/Lower Caves | Entered another Lower Caves area 1757 | -6/Lower Caves | Discovered new exit (range 6) 1758 | -6/Lower Caves | Identified exit to Factory 1831 | -6/Lower Caves | Entered Factory 1831 | -5/Factory | Evolved 2 slots: Utility x2 1832 | -5/Factory | Identified exit to Factory 1833 | -5/Factory | Loaded intel: 52 interactive machine locations 2091 | -5/Factory | Fabricated Xenon Bombardment Thruster? 2208 | -5/Factory | Lost 9 parts (1p5n3u) 2275 | -5/Factory | Discovered exit to Factory (range 8) 2278 | -5/Factory | Identified exit to Garrison 2278 | -5/Factory | Entered Garrison 2289 | -5/Garrison | Spotted B-75 Beast 2304 | -5/Garrison | Triggered checkpoint 2306 | -5/Garrison | Garrison Relay disabled 2351 | -5/Garrison | Garrison Relay disabled 2360 | -5/Garrison | Triggered checkpoint 2363 | -5/Garrison | Discovered new exit (range 12) 2366 | -5/Garrison | Identified exit to Factory 2366 | -5/Garrison | Entered Factory 2445 | -5/Factory | Identified exit to Garrison 2445 | -5/Factory | Entered Garrison 2512 | -5/Garrison | Spotted B-75 Beast 2516 | -5/Garrison | Triggered checkpoint 2539 | -5/Garrison | Discovered exit to Factory (range 8) 2541 | -5/Garrison | Core integrity fell below 50% 2544 | -5/Garrison | Spotted B-90 Cyclops 2555 | -5/Garrison | Lost 10 parts (1p6n2u1w) 2567 | -5/Garrison | Rewired B-90 Cyclops 2568 | -5/Garrison | Core integrity fell below 20% 2575 | -5/Garrison | Allies destroyed B-90 Cyclops 2594 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02555_ Attempting to rewire B-90 Cyclops. 02562_ B-90 Cyclops springs to life. 02562_ Attempting to rewire B-90 Cyclops. 02563_ Machine disabled. 02563_ Attempting to rewire B-90 Cyclops. 02567_ B-90 Cyclops activates siege mode. 02567_ Attempting to rewire B-90 Cyclops. 02567_ B-90 Cyclops rewired. 02574_ Acquired Hvy. Plasma Cannon. 02575_ B-90 Cyclops destroyed. 02578_ S-27 Virus destroyed. 02579_ Destroyed Lgt. Nuclear Core. 02581_ S-27 Virus destroyed. 02583_ Cyclops 6a destroyed. 02590_ Hacking Suite destroyed. 02591_ Adv. Sensor Array destroyed. 02592_ Slammed into S-27 Virus. 02592_ Adv. Visual Processing Unit broken. 02592_ Destabilizing: Short circuit. 02593_ Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????###################??????????????????? | | ????????#""""" """ ="""""#??????????????????? | | ????????#" """ """!% " m"#??????????????????? | | ????????#"" * ""#??????????????????? | | ????????#"" ""#??????????????????? | | ????????#"" ="#??????????????????? | | ????????# !% #??????????????????? | | ????????# ! #??????????????????? | | ????????#"" ""#??????????????????? | | ????????#"" ! 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