Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:06:56 Player: gabr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (1912) 1912 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 6386 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 379 Met Data Miner 300 Friendly Fire -221 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Particle Charger Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Plasma Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Heat Sink Advanced Visual Processing Unit Light Armor Plating Light Armor Plating Advanced EMP Blaster [Rating: 29] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . . . Utility 2 | . . . 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 72 | 7 2 14 1 19 3 19 7 . . Power 8 | 1 . 3 . . 1 3 . . . Engine 2 | 1 . 1 . . . . . . . Core 6 | . . 2 . . 1 3 . . . Reactor . | . . . . . . . . . . Propulsion 31 | 3 . 6 . 9 1 8 4 . . Treads . | . . . . . . . . . . Leg 9 | . . 1 . 3 . 5 . . . Wheel 22 | 3 . 5 . 6 1 3 4 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 . 1 1 4 . . 2 . . Device 2 | . . . . 1 . . 1 . . Storage 2 | 1 . . . 1 . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 . 2 . . 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 4 . 6 1 8 1 . . Energy Gun 11 | 2 1 3 . 4 . 1 . . . Energy Cannon 4 | . . . . . 1 3 . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 1 1 . 1 . 4 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . . Parts Lost 37 | . . 2 . 10 . 11 14 . . Power 4 | . . . . . . 3 1 . . Propulsion 21 | . . 2 . 5 . 6 8 . . Utility 4 | . . . . 2 . . 2 . . Weapon 8 | . . . . 3 . 2 3 . . Highest Loss Streak 11 | . . 1 . 5 . 6 11 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 85 98 82 88 96 90 23 . . Core 9 | . . 10 9 9 15 11 2 . . Leg 14 | . . 4 . 4 . 23 . . . Wheel 16 | . 28 38 36 26 38 8 7 . . Device 4 | . . . . 3 7 7 2 . . Storage 13 | . 14 11 9 17 15 15 3 . . Processor 5 | . . . 1 9 7 7 2 . . Protection 2 | . . 10 9 4 . . . . . Energy Gun 8 | . 27 21 18 10 . 4 . . . Energy Cannon 3 | . . . . . 3 6 . . . Launcher 1 | . . . . . . 2 . . . Naked Turns 293 | . . . . . . . 147 51 95 Heaviest Build 75 | 12 12 26 26 66 69 75 58 . . Greatest Support 68 | 26 20 46 46 52 68 68 42 3 3 Greatest Overweight (x) 5 | 1 . . . 2 1 2 5 . . Average Overweight (x) . | . . . . 1 . 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 5 5 Average Capacity 16 | 7 8 8 8 18 20 20 10 5 5 Most Carried 15 | 6 8 8 8 15 14 15 10 5 5 Average Carried 8 | 3 7 7 8 10 13 8 5 5 5 Final Capacity 20 | 8 8 8 8 20 20 20 5 5 5 Final Carried 15 | 6 8 8 8 15 13 10 5 5 5 Class Distribution -------------------- 62% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 1070 | 270 21 194 10 165 . 372 38 . . Remotely . | . . . . . . . . . . Salvage Created 2813 | 155 94 487 28 1228 . 821 . . . Parts 149 | 11 12 42 2 48 . 34 . . . Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 25 . . . Prevented 4 | . . . . . . 4 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 47 | . 5 11 . 10 . 21 . . . Melee 2 | . . . . 2 . . . . . Guns 14 | . 2 7 . 4 . 1 . . . Cannons 7 | . . . . . . 7 . . . AOE 21 | . 3 4 . 2 . 12 . . . Classes Destroyed 14 | 3 2 4 1 2 . 2 . . . Worker 4 | 1 . 2 . 1 . . . . . Builder 3 | . . 1 . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 7 | 1 . . . 6 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 16 | . 3 4 . . . 9 . . . Grunt 15 | . 2 2 . 6 . 5 . . . Brawler 3 | . . 1 . . . 2 . . . Duelist 1 | . . . . 1 . . . . . Sentry 9 | . . 4 . 4 . 1 . . . Hunter 3 | . . . . . . 3 . . . Programmer 1 | . . . . . . 1 . . . Decomposer 2 | . . . . . . 2 . . . Best Kill Streak 7 | 2 5 6 1 4 . 7 . . . Combat Bots Only 7 | . 5 4 . 3 . 7 . . . Max Kills in Single Turn 3 | 1 3 3 1 2 . 3 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 . 1 . 3 . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 356 | . 4 31 6 72 . 91 115 . 37 Missed 126 | . 2 6 4 16 . 25 49 . 24 Damage Taken 3672 | 5 51 408 16 1025 . 1085 922 . 160 Core 940 | . 15 88 . 134 . 220 323 . 160 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 94 78 . 