Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 10:41:55 Player: Corvi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (761) 761 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3674 Bonus ------- Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -387 Cogmind --------- Core Integrity 365/550 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Hammer > --- INVENTORY (15) --- Nuclear Core Cesium-ion Thruster Small Storage Unit Medium Battery (150) Machine Analyzer Sensor Array Advanced Targeting Computer ECM Suite Cloak of Protection Propulsion Shielding Beam Cannon Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Cannon Assault Cannon Hammer > --- INVENTORY -------- Nuclear Core Cesium-ion Thruster Small Storage Unit Medium Battery Machine Analyzer Sensor Array Advanced Targeting Computer ECM Suite Cloak of Protection Propulsion Shielding Light Assault Rifle Grenade Launcher Grenade Launcher Improved Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Cloak of Protection Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 43 | 6 13 7 1 4 12 Power 5 | 1 1 2 . . 1 Engine 4 | 1 1 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 1 . 1 1 Treads 2 | 2 . . . . . Leg 5 | . 2 1 . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . . 5 Device 1 | . . . . . 1 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | 2 8 4 1 3 5 Energy Gun . | . . . . . . Energy Cannon 5 | . 2 2 . 1 . Ballistic Gun 6 | 2 3 . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 8 | . 2 2 . 2 2 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 1 . . 8 Power 3 | . 1 1 . . 1 Propulsion 4 | . 1 . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . 2 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 92 92 84 100 91 Engine 11 | . 13 7 14 14 1 Treads 5 | . 11 . . . . Leg 19 | . 10 28 28 28 23 Storage 13 | . 14 14 14 14 11 Processor 13 | . 13 14 14 14 8 Energy Cannon 5 | . 10 1 . 9 6 Ballistic Gun 11 | . 16 14 . . 2 Launcher 4 | . . 12 . 19 2 Special Melee Weapon 2 | . . . 12 . . Peak Build Rating 23 | 6 8 8 8 9 23 Average Rating 8 | 5 7 7 7 9 19 On Entrance 6 | . 6 8 8 8 9 Naked Turns . | . . . . . . Heaviest Build 44 | 10 29 29 27 29 44 Greatest Support 40 | 40 40 20 20 20 30 Greatest Overweight (x) 9 | . 1 1 1 1 9 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 Most Carried 15 | 4 11 15 15 15 14 Average Carried 11 | 1 8 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 14 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 795 | 249 275 90 . 133 48 Remotely . | . . . . . . Salvage Created 893 | . 553 93 . 151 96 Parts 61 | . 46 8 . 6 1 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 16 1 . 4 2 Guns 4 | . 4 . . . . Cannons 6 | . 6 . . . . AOE 12 | . 6 1 . 4 1 Classes Destroyed 9 | . 6 2 . 1 . Worker 1 | . . 1 . . . Builder 2 | . . 1 . 1 . Hauler 2 | . 2 . . . . Mechanic 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 9 . . . . Grunt 16 | . 7 2 . 5 2 Brawler 1 | . . . . 1 . Best Kill Streak 4 | . 3 3 . 4 1 Combat Bots Only 3 | . 3 1 . 3 1 Max Kills in Single Turn 3 | . 3 2 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 154 | . 68 10 . 4 72 Missed 34 | . 14 4 . . 16 Damage Taken 1917 | . 761 189 . 48 919 Core 362 | . 122 39 . 16 185 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . . . 29 . Volleys Fired 97 | . 79 5 . 5 8 Largest 2 | . 2 2 . 2 2 Hottest 104 | . 90 50 . 60 104 Shots Fired 190 | . 153 11 . 10 16 Gun 116 | . 108 6 . . 2 Cannon 55 | . 42 . . . 13 Launcher 19 | . 3 5 . 10 1 Special . | . . . . . . Kinetic 122 | . 108 6 . . 8 Thermal 49 | . 42 . . . 7 Explosive 19 | . 3 5 . 10 1 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 21 3 . 3 4 Robot Miss Streak 5 | . 4 1 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 119 | . 96 5 5 3 10 Core Hits 74 | . 41 14 . 16 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 13 | . 1 . 5 . 7 Impact 8 | . 1 . . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2279 | . 1328 224 . 403 324 Guns 614 | . 595 19 . . . Cannons 525 | . 419 . . . 106 Explosions 999 | . 295 202 . 403 99 Melee 119 | . . . . . 119 Ramming 22 | . 19 3 . . . Kinetic 686 | . 595 19 . . 72 Thermal 453 | . 419 . . . 34 Explosive 999 | . 295 202 . 403 99 Electromagnetic . | . . . . . . Impact 119 | . . . . . 119 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 . Average Corruption 4 | . 4 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . 30 20 14 1 . Message Errors 18 | . 10 5 3 . . Matter Fused 15 | . 5 4 5 1 . Heat Flow Errors 9 | . 4 3 2 . . Energy Discharges 9 | . 3 5 1 . . Data Loss (minor) 4 | . 2 . 2 . . Data Loss (major) 3 | . 3 . . . . Misfires 1 | . . 1 . . . Alerts 4 | . 1 2 1 . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 113 | . 90 . . . 23 Projectiles 19 | . 19 . . . . Explosions 71 | . 71 . . . . Melee 23 | . . . . . 23 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . 100 27 . . . Shots 2 | . 1 1 . . . Rammed 4 | . 4 . . . . Targets Rammed 8 | . 7 1 . . . Kicked 3 | . 2 1 . . . Crushed 1 | . 1 . . . . Highest Temperature 264 | . 240 223 208 15 264 Average Temperature 64 | . 52 64 109 10 109 Received Heat Transfer 792 | . 144 45 . 27 576 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 962 | . 888 . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 218 | . 184 98 . 218 121 Initial 84 | . . 13 . . 84 Average 59 | . 70 15 . 185 94 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 100 . 30 100 Level 1 2 | . . . . 