Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 15:59:04 Player: Runagate Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (4790) 4790 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 11914 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 356 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 875/875 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Energy Well > --- WEAPON (3) ------- Heavy Laser Heavy Assault Rifle KE Penetrator > --- INVENTORY (5) ---- Light Angular Momentum Engine High-capacity Matter Pod (200) Battle Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Heart of Steel > --- WEAPON ----------- Barrage Gun Molecular Deconstructor > --- INVENTORY -------- Improved Ion Engine Wheel Advanced Cryofiber Web Advanced Heat Sink High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Makeshift Light Armor Plating Shock Rifle Thermic Laser Barrage Gun Barrage Gun Improved Proton Missile Launcher Ripper [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Barrage Gun Energy Gun Thermic Laser Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 5 | . . 1 2 . 1 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 118 | 7 9 15 2 15 10 3 5 1 5 8 24 . . 14 Power 19 | 1 3 3 1 1 1 . 1 . . 2 3 . . 3 Engine 10 | 1 3 3 1 1 . . . . . . 1 . . . Core 9 | . . . . . 1 . 1 . . 2 2 . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 3 2 6 . 4 3 . 1 . 2 2 2 . . 2 Treads 2 | . . . . . . . . . 1 . . . . 1 Leg 1 | . . . . . . . . . . . 1 . . . Wheel 23 | 3 2 6 . 4 3 . 1 . 1 2 . . . 1 Hover 1 | . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 35 | 1 3 2 1 6 3 1 1 . . 3 10 . . 4 Device 14 | 1 . . . 2 . 1 1 . . 1 6 . . 2 Storage 4 | . 2 . . 1 . . . . . . 1 . . . Processor 7 | . . 1 1 . 2 . . . . . 3 . . . Hackware 2 | . . . . 2 . . . . . . . . . . Protection 8 | . 1 1 . 1 1 . . . . 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 1 4 . 4 3 2 2 1 3 1 9 . . 5 Energy Gun 6 | 1 . . . . . . . . . . 4 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 1 4 . 3 3 . . 1 1 1 2 . . 3 Ballistic Cannon 3 | . . . . . . 1 . . . . 2 . . . Launcher 3 | . . . . . . 1 . . 1 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 . 2 . . . . . . . Parts Lost 59 | . 1 6 . 6 2 3 1 . 1 1 18 2 . 18 Power 10 | . 1 1 . 2 . . . . . . 3 . . 3 Propulsion 16 | . . 2 . 3 1 . 1 . 1 1 4 1 . 2 Utility 16 | . . 1 . 1 . 2 . . . . 4 1 . 7 Weapon 17 | . . 2 . . 1 1 . . . . 7 . . 6 Highest Loss Streak 11 | . 1 6 . 3 2 2 1 . 1 1 11 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 2 8 12 15 14 14 14 14 14 14 14 6 5 5 2 Power 1 | . 1 2 3 1 1 1 1 2 2 1 1 1 1 . Propulsion . | . 2 1 3 2 . 1 1 . . . . . . . Utility 4 | . 4 5 5 5 6 7 6 6 6 6 2 1 1 1 Weapon 4 | . 1 3 3 4 5 4 4 6 6 6 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 4 . . 1 6 . . 1 1 5 . 1 . 3 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 2 | . 1 . . . . . . . 1 . . . . . Utility 11 | . 3 . . 1 3 . . . . 3 . . . 1 Weapon 6 | . . . . . 3 . . . . 2 . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 98 90 89 96 99 98 84 76 75 79 74 85 80 65 Engine 3 | . 13 10 9 8 . . . . . 4 4 6 6 1 Core 5 | . . . . . 6 7 7 7 7 7 6 6 6 7 Leg 1 | . . . . . . . . . . . 4 6 6 3 Wheel 16 | . 28 30 27 26 22 23 22 23 17 19 2 . . 2 Device 12 | . 14 1 . 5 9 11 10 15 15 13 16 22 20 13 Storage 7 | . 13 11 9 9 7 7 7 7 7 6 5 6 6 6 Processor 9 | . . 10 17 12 12 15 11 7 7 6 10 13 13 5 Hackware 2 | . . . . 16 7 2 . . . . . . . . Protection 2 | . . 4 9 1 7 6 2 . . 