Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:36:11 Player: PieTheDye Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (418) 418 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 928 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Wheel Wheel Flight Unit Improved Heat Sink Improved Heat Sink Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Flight Unit Improved Heat Sink Improved Heat Sink Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 8 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 4 | 3 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 8 | 4 8 9 Power . | . . 1 Propulsion 4 | 3 4 5 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power . | . . . Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 15 | . 22 . Wheel 12 | . 5 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 24 | . 27 16 Launcher 3 | . . 11 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 51 | 15 51 51 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 10 20 Most Carried 10 | 8 10 9 Average Carried 8 | 4 8 9 Final Capacity 20 | 8 20 20 Final Carried 9 | 8 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 390 | 233 127 30 Remotely . | . . . Salvage Created 787 | 90 625 72 Parts 43 | 6 27 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 11 | . 10 1 AOE 3 | . 1 2 Classes Destroyed 7 | 2 4 1 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Best Kill Streak 5 | 2 4 5 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 49 | . 37 12 Missed 9 | . 4 5 Hits 40 | . 33 7 Projectile 40 | . 33 7 Damage Taken 962 | . 475 487 Core 263 | . 80 183 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 2 31 12 Largest 2 | 2 2 2 Hottest 115 | 80 115 80 Shots Fired 80 | 4 62 14 Gun 68 | 4 62 2 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic . | . . . Thermal 23 | . 21 2 Explosive 12 | . . 12 Electromagnetic 45 | 4 41 . Robot Hit Streak 9 | 4 9 5 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | 4 42 2 Core Hits 31 | 2 23 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 5 | . 4 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1122 | 54 800 268 Guns 679 | 54 600 25 Cannons . | . . . Explosions 443 | . 200 243 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 411 | . 386 25 Explosive 243 | . . 243 Electromagnetic 468 | 54 414 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 88 | . 25 63 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 266 | 18 266 36 Average Temperature 70 | 12 75 20 Received Heat Transfer 147 | . 147 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1262 | . 1114 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 119 | 10 119 106 Initial 30 | . . 30 Average 56 | 1 67 50 Influence Increases 490 | 10 363 117 Destroy 0b10 Robot/C 280 | . 220 60 Destroy 0b10 Robot/NC 40 | 10 20 10 Destroy Leader 56 | . 46 10 Successful Hack 18 | . 18 . Disable Machine 15 | . 15 . Destroy Structure 51 | . 14 37 Lose Combat Pursuer 30 | . 30 . Influence Decreases 490 | 10 286 194 Entered New Map 47 | . . 47 Time Decay 386 | 10 246 130 Lost Part 57 | . 40 17 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 853 | 13 576 264 Sensors 300 | . 36 264 Seismic 553 | 13 540 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 961 | 91 606 264 Spaces Moved 552 | 46 308 198 Core 7 | 7 . . Treads 277 | 39 238 . Legs . | . . . Wheels 268 | . 70 198 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 136 | 144 149 115 Slowest Speed 160 | 160 160 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 3 | . . 3 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 34 | 4 53 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 38 | . . 38 Terrain Destroyed 101 | . 13 88 Melee . | . . . Projectile . | . . . AOE 101 | . 13 88 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 673 | 63 391 219 Wait 39 | . 30 9 Move 549 | 45 307 197 Hop . | . . . Pick Up 16 | 8 8 . Fast Attach 7 | 7 . . Attach 4 | . 4 . Detach . | . . . Swap 7 | 1 5 1 Drop 6 | . 6 . Fire 45 | 2 31 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Derelicts attacked the area 628 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Entered Mines 742 | -10/Mines | Core integrity fell below 50% 784 | -10/Mines | Discovered new exit (range 7) 896 | -10/Mines | Learned 4 Materials zone layouts 962 | -10/Mines | Crushed by falling debris 962 | -10/Mines | Smashed by cave-in Last Messages --------------- 00945_ U-05 Engineer builds a Wall. 00946_ U-05 Engineer lays Concrete. 00949_ U-05 Engineer builds a Wall. 00950_ U-05 Engineer lays Concrete. 00953_ The unstable cave ceiling collapses. 00953_ U-05 Engineer builds a Wall. 00955_ The unstable cave ceiling collapses. 00955_ U-05 Engineer builds a Wall. 00956_ The unstable cave ceiling collapses. 00960_ U-05 Engineer lays Concrete. 00962_ The unstable cave ceiling collapses. 00962_ Crushed by falling debris. 00962_ Sensor Array destroyed. 00962_ System corrupted by crushing effect (+2). 00962_ Med. Laser destroyed. 00962_ System corrupted by crushing effect (+1). 00962_ Ion Engine destroyed. 00962_ System corrupted by crushing effect (+5). 00962_ Com. Wheel destroyed. 00962_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | # #######????####????????????????????????????? | | #???## ##?########??????????????????? | | """ #???# #?# #??????????????????? | | """ ## #???# #?# #########??????????? | | """ #?# #???# #?# < ######????? | | """ #?# #??## #?# ##???? | | ##?# #### #?# #????# #???? | | #### #??# ## ### ####### #???? | | ???# #??# # """ #?# #???? | | ???# #??# # """ ####%#### ##???? | | ??## #### ### """ ## # # ### #????? | | ??# ##?# ##!# # ## ###### | | ??# ##??## ## #=% ## ## | | ??## ##????# ## * | | ???## ####????##@ # #### ## ## | | ????# ##???????# # #### ####### | | ????# #????????# ### ######### | | ????# #????????## # # # #?# | | ????## ##???????##### # ####### #?# | | ?????## #???????## ###### ## | | ??????## ##??????## u#### | | ???????## ##?????## ?# #r###### | | ????????# ####### ## #????## | | ????????## ## # ######## | | ?????????### #?## | | ???????????## ### ## ####### #??## | | ????????????## ##?## ##### #?????# #???## | | ?????????????## ##???####???## #?????# #?????# | | ??????????????####????????????# ???# ?????? | | ??????????????????????????????# ?###?????? | | ??????????????????????????????## ##????????? | | ???????????????????????????????## ##?????????? | | ????????????????????????????????## ##??????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullRecoilMount Manual? 0 Play Time 00:13:00 Cumulative 32.7 hours Start 2025.05.21 @ 00:25:14 End 2025.05.21 @ 00:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a18e61a-0fab-4b74-8385-f6665e82e3cb