69 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 30 2 . 6 7 Peak Tracking Total 5 | . 3 2 . 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 4 1 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 1 1 . . Successful 5 | . 3 1 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 1 1 . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 5 . . Non-combat 3 | . . . 3 . . Combat 2 | . . . 2 . . Robot Hacks Applied 5 | . . . 5 . . parse_system 5 | . . . 5 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 2 . Highest-Rated Group 40 | . . 40 32 32 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 18 | . . 3 . 15 . Total Damage 250 | . . 31 . 219 . Kills 3 | . . 1 . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4467 | 122 2017 978 955 146 249 Spaces Moved 2125 | 79 899 497 496 67 87 Core 17 | 15 . . . . 2 Treads 590 | 64 526 . . . . Legs 1518 | . 373 497 496 67 85 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 190 190 190 190 Average Speed 191 | 139 196 190 190 190 208 Slowest Speed 500 | 160 240 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 45 | 5 95 81 71 12 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . 1 . . 10 . Terrain Destroyed 157 | . 66 30 . 51 10 Melee 1 | . 1 . . . . Projectile 2 | . . . . . 2 AOE 154 | . 65 30 . 51 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2327 | 89 1009 519 508 75 127 Wait 4 | . . 3 . . 1 Move 2120 | 78 898 496 495 66 87 Hop . | . . . . . . Pick Up 26 | 5 9 6 1 . 5 Fast Attach 10 | 5 2 1 . . 2 Attach 14 | 1 3 2 1 1 6 Detach 4 | . . . 2 . 2 Swap 19 | . 8 4 . 3 4 Drop 9 | . 2 1 1 . 5 Fire 97 | . 79 5 . 5 8 Melee 13 | . 1 . 5 . 7 Ram . | . . . . . . Kick 3 | . 2 1 . . . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 441 | -10/Materials | Discovered new exit (range 10) 489 | -10/Materials | Crushed by falling debris 1163 | -10/Materials | Discovered new exit (range 14) 1905 | -10/Materials | Discovered new exit (range 15) 2140 | -10/Materials | Entered Mines 2182 | -10/Mines | Discovered new exit (range 12) 2206 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2253 | -10/Mines | Found DCF Scrap (10 items) 2386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2522 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2532 | -10/Mines | Core integrity fell below 50% 2600 | -10/Mines | Discovered new exit (range 9) 2912 | -10/Mines | Learned Materials emergency access door positions 3042 | -10/Mines | Learned location of Zion (-7) 3103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3105 | -10/Mines | Discovered new exit (range 5) 3118 | -10/Mines | Entered Exiles 3118 | -10/Exiles | Accompanied by 2 allies 3186 | -10/Exiles | Met 8R-AWN 3226 | -10/Exiles | Met EX-HEX 3399 | -10/Exiles | Met EX-BIN 3432 | -10/Exiles | Aligned with FarCom system 3434 | -10/Exiles | Given EX-Vault access code 3568 | -10/Exiles | Opened EX-Vault 3581 | -10/Exiles | Found Cloak of Protection 3620 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3889 | -10/Exiles | Met EX-DEC 4046 | -10/Exiles | Discovered new exit (range 11) 4073 | -10/Exiles | Left Exiles lab with Cloak of Protection 4073 | -10/Exiles | Entered Mines 4073 | -9/Mines | Accompanied by 2 allies 4149 | -9/Mines | Discovered new exit (range 14) 4202 | -9/Mines | Learned Materials emergency access door positions 4219 | -9/Mines | Entered Materials 4219 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4468 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Aluminum Leg destroyed. Med. Armor Plating destroyed. Grenade Launcher destroyed. Critical hit (Burn: +37). Destroyed Carbon-fiber Leg. G-50 Soldier system corrupted by crushing effect. Assault Cannon destroyed. G-50 Soldier suffers critical hit (Smash). Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Carbon-fiber Leg fried. Aluminum Leg destroyed. Acquired 48 matter. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #########???? | | ????????????????????????????# ## #???? | | ????????????????????????????# ## """ #???? | | ????????????????????????????# ## """ #???? | | ????????????????????????????# [ ## """ #???? | | ????????????????????????????# ## #???? | | ????????????????????????????# ! ## #???? | | ????????????????????????#########+##### #???? | | ????????????????????????#g g + #???? | | ????????????????????????#@ #### ![[#???? | | ????????????????????????# #??# [ ##### | | ????????????????????????# #### #??# [ # # | | ????????????????????????# #??# #??# # # | | ????????????????????????# #??# #??# # # | | ????????????????????????# #??# #######+### # | | ????????????????????????# #??# # | | ????????????????????????# #??# # | | ????????????????????????# #??# # | | ????????????????????????# #??####### # | | ????????????????????????# #????????# | | ????????????????????????# #????????# ! | | ??????????????????????? #% #????????# ! | | ??????????????????????? # #????????# !! | | ??????????????????????? + #????????# | | ?????????????????????? # %#????????# | | ??????????????????????"?# = ??????? 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"" | | ?????????????????????????##+#??####### | | ?????????????????????????????????????# | | ??????????????????????????????+??????########## | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed SurgeShadingMask Manual? 0 Play Time 00:29:45 Cumulative 10.6 hours Start 2024.09.06 @ 15:18:11 End 2024.09.07 @ 10:41:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e980afa2-3860-470d-ba03-89f17acc806d