5 1 . . 2 Energy Gun 1 | . 14 1 . . . . . . . . 3 . . 1 Ballistic Gun 12 | . 14 19 18 15 21 21 13 7 6 4 6 6 6 10 Ballistic Cannon 2 | . . . . . . . 4 . . . 4 13 13 4 Special Weapon 1 | . . . . . . . 1 7 6 6 . . . . Peak Build Rating 75 | 6 10 17 20 26 40 42 66 66 67 75 75 64 55 61 Average Rating 45 | 5 8 13 19 24 34 39 53 65 65 72 52 59 55 44 On Entrance 40 | . 6 10 17 20 26 40 38 65 66 65 75 64 55 55 Naked Turns 90 | . . . . . . . . . . . 90 . . . Heaviest Build 64 | 8 31 40 40 40 44 52 52 46 47 61 64 48 45 54 Greatest Support 36 | 26 20 36 36 36 34 34 34 34 34 34 34 16 16 28 Greatest Overweight (x) 11 | . 1 7 1 3 1 1 1 1 2 2 9 2 2 11 Average Overweight (x) 1 | . . 1 1 . 1 1 1 1 1 1 1 2 2 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 5 12 15 15 15 15 15 15 15 15 15 6 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 10 | 2 9 12 14 14 14 14 14 14 14 14 6 5 5 2 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 15 15 15 15 15 15 14 15 15 15 5 5 5 3 Class Distribution -------------------- 39% | Skirmisher 21% | Derelict-Gunner 18% | Mutant 6% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 6420 | 312 234 526 42 567 361 440 911 176 639 433 651 584 . 544 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5478 | 157 234 679 . 840 441 540 608 . 367 283 560 189 . 580 Parts 301 | 14 16 50 . 59 26 23 24 . 7 22 25 5 . 30 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . 22 22 . 16 . 22 5 . 37 Prevented 7 | . . . . . . . . . 2 . 5 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 104 | . 5 13 . 16 10 15 8 . 6 6 9 4 . 12 Melee 4 | . . . . . . . . . . . . . . 4 Guns 67 | . 5 13 . 16 10 8 4 . . 1 5 1 . 4 Cannons 9 | . . . . . . 1 1 . . . . 3 . 4 AOE 14 | . . . . . . 6 . . 5 . 3 . . . Classes Destroyed 14 | 3 2 5 . 1 1 . . . 1 . . . . 1 Worker 6 | 2 . 3 . . 1 . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . Tunneler 7 | 4 . 1 . 1 . . . . . 1 . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . Operator 2 | . . 1 . . . . . . . 1 . . . . Watcher 7 | . 2 4 . . 1 . . . . . . . . . Swarmer 24 | . . 4 . 4 4 4 . . 1 . . . . 7 Grunt 43 | . 5 5 . 4 2 5 5 . 4 . 8 4 . 1 Brawler 5 | . . 1 . . . 2 2 . . . . . . . Duelist 3 | . . 1 . . . 2 . . . . . . . . Sentry 16 | . . 2 . 8 1 1 . . . 3 . . . 1 Hunter 4 | . . . . . . . . . 1 . 1 . . 2 Programmer 8 | . . . . . 3 1 1 . . 3 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 5 2 6 . 7 4 10 3 . 5 1 5 1 . 5 Combat Bots Only 10 | . 2 4 . 6 4 10 3 . 5 1 5 1 . 5 Max Kills in Single Turn 6 | 1 1 1 . 2 1 6 1 . 2 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . 5 . . 2 . 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 779 | . 23 72 . 99 45 33 38 . 27 77 184 31 . 150 Missed 211 | . 6 12 . 22 13 8 11 . 9 28 52 10 . 40 Hits 568 | . 17 60 . 77 32 25 27 . 18 49 132 21 . 110 Melee 16 | . . 12 . . . . 2 . . . 1 . . 1 Projectile 552 | . 17 48 . 77 32 25 25 . 18 49 131 21 . 109 Critical Strikes 32 | . . 3 . 6 . 1 3 . 2 3 6 2 . 6 Damage Taken 9759 | . 202 937 . 964 384 818 439 . 392 441 2513 403 . 2266 Core 1553 | . 20 248 . 222 31 79 29 . 57 25 408 41 . 393 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 174 | . . . . 145 . . . . . 29 . . . . Core Remaining (%) 72 | 100 92 38 . 59 . . . . 72 . . . . . Volleys Fired 328 | 14 19 51 2 47 26 16 28 . 15 24 34 13 . 39 Largest 3 | 2 2 2 2 2 3 3 3 . 3 2 3 3 . 3 Hottest 183 | 70 73 73 46 48 73 98 87 . 89 28 183 116 . 125 Shots Fired 729 | 28 38 96 4 91 71 49 61 . 34 38 86 39 . 