Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 17:33:02 Player: beans Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2451) 2451 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 5913 Bonus ------- High Alert Combat Kills 257 Entered Garrisons 200 Cogmind --------- Core Integrity 23/550 Matter 270/300 Energy 100/100 System Corruption 6% Temperature Cool (42) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Self-contained Transmogrifier > --- WEAPON (5) ------- Ion Cannon (fused) Ion Cannon > --- INVENTORY (5) ---- Medium Matter Pod (0) Reflective Plating Relay Coupler [Behemoth] (11) Heavy Assault Rifle Multitool Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Spiked Medium Treads > --- UTILITY ---------- Makeshift ECM Suite Self-contained Transmogrifier > --- WEAPON ----------- Precision Assault Rifle Makeshift Shrapnel Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Medium Matter Pod Light Armor Plating Reflective Plating Grenade Launcher Multitool [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Light Cannon Energy Gun Improved Heavy Laser Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon 3 | . . . . 3 . . Parts Attached 33 | 4 3 . 7 6 8 5 Power 6 | 1 . . 1 2 2 . Engine 4 | 1 . . 1 2 . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 6 | 2 . . . 2 . 2 Treads 6 | 2 . . . 2 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 2 . 3 . . 1 Device 3 | . 1 . 1 . . 1 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 15 | 1 1 . 3 2 6 2 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon 6 | . 1 . . 2 3 . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 15 | . . . 1 3 10 1 Power 3 | . . . . . 2 1 Propulsion 4 | . . . 1 1 2 . Utility 1 | . . . . . 1 . Weapon 7 | . . . . 2 5 . Highest Loss Streak 3 | . . . 1 3 3 1 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 5 4 4 4 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 2 3 2 2 2 3 Weapon 1 | . 1 2 2 1 . 1 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 1 1 . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 1 1 . 2 Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 79 | . 80 100 85 83 68 50 Engine 13 | . 14 14 17 8 7 9 Treads 18 | . 28 28 18 24 10 7 Device 11 | . . 14 11 14 13 13 Storage 2 | . 10 14 . . . . Protection 6 | . . . 13 2 2 . Energy Cannon 2 | . . . 4 . . 11 Ballistic Gun 13 | . 14 14 10 16 18 . Ballistic Cannon 8 | . 12 14 5 13 9 . Peak Build Rating 49 | 4 8 8 32 42 49 25 Average Rating 23 | 2 5 8 19 34 35 20 On Entrance 13 | . 4 8 8 23 35 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 40 | 6 13 13 29 35 40 24 Greatest Support 78 | 40 40 40 40 78 58 40 Greatest Overweight (x) 6 | . . . 1 . 3 6 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 Transmogrified Parts 44 | . . . 16 8 19 1 Integrity Recovered 906 | . . . 217 51 629 9 Class Distribution -------------------- 69% | Mutant 19% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 2351 | 213 302 30 210 386 1050 160 Remotely . | . . . . . . . Salvage Created 2313 | . 269 31 274 462 1117 160 Parts 119 | . 22 5 21 19 44 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 4 | . 4 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 57 | . 4 3 9 9 31 1 Melee 1 | . . . . . 1 . Guns 30 | . . 1 2 4 23 . Cannons 19 | . 4 2 6 5 1 1 AOE 6 | . . . . . 6 . Classes Destroyed 15 | . 5 . 1 6 3 . Worker 1 | . . . . 1 . . Builder 3 | . 2 . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 4 | . 2 . . 1 . 1 Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 17 | . 2 3 2 . 10 . Cutter 3 | . . . . . 3 . Grunt 18 | . 2 . . 6 10 . Sentry 7 | . . . . 2 4 1 Demolisher 1 | . . . . . 1 . Hunter 3 | . . . . 1 2 . Programmer 1 | . . . . . 1 . Subdweller 7 | . . . 7 . . . Best Kill Streak 6 | . 4 3 2 4 6 1 Combat Bots Only 6 | . 2 3 2 2 6 1 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 314 | . 18 11 23 90 152 20 Missed 91 | . 3 2 8 21 52 5 Hits 223 | . 15 9 15 69 100 15 Melee 7 | . . . . . 7 . Projectile 216 | . 15 9 15 69 93 15 AOE 6 | . . . 1 . 5 . Critical Strikes 11 | . . . . 3 8 . Damage Taken 3637 | . 128 51 412 1111 1762 173 Core 612 | . 19 15 51 121 336 70 Absorbed by Shields 145 | . . 22 . 46 77 . Redirected to Shielding 16 | . . . 16 . . . Core Remaining (%) 83 | 100 . . 66 . . . Volleys Fired 230 | . 31 4 44 35 106 10 Largest 5 | . 2 2 2 5 3 2 Hottest 152 | . 