Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 16:32:57 Player: puppuppit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (532) 2660 Value Destroyed (21003) 21003 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (10949) 10949 TOTAL SCORE: 40372 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9265 Follower Combat Kills 110 Entered Garrisons 600 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 87/100 System Corruption 7% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core VTOL Module Matter Compressor (250) Skeleton Box Plasma Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Light Fission Core Light Treads Coolant Injector High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Propulsion Shielding Improved Shield Generator Authchip [R/Combat] Skeleton Box Cooled Particle Cannon Precision Assault Rifle Assault Cannon Heavy Mass Driver Heavy Mass Driver Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . 1 1 Utility 4 | . . . . . . . 2 . . . . . 1 1 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 242 | 8 7 12 29 7 3 4 22 1 12 8 33 27 18 51 Power 26 | 1 2 1 8 . . . 1 . 1 1 2 4 1 4 Engine 18 | 1 2 1 7 . . . 1 . 1 1 . 1 1 2 Core 8 | . . . 1 . . . . . . . 2 3 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 94 | 2 . 6 9 1 1 2 7 1 4 3 13 10 8 27 Treads 56 | 2 . 3 9 1 1 2 7 1 4 3 5 10 4 4 Leg 13 | . . . . . . . . . . . 2 . . 11 Wheel 15 | . . 3 . . . . . . . . 6 . 3 3 Hover 9 | . . . . . . . . . . . . . 1 8 Flight 1 | . . . . . . . . . . . . . . 1 Utility 56 | 2 3 1 4 2 2 1 8 . 4 1 6 6 5 11 Device 21 | 1 . . . 1 1 . 2 . . 1 2 4 1 8 Storage 5 | 1 2 . . . 1 . . . . . . . . 1 Processor 12 | . . . . 1 . 1 4 . 2 . 1 2 1 . Hackware 8 | . . . 1 . . . 2 . . . 3 . 2 . Protection 10 | . 1 1 3 . . . . . 2 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | 3 2 4 8 4 . 1 6 . 3 3 12 7 4 9 Energy Gun 3 | . . . . . . . . . . . . . 1 2 Energy Cannon 8 | . . . . . . . . . . 2 3 2 . 1 Ballistic Gun 24 | 3 2 2 7 . . . 1 . . 1 4 1 1 2 Ballistic Cannon 22 | . . . . 4 . . 5 . 3 . 3 3 1 3 Launcher 8 | . . 2 1 . . 1 . . . . 2 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 1 . 1 . 1 1 3 1 1 3 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . Parts Lost 82 | . . 9 . . . . . . 10 5 10 1 21 26 Power 8 | . . 1 . . . . . . 1 1 . . 3 2 Propulsion 33 | . . 5 . . . . . . 1 2 5 . 8 12 Utility 15 | . . 1 . . . . . . 2 . 1 1 2 8 Weapon 26 | . . 2 . . . . . . 6 2 4 . 8 4 Highest Loss Streak 8 | . . 8 . . . . . . 4 2 5 1 8 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 18 | . 16 11 18 20 20 20 19 19 17 18 19 18 16 13 Power 1 | . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 Propulsion 1 | . 1 1 2 2 2 3 2 2 3 3 . . 1 2 Utility 8 | . 7 5 9 9 8 8 8 9 8 8 10 8 7 6 Weapon 5 | . 5 3 5 8 7 7 7 6 3 4 5 7 4 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 56 | . 2 5 10 . 3 . 9 1 2 1 9 2 3 9 Power 4 | . 1 . . . . . 1 . . . 1 . . 1 Propulsion 5 | . . . 2 . . . . . . 1 . . . 2 Utility 32 | . 1 4 7 . 3 . 3 1 1 . 4 1 2 5 Weapon 15 | . . 1 1 . . . 5 . 1 . 4 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 74 99 100 100 100 99 100 98 99 99 91 74 77 Engine 8 | . 14 13 10 11 11 11 8 9 8 8 3 . . 3 Core 1 | . . . . . . . . . . . 3 6 4 . Treads 20 | . 27 11 20 22 22 22 18 18 18 18 23 24 17 6 Wheel 1 | . . 9 1 . . . . . . . 5 . 2 1 Device 5 | . 3 . . 2 11 11 9 . 3 7 6 6 3 9 Storage 9 | . 14 10 11 11 11 11 9 9 9 9 7 7 6 4 Processor 9 | . . . . . . . 14 27 18 18 11 14 14 10 Hackware 1 | . . . 6 . . . 3 . . . 2 . 4 . Protection 3 | . 10 9 4 8 . . . . 4 1 . . 2 3 Energy Cannon 1 | . . . . . . . . . . 6 4 3 . 4 Ballistic Gun 13 | . 28 18 43 28 . . . . . 8 10 . . 2 Ballistic Cannon 18 | . . . . 15 44 44 35 35 35 21 14 21 11 4 Peak Build Rating 82 | 9 13 13 23 23 24 24 34 27 37 38 52 75 82 79 Average Rating 32 | 6 11 8 20 22 21 23 30 26 34 36 44 51 70 60 On Entrance 25 | . 9 12 10 23 21 22 22 27 26 36 38 44 75 17 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . 9 15 16 8 Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 99 | 12 54 55 70 72 65 65 69 66 74 73 77 91 99 93 Greatest Support 170 | 40 40 40 40 43 43 43 43 43 43 43 99 150 170 129 Greatest Overweight (x) 5 | 3 1 5 3 1 1 1 1 1 1 1 2 4 5 5 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 15 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 16 11 18 19 19 19 19 19 17 18 19 19 18 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 12 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 38% | Gunner 21% | Scavenger-Gunner 15% | Tank 13% | Mutant 10% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scientist-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Matter Collected 18194 | 221 1001 311 2858 429 116 279 1460 756 1665 729 3170 1556 1985 1658 Remotely 10 | . . . . . . . 10 . . . . . . . Salvage Created 18696 | 202 1131 182 3034 373 . 347 1364 764 978 428 3198 2114 2093 2488 Parts 968 | 15 72 14 199 21 . 23 81 44 57 38 117 85 105 97 Haulers Intercepted 24 | . 2 . 6 . . . 6 . 2 . 4 . 3 1 Recyclers Shooed 9 | . . . . . . . . . 3 . 3 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 364 | . 17 3 46 13 . 8 22 29 31 20 47 39 43 46 Melee 1 | . . . . . . . . . . . . . . 1 Guns 85 | . 17 2 34 9 . . . . . 3 12 1 2 5 Cannons 201 | . . . . 4 . 5 22 18 28 16 27 29 23 29 AOE 73 | . . 1 12 . . 2 . 11 3 . 8 9 18 9 Classes Destroyed 21 | 3 5 1 6 1 . . 1 1 1 . 1 . 1 . Worker 37 | 2 4 . 10 2 . 1 3 . 1 . 9 . 5 . Builder 28 | . 1 1 8 . . 2 3 . 2 . 5 . 6 . Tunneler 10 | 4 . 1 . 2 . 1 . . 1 . . . 1 . Hauler 24 | . 2 . 6 . . . 6 . 2 . 4 . 3 1 Recycler 40 | 1 2 1 5 . . 2 5 . 3 . 16 . 2 3 Mechanic 2 | . . . 1 . . . . . . . . . 1 . Operator 6 | . 2 . . . . . 1 . 1 . 1 . 1 . Watcher 22 | . 3 . 5 . . . 3 1 4 . 1 1 2 2 Swarmer 50 | . . . 8 4 . 5 . 8 4 10 . 6 1 4 Saboteur 3 | . . . . . . . . . . . . . 1 2 Grunt 181 | . 17 2 25 7 . 2 10 13 13 4 27 22 23 16 Brawler 16 | . . . 2 . . . . . 1 . 4 2 2 5 Duelist 13 | . . . 1 . . 1 . . 2 . 1 . 2 6 Protector 8 | . . . 1 . . . . . 1 . 2 . 3 1 Sentry 51 | . . . 9 . . . 10 5 9 2 3 9 2 2 Demolisher 2 | . . 1 . . . . . . . . . . 1 . Specialist 4 | . . . . . . . . 2 . 2 . . . . Hunter 14 | . . . . . . . 3 1 . 2 2 . 6 . Programmer 20 | . . . . . . . . . . . 8 . 2 10 Heavy 1 | . . . . . . . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 29 | 4 6 2 11 5 . 4 5 7 9 6 13 13 29 7 Combat Bots Only 20 | . 5 2 9 4 . 3 5 7 8 6 7 13 20 7 Max Kills in Single Turn 5 | 1 2 1 4 2 . 2 2 2 4 2 4 2 5 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . 1 4 . . 2 . 2 1 . 3 2 4 4 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Hostile Shots Fired 1815 | . 45 39 148 20 . 8 49 59 158 80 195 112 552 350 Missed 576 | . 14 6 51 3 . 3 17 17 39 24 60 44 173 125 Hits 1239 | . 31 33 97 17 . 5 32 42 119 56 135 68 379 225 Melee 48 | . . 16 3 . . . . . 3 . 6 . 2 18 Projectile 1191 | . 31 17 94 17 . 5 32 42 116 56 129 68 377 207 AOE 15 | . . 12 . . . . . . . . . . 3 . Critical Strikes 41 | . 2 2 5 . . . . . 5 1 7 . 8 11 Actively Blocked 2 | . 1 . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 18642 | . 378 1108 1350 171 . 96 474 580 1971 831 2193 721 4588 4181 Core 3144 | . 45 192 292 . . 7 97 92 218 102 251 123 714 1011 Absorbed by Shields 82 | . . . . . . . . . . . . 42 . 40 Redirected to Shielding 134 | . 5 26 3 . . . . . . . . . . 100 Ignored by Resistances 45 | . . . . . . . . . . . . . . 45 Regen/Repaired (Parts) 1207 | . 118 . 340 . . . 134 . 146 . . . 361 108 Core Remaining (%) 33 | 100 . 5 . . . 25 . . . 7 . 46 16 . Volleys Fired 931 | 31 75 18 118 25 2 13 62 47 70 54 145 117 68 86 Largest 4 | 2 2 2 4 4 1 4 4 4 4 4 4 4 4 4 Hottest 245 | 40 46 53 102 132 33 132 148 140 154 203 183 206 196 245 Shots Fired 2688 | 62 152 27 457 100 3 43 247 131 254 149 425 235 175 228 Gun 1056 | 62 152 23 447 60 . . . . . 29 177 9 30 67 Cannon 1562 | . . . . 40 3 42 247 118 250 120 235 216 130 161 Launcher 70 | . . 4 10 . . 1 . 13 4 . 13 10 15 . Special . | . . . . . . . . . . . . . . . Kinetic 2310 | 62 152 23 447 100 3 42 247 118 250 127 328 144 125 142 Thermal 286 | . . . . . . . . . . . 84 81 35 86 Explosive 58 | . . 4 4 . . 1 . 7 4 . 13 10 15 . Electromagnetic 34 | . . . 6 . . . . 6 . 22 . . . . Robot Hit Streak 41 | 8 8 7 21 8 1 5 34 15 25 12 27 40 41 18 Robot Miss Streak 6 | 4 4 4 6 4 2 2 4 4 4 2 4 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . . . 5 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 1542 | 37 88 16 259 46 1 20 134 68 144 75 245 140 125 144 Core Hits 835 | 11 40 11 117 20 . 16 54 46 67 23 140 93 117 80 Critical Kills 4 | . . . 1 . . . . . . . 2 1 . . Critical Parts Destroyed 5 | . . . 2 1 . . . . . . . . 1 1 Critical Strikes 75 | . . . 3 3 . . 7 4 8 4 10 10 12 14 Burn 1 | . . . . . . . . . . . . . 1 . Meltdown 3 | . . . . . . . . . . . 