Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 23:09:07 // AFD2020/Player2 Player: J1ang-5h1 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2464) 2464 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3479) 3479 TOTAL SCORE: 9788 Bonus ------- High Alert Combat Kills 690 Follower Combat Kills 2991 Entered DSFs 500 Friendly Fire -702 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Medium Reflective Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Huge Storage Unit Cargo Storage Unit Compact Battery (200) Large Matter Pod (150) Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Particle Charger High-powered Tractor Beam Drone Bay (2/2) Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Kinecellerator Improved Reaction Control System Phase Shifter Improved Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cargo Storage Unit Compact Battery Large Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Particle Charger High-powered Tractor Beam Drone Bay Proton Missile Launcher Plasma Cutter Hammer [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 1 . 2 Weapon . | . . . . . . . Parts Attached 92 | 2 10 20 23 5 7 25 Power 9 | . 1 2 2 . 2 2 Engine 8 | . 1 2 1 . 2 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 26 | . 3 7 11 1 4 . Treads 21 | . 2 7 11 1 . . Leg 5 | . 1 . . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 5 2 4 1 9 Device 12 | 1 . 4 . . . 7 Storage 1 | . 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 9 | . . 1 2 3 1 2 Artifact . | . . . . . . . Weapon 34 | 1 5 6 8 . . 14 Energy Gun 9 | 1 1 2 4 . . 1 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 7 | . . . . . . 7 Ballistic Cannon 4 | . 2 2 . . . . Launcher 8 | . . . 4 . . 4 Special Weapon . | . . . . . . . Impact Weapon 4 | . . 2 . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 8 | . . . . . . 8 Parts Lost 18 | . 1 . . . . 17 Power 3 | . . . . . . 3 Propulsion 3 | . . . . . . 3 Utility 8 | . . . . . . 8 Weapon 4 | . 1 . . . . 3 Highest Loss Streak 14 | . 1 . . . . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 98 91 96 95 Engine 10 | . 14 11 6 7 11 12 Treads 21 | . 14 21 34 30 5 . Leg 6 | . 13 . . . 24 24 Device 22 | . 14 33 19 15 15 20 Storage 10 | . 14 11 9 7 7 6 Processor 1 | . . . . 7 7 5 Protection 4 | . . . 7 6 7 10 Energy Gun 8 | . 6 2 17 15 15 2 Energy Cannon 4 | . 21 . . . . . Ballistic Gun 1 | . . . . . . 8 Ballistic Cannon 6 | . . 19 . . . . Peak Build Rating 62 | 7 11 22 34 37 46 62 Average Rating 24 | 6 7 17 30 36 42 55 On Entrance 23 | 6 7 11 22 34 37 46 Naked Turns . | . . . . . . . Heaviest Build 72 | 15 32 39 44 44 57 72 Greatest Support 83 | 20 40 43 83 80 80 80 Greatest Overweight (x) 12 | . 10 12 . . 2 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 6 10 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1886 | 220 230 608 297 . 118 413 Remotely . | . . . . . . . Salvage Created 3028 | 167 288 481 1172 . . 920 Parts 151 | 6 20 30 54 . . 41 Haulers Intercepted 7 | . 1 3 3 . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 51 | . 8 12 18 . . 13 Guns 19 | . 4 . 13 . . 2 Cannons 15 | . 3 12 . . . . AOE 14 | . 1 . 5 . . 8 Classes Destroyed 14 | 2 5 2 3 . . 2 Worker 3 | . 1 . 2 . . . Builder 5 | . . . 1 . . 4 Tunneler 6 | 5 . . 1 . . . Hauler 7 | . 1 3 3 . . . Recycler 3 | 1 . . 1 . . 1 Mechanic 2 | . . . 1 . . 1 Watcher 4 | . 1 . 3 . . . Swarmer 10 | . 5 1 4 . . . Grunt 31 | . 3 8 9 . . 11 Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Protector 1 | . . . . . . 1 Sentry 6 | . . 2 4 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 7 | 4 4 4 4 . . 7 Combat Bots Only 6 | . 3 4 3 . . 6 Max Kills in Single Turn 5 | 1 2 2 2 . . 5 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 2 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 371 | . 55 43 66 . 31 176 Missed 137 | . 20 11 21 . 14 71 Damage Taken 3978 | . 313 321 749 129 284 2182 Core 613 | . 86 52 64 . 14 397 Absorbed by Shields 552 | . . 126 178 45 96 107 Redirected to Shielding 108 | . . . . . . 108 Regen/Repaired (Parts) 89 | . . 89 . . . . Core Remaining (%) 76 | 100 39 84 67 . 90 . Volleys Fired 210 | 12 34 49 73 . 10 32 Largest 2 | 2 2 2 2 . 2 2 Hottest 122 | 100 120 78 122 . 