94 Gun 609 | 28 38 96 4 91 71 38 45 . 21 17 78 13 . 69 Cannon 68 | . . . . . . 7 10 . . . . 26 . 25 Launcher 16 | . . . . . . 4 . . 6 . 6 . . . Special 36 | . . . . . . . 6 . 7 21 2 . . . Kinetic 610 | 14 19 86 4 91 71 45 55 . 21 17 61 39 . 87 Thermal 63 | 14 19 10 . . . . . . . . 13 . . 7 Explosive 10 | . . . . . . 4 . . 6 . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 . . . Robot Hit Streak 22 | 6 9 17 2 22 14 12 10 . 3 7 10 7 . 14 Robot Miss Streak 6 | 3 2 2 1 2 2 3 2 . 4 1 4 4 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . . 3 . 3 . . . . . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 . . 1 Shots Hit Robots 507 | 18 29 74 2 74 50 28 48 . 20 18 48 24 . 74 Core Hits 244 | 7 12 32 1 32 24 37 13 . 15 4 30 10 . 27 Critical Kills 5 | . 1 . . . . 1 . . . 1 . 1 . 1 Critical Parts Destroyed 7 | . . . . . 1 . . . . . . 2 . 4 Critical Strikes 19 | . 1 1 . . 1 1 . . . 1 1 3 . 10 Burn 2 | . . 1 . . . . . . . . 1 . . . Destroy 12 | . 1 . . . 1 1 . . . 1 . 3 . 5 Blast 2 | . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 67 | . . . . 7 6 8 3 . 7 20 . . . 16 Impact . | . . . . . . . . . . . . . . . Slashing 67 | . . . . 7 6 8 3 . 7 20 . . . 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11092 | 246 382 1136 25 1176 910 1510 840 . 1267 213 1175 552 . 1660 Guns 7140 | 246 382 1136 25 1176 910 459 609 . 134 140 837 221 . 865 Cannons 900 | . . . . . . 122 131 . . . . 331 . 316 Explosions 1983 | . . . . . . 929 . . 722 . 332 . . . Melee 1057 | . . . . . . . 100 . 411 67 . . . 479 Ramming 12 | . . . . . . . . . . 6 6 . . . Kinetic 7280 | 107 203 1036 25 1176 910 581 740 . 134 140 549 552 . 1127 Thermal 722 | 139 179 100 . . . . . . . . 250 . . 54 Explosive 1651 | . . . . . . 929 . . 722 . . . . . Electromagnetic 370 | . . . . . . . . . . . 370 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1057 | . . . . . . . 100 . 411 67 . . . 479 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 2 2 2 . 1 2 . . 6 Average Corruption 2 | . . . . . 1 1 2 2 . 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 65 | . . . . . 4 10 13 1 . 4 2 . . 31 Message Errors 11 | . . . . . 1 3 1 . . 1 . . . 5 Matter Fused 23 | . . . . . 2 1 6 . . . 2 . . 12 Heat Flow Errors 10 | . . . . . . 1 2 . . 1 . . . 6 Energy Discharges 6 | . . . . . . 1 1 1 . 1 . . . 2 Data Loss (minor) 8 | . . . . . . 3 1 . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 4 | . . . . . . 1 1 . . . . . . 2 Alerts 1 | . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . . . 55 47 . 116 . 15 . . 6 Projectiles . | . . . . . . . . . . . . . . . Explosions 83 | . . . . . . 55 . . 13 . 15 . . . Melee 156 | . . . . . . . 47 . 103 . . . . 6 Knockbacks 5 | . . . . . . . 1 . . . . 2 . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . . . . 2 . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . 3 12 . . . Shots 1 | . . . . . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . 1 1 . . . Targets Rammed 2 | . . . . . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 309 | 63 84 85 . 30 48 207 269 . 135 136 185 309 . 270 Average Temperature 75 | 21 34 31 . 9 21 72 95 . 59 48 93 102 . 129 Received Heat Transfer 2817 | . 114 267 . 414 57 81 216 . 126 72 921 162 . 387 Effects 3 | . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 4 | . 2 1 . . . . . . . . 1 . . . Heat Transferred 2106 | 407 518 370 . . . . . . . . 700 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 3 | . . . . . . . . . . 