Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 23:29:29 Player: Saddlefall Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (4127) 4127 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 7227 Bonus ------- High Alert Combat Kills 165 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 158/160 System Corruption 8% Temperature Cool (18) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Precision Beam Rifle Rocket Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Heat Sink Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Reaction Control System Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Terrain Scanner Precision Beam Rifle Assault Rifle Scythe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Minigun Energy Gun Precision Beam Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 99 | 6 9 8 23 8 25 20 Power 10 | 1 1 . 2 1 4 1 Engine 7 | 1 1 . 2 1 2 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 17 | 2 . 2 4 1 3 5 Treads 14 | 2 . . 3 1 3 5 Leg 2 | . . 2 . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 3 . 7 3 8 6 Device 9 | . 1 . 1 1 3 3 Storage 7 | 1 2 . 1 1 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 11 | . . . 5 1 2 3 Artifact . | . . . . . . . Weapon 44 | 2 5 6 10 3 10 8 Energy Gun 9 | 1 1 1 1 . 3 2 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 . . 8 2 5 4 Ballistic Cannon 8 | . 4 3 1 . . . Launcher 3 | . . 2 . . . 1 Special Weapon 3 | . . . . 1 2 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 37 | . 1 3 3 3 16 11 Power 5 | . . 1 . 1 2 1 Propulsion 7 | . . . 1 1 3 2 Utility 10 | . . . 1 . 5 4 Weapon 15 | . 1 2 1 1 6 4 Highest Loss Streak 11 | . 1 2 2 1 11 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 98 95 99 85 94 Engine 10 | . 14 13 10 10 5 7 Treads 19 | . 28 15 12 21 17 17 Wheel 1 | . . . 8 . . . Device 11 | . 11 14 10 8 11 16 Storage 12 | . 14 14 11 13 15 9 Processor 2 | . . . . . 2 9 Protection 10 | . . . 20 22 7 5 Energy Gun 5 | . 8 9 . . 5 14 Ballistic Gun 11 | . . . 16 21 16 11 Ballistic Cannon 6 | . 18 13 4 . . . Naked Turns . | . . . . . . . Heaviest Build 51 | 14 32 37 42 43 48 51 Greatest Support 44 | 40 40 40 44 44 44 40 Greatest Overweight (x) 10 | 1 . 1 3 3 1 10 Average Overweight (x) . | . . . 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 5 11 13 14 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 12 14 14 15 14 Class Distribution -------------------- 71% | Mutant 12% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 3460 | 193 559 190 892 463 668 495 Remotely . | . . . . . . . Salvage Created 5162 | 18 503 242 1211 533 1035 1620 Parts 304 | 3 36 5 89 19 58 94 Haulers Intercepted 4 | . 2 . 1 . 1 . Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 115 | . 13 8 23 16 22 33 Guns 89 | . 2 1 18 16 21 31 Cannons 18 | . 11 1 5 . 1 . AOE 8 | . . 6 . . . 2 Classes Destroyed 14 | 1 5 3 3 . 2 . Worker 6 | . 1 . 3 . 1 1 Builder 6 | . . . 3 . 2 1 Tunneler 3 | 1 . . 1 1 . . Hauler 4 | . 2 . 1 . 1 . Recycler 5 | . . 2 2 . 1 . Operator 1 | . . . 1 . . . Watcher 5 | . 2 . 1 . 1 1 Swarmer 19 | . 3 . 4 4 3 5 Grunt 63 | . 10 . 12 9 16 16 Brawler 2 | . . . . . 1 1 Sentry 18 | . . . 7 . . 11 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . 2 . Assembled 10 | . . 7 . 3 . . Best Kill Streak 8 | 1 4 5 8 7 4 8 Combat Bots Only 7 | . 3 5 5 7 4 7 Max Kills in Single Turn 3 | 1 1 3 2 2 2 2 Gunslinging 1 | . . . . 1 . 1 Exploded 3 | . . 3 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 6440 | . 514 550 1005 718 2156 1497 Core 998 | . 50 133 110 144 392 169 Absorbed by Shields . | . . . . . . . Redirected to Shielding 84 | . . . 12 28 44 . Regen/Repaired (Parts) 106 | . . . . . . 106 Core Remaining (%) 54 | 100 . 26 . 