122 122 Shots Fired 395 | 24 67 97 138 . 20 49 Gun 250 | 24 41 . 129 . 20 36 Cannon 123 | . 26 97 . . . . Launcher 22 | . . . 9 . . 13 Special . | . . . . . . . Kinetic 129 | . . 97 . . . 32 Thermal 242 | 24 65 . 129 . 20 4 Explosive . | . . . . . . . Electromagnetic 24 | . 2 . 9 . . 13 Robot Hit Streak 12 | 10 6 11 12 . 9 6 Robot Miss Streak 5 | 1 5 5 4 . 2 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 222 | 17 28 59 81 . 13 24 Core Hits 125 | 6 12 17 46 . 2 42 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | 2 2 2 9 . 1 1 Burn 14 | 2 2 . 9 . 1 . Destroy 1 | . . . . . . 1 Blast 2 | . . 2 . . . . Melee Attacks 13 | . . 2 . . . 11 Impact 13 | . . 2 . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7429 | 225 496 1324 2281 . 260 2843 Guns 2843 | 225 208 . 1750 . 260 400 Cannons 1553 | . 229 1324 . . . . Explosions 3001 | . 59 . 531 . . 2411 Melee 32 | . . . . . . 32 Ramming . | . . . . . . . Kinetic 1724 | . . 1324 . . . 400 Thermal 4010 | 225 486 . 1842 . 260 1197 Explosive . | . . . . . . . Electromagnetic 1663 | . 10 . 439 . . 1214 Impact 32 | . . . . . . 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . 1 . . 12 Average Corruption 1 | . . . 1 . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . 12 . . 10 Message Errors 7 | . . . 4 . . 3 Matter Fused 6 | . . . 3 . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . 1 . . 2 Data Loss (minor) 3 | . . . 2 . . 1 Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 221 | . 3 27 24 . . 167 Projectiles 30 | . 3 27 . . . . Explosions 189 | . . . 24 . . 165 Melee 2 | . . . . . . 2 Knockbacks 9 | . . 9 . . . . Impact . | . . . . . . . Kinetic 9 | . . 9 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 171 | . . . 7 . . 164 Shots 9 | . . . 1 . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | 234 240 94 19 . . 240 Average Temperature 67 | 109 98 21 6 . . 80 Received Heat Transfer 1076 | . 6 104 274 . . 692 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 3 | . . . . . . 3 Parts Fried 6 | . . . . . . 6 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | 1 . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 16 | 3 3 1 7 . . 2 Heat Transferred 7365 | 814 1265 . 3769 . 555 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 . 3 . . 4 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 1374 | 30 416 853 1284 583 528 1374 Initial 583 | . 19 94 338 583 268 277 Average 567 | 14 198 584 735 561 364 880 Maximum Alert Level 4 | . 2 3 4 2 2 4 Low Security (%) 14 | 100 58 4 1 . . . Level 1 21 | . 40 19 10 10 80 14 Level 2 27 | . . 33 32 89 19 17 Level 3 27 | . . 42 40 . . 28 Level 4 8 | . . . 15 . . 39 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 28 | . 5 3 8 . 1 11 Investigation 12 | . 4 2 3 . . 3 Extermination . | . . . . . . . Reinforcement 8 | . 1 1 1 . 1 4 Assault 6 | . . . 3 . . 3 Garrison 2 | . . . 1 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 6 | . 2 . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 20 38 56 . 5 43 Peak Tracking Total 12 | . 5 5 8 . 3 12 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 8 | . 1 2 1 2 1 1 Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 18 | . 1 1 8 . 1 7 Max in Single Turn 4 | . 1 1 1 . . 4 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 43 | . 9 14 13 2 . 5 Terminals 29 | . 7 9 9 1 . 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . 2 . . . . Recycling Units 7 | . 2 2 2 . . 1 Scanalyzers 3 | . . 1 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 120 | . 24 38 45 2 . 11 Successful 80 | . 18 26 33 2 . 1 Failed 40 | . 6 12 12 . . 10 Catastrophic 5 | . . 1 2 . . 2 Database Lockouts . | . . . . . . . Manual 59 | . 18 21 20 . . . Terminals 82 | . 18 27 29 1 . 7 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . 4 . . . . Recycling Units 18 | . 6 4 5 . . 3 Scanalyzers 14 | . . 3 11 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 26 | . 5 9 11 1 . . Robot Analysis 6 | . 2 3 1 . . . Prototype ID Bank 7 | . 3 2 2 . . . Open DSF 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Alert Level 3 | . . . 3 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 2 | . . 1 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 7 | . 3 2 1 . . 