3 . . . . Low Security (%) 74 | 100 100 100 100 100 100 . . . . . . . . . Level 1 11 | . . . . . . . . . . 46 . . . . Level 2 6 | . . . . . . . . . . 26 . . . . Level 3 6 | . . . . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 900 | 10 60 193 74 179 113 . . . . 900 . . . . Initial 900 | . 3 22 74 . 35 . . . . 900 . . . . Average 174 | 1 17 69 35 100 31 . . . . 530 . . . . Influence Increases 4272 | 35 231 407 . 522 309 320 225 . 211 1112 280 135 . 485 Destroy 0b10 Robot/C 2260 | . 100 260 . 320 200 300 160 . 160 120 180 80 . 380 Destroy 0b10 Robot/NC 170 | 35 10 45 . 20 10 . 20 . 15 10 . . . 5 Destroy Leader 444 | . 34 68 . 90 62 20 30 . 20 60 10 10 . 40 Allied During Kill 61 | . . . . . . . . . 16 . . . . 45 Successful Hack 35 | . 12 18 . . . . . . . 5 . . . . Disable Machine 75 | . . . . 60 15 . . . . . . . . . Destroy Structure 27 | . . 1 . 2 7 . . . . 17 . . . . Advance Influence 900 | . . . . . . . . . . 900 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 285 | . 60 15 . 30 15 . 15 . . . 90 45 . 15 Influence Decreases 4210 | 30 181 285 177 445 361 193 296 81 211 808 584 135 . 423 Entered New Map 415 | . 2 33 103 . 42 10 30 81 . . 114 . . . Time Decay 2935 | 30 169 252 74 385 299 163 264 . 161 498 290 115 . 235 Search Patrol Dispatched 300 | . . . . . . . . . . 300 . . . . Lost Part 470 | . 10 . . 60 20 20 . . 10 10 180 20 . 140 Lost Ally 90 | . . . . . . . 2 . 40 . . . . 48 Squads Dispatched 23 | . 3 2 1 . 9 . . . . 8 . . . . Investigation 6 | . 2 1 . . . . . . . 3 . . . . Extermination 7 | . . . . . 4 . . . . 3 . . . . Reinforcement 7 | . 1 1 1 . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 8 | . 1 1 1 2 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 9 25 3 21 11 14 8 . 11 9 17 7 . 20 Peak Tracking Total 9 | . 4 4 4 7 3 9 4 . 5 2 6 4 . 8 Tactical Retreats 14 | . 2 1 . 2 1 . 1 . . . 3 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . 1 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 10 | . . . . 4 1 2 1 . 2 . . . . . Max in Single Turn 2 | . . . . 1 1 2 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 24 | . 3 5 1 6 1 1 . 1 . 1 1 . 4 . Terminals 14 | . 3 5 1 4 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 73 | . 8 11 1 14 1 1 . 4 . 4 1 . 28 . Successful 52 | . 3 3 . 10 . 1 . 4 . 2 1 . 28 . Failed 21 | . 5 8 1 4 1 . . . . 2 . . . . Catastrophic 6 | . 1 3 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 4 7 . 2 . . 1 . . 1 . . . . Terminals 27 | . 8 11 1 6 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . . . . 8 . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 43 | . 3 3 . 3 . 1 . 4 . . 1 . 28 . Record 11 | . . . . . . . . . . . . . 11 . Part Schematic 15 | . . . . . . . . 4 . . . . 11 . Robot Schematic 3 | . . . . . . . . . . . . . 3 . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . Open Door 4 | . . . . 2 . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 7 . . . . . 2 . . . . Scan Component 5 | . . . . 4 . . . . . 1 . . . . Repair 4 | . . . . 3 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 5 1 2 1 . . . . 1 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 19 . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . . 1 . . . . Time 163 | . . . . 137 . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 8 | . . . . . . 1 . 4 . . . . . 3 Largest Group 4 | . . . . . . 1 1 4 4 . . . . 3 Highest-Rated Group 160 | . . . . . . 20 20 155 155 . . . . 160 Highest-Rated Ally 96 | . . . . . . 20 20 40 40 . . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . 3 . 28 . . . . 34 Total Damage 1615 | . . . . . . . 48 . 401 . . . . 1166 Kills 10 | . . . . . . . . . 3 . . . . 7 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 11511 | 84 538 93 167 986 1292 1377 343 1023 780 1320 1062 1260 216 970 Optics 584 | . . . 167 417 . . . . . . . . . . Sensors 6821 | . . . . 562 1292 1377 343 1023 780 1320 124 . . . Terrain 739 | . . . . . . 739 . . . . . . . . Seismic 1050 | 84 538 93 . 7 328 . . . . . . . . . Jamming 3384 | . . . . . . . . . . . 938 1260 216 970 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 1 2 . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 13307 | 138 538 739 176 986 1292 1377 637 1023 780 1320 1312 1260 216 1513 Spaces Moved 8124 | 84 453 458 161 550 886 787 467 920 575 920 656 467 84 656 Core 215 | 5 . 1 . . . . . . . . 180 . . 29 Treads 298 | . . . . . . . . . . . . . . 298 Legs 925 | . . . . . . . . . . . 365 467 84 9 Wheels 6681 | 79 453 457 161 550 886 787 467 920 575 920 106 . . 320 Hover 5 | . . . . . . . . . . . 5 . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 80 95 101 101 101 98 98 50 260 260 105 Average Speed 123 | 84 89 97 97 92 95 101 101 101 108 99 176 260 260 196 Slowest Speed 600 | 90 95 400 101 125 101 101 105 101 115 115 500 260 260 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . Exploration Rate (%) 52 | 4 60 39 15 72 18 74 45 89 65 23 77 64 69 70 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . . 1 1 1 1 Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 14 | . . . . . . 4 1 3 . . 2 2 . 2 Spaces Dug 32 | . . . . . 5 8 . . . 19 . . . . Terrain Destroyed 100 | . . . . . 5 40 . . 15 19 . 9 . 12 Melee 32 | . . . . . 5 8 . . . 19 . . . . Projectile 21 | . . . . . . . . . . . . 9 . 12 AOE 47 | . . . . . . 32 . . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10645 | 119 549 651 175 931 1270 1326 586 1016 686 1245 734 493 83 781 Wait 1745 | 9 48 120 7 283 308 489 56 88 76 229 7 12 . 13 Move 8109 | 83 452 457 160 549 885 785 466 919 574 919 655 466 83 656 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 5 13 1 1 6 8 3 11 4 1 10 4 1 . 3 Fast Attach 46 | 6 1 4 1 4 . . 1 . 2 2 13 . . 12 Attach 42 | . 2 5 . 5 4 3 2 . 2 2 12 . . 5 Detach 2 | . . . . . . . . . 2 . . . . . Swap 96 | 1 6 10 2 23 16 7 6 1 4 15 5 . . . Drop 71 | 1 8 3 2 7 9 1 13 4 3 15 3 1 . 1 Fire 328 | 14 19 51 2 47 26 16 28 . 15 24 34 13 . 39 Melee 67 | . . . . 7 6 8 3 . 7 20 . . . 16 Ram 2 | . . . . . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . 8 1 . . . 8 . . . . Rewire 49 | . . . . . . 13 . . . . . . . 36 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 10) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Lost 6 parts (1p2n1u2w) 1304 | -9/Materials | Core integrity fell below 50% 1365 | -9/Materials | Discovered new exit (range 16) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Utility x2 1531 | -8/Materials | Discovered new exit (range 20) 1592 | -8/Materials | Entered Storage 1881 | -8/Storage | Repaired Wheel 1937 | -8/Storage | Build established: Hacker-Mutant 2250 | -8/Storage | Repaired Imp. Assault Rifle 2311 | -8/Storage | Repaired Enh. Autogun 2478 | -8/Storage | Lost 3 parts (2n1u) 2554 | -8/Storage | Discovered new exit (range 16) 2578 | -8/Storage | Entered Factory 2578 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3184 | -7/Factory | Garrison activated, responded to threat 3216 | -7/Factory | Build established: Skirmisher 3541 | -7/Factory | Cargo convoy