2 1 . . Destroy 6 | . . . 3 1 . . . . . . . . 1 1 Blast 65 | . . . . 2 . . 7 4 8 4 8 9 10 13 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 54349 | 405 1418 350 5076 892 40 548 3369 2470 4394 1690 8752 5465 9862 9618 Guns 11162 | 405 1418 248 4158 434 . . . . . 242 2155 22 546 1534 Cannons 30598 | . . . . 458 40 475 3369 1395 3972 1448 4329 4073 4632 6407 Explosions 12468 | . . 102 918 . . 73 . 1075 422 . 2247 1370 4639 1622 Melee . | . . . . . . . . . . . . . . . Ramming 121 | . . . . . . . . . . . 21 . 45 55 Kinetic 34800 | 405 1418 248 4158 892 40 475 3369 1395 3972 1455 4772 2209 4438 5554 Thermal 9266 | . . . 198 . . . . 55 . . 1884 1886 1945 3298 Explosive 9237 | . . 102 276 . . 73 . 774 422 . 2075 1370 3434 711 Electromagnetic 925 | . . . 444 . . . . 246 . 235 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 4 1 1 1 1 . . 1 1 12 12 2 7 Average Corruption 4 | . 2 2 1 1 1 1 . . 1 1 7 12 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 287 | . 26 11 4 16 8 11 . . 1 8 82 95 . 25 Message Errors 64 | . 8 3 1 5 . 4 . . . 1 17 20 . 5 Matter Fused 54 | . 1 4 . 1 . 4 . . 1 . 15 21 . 7 Heat Flow Errors 31 | . 2 2 . 2 1 . . . . 2 12 10 . . Energy Discharges 32 | . 5 . . 1 1 1 . . . . 11 10 . 3 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . 1 . . . . . 1 . . . . Data Loss (minor) 49 | . 7 2 2 2 4 2 . . . 2 8 16 . 4 Data Loss (major) 19 | . 1 . 1 2 1 . . . . 1 7 5 . 1 Misfires 16 | . 2 . . 2 1 . . . . 1 4 5 . 1 Alerts 2 | . . . . . . . . . . . . 2 . . Weapon Failures 16 | . . . . . . . . . . . 7 6 . 3 Overload Shots 85 | . . . . . . . . . . . 21 17 6 41 Effects 7 | . . . . . . . . . . . 3 . . 4 Energy Bleed 2 | . . . . . . . . . . . 1 . . 1 Heat Surge 4 | . . . . . . . . . . . 2 . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Overflow Damage 1446 | . . 4 3 12 . 6 12 60 80 45 181 29 388 626 Projectiles 1085 | . . . . 12 . 6 12 31 80 45 143 6 283 467 Explosions 361 | . . 4 3 . . . . 29 . . 38 23 105 159 Melee . | . . . . . . . . . . . . . . . Knockbacks 141 | . . . . . 1 3 18 9 25 13 24 5 18 25 Impact . | . . . . . . . . . . . . . . . Kinetic 130 | . . . . . 1 3 16 9 24 13 23 4 17 20 Secondary 11 | . . . . . . . 2 . 1 . 1 1 1 5 Self-Inflicted Damage 391 | . . . 100 . . 49 . . . . 48 6 12 176 Shots 10 | . . . 3 . . 1 . . . . 2 1 . 3 Rammed 7 | . . . . . . . . . . . 1 . 4 2 Targets Rammed 12 | . . . . . . . . . . . 1 . 4 7 Kicked 5 | . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 458 | . 288 136 385 338 131 12 60 170 355 421 328 257 458 361 Average Temperature 82 | . 75 39 70 90 69 5 16 55 131 109 97 81 92 66 Received Heat Transfer 5197 | . 231 36 564 36 . 9 90 162 882 180 867 240 1304 596 Effects 11 | . . . 1 1 . . . . 1 3 2 . 3 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . 1 . . . . . . . 1 . 1 . Interference 5 | . . . . 1 . . . . 1 2 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . Parts Fried 2 | . . . 1 . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . 1 . . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . 2 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 10 | . . . . . . . . . . . 3 2 . 5 Heat Transferred 9655 | . . . 281 . . . . 50 . . 2039 2422 1938 2925 Parts Sabotaged 12 | . . . . . . . . . . . . . 1 11 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . 1 . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Maximum Alert Level 5 | . . . 3 1 . . 1 4 4 5 5 5 5 5 Low Security (%) 41 | 100 100 100 32 80 . 100 94 17 . . . . . . Level 1 4 | . . . 7 19 . . 5 12 . . . . . . Level 2 9 | . . . 42 . . . . 33 17 . . . . . Level 3 16 | . . . 17 . . . . 22 62 20 73 . . . Level 4 10 | . . . . . . . . 14 19 69 5 14 2 42 Level 5 15 | . . . . . . . . . . 10 21 85 70 22 High Security 3 | . . . . . . . . . . . . . 27 35 Max Security . | . . . . . . . . . . . . . . . Peak Influence 3232 | 10 193 113 860 329 . 119 253 1212 1285 1725 1856 3232 2859 2960 Initial 1696 | . . 63 . 329 . . . 47 590 831 905 1297 1696 1368 Average 785 | 2 86 25 416 142 . 23 55 642 919 1302 1100 2363 1987 1852 Influence Increases 14914 | 35 645 113 1577 295 . 265 860 1165 1255 944 1743 2025 1736 2256 Destroy 0b10 Robot/C 7160 | . 340 60 900 220 . 160 440 580 600 400 900 820 840 900 Destroy 0b10 Robot/NC 920 | 35 70 15 180 20 . 35 105 5 75 . 190 35 120 35 Destroy Leader 1368 | . 90 10 232 20 . 30 158 20 202 10 220 60 180 136 Allied During Kill 97 | . . . . . . 