Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 22:37:21 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1438 Bonus ------- None Cogmind --------- Core Integrity 183/400 Matter 254/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Seismic Detector Light Assault Rifle Improved Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Light Assault Rifle Improved Light Cannon Improved Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 7 3 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 5 | 1 4 6 Power 1 | 1 1 1 Propulsion . | . . 1 Utility 1 | . 1 1 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 3 | . 1 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 11 | . 14 9 Leg 31 | . 28 32 Device 15 | . 24 11 Storage 8 | . 1 11 Processor 7 | . . 11 Energy Gun 11 | . 14 11 Ballistic Gun 11 | . 14 10 Peak Build Rating 14 | 7 8 14 Average Rating 10 | 5 7 12 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 11 13 22 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 5 8 Most Carried 8 | 2 5 8 Average Carried 5 | 1 4 6 Final Capacity 8 | 8 5 8 Final Carried 8 | 2 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 486 | 277 49 160 Remotely . | . . . Salvage Created 650 | 102 49 499 Parts 39 | 6 1 32 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 1 13 Guns 13 | . 1 12 Classes Destroyed 6 | 2 1 3 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 4 | . . 4 Grunt 7 | . 1 6 Sentry 3 | . . 3 Best Kill Streak 6 | 2 1 6 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 83 | . 1 82 Missed 22 | . 1 21 Hits 61 | . . 61 Projectile 61 | . . 61 Damage Taken 800 | . . 800 Core 217 | . . 217 Absorbed by Shields . | . . . Regen/Repaired (Parts) 4 | . 4 . Core Remaining (%) 100 | 100 100 . Volleys Fired 57 | 7 4 46 Largest 2 | 2 2 2 Hottest 79 | 60 63 79 Shots Fired 101 | 14 7 80 Gun 101 | 14 7 80 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | 7 4 46 Thermal 44 | 7 3 34 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 6 2 7 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 65 | 10 3 52 Core Hits 29 | 4 1 24 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 917 | 95 42 780 Guns 917 | 95 42 780 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 521 | 40 31 450 Thermal 396 | 55 11 330 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 103 | 40 3 103 Average Temperature 34 | 14 2 40 Received Heat Transfer 276 | . . 276 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 1030 | 125 25 880 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 168 | 5 30 168 Initial 12 | . . 12 Average 45 | . . 78 Influence Increases 385 | 10 33 342 Destroy 0b10 Robot/C 280 | . 20 260 Destroy 0b10 Robot/NC 15 | 10 . 5 Destroy Leader 80 | . 10 70 Successful Hack 10 | . 3 7 Influence Decreases 258 | 10 3 245 Entered New Map 18 | . . 18 Time Decay 220 | 10 3 207 Lost Part 20 | . . 20 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 4 26 Peak Tracking Total 6 | . 2 6 Tactical Retreats 4 | . . 4 ECM-based Alert Blocks 12 | . . 12 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 5 6 Successful 10 | . 4 6 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Record 4 | . 1 3 Alert Level 2 | . . 2 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 933 | 33 288 612 Seismic 278 | 33 245 . ECM 868 | . 256 612 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1059 | 159 288 612 Spaces Moved 650 | 110 197 343 Core 6 | 6 . . Treads . | . . . Legs 644 | 104 197 343 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 26 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 828 | 125 240 463 Wait 92 | . 32 60 Move 648 | 109 196 343 Hop . | . . . Pick Up 8 | 2 3 3 Fast Attach 9 | 7 1 1 Attach 1 | . . 1 Detach . | . . . Swap 8 | . 3 5 Drop 5 | . 1 4 Fire 57 | 7 4 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Repaired Seismic Detector 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 434 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -9/Materials | Core integrity fell below 50% 1060 | -9/Materials | Self-destructed Last Messages --------------- 00879_ Switching to secondary target: S-10 Pest. 00879_ S-10 Pest destroyed. 00884_ K-01 Serf collects debris. 00886_ Acquired 15 matter. 00887_ K-01 Serf collects debris. 00900_ W-16 Scout sends out distress signal. 00917_ Y-45 Defender destroyed. 00917_ Switching to secondary target: G-47 Trooper. 00924_ Acquired 9 matter. 00954_ K-01 Serf collects debris. 01006_ Connecting with Terminal... 01008_ Deuterium Engine destroyed. 01030_ G-47 Trooper destroyed. 01033_ K-01 Serf destroyed. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 01058_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????"" 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Organ Harvest Challenges ------------ None Game ------ Seed ChainNuclearNullifier Manual? 0 Play Time 00:20:50 Cumulative 37.0 hours Start 2026.08.28 @ 22:15:07 End 2026.08.28 @ 22:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 59 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c50943a8-e64d-476a-88fa-2f3c6f6298af