50 50 120 152 133 120 Shots Fired 501 | . 62 8 65 116 231 19 Gun 333 | . 31 4 22 59 217 . Cannon 161 | . 31 4 40 57 10 19 Launcher 7 | . . . 3 . 4 . Special . | . . . . . . . Kinetic 407 | . 62 8 42 113 182 . Thermal 87 | . . . 20 3 45 19 Explosive 7 | . . . 3 . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 8 4 7 6 15 7 Robot Miss Streak 12 | . 3 1 2 12 5 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . . . . 5 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 273 | . 28 5 25 68 135 12 Core Hits 141 | . 13 3 12 46 64 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 . 4 . Burn 4 | . . . . . 4 . Meltdown 1 | . . . 1 . . . Melee Attacks 2 | . . . 1 . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing 1 | . . . 1 . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5787 | . 398 79 504 1218 3288 300 Guns 3605 | . 100 14 50 559 2882 . Cannons 1938 | . 298 65 454 659 162 300 Explosions 236 | . . . . . 236 . Melee . | . . . . . . . Ramming 8 | . . . . . 8 . Kinetic 4425 | . 398 79 250 1193 2505 . Thermal 1118 | . . . 254 25 539 300 Explosive 236 | . . . . . 236 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 6 6 Average Corruption 4 | . . . . 4 4 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 61 | . . . . 13 40 8 Message Errors 20 | . . . . 2 15 3 Matter Fused 12 | . . . . 1 9 2 Heat Flow Errors 6 | . . . . 1 4 1 Energy Discharges 6 | . . . . 2 4 . Data Loss (minor) 5 | . . . . 2 1 2 Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . 2 . . Alerts 3 | . . . . 2 1 . Weapon Failures 5 | . . . . 1 4 . Overload Shots 2 | . . . 2 . . . Overflow Damage 34 | . . . . . 34 . Projectiles 3 | . . . . . 3 . Explosions 31 | . . . . . 31 . Melee . | . . . . . . . Knockbacks 18 | . 1 1 2 13 1 . Impact . | . . . . . . . Kinetic 18 | . 1 1 2 13 1 . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . . . . 108 . Shots 1 | . . . . . 1 . Rammed 2 | . . . . . 2 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 562 | . 26 10 80 309 562 284 Average Temperature 100 | . 9 7 22 110 127 82 Received Heat Transfer 1305 | . 30 . 81 576 564 54 Effects 16 | . . . . . 14 2 Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 1 2 Matter Decay 4 | . . . . . 4 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 3 | . . . . . 3 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . . 1 . 6 1 Heat Transferred 1643 | . . . . 37 1125 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 53 | 100 100 100 . 100 8 . Level 1 11 | . . . . . 26 . Level 2 22 | . . . . . 38 100 Level 3 11 | . . . . . 26 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1020 | . 84 89 . 130 1020 498 Initial 497 | . . 19 . . 77 497 Average 288 | . 11 28 . 31 561 478 Influence Increases 1657 | . 142 70 50 313 1043 39 Destroy 0b10 Robot/C 1000 | . 80 60 40 180 620 20 Destroy 0b10 Robot/NC 85 | . 25 . . 30 25 5 Destroy Leader 124 | . 22 10 10 52 20 10 Disable Machine 75 | . . . . 30 45 . Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 93 | . . . . 6 83 4 Lose Combat Pursuer 30 | . 15 . . 15 . . Influence Decreases 1211 | . 90 122 50 194 142 613 Entered New Map 598 | . . 33 . . 42 523 Time Decay 469 | . 90 89 46 164 . 80 Lost Part 144 | . . . 4 30 100 10 Squads Dispatched 6 | . 3 . . 1 . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 4 | . . . . 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 13 3 8 16 32 10 Peak Tracking Total 8 | . 3 3 2 5 7 8 Tactical Retreats 4 | . 1 . . 1 2 . ECM-based Alert Blocks 7 | . . . . . 7 . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 8 | . 1 . 1 . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 8 | . . . 1 2 5 . Max in Single Turn 2 | . . . 1 2 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 4 | . . . 2 1 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 8 | . . . 5 1 2 . Successful 6 | . . . 5 1 . . Failed 2 | . . . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . . . 5 . . . Record 4 | . . . 4 . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 7 | . . . . . 7 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . 4 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Active Infowar (turns) 631 | . . . 261 73 297 . Optics 334 | . . . 261 73 . . ECM 297 | . . . . . 297 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 5641 | 48 727 288 2246 628 1529 175 Spaces Moved 2385 | 36 306 155 1009 240 580 59 Core 163 | 15 . . . . 