9 8 2 10 . . 31 37 . Successful Hack 180 | . 23 . 22 . . . 25 28 17 . 24 28 8 5 Select Force Hacks 270 | . 60 . 90 . . . 90 . . . 30 . . . Disable Machine 1065 | . 30 . 75 . . . . 30 75 . 210 45 210 390 Anti-Garrison Action 1750 | . . . . . . . . 450 . 400 . 900 . . Destroy Structure 1054 | . 2 13 48 5 . 16 34 50 111 59 139 91 146 340 Partial Spotted 30 | . . . . . . . . . . . . . . 30 Lose Combat Pursuer 1020 | . 30 15 30 30 . 15 . . 165 75 30 15 195 420 Influence Decreases 11984 | 35 482 276 732 1096 44 265 787 26 1188 498 1615 646 2174 2120 Entered New Map 6094 | . . 100 . 516 44 . . 26 622 448 820 556 1536 1426 Time Decay 4656 | 35 482 120 732 580 . 245 519 . 446 . 695 . 368 434 Lost Part 786 | . . 56 . . . . . . 100 50 100 10 210 260 Lost Ally 220 | . . . . . . 20 40 . 20 . . 80 60 . Purge Threat 228 | . . . . . . . 228 . . . . . . . Squads Dispatched 112 | . 5 . 10 . . . 12 . 13 . 20 . 22 30 Investigation 21 | . 4 . 6 . . . 6 . 1 . 2 . 2 . Extermination 10 | . . . . . . . . . . . 6 . 1 3 Reinforcement 15 | . 1 . 1 . . . 3 . 4 . 3 . 3 . Assault 51 | . . . 3 . . . . . 2 . 5 . 14 27 Garrison 15 | . . . . . . . 3 . 6 . 4 . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . 2 . 2 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Distress Signals 17 | . 2 . 2 1 . . 4 . 2 . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 541 | . 28 10 59 11 . 9 27 29 49 21 54 39 85 120 Peak Tracking Total 21 | . 5 5 9 3 . 3 3 7 9 4 7 7 14 21 Tactical Retreats 38 | . 2 1 2 1 . 1 . . 7 2 2 1 4 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Traps Triggered 30 | . 3 . 4 . . . 1 8 1 4 6 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Machines Disabled 93 | . 3 . 5 . . . . 6 5 7 14 13 14 26 Max in Single Turn 8 | . 1 . 1 . . . . 1 1 2 5 2 8 8 Garrison Access 1 | . . . . . . . . . . . . . 1 . Garrison Relay 15 | . . . . . . . . 4 . 4 . 7 . . Phase Generator 2 | . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Machines Accessed 77 | . 10 . 16 . 1 . 13 3 6 2 15 2 7 2 Terminals 44 | . 7 . 11 . . . 8 3 4 2 3 2 4 . Fabricators 4 | . . . . . . . . . . . 4 . . . Repair Stations 8 | . 1 . 2 . . . 1 . 1 . . . 1 2 Recycling Units 8 | . 2 . 1 . . . 1 . . . 3 . 1 . Scanalyzers 6 | . . . 2 . . . 2 . . . 2 . . . Garrison Access 6 | . . . . . . . 1 . 1 . 3 . 1 . Total Hacks 254 | . 35 . 65 . 2 . 42 6 18 4 43 6 25 8 Successful 157 | . 19 . 52 . 2 . 29 3 12 . 17 2 15 6 Failed 94 | . 15 . 12 . . . 12 3 6 4 26 4 10 2 Catastrophic 8 | . 1 . 1 . . . . 2 . 2 1 . 1 . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 151 | . 28 . 41 . 1 . 26 1 13 . 23 . 17 1 Terminals 144 | . 31 . 40 . . . 25 6 13 4 7 6 12 . Fabricators 9 | . . . . . . . . . . . 9 . . . Repair Stations 29 | . 2 . 8 . . . 5 . 3 . . . 3 8 Recycling Units 24 | . 2 . 1 . . . 2 . . . 12 . 7 . Scanalyzers 30 | . . . 16 . . . 8 . . . 6 . . . Garrison Access 16 | . . . . . . . 2 . 2 . 9 . 3 . Terminal Hacks 25 | . 4 . 8 . 2 . 3 3 1 . . 2 2 . Record 2 | . . . . . 2 . . . . . . . . . Robot Analysis 7 | . 2 . 5 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 2 . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . Terminal Index 4 | . . . 1 . . . 1 . . . . . 2 . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 22 | . 2 . 6 . . . 4 . 2 . . . 2 6 Scan Component 11 | . 1 . 3 . . . 2 . 1 . . . 1 3 Repair 11 | . 1 . 3 . . . 2 . 1 . . . 1 3 Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . 1 . Retrieve Components 2 | . . . . . . . . . . . 1 . 1 . Scanalyzer 20 | . . . 13 . . . 5 . . . 2 . . . Insert Component 6 | . . . 5 . . . 1 . . . . . . . Analyze 6 | . . . 5 . . . 1 . . . . . . . Retrieve Study 8 | . . . 3 . . . 3 . . . 2 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 82 | . 13 . 25 . . . 16 . 8 . 11 . 9 . Terminals 57 | . 11 . 21 . . . 12 . 7 . 1 . 5 . Track 5 | . . . 1 . . . 3 . . . 1 . . . Botnet 17 | . 3 . 9 . . . 2 . 1 . . . 2 . Disrupt 7 | . 1 . 2 . . . 2 . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 27 | . 6 . 9 . . . 5 . 4 . . . 3 . Fabricators 3 | . . . . . . . . . . . 3 . . . Liberate 2 | . . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . 1 . Patch 3 | . . . 1 . . . . . 1 . . . 1 . Recycling Units 12 | . 2 . 1 . . . 1 . . . 5 . 3 . Reject 3 | . . . . . . . . . . . 2 . 1 . Recyclers 3 | . . . . . . . . . . . 2 . 1 . Mask 2 | . . . . . . . . . . . 1 . 1 . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . 1 . . . Extract 5 | . . . 2 . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 . 15 . . . 12 3 6 2 15 2 7 2 Full Trace Events 6 | . 1 . . . . . . 1 . 1 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 9 . . . 14 . . . 5 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . Part Studies Acquired 8 | . . . 3 . . . 3 . . . 2 . . . Parts Repaired 10 | . 1 . 3 . . . 2 . 1 . . . 1 2 Time 450 | . 26 . 121 . . . 89 . 38 . . . 62 114 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 2 . 4 . Parts Scanalyzed 6 | . . . 5 . . . 1 . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . . . 18 . 17 . 23 1 . Machine Destruction 59 | . . . . . . . . 18 . 17 . 23 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Total Allies 12 | . . . . . 2 . 2 1 . . . 7 . . Largest Group 6 | . . . . . 2 2 2 1 1 . . 6 3 . Highest-Rated Group 150 | . . . . . 29 29 10 20 20 . . 150 70 . Highest-Rated Ally 30 | . . . . . 21 21 8 20 20 . . 30 30 . Initial Warlord ECA Mod 29 | . . . . . . . . . 10 10 16 16 29 28 Total Orders 2 | . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . 1 . . Ally Attacks 35 | . . . . . . 5 17 . . . . 8 5 . Total Damage 351 | . . . . . . 13 79 . . . . 183 76 . Kills 4 | . . . . . . . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Active Infowar (turns) 2175 | 65 701 . . . . . 372 . . . . . . 1037 Terrain 1138 | 65 701 . . . . . 372 . . . . . . . Structural 1037 | . . . . . . . . . . . . . . 1037 Robot Analysis Total 7 | . 2 . 5 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Turns Passed 27051 | 167 2636 479 4029 1789 1064 1336 3171 1893 1119 1335 2894 2305 1175 1659 Spaces Moved 12264 | 47 1003 238 1743 800 467 531 1392 856 373 561 1608 1133 551 961 Core 39 | 13 . 13 . . . . . . . . . . . 13 Treads 10658 | 34 1003 88 1622 800 467 531 1392 856 373 561 1199 1104 417 211 Legs 310 | . . . . . . . . . . . . . . 310 Wheels 900 | . . 137 121 . . . . . . . 409 29 134 70 Hover 357 | . . . . . . . . . . . . . . 357 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 80 110 200 220 220 200 200 200 200 105 110 115 40 Average Speed 184 | 144 231 153 194 206 220 240 200 200 210 200 146 160 150 110 Slowest Speed 320 | 200 240 240 320 220 220 245 220 200 225 200 200 200 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 98 46 96 99 88 98 99 93 38 54 29 89 11 30 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 12 | . 3 . 7 . 1 . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 10 | . . . . . . . . . 3 . 1 3 1 2 Terrain Destroyed 987 | . . 21 48 6 . 18 36 11 117 78 140 132 173 207 Melee . | . . . . . . . . . . . . . . . Projectile 210 | . . . . 6 . 3 36 . 51 . 36 13 32 33 AOE 777 | . . 21 48 . . 15 . 11 66 78 104 119 141 174 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Total 14807 | 86 1167 325 2103 873 512 559 1629 940 540 682 1892 1440 713 1346 Wait 660 | . 48 36 133 38 . 5 104 11 42 41 20 12 21 149 Move 12251 | 46 1002 237 1742 799 466 530 1391 855 373 560 1607 1132 550 961 Hop . | . . . . . . . . . . . . . . . Pick Up 189 | 1 23 10 29 1 8 2 15 1 14 8 23 12 16 26 Fast Attach 94 | 7 1 7 7 . . . 4 . 6 . 13 8 8 33 Attach 83 | . . 8 5 1 . 1 3 . 10 5 9 . 17 24 Detach 32 | . . 3 1 1 . . 2 . 3 . 2 2 6 12 Swap 221 | 1 7 3 34 7 4 5 25 13 13 9 29 36 15 20 Drop 187 | . 11 3 34 1 9 3 23 1 9 5 27 31 8 22 Fire 931 | 31 75 18 118 25 2 13 62 47 70 54 145 117 68 86 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 1 2 Kick 5 | . . . . . . . . . . . . . . 5 Crush 4 | . . . . . . . . . . . 1 . 3 . Escape Stasis 34 | . . . . . . . . 12 . . 16 . . 6 Rewire 113 | . . . . . 23 . . . . . . 90 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 404 | -10/Materials | Central database locked down 478 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 11) 1265 | -10/Materials | Discovered new exit (range 7) 2183 | -10/Materials | Discovered new exit (range 8) 2512 | -10/Materials | Repaired Lgt. Treads 2646 | -10/Materials | Discovered new exit (range 4) 2658 | -10/Materials | Learned 4 Subcaves zone layouts 2742 | -10/Materials | Learned location of 2 exits from Subcaves 2757 | -10/Materials | Learned location of Recycling (-8) 2781 | -10/Materials | Learned Materials stockpile data 2804 | -10/Materials | Entered Mines 2855 | -10/Mines | Learned Materials stockpile data 2904 | -10/Mines | Assembled infested the area 