75 . . . . . Volleys Fired 140 | 7 6 32 1 43 . 48 3 . . Largest 2 | 2 2 2 2 2 . 2 2 . . Hottest 125 | 100 100 100 90 100 . 125 125 . . Shots Fired 235 | 14 12 54 2 82 . 66 5 . . Gun 171 | 14 11 52 2 82 . 8 2 . . Cannon 44 | . . . . . . 41 3 . . Launcher 20 | . 1 2 . . . 17 . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 116 | 14 11 6 . 41 . 41 3 . . Explosive 11 | . 1 2 . . . 8 . . . Electromagnetic 108 | . . 46 2 41 . 17 2 . . Robot Hit Streak 19 | 12 19 19 3 11 . 13 5 . . Robot Miss Streak 5 | . 3 4 2 3 . 5 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 188 | 12 7 41 2 82 . 40 4 . . Core Hits 111 | 6 7 27 2 32 . 37 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | 1 . . . 4 . 1 1 . . Burn 5 | 1 . . . 4 . . . . . Meltdown 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 21 | . . . . 21 . . . . . Impact . | . . . . . . . . . . Slashing 21 | . . . . 21 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . 10 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5392 | 161 190 906 38 2306 . 1713 78 . . Guns 1952 | 150 88 609 38 963 . 79 25 . . Cannons 685 | . . . . . . 632 53 . . Explosions 1786 | . 91 292 . 401 . 1002 . . . Melee 939 | . . . . 939 . . . . . Ramming 30 | 11 11 5 . 3 . . . . . Kinetic . | . . . . . . . . . . Thermal 1948 | 150 88 138 . 828 . 691 53 . . Explosive 876 | . 91 178 . . . 607 . . . Electromagnetic 1599 | . . 585 38 536 . 415 25 . . Impact . | . . . . . . . . . . Slashing 939 | . . . . 939 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | 2 2 . . . . 6 6 6 6 Average Corruption 5 | 2 2 . . . . 5 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 68 | . 2 . . . . 53 9 2 2 Message Errors 16 | . . . . . . 12 1 1 2 Matter Fused 16 | . 1 . . . . 13 2 . . Heat Flow Errors 5 | . . . . . . 5 . . . Energy Discharges 11 | . . . . . . 8 3 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . 1 . . . . 5 1 . . Data Loss (major) 4 | . . . . . . 3 . 1 . Misfires 1 | . . . . . . 1 . . . Alerts 7 | . . . . . . 5 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . . . . 233 . 77 . . . Projectiles 27 | . . . . . . 27 . . . Explosions 75 | . . . . 25 . 50 . . . Melee 208 | . . . . 208 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 261 | 5 35 80 . 110 . 31 . . . Shots 10 | . 1 3 . 3 . 3 . . . Rammed 8 | 3 4 1 . . . . . . . Targets Rammed 9 | 3 4 1 . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | 117 122 390 33 390 . 218 50 . . Average Temperature 102 | 60 45 135 20 108 . 65 28 . . Received Heat Transfer 984 | . 6 117 . 315 . 189 327 . 30 Effects 8 | . . 4 . 4 . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . Interference 5 | . . 2 . 3 . . . . . Matter Decay 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . 2 1 1 . 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | 1 . . . 2 . 1 . . . Combat Hostiles 3 | . . . . 2 . 1 . . . Parts Melted 8 | 2 1 . . 3 . 2 . . . Heat Transferred 4355 | 518 259 224 . 1954 . 1300 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 2 . 3 . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 559 | 20 194 438 135 559 200 . . . . Initial 200 | . 16 81 113 56 200 . . . . Average 242 | 8 65 230 123 361 200 . . . . Maximum Alert Level 2 | . . 2 . 2 1 . . . . Low Security (%) 44 | 100 100 45 100 17 . . . . . Level 1 35 | . . 53 . 36 100 . . . . Level 2 19 | . . 1 . 46 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 1 . 2 . . . . . Investigation 2 | . 1 . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 8 14 5 19 . 26 10 . 7 Peak Tracking Total 7 | . 3 4 4 5 . 7 5 . 6 Tactical Retreats 12 | . 1 . . 1 . 4 6 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . 1 . 1 . . . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 3 | . . . . . . . . 3 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . . . . . . . . 25 . Successful 25 | . . . . . . . . 25 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . . . . . . . . 25 . Record 5 | . . . . . . . . 5 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 13 | . . . . 10 . 2 . . 1 Largest Group 10 | . . . . 10 . 2 . . 1 Highest-Rated Group 173 | . . . . 