36 . . Volleys Fired 400 | 23 55 25 73 75 81 68 Largest 3 | 1 2 2 2 2 3 3 Hottest 150 | 20 75 97 92 100 150 145 Shots Fired 822 | 23 103 36 146 142 170 202 Gun 682 | 23 31 14 118 140 155 201 Cannon 114 | . 72 14 28 . . . Launcher 9 | . . 8 . . . 1 Special 17 | . . . . 2 15 . Kinetic 615 | 23 72 14 146 140 122 98 Thermal 153 | . . . . 2 48 103 Explosive 9 | . . 8 . . . 1 Electromagnetic 45 | . 31 14 . . . . Robot Hit Streak 23 | 7 11 6 14 14 15 23 Robot Miss Streak 8 | 4 4 8 3 4 3 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 9 | . . . 3 3 . 3 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 496 | 13 61 18 94 53 116 141 Core Hits 234 | 2 24 22 42 23 53 68 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 15 | . 4 . 2 . 2 7 Burn 8 | . . . . . 1 7 Destroy 3 | . . . 2 . 1 . Blast 4 | . 4 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9165 | 182 1033 621 1643 974 2105 2607 Guns 7125 | 182 289 97 1274 955 1875 2453 Cannons 1165 | . 707 89 369 . . . Explosions 624 | . 37 435 . . . 152 Melee . | . . . . . . . Ramming 35 | . . . . 19 14 2 Kinetic 6034 | 182 707 89 1643 955 1425 1033 Thermal 2238 | . 37 115 . . 666 1420 Explosive 472 | . . 320 . . . 152 Electromagnetic 386 | . 289 97 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . . 24 Message Errors 7 | . . . . . . 7 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 24 | . 6 15 3 . . . Projectiles 20 | . 6 11 3 . . . Explosions 4 | . . 4 . . . . Melee . | . . . . . . . Knockbacks 15 | . 10 4 1 . . . Impact . | . . . . . . . Kinetic 13 | . 8 4 1 . . . Secondary 2 | . 2 . . . . . Self-Inflicted Damage 78 | . . 46 . . . 32 Shots 3 | . . 2 . . . 1 Rammed 9 | . . . . 2 6 1 Targets Rammed 10 | . . . . 2 7 1 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 256 | . 130 1 129 146 202 256 Average Temperature 52 | . 52 1 54 54 48 53 Received Heat Transfer 2551 | . 237 40 372 264 1008 630 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . . 8 Heat Transferred 5386 | . 50 150 . . 1560 3626 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 623 | 5 210 296 623 379 261 591 Initial 199 | . 3 81 107 199 57 83 Average 203 | 2 42 217 323 223 153 311 Maximum Alert Level 2 | . 1 1 2 1 1 2 Low Security (%) 55 | 100 98 30 23 65 70 18 Level 1 36 | . 1 69 53 34 29 62 Level 2 8 | . . . 22 . . 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 . 3 1 4 9 Investigation 3 | . . . 1 . . 2 Extermination . | . . . . . . . Reinforcement 12 | . 2 . 2 1 4 3 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 6 | . 2 . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 174 | . 32 13 33 17 32 47 Peak Tracking Total 7 | . 4 5 6 4 7 7 Tactical Retreats 8 | . 4 3 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 5 | . . . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 7 | . 1 . 3 1 1 1 Max in Single Turn 1 | . 1 . 1 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . . 3 Successful 2 | . . . . . . 2 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 60 | . . . . . . 60 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 6596 | 124 1576 312 1312 1142 877 1253 Spaces Moved 3009 | 43 811 161 701 599 273 421 Core 8 | 6 . . . . . 2 Treads 2351 | 37 811 85 129 597 273 419 Legs 80 | . . 76 4 . . . Wheels 570 | . . . 568 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 135 145 160 Average Speed 162 | 146 160 145 136 144 198 220 Slowest Speed 550 | 160 160 190 225 145 240 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 95 30 63 70 18 63 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 86 | . 3 72 2 2 3 4 Melee . | . . . . . . . Projectile 14 | . . 6 2 2 3 1 AOE 72 | . 3 66 . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 4009 | 79 988 208 932 755 442 605 Wait 334 | . 