2909 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2944 | -10/Mines | Core integrity fell below 50% 2951 | -10/Mines | Core integrity fell below 20% 2952 | -10/Mines | Discovered new exit (range 13) 2980 | -10/Mines | Lost 8 parts (1p4n1u2w) 3273 | -10/Mines | Discovered new exit (range 9) 3283 | -10/Mines | Entered Materials 3283 | -9/Materials | Evolved 2 slots: Weapon x2 3554 | -9/Materials | Central database locked down 3637 | -9/Materials | Build established: Scavenger-Gunner 3771 | -9/Materials | Discovered new exit (range 11) 3813 | -9/Materials | Repaired Hvy. Assault Rifle+ 4140 | -9/Materials | Discovered new exit (range 13) 4462 | -9/Materials | Discovered new exit (range 12) 4717 | -9/Materials | Discovered new exit (range 12) 5088 | -9/Materials | Identified exit to Materials 5144 | -9/Materials | Learned Storage stockpile data 5164 | -9/Materials | Learned location of Zion (-7) 5169 | -9/Materials | Loaded intel: 54 non-interactive machine locations 5181 | -9/Materials | Learned 2 Storage zone layouts 5623 | -9/Materials | Build established: Gunner 5859 | -9/Materials | Core integrity fell below 50% 6184 | -9/Materials | Build established: Tank 6483 | -9/Materials | First assault squad dispatched 6626 | -9/Materials | Destroyed 9 combat bots 6909 | -9/Materials | Repaired Imp. Assault Rifle 6948 | -9/Materials | Repaired Hrd. Medium Armor Plating 7312 | -9/Materials | Entered Mines 7773 | -9/Mines | Learned Materials emergency access door positions 7818 | -9/Mines | Discovered exit to Materials (range 6) 7862 | -9/Mines | Excavation squad dispatched 7862 | -9/Mines | A large section of the Mines collapsed 8110 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8115 | -9/Mines | Discovered exit to Materials (range 2) 8580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8580 | -9/Mines | Discovered new exit (range 5) 9042 | -9/Mines | Build established: Gunner 9101 | -9/Mines | Entered Exiles 9101 | -9/Exiles | Found Exiles lab destroyed 9137 | -9/Exiles | Discovered new exit (range 15) 9325 | -9/Exiles | Opened EX-Vault 9341 | -9/Exiles | Found Prototype Device 9341 | -9/Exiles | Identified Skeleton Box 10132 | -9/Exiles | Discovered new exit (range 14) 10165 | -9/Exiles | Entered Mines 10165 | -8/Mines | Accompanied by 2 allies 10497 | -8/Mines | Discovered exit to Materials (range 11) 11087 | -8/Mines | Discovered exit to Materials (range 11) 11501 | -8/Mines | Entered Materials 11501 | -8/Materials | Accompanied by 1 ally 11501 | -8/Materials | Evolved 2 slots: Utility x2 11502 | -8/Materials | Identified exit to Storage 11956 | -8/Materials | Discovered new exit (range 10) 12493 | -8/Materials | Met 7R-MNS 12588 | -8/Materials | Central database locked down 12733 | -8/Materials | Garrison activated, responded to threat 12851 | -8/Materials | Identified exit to Garrison 12895 | -8/Materials | Repaired Assault Cannon+ 12947 | -8/Materials | Repaired Cld. Ion Engine 12959 | -8/Materials | Discovered new exit (range 8) 13104 | -8/Materials | Discovered exit to Storage (range 15) 13221 | -8/Materials | Learned Factory emergency access door positions 13352 | -8/Materials | Learned Storage emergency access door positions 13401 | -8/Materials | Learned 4 Factory zone layouts 13440 | -8/Materials | Identified exit to Factory 13546 | -8/Materials | Learned 2 Storage zone layouts 14237 | -8/Materials | Build established: Scientist-Gunner 14333 | -8/Materials | Watched by a mysterious "MATRIX" hacker 14672 | -8/Materials | Entered Garrison 14718 | -8/Garrison | Triggered checkpoint 14779 | -8/Garrison | Garrison Relay disabled 15001 | -8/Garrison | Triggered checkpoint 15014 | -8/Garrison | Triggered checkpoint 15037 | -8/Garrison | Triggered checkpoint 15071 | -8/Garrison | Destroyed 7 combat bots 15226 | -8/Garrison | Triggered checkpoint 15306 | -8/Garrison | Garrison Relay disabled 15328 | -8/Garrison | Triggered checkpoint 15428 | -8/Garrison | Discovered new exit (range 15) 15543 | -8/Garrison | Triggered checkpoint 15589 | -8/Garrison | Garrison Relay disabled 15850 | -8/Garrison | Triggered checkpoint 15952 | -8/Garrison | Triggered checkpoint 16007 | -8/Garrison | Garrison Relay disabled 16113 | -8/Garrison | Discovered new exit (range 15) 16214 | -8/Garrison | Rescued a captive Derelict 16389 | -8/Garrison | Discovered new exit (range 13) 16406 | -8/Garrison | Build established: Gunner 16565 | -8/Garrison | Entered Materials 16565 | -8/Materials | Accompanied by 1 ally 16842 | -8/Materials | Lost 4 parts (4w) 16858 | -8/Materials | Core integrity fell below 50% 16909 | -8/Materials | Destroyed 8 combat bots 16910 | -8/Materials | Lost 4 parts (1p1n1u1w) 16942 | -8/Materials | Discovered exit to Factory (range 9) 16965 | -8/Materials | First assault squad dispatched 17342 | -8/Materials | Repaired Assault Cannon+ 17388 | -8/Materials | Garrison activated, responded to threat 17513 | -8/Materials | Build established: Scientist-Gunner 17527 | -8/Materials | Discovered exit to Factory (range 4) 17684 | -8/Materials | Identified exit to Garrison 17684 | -8/Materials | Entered Garrison 17768 | -8/Garrison | Triggered checkpoint 17778 | -8/Garrison | Core integrity fell below 20% 17863 | -8/Garrison | Garrison Relay disabled 17881 | -8/Garrison | Garrison Relay disabled 18046 | -8/Garrison | Build established: Gunner 18300 | -8/Garrison | Phase Generator disabled 18300 | -8/Garrison | Spotted B-75 Beast 18565 | -8/Garrison | Triggered checkpoint 18638 | -8/Garrison | Triggered checkpoint 18784 | -8/Garrison | Discovered exit to Factory (range 12) 18810 | -8/Garrison | Garrison Relay disabled 18822 | -8/Garrison | Triggered checkpoint 18848 | -8/Garrison | Garrison Relay disabled 19019 | -8/Garrison | Entered Factory 19019 | -7/Factory | Evolved 2 slots: Propulsion x2 19020 | -7/Factory | Identified exit to Lower Caves 19021 | -7/Factory | Identified exit to Factory 19324 | -7/Factory | Build established: Scavenger-Gunner 19419 | -7/Factory | First assault squad dispatched 19475 | -7/Factory | Identified exit to Garrison 19616 | -7/Factory | Garrison activated, responded to threat 20120 | -7/Factory | Build established: Gunner 20128 | -7/Factory | Discovered exit to Factory (range 10) 20302 | -7/Factory | Garrison activated, responded to threat 20483 | -7/Factory | System corruption reached 10% 20513 | -7/Factory | Lost 3 parts (1n1u1w) 21331 | -7/Factory | Destroyed 7 combat bots 21340 | -7/Factory | Lost 5 parts (3n2w) 21568 | -7/Factory | Fabricated Assault Cannon? 21622 | -7/Factory | Destroyed 7 combat bots 21624 | -7/Factory | Build established: Scavenger-Gunner 21913 | -7/Factory | Entered Garrison 22009 | -7/Garrison | Triggered checkpoint 22025 | -7/Garrison | Garrison Relay disabled 22221 | -7/Garrison | Phase Generator disabled 22341 | -7/Garrison | Triggered checkpoint 22379 | -7/Garrison | Triggered checkpoint 22396 | -7/Garrison | Triggered checkpoint 22447 | -7/Garrison | Destroyed 13 combat bots 22548 | -7/Garrison | Garrison Relay disabled 22596 | -7/Garrison | Discovered exit to Factory (range 12) 22657 | -7/Garrison | Discovered exit to Factory (range 45) 22657 | -7/Garrison | Discovered exit to Factory (range 77) 22657 | -7/Garrison | Discovered exit to Factory (range 13) 22863 | -7/Garrison | Garrison Relay disabled 23201 | -7/Garrison | Build established: Gunner 23379 | -7/Garrison | Garrison Relay disabled 23383 | -7/Garrison | Triggered checkpoint 23404 | -7/Garrison | Core integrity fell below 50% 23435 | -7/Garrison | Triggered checkpoint 23437 | -7/Garrison | Lost 4 allies 23484 | -7/Garrison | Garrison Relay disabled 23829 | -7/Garrison | Build established: Tank 23965 | -7/Garrison | Garrison Relay disabled 23969 | -7/Garrison | Garrison Relay disabled 24218 | -7/Garrison | Entered Factory 24218 | -6/Factory | Accompanied by 3 allies 24218 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24305 | -6/Factory | Discovered new exit (range 16) 24568 | -6/Factory | First assault squad dispatched 24641 | -6/Factory | Repaired Imp. Heavy Treads 24683 | -6/Factory | Garrison activated, responded to threat 25073 | -6/Factory | High security lockdown imminent 25152 | -6/Factory | Lost 4 parts (1p1n2w) 25153 | -6/Factory | High security lockdown engaged 25180 | -6/Factory | Build established: Scavenger-Gunner 25181 | -6/Factory | Destroyed 20 combat bots 25369 | -6/Factory | Lost 3 parts (1p2n) 25380 | -6/Factory | Core integrity fell below 50% 25389 | -6/Factory | Core integrity fell below 20% 25393 | -6/Factory | Entered another Factory area 25393 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25423 | -5/Factory | Lost 8 parts (5n2u1w) 25693 | -5/Factory | First assault squad dispatched 