173 . 62 . . 96 Highest-Rated Ally 96 | . . . . 29 . 32 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 90 | . . . . 82 . 2 . . 6 Total Damage 1459 | . . . . 1106 . 108 . . 245 Kills 13 | . . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 3986 | 114 199 450 53 640 57 2095 232 51 95 Spaces Moved 2683 | 91 200 360 57 355 54 924 354 98 190 Core 587 | 4 . . . . . . 295 98 190 Treads . | . . . . . . . . . . Legs 806 | . . . . 24 . 782 . . . Wheels 1290 | 87 200 360 57 331 54 142 59 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 85 85 85 92 92 50 50 50 Average Speed 122 | 81 80 85 85 107 99 205 60 50 50 Slowest Speed 260 | 95 80 90 85 260 107 260 155 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 42 27 9 55 2 83 63 70 40 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 1 . . Spaces Dug 7 | . . . . . . 7 . . . Terrain Destroyed 97 | . 7 21 . 15 . 54 . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 96 | . 7 21 . 15 . 53 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total 3103 | 113 225 445 58 497 56 1053 367 99 190 Wait 122 | . 12 27 . 41 . 40 . 2 . Move 2675 | 91 199 359 56 354 53 923 353 97 190 Hop . | . . . . . . . . . . Pick Up 30 | 6 2 6 . 11 . 5 . . . Fast Attach 19 | 5 . 3 1 7 1 2 . . . Attach 33 | 1 . 3 . 9 2 12 6 . . Detach 10 | . . . . 4 . 4 2 . . Swap 20 | 1 2 8 . 3 . 5 1 . . Drop 8 | . . 6 . . . . 2 . . Fire 140 | 7 6 32 1 43 . 48 3 . . Melee 21 | . . . . 21 . . . . . Ram 7 | 2 4 1 . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 17 | . . . . 3 . 14 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 746 | -9/Materials | Discovered new exit (range 15) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Utility x2 787 | -8/Materials | Discovered new exit (range 7) 816 | -8/Materials | Identified exit to Storage 817 | -8/Materials | Entered Storage 838 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 960 | -8/Storage | Lost 6 allies 1172 | -8/Storage | Lost 3 parts (1n1u1w) 1247 | -8/Storage | Lost 5 parts (2n1u2w) 1427 | -8/Storage | Discovered new exit (range 16) 1457 | -8/Storage | Entered Factory 1457 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1495 | -7/Factory | Discovered new exit (range 16) 1505 | -7/Factory | Build established: Scavenger-Mutant 1514 | -7/Factory | Entered Lower Caves 1558 | -7/Lower Caves | Destroyed 7 combat bots 1570 | -7/Lower Caves | Encountered a Warlord checkpoint 1571 | -7/Lower Caves | Spotted B-75 Beast 1679 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1749 | -7/Lower Caves | Lost 6 parts (1p3n2w) 2513 | -7/Lower Caves | Ambushed by research squad 3329 | -7/Lower Caves | Discovered new exit (range 9) 3359 | -7/Lower Caves | Learned 4 Factory zone layouts 3609 | -7/Lower Caves | Entered another Lower Caves area 3644 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3664 | -7/Lower Caves | Core integrity fell below 50% 3688 | -7/Lower Caves | Lost 11 parts (1p6n1u3w) 3722 | -7/Lower Caves | Lost 3 parts (2n1u) 3836 | -7/Lower Caves | Discovered new exit (range 11) 3841 | -7/Lower Caves | Entered Data Miner 3841 | -7/Data Miner | Discovered new exit (range 6) 3851 | -7/Data Miner | Met Data Miner 3865 | -7/Data Miner | Learned location of Section 7 (-2) 3881 | -7/Data Miner | Received God Mode back door access code from Data Miner 3892 | -7/Data Miner | Entered Proximity Caves 3899 | -6/Proximity Caves | Spotted B-75 Beast 3918 | -6/Proximity Caves | Core integrity fell below 20% 3963 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3970 | -6/Proximity Caves | Learned Factory interactive machine intel 3987 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Downloading prototype IDs... Exp. Weapon Shielding Imp. Heavy Machine Gun >>Prototype ID Bank Downloading prototype IDs... Exp. Propulsion Shielding Shock Maul 03875_ System corrupted: Substantial component data lost. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\PNW7 to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 03893_ 9N UGOQECK#T/LR0FSGECVQ3U14AJUB 03958_ IIRNASE1G8G&T<,ZIXDH#TW8|WCK3UZ