Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 22:40:18 Player: Klelik Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (138) 690 Value Destroyed (4681) 4681 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 8956 Bonus ------- High Alert Combat Kills 1085 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Walking (340) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Gravity Neutralizer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Minigun Chainsword > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Coolant Injector Gravity Neutralizer Advanced Targeting Computer Matter Filter Advanced ECM Suite Improved Light Armor Plating Relay Coupler [NC] (28) High-powered Tractor Beam Precision Shock Rifle Scatter Rocket Array Scatter Rocket Array Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword Plasma Sword Plasma Sword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Coolant Injector Gravity Neutralizer Advanced Targeting Computer Matter Filter Advanced ECM Suite Improved Light Armor Plating Relay Coupler [NC] High-powered Tractor Beam Long-range Tractor Beam Precision Shock Rifle Minigun Gauss Cannon Missile Launcher Missile Launcher Heavy Rocket Launcher Scatter Rocket Array Scatter Rocket Array [Rating: 59] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Weight Redist. System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 152 | 6 18 31 12 85 Power 11 | 1 1 4 . 5 Engine 7 | 1 1 3 . 2 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 32 | 2 3 9 1 17 Treads 13 | . 2 7 1 3 Leg 19 | 2 1 2 . 14 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 34 | 1 3 3 3 24 Device 18 | . . . 1 17 Storage 6 | 1 3 1 . 1 Processor 4 | . . 1 . 3 Hackware 2 | . . 1 . 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 75 | 2 11 15 8 39 Energy Gun 13 | 1 3 2 2 5 Energy Cannon 5 | . 3 2 . . Ballistic Gun 22 | 1 2 7 4 8 Ballistic Cannon 10 | . 3 1 . 6 Launcher 14 | . . . 1 13 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 10 | . . 2 1 7 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 29 | . . 1 . 28 Power 1 | . . . . 1 Propulsion 17 | . . 1 . 16 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 95 89 98 84 Engine 5 | . 14 5 . 1 Core 4 | . . 5 9 4 Treads 14 | . 14 18 27 6 Leg 9 | . 11 7 . 12 Device 2 | . . . 1 7 Storage 15 | . 26 21 9 7 Processor 6 | . . 8 7 5 Hackware 6 | . . . 9 14 Protection 1 | . . . 8 1 Energy Gun 1 | . 4 . 1 2 Energy Cannon 4 | . 13 5 . . Ballistic Gun 9 | . 6 9 21 7 Ballistic Cannon 3 | . 2 3 . 4 Slashing Weapon 1 | . . 1 2 2 Naked Turns . | . . . . . Heaviest Build 75 | 12 25 57 60 75 Greatest Support 83 | 20 46 60 60 83 Greatest Overweight (x) 20 | 1 6 2 . 20 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 15 | 7 9 12 20 20 Most Carried 20 | 2 10 20 20 20 Average Carried 13 | . 7 10 18 17 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 2 10 17 20 15 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 19% | Hacker-Mutant 10% | Hacker-Gunner 5% | Hacker-Skirmisher 4% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3618 | 190 72 801 318 2237 Remotely 1446 | . . . . 1446 Salvage Created 4286 | . 72 1018 249 2947 Parts 270 | . 10 84 24 152 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 98 | . 3 26 6 63 Melee 4 | . . 1 . 3 Guns 48 | . 3 20 5 20 Cannons 15 | . . 5 . 10 AOE 30 | . . . . 30 Classes Destroyed 16 | . 2 6 2 6 Worker 11 | . . 1 . 10 Builder 10 | . . . 1 9 Hauler 2 | . . . . 2 Recycler 8 | . . . . 8 Mechanic 2 | . . 1 . 1 Operator 2 | . . 2 . . Watcher 9 | . 2 4 1 2 Swarmer 20 | . 3 9 3 5 Grunt 38 | . . 10 . 28 Brawler 3 | . . . . 3 Duelist 7 | . . 1 . 6 Protector 3 | . . . . 3 Sentry 15 | . . 6 2 7 Specialist 6 | . . . . 6 Hunter 2 | . . . 1 1 Programmer 4 | . . . . 4 Best Kill Streak 24 | . 3 4 3 24 Combat Bots Only 11 | . 3 3 3 11 Max Kills in Single Turn 5 | . 2 2 1 5 Gunslinging 1 | . 1 1 . . Exploded 5 | . . . . 5 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 658 | . 3 156 30 469 Missed 220 | . . 36 10 174 Damage Taken 5200 | . 21 1069 159 3951 Core 907 | . . 194 6 707 Absorbed by Shields . | . . . . . Ignored by Resistances 1533 | . 6 328 49 1150 