25955 | -5/Factory | Lost 4 parts (2n1u1w) 25957 | -5/Factory | Destroyed 7 combat bots 26171 | -5/Factory | Repaired Carbon-fiber Leg 26210 | -5/Factory | Repaired Carbon-fiber Leg 26463 | -5/Factory | High security lockdown imminent 26543 | -5/Factory | High security lockdown engaged 26753 | -5/Factory | Lost 3 parts (2n1w) 26879 | -5/Factory | Lost 6 parts (1p3n2u) 26949 | -5/Factory | Spotted B-75 Beast 26968 | -5/Factory | Lost 4 parts (2n1u1w) 26978 | -5/Factory | Core integrity fell below 50% 27043 | -5/Factory | Core integrity fell below 20% 27052 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 27041_ Subcomponent Replicator disabled. 27041_ Penetrated by Slug. 27041_ Slug penetrates Subcomponent Replicator. 27042_ C-45 Heavy ARC bursts open, deploying its payload. 27042_ B-60 Warrior unfolds itself. 27042_ L-41 Fighter unfolds itself. 27042_ B-60 Warrior unfolds itself. 27042_ I-47 Archangel unfolds itself. 27042_ Slug penetrates Subcomponent Replicator. 27042_ Knocked back. 27043_ Penetrated by Slug. 27044_ Gyrokinetic Inverter blown off. 27044_ Adv. Targeting Computer blown off. 27044_ E-15 Imp destroyed. 27046_ Penetrated by Slug. 27046_ Slug penetrates Subcomponent Replicator. 27046_ Penetrated by Slug. 27050_ Acquired Prototype Flight Unit. 27050_ Identified Cld. Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #????????????????????###########??????????? | | #????????????????????###########??????????? | | [ #???????????????????## ??????????? | | ????????????????????## " " " " "? ##??????? | | ??????????????????????## " " " " " ##??????? | | ????????????######??????## " " " " " ##??????? | | ###################### " " " " " ##??????? | | #################T ########## " " " " " ##??????? | | # " " " " " ##??????? | | # " " " " " ######### | | # " " " " " ######### | | ^ / " " " " " ## | | " # ## """ " | | ###############%"###### # ## """ " | | ## "%" # ######"#""##### """ " | | "" """ ## " # "" % # | | "" """ ## """" !* ; "T" # """ " | | "" """ ## """" ** ] # " [[ + """ " | | # """ * + [ # """ " | | "" """ ## # """" # | | "" """ ## """"" # """" == # | | "" """ ## """"" # """" = # | | ## % """ # " | | " #" "" ""%%= # [=! ] #"##/### | | " ! "# ""G"" / # @=! ""## ### | | ################ ==! ## ##? | | ########??????????????# ## ##? | | ??????????????????????# """" ###+#######+##? | | ??????????????????????# """" #/ ##? | | ??????????????????????# """" i g# / "" ##? | | ??????????????????????# # """##? | | ??????????????????????# # """ S"### | | ??????????????????????+ # """ """### | | ??????????????????????# g # """ """### | | ??????????????????????# # ### | | ??????????????????????# """" #########+##### | | ?????????????????????? "?"" # | | ?????????????????????? """" # | | ?????????????????????? + | | ???????????????????????? # | | ???????????????????????? # | | ???????????????????????? ######### | | ???????????????????????? ## | | ?????????????????????????"""" ## | | ??????????????????????????""" ## | | ?????????????????????????"""" #? | | ?????????????????????????? #? | | ????????????????????????? #? | | ??????????????????????????/### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 19 Energy Capacity 310 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 21 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Autogun | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Assault Cannon | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Com. Matter Pod | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Terrain Scan Processor | -7/Factory | Extracted Dynamic Insulation System | -7/Factory | Extracted Imp. Weapon Shielding | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Assault Cannon | x2 | -7/Factory Repaired ---------- Lgt. Treads | 15% | -10/Materials Hvy. Assault Rifle | 13% | -9/Materials Imp. Assault Rifle | 21% | -9/Materials Hrd. Medium Armor Plating | 61% | -9/Materials Assault Cannon | 39% | -8/Materials Cld. Ion Engine | 60% | -8/Materials Assault Cannon | 27% | -8/Materials Imp. Heavy Treads | 59% | -6/Factory Carbon-fiber Leg | 45% | -5/Factory Carbon-fiber Leg | 56% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaResetChainsaw Manual? 0 Play Time 02:28:38 Cumulative 789.4 hours Start 2026.09.13 @ 14:05:11 End 2026.09.13 @ 16:32:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3b302e17-9081-493d-8bd9-fbdd58fff352