93 3 96 63 25 54 Move 3003 | 42 810 160 700 598 272 421 Hop . | . . . . . . . Pick Up 80 | 8 13 3 15 4 19 18 Fast Attach 39 | 4 3 1 15 1 8 7 Attach 55 | 2 3 7 8 6 17 12 Detach 17 | . . 4 4 2 4 3 Swap 5 | . 3 . . 1 . 1 Drop 63 | . 8 5 21 3 9 17 Fire 400 | 23 55 25 73 75 81 68 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . . . . 2 7 1 Escape Stasis 2 | . . . . . . 2 Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 11) 967 | -10/Materials | Discovered new exit (range 8) 1448 | -10/Materials | Discovered new exit (range 16) 1701 | -10/Materials | Entered Mines 1702 | -10/Mines | Assembled infested the area 1707 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1711 | -10/Mines | Met a Derelict bent on vengeance 1797 | -10/Mines | Core integrity fell below 50% 1930 | -10/Mines | Discovered new exit (range 12) 2013 | -10/Mines | Entered Materials 2013 | -9/Materials | Evolved 2 slots: Utility x2 2360 | -9/Materials | Discovered new exit (range 7) 2649 | -9/Materials | Discovered new exit (range 16) 3294 | -9/Materials | Discovered new exit (range 16) 3325 | -9/Materials | Entered Mines 3379 | -9/Mines | Destroyed 7 combat bots 3712 | -9/Mines | Received a Mining Laser from a helpful Derelict 3830 | -9/Mines | Discovered new exit (range 12) 3999 | -9/Mines | Excavation squad dispatched 3999 | -9/Mines | A large section of the Mines collapsed 4227 | -9/Mines | Core integrity fell below 50% 4467 | -9/Mines | Entered Materials 4467 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4468 | -8/Materials | Identified exit to Storage 4610 | -8/Materials | Lost 3 parts (2u1w) 4843 | -8/Materials | Core integrity fell below 50% 4923 | -8/Materials | Lost 11 parts (2p3n3u3w) 5278 | -8/Materials | Discovered exit to Storage (range 8) 5344 | -8/Materials | Entered Storage 5375 | -8/Storage | Build established: Scavenger-Gunner 6175 | -8/Storage | Core integrity fell below 20% 6389 | -8/Storage | Garrison activated, responded to threat 6433 | -8/Storage | Repaired Prc. Beam Rifle 6450 | -8/Storage | Destroyed 7 combat bots 6544 | -8/Storage | First assault squad dispatched 6597 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06581_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 06581_ R-06 Scavenger collects Hvy. Assault Rifle. 06582_ C-30 ARC bursts open, deploying its payload. 06582_ B-36 Bruiser unfolds itself. 06582_ G-47 Trooper unfolds itself. 06584_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 06585_ Recycling unit begins recycling process. 06587_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 06587_ Acquired Adv. Treads. 06588_ Prc. Beam Rifle destroyed. 06588_ System corrupted by crushing effect (+2). 06589_ S-10 Pest emerges from the garrison. 06589_ Hvy. Assault Rifle destroyed. 06591_ R-06 Scavenger collects Heat Sink. 06594_ Acquired Adv. Treads. 06596_ S-10 Pest destroyed. 06596_ Targeting Computer destroyed. 06596_ System corrupted by crushing effect (+2). 06596_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 06597_ Recycling unit begins recycling process. 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"""## #################"????????? | | # [ R"#######?????????????????????????? | | ###### ""T"" """#???????????????????????????????? | | ?????# """"" ####???????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????##########??????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 302 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed FusionThunderSheargun Manual? 0 Play Time 01:21:51 Cumulative 15.3 hours Start 2022.03.25 @ 21:25:02 End 2022.03.25 @ 23:29:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c0b38cb-0938-40b2-8260-fefc88792524