1 Report Inventory 6 | . 2 2 1 . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 13 | . . 2 11 . . . Insert Component 6 | . . 1 5 . . . Analyze 7 | . . 1 6 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 29 | . 10 9 10 . . . Terminals 24 | . 8 7 9 . . . Botnet 8 | . 3 2 3 . . . Skim 16 | . 5 5 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 2 1 . . . Tunnel 5 | . 2 2 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 39 | . 8 14 12 . . 5 Full Trace Events 5 | . . . 2 . . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 1 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 45 | . . 45 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 6 | . . 1 5 . . . Part Schematics Acquired 6 | . . 1 5 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies 4 | . 1 . . . . 3 Largest Group 4 | . 1 1 1 1 1 4 Highest-Rated Group 192 | . 59 69 86 91 92 192 Highest-Rated Ally 108 | . 59 69 86 91 92 108 Total Orders . | . . . . . . . Ally Attacks 301 | . 32 46 89 . 21 113 Total Damage 10560 | . 550 1392 3848 . 808 3962 Kills 119 | . 13 25 42 . 9 30 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 6 | . 2 3 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 7196 | 91 1456 2214 1961 446 196 832 Spaces Moved 3853 | 31 808 1174 1028 246 104 462 Core 10 | . 1 2 . . . 7 Treads 2884 | . 433 1172 1028 246 5 . Legs 959 | 31 374 . . . 99 455 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 170 130 130 Average Speed 154 | 120 143 160 165 170 135 134 Slowest Speed 650 | 120 550 650 170 170 270 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 2 95 90 78 4 91 15 Regions Visited 6 Branch Regions . Pre-discovered Areas 14 | . 3 6 5 . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 2 . . . 5 Terrain Destroyed 76 | . 2 7 16 . . 51 Melee 7 | . . 2 . . . 5 Projectile 5 | . . 5 . . . . AOE 64 | . 2 . 16 . . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4671 | 60 1046 1400 1151 277 142 595 Wait 385 | 14 160 125 14 17 5 50 Move 3847 | 30 807 1173 1027 245 103 462 Hop . | . . . . . . . Pick Up 54 | 2 19 15 1 5 6 6 Fast Attach 24 | . 3 6 4 2 5 4 Attach 14 | 1 4 2 . 1 . 6 Detach . | . . . . . . . Swap 54 | 1 3 12 19 2 2 15 Drop 65 | . 16 16 13 5 11 4 Fire 210 | 12 34 49 73 . 10 32 Melee 13 | . . 2 . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Discovered new exit (range 11) 976 | -10/Materials | Core integrity fell below 50% 1231 | -10/Materials | Discovered new exit (range 16) 1275 | -10/Materials | Loaded intel: 8 terminal locations 1336 | -10/Materials | Learned location of 2 exits from Subcaves 1353 | -10/Materials | Identified exit to Materials 1359 | -10/Materials | Identified exit to Subcaves 1360 | -10/Materials | Learned 2 Materials zone layouts 1366 | -10/Materials | Learned Storage non-interactive machine intel 1380 | -10/Materials | Learned location of Subcaves (-10) 1405 | -10/Materials | Learned Storage emergency access door positions 1548 | -10/Materials | Entered another Materials area 1548 | -9/Materials | Evolved 2 slots: Utility x2 1549 | -9/Materials | Identified exit to Materials 1717 | -9/Materials | Discovered new exit (range 11) 2206 | -9/Materials | Discovered exit to Materials (range 3) 2243 | -9/Materials | Discovered new exit (range 14) 2530 | -9/Materials | Discovered new exit (range 16) 2545 | -9/Materials | Discovered new exit (range 10) 2700 | -9/Materials | Learned location of Zion (-7) 2739 | -9/Materials | Learned location of Storage (-9) 2863 | -9/Materials | Learned Storage interactive machine intel 2912 | -9/Materials | Learned location of 1 exit from Storage 3601 | -9/Materials | Repaired Structural Scanner 3680 | -9/Materials | Repaired Imp. Treads 3762 | -9/Materials | Entered another Materials area 3762 | -8/Materials | Evolved 2 slots: Propulsion x2 4162 | -8/Materials | First assault squad dispatched 4807 | -8/Materials | Garrison activated, responded to threat 4973 | -8/Materials | Discovered new exit (range 15) 5408 | -8/Materials | Learned Factory emergency access door positions 5449 | -8/Materials | Discovered new exit (range 16) 5483 | -8/Materials | Learned Storage emergency access door positions 5518 | -8/Materials | Learned Storage