interrupted 3844 | -7/Factory | Discovered new exit (range 12) 3866 | -7/Factory | Identified exit to Lower Caves 3870 | -7/Factory | Entered Lower Caves 4175 | -7/Lower Caves | Learned Factory terminal intel 4181 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5043 | -7/Lower Caves | Crushed by falling debris 5061 | -7/Lower Caves | Crushed by falling debris 5105 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5133 | -7/Lower Caves | Discovered new exit (range 15) 5143 | -7/Lower Caves | Destroyed 10 combat bots 5167 | -7/Lower Caves | Identified exit to Lower Caves 5213 | -7/Lower Caves | Found Prototype Device 5247 | -7/Lower Caves | Entered another Lower Caves area 5247 | -7/Lower Caves | Accompanied by 1 ally 5250 | -7/Lower Caves | Learned Factory interactive machine intel 5344 | -7/Lower Caves | Identified Heart of Steel 5763 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5780 | -7/Lower Caves | Found Prototype Special Weapon 5780 | -7/Lower Caves | Identified Molecular Deconstructor 5877 | -7/Lower Caves | Discovered new exit (range 5) 5882 | -7/Lower Caves | Identified exit to Zion 5884 | -7/Lower Caves | Entered Zion 5957 | -7/Zion | Given A8's code to call for help 5998 | -7/Zion | System corruption cleaned by Quarantine Array 6177 | -7/Zion | Found Prototype Special Weapon 6179 | -7/Zion | Found Prototype Special Weapon 6238 | -7/Zion | Learned location of Testing (-3) 6409 | -7/Zion | Learned Factory garrison access intel 6441 | -7/Zion | Learned Factory emergency access door positions 6468 | -7/Zion | Learned Factory trap positions 6621 | -7/Zion | Met Imprinter 6641 | -7/Zion | Imprinted 6643 | -7/Zion | Declared Zion's savior 6836 | -7/Zion | Discovered new exit (range 15) 6850 | -7/Zion | Identified exit to Proximity Caves 6907 | -7/Zion | Entered Proximity Caves 6907 | -6/Proximity Caves | Accompanied by 4 allies 6908 | -6/Proximity Caves | Identified exit to Factory 6914 | -6/Proximity Caves | Spotter reported a threat 6915 | -6/Proximity Caves | Spotter reported a threat 7062 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7096 | -6/Proximity Caves | Lost 4 allies 7172 | -6/Proximity Caves | Spotter reported a threat 7297 | -6/Proximity Caves | Spotter reported a threat 7358 | -6/Proximity Caves | Spotter reported a threat 7436 | -6/Proximity Caves | Spotter reported a threat 7685 | -6/Proximity Caves | Spotter reported a threat 7687 | -6/Proximity Caves | Entered Factory 7687 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7688 | -6/Factory | Loaded intel: 77 trap records 7690 | -6/Factory | Loaded intel: 56 interactive machine locations 7691 | -6/Factory | Loaded intel: 28 terminal locations 7692 | -6/Factory | Loaded intel: 4 garrison access locations 8037 | -6/Factory | Search patrols dispatched 8245 | -6/Factory | Repaired Wheel 8387 | -6/Factory | Search patrols dispatched 8880 | -6/Factory | Discovered new exit (range 8) 8894 | -6/Factory | Identified exit to Lower Caves 9007 | -6/Factory | Entered Lower Caves 9050 | -6/Lower Caves | Lost 3 parts (1p1n1w) 9268 | -6/Lower Caves | Released all parts (4) 9299 | -6/Lower Caves | Lost 11 parts (2p1n3u5w) 9306 | -6/Lower Caves | Core integrity fell below 50% 9355 | -6/Lower Caves | Found DCF Scrap (13 items) 9510 | -6/Lower Caves | Learned Factory security intel 9649 | -6/Lower Caves | Build established: Derelict-Gunner 10270 | -6/Lower Caves | Learned location of Extension (-6) 10299 | -6/Lower