Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.26 @ 18:12:43 Player: ChrisPBacon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Light Cannon Datajack > --- INVENTORY -------- Light Treads [Rating: 3] Favorites ----------- Power None Propulsion None Utility Targeting Computer Processor Targeting Computer Weapon Light Cannon Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 3 | . 3 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device . | . . Storage . | . . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | . 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon 1 | . 1 Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes 1 | . 1 Average Backups . | . 1 Power . | . . Propulsion . | . 1 Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 1 | . 1 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 15 | . 15 Processor 7 | . 7 Ballistic Cannon 4 | . 4 Special Melee Weapon 3 | . 3 Peak Build Rating 3 | . 3 Average Rating 1 | . 1 On Entrance . | . . Avg Prop Armor Cover (%) . | . . Naked Turns 60 | . 60 Heaviest Build 4 | . 4 Greatest Support 3 | 3 3 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 1 | 1 1 Average Carried . | . 1 Final Capacity 5 | 5 5 Final Carried 1 | 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 58 | 58 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 66 | . 66 Missed 14 | . 14 Hits 52 | . 52 Projectile 52 | . 52 Critical Strikes 2 | . 2 Damage Taken 382 | . 382 Core 253 | . 253 Absorbed by Shields . | . . Ignored by Resistances 118 | . 118 Core Remaining (%) 100 | 100 . Volleys Fired 1 | . 1 Largest 1 | . 1 Hottest 30 | . 30 Shots Fired 1 | . 1 Gun . | . . Cannon 1 | . 1 Launcher . | . . Special . | . . Kinetic 1 | . 1 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 1 | . 1 Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 1 | . 1 Core Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 15 | . 15 Guns . | . . Cannons 15 | . 15 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 15 | . 15 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 8 | . 8 Average Temperature 8 | . 8 Received Heat Transfer 132 | . 132 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 15 | . 15 Initial . | . . Average . | . . Influence Increases 15 | . 15 Lose Combat Pursuer 15 | . 15 Influence Decreases . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | . 7 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Record 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 127 | 12 115 Spaces Moved 119 | 22 97 Core 119 | 22 97 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 59 | 50 61 Slowest Speed 100 | 50 100 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 14 | 4 24 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 172 | 22 150 Wait 49 | . 49 Move 118 | 21 97 Hop . | . . Pick Up 1 | 1 . Fast Attach 3 | . 3 Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 1 | . 1 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 13) 119 | -10/Materials | Core integrity fell below 50% 126 | -10/Materials | Core integrity fell below 20% 128 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- render the component itself useless. Advanced scanalyzers are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. >>Query(Lightweight Power Sources) Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. 00099_ Datajack destroyed. 00112_ K-01 Serf collects debris. 00113_ Critical hit (Destroy). 00113_ Lgt. Cannon destroyed. 00117_ K-01 Serf collects debris. 00122_ Targeting Computer destroyed. 00124_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????##???? | | ???????????????????????? ????? | | ??????????????????????? ????? | | ????????##?????????????""" ????? | | ???????? ?????????????""" ????? | | ???????? ??????????????"" ????? | | ??###+##+#?????????????? ????? | | ??# #????????????###+#????? | | ??# +????????????? ????? | | ??# s#??????????????#/###### | | ??# s#??????????????# | | ??? "Y"gg#??????????????# | | ?????"" # ############## | | ??????#@## # | | ####### ## < + | | # # ## # | | # # ############# # | | # # #?########### # | | # #s### !! # # | | # + + + ####+### | | # !! # ## /! # #??# #?? | | # ! # ## ! # #?## ### | | # # ############ ### == | | ####### ##????????# ## == | | ?????# #??????### == | | ?????# T" " | | ?????# " | | ?????# ########## # | | ?????## ##????????###+### | | ??????# #???????????????# | | ??????# #???????????????# | | ??????# #???????????????# | | ??????# #???????????????# **] | | ??????# ????????????????# *] | | ??????# ????????????????# *] | | ??????? ????????????????# | | ?????????????????????????# | | ?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 158 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactDeuteriumDisplacer Manual? 0 Play Time 00:06:46 Cumulative 12.6 hours Start 2025.11.26 @ 17:43:23 End 2025.11.26 @ 18:12:43 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e4c195f8-8501-486f-b029-4cdd59e17a69