emergency access door positions 5523 | -8/Materials | Learned Storage trap positions 5528 | -8/Materials | Identified exit to Factory 5684 | -8/Materials | Sterilization system engaged 5684 | -8/Materials | Non-combat units ordered to evacuate 5723 | -8/Materials | Entered Factory 5723 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5826 | -7/Factory | Discovered new exit (range 19) 6169 | -7/Factory | Identified exit to DSF 6169 | -7/Factory | Entered DSF 6225 | -7/DSF | Additional patrols routed to DSF 6331 | -7/DSF | Discovered new exit (range 17) 6365 | -7/DSF | Entered Factory 6365 | -6/Factory | Evolved 2 slots: Utility x2 6589 | -6/Factory | Garrison activated, responded to threat 7007 | -6/Factory | System corruption reached 10% 7065 | -6/Factory | First assault squad dispatched 7134 | -6/Factory | Spotted B-75 Beast 7160 | -6/Factory | Core integrity fell below 50% 7182 | -6/Factory | Core integrity fell below 20% 7197 | -6/Factory | Core destroyed Last Messages --------------- 07170_ Adv. Visual Processing Unit destroyed. 07171_ U-05 Engineer lays Concrete. 07171_ Imp. Deuterium Engine destroyed. 07171_ K-01 Serf collects debris. 07172_ The unstable cave ceiling collapses. 07172_ Player 2 knocked back. 07172_ U-05 Engineer lays Concrete. 07175_ K-01 Serf collects debris. 07176_ U-05 Engineer lays Concrete. 07178_ K-01 Serf collects debris. 07178_ U-05 Engineer lays Concrete. 07181_ Imp. Core Shielding destroyed. 07181_ Knocked back. 07182_ K-01 Serf collects debris. 07182_ U-05 Engineer lays Concrete. 07182_ Critical hit (Burn: +37). 07183_ U-05 Engineer lays Concrete. 07192_ L3DQGEWIYKVQJ GFOJ8|C 07192_ Acquired Med. Reflective Plating. 07196_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????" ???????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????F ????????????? | | ????????????????????###????????????" ??????#?????? | | ????????????????????# ???????????? ????? #?????? | | ????????????????????# ??????????##/###### #?????? | | ????????????????????# ####+#????# #???"" | | ????????????????????# ???? +??""" | | ????????????????????# ###### # ?? | | ????????????????????# === # # #"#### | | ????????????????"""?# === # # | | ????????????""" """ + == # # ###? | | ?????????????? ; # #%= = #? | | ???????????????????## @!!; ! ]= #? | | ???????????????????# ! # =% = #?? | | ???????????????????# !! # = !k= #?? | | ???????????????????+ ; % % %= #?? | | ???????????????????# %# " % ## # #??? | | ???????????????????# ####" %% #?????? | | ???????????????????# ######?# "%=% ####?????? | | ???????????????????# ???????## ![""##????????? | | ???????????????????# ????????# !* #??????????? | | ???????????????????# ??????##### =% #######+#### | | ???????????????????# ??????+ %%% + | | ???????????????????# ???????# %!=#### | | ???????????????????# ???????# [ ## | | ???????????????????#????????# # % ## ! | | ????????????????????????????# # ## | | ????????????????????????????# #!! ## | | ????????????????????????????# #!! ## | | ????????????????????????????# ## #!! ## | | ???????????????????????????? ?# # ## | | ??????????????????????????? ?# # !## | | ??????????????????????????###??# # ## | | ???????????????????????????????# # ## | | ???????????????????????????????#+################# | | ????????????????????????????????????????#??####??? | | ????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . 2 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . 1 1 1 . 1 . Weapon 2 | . 1 . 1 . . . Parts Attached 99 | . 21 14 36 2 1 25 Parts Lost 33 | . 2 . 12 . 1 18 Damage Taken 4473 | . 377 245 1411 24 205 2211 Core 708 | . 66 12 116 . 52 462 Player 2/Cogmind (%) 53 | . 43 18 64 . 78 53 Absorbed by Shields . | . . . . . . . Damage Inflicted 9687 | . 550 1392 3848 . 808 3089 Player 2/Cogmind (%) 56 | . 52 51 62 . 75 52 Combat Hostiles Destroyed 85 | . 8 16 34 . 9 18 Player 2/Cogmind (%) 62 | . 50 57 65 . 100 58 Game ------ Seed TractorFlakThruster Manual? 0 Play Time 01:28:22 Cumulative 255.0 hours Start 2024.08.29 @ 21:41:12 End 2024.08.29 @ 23:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 190 Rogue 180 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63dd0fef-0a45-4329-846b-06a4b964eb06