Caves | Discovered new exit (range 8) 10319 | -6/Lower Caves | Entered another Lower Caves area 11556 | -6/Lower Caves | Discovered new exit (range 8) 11579 | -6/Lower Caves | Entered Data Miner 11579 | -6/Data Miner | Discovered new exit (range 6) 11629 | -6/Data Miner | Met Data Miner 11678 | -6/Data Miner | Learned location of Section 7 (-2) 11678 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11725 | -6/Data Miner | Received God Mode back door access code from Data Miner 11795 | -6/Data Miner | Entered Proximity Caves 11850 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12337 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12347 | -5/Proximity Caves | Escorted by Enhanced Grunt 12359 | -5/Proximity Caves | Core integrity fell below 20% 12413 | -5/Proximity Caves | Lost 11 parts (2p1n5u3w) 12693 | -5/Proximity Caves | Build established: Mutant 12730 | -5/Proximity Caves | Spotted B-75 Beast 12771 | -5/Proximity Caves | Lost 3 allies 12786 | -5/Proximity Caves | Destroyed B-75 Beast 12807 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 13170 | -5/Proximity Caves | Build established: Scavenger-Gunner 13308 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13204_ Acquired Battle Rifle. 13214_ Acquired Lgt. Angular Momentum Engine. 13225_ System corrupted: Matter fused (-8). 13246_ System corrupted: Heat flow error (+205). 13274_ S-27 Virus destroyed. 13282_ VTOL Module fries itself beyond repair. 13285_ Lgt. Nuclear Core fries itself beyond repair. 13286_ VTOL Module fries itself beyond repair. 13291_ Autogun fries itself beyond repair. 13295_ Slug penetrates Wall. 13296_ System corrupted: Component data lost. 13302_ S-27 Virus destroyed. 13302_ Switching to secondary target: S-27 Virus. 13302_ Slug penetrates S-27 Virus. 13305_ S-27 Virus destroyed. 13305_ Switching to secondary target: S-27 Virus. 13305_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????####???????# | | ??????????????????????######?????????## ######### | | ?????????????????????## ###??????## | | ?????????????????????# ##???### ########### | | ?????????????????????# ##### #?????????? | | ?????????????????????????# #?????????? | | ????????????????????????## # # #?????????? | | ??????????????????????### ##### ###?????????? | | ??????????????????????# ##???## #??????????? | | ??????????????????????## ##?????## ?????????? | | ?????????????# ###### ##???????? ###????????? | | ?????????????# s @ #????????? #??????????? | | ????????????# [% *[ #????????? ??????????? | | ????????????# ### =%= #????????? ??????????? | | ???????????????????#s ### ????????? ?????????? | | ??????????????????# ??## ???????? ?????????? | | ????????????????? % ????# ???????? ?????????? | | ??????????????? [ ????? ???????#? ????????? | | ?????????????? ?????? #????????#????????? | | ????????????? ???????# ###?????????????????? | | ????????????? #????????###???????????????????? | | ????????????? #???????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive EM Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Wheel | 27% | -8/Storage Imp. Assault Rifle | 72% | -8/Storage Enh. Autogun | 51% | -8/Storage Wheel | 27% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ZioniteTargetCarapace Manual? 0 Play Time 01:31:41 Cumulative 68.1 hours Start 2025.09.15 @ 14:21:54 End 2025.09.15 @ 15:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 138 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e9f5bfd-2c4f-4726-be97-6f26c42b9137