114 34 Treads 2222 | 21 306 155 1009 240 466 25 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 160 Average Speed 174 | 114 160 160 179 160 182 208 Slowest Speed 350 | 160 160 160 260 166 260 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 47 50 43 33 62 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 172 | . . . 19 4 146 3 Melee 1 | . . . . . . 1 Projectile 18 | . . . 12 4 . 2 AOE 153 | . . . 7 . 146 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 3456 | 43 487 188 1388 402 860 88 Wait 732 | . 141 30 318 114 118 11 Move 2380 | 35 305 154 1008 240 579 59 Hop . | . . . . . . . Pick Up 23 | 4 7 . 3 3 6 . Fast Attach 19 | . 1 . 3 5 5 5 Attach 13 | 4 2 . . 2 5 . Detach 2 | . . . . . 2 . Swap 5 | . . . 5 . . . Drop 15 | . . . 6 3 4 2 Fire 230 | . 31 4 44 35 106 10 Melee 2 | . . . 1 . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . 3 . Escape Stasis 31 | . . . . . 31 . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 12) 776 | -10/Materials | Entered Mines 940 | -10/Mines | Discovered new exit (range 8) 1053 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Subcaves 1136 | -10/Subcaves | Visited Clippyterm 1141 | -10/Subcaves | Learned 40 Factory zone layouts 1173 | -10/Subcaves | Discovered new exit (range 11) 1906 | -10/Subcaves | Visited 4L-MR0's lab 1923 | -10/Subcaves | Found Prototype Device 1923 | -10/Subcaves | Identified Sfc. Transmogrifier 1959 | -10/Subcaves | Found Powered Cannon 1961 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2199 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3252 | -10/Subcaves | Discovered new exit (range 9) 3310 | -10/Subcaves | Entered Materials 3310 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 3814 | -8/Materials | Garrison activated, responded to threat 3938 | -8/Materials | Identified exit to Garrison 3938 | -8/Materials | Entered Garrison 3946 | -8/Garrison | Lost 3 parts (1n2w) 3955 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Build established: Tank 4067 | -8/Garrison | Garrison Relay disabled 4140 | -8/Garrison | Triggered checkpoint 4524 | -8/Garrison | Triggered checkpoint 4671 | -8/Garrison | Core integrity fell below 50% 4723 | -8/Garrison | Build established: Gunner 4788 | -8/Garrison | Triggered checkpoint 4957 | -8/Garrison | Discovered new exit (range 12) 5144 | -8/Garrison | Core integrity fell below 20% 5229 | -8/Garrison | Lost 3 parts (1n2w) 5338 | -8/Garrison | Triggered checkpoint 5348 | -8/Garrison | Garrison Relay disabled 5437 | -8/Garrison | Discovered new exit (range 14) 5445 | -8/Garrison | Build established: Mutant 5467 | -8/Garrison | Entered Materials 5642 | -8/Materials | Self-destructed Last Messages --------------- Acquired 100 matter. Acquired Lgt. Treads. System corrupted: Matter fused (-8). Acquired Hvy. Assault Rifle. Dropped Hvy. Assault Rifle. Dropped Grenade Launcher. YIJ2>LOZ7F=6XC<&=QI3ZTX=TIWCSFKQG3 W-25 Informer sends out distress signal. ALERT: Construction progress impeded, dispatching reinforcements to local area. System corrupted: Heat flow error (+186). K-01 Serf collects debris. Overheating: System interference. Heat Sink temporarily disabled. Ion Cannon temporarily disabled. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# ### ########+####??????? | | ??????????????????????# ???? | | ??????????????????????# ???? | | ??????????????????????# ^T ?????? | | ??????????????????????# ########### ^ ?????? | | ????????????????? ???# ######## ##???? ????? | | ????????????????? 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""" #??????????????? | | ?????????? us@ != """ #??????????????? | | ????????????#/#########w# != """ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# s #??????????????? | | ????????????????????????##/########??????????????? | | ??????????????????????????%#?????????????????????? | | ??????????????????????????s ?????????????????????? | | ??????????????????????????/#?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 24 Energy Capacity 380 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaEnergyConstruct Manual? 0 Play Time 00:25:31 Cumulative 345.8 hours Start 2026.06.23 @ 16:43:45 End 2026.06.23 @ 17:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 861 Rogue 859 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43a60ce3-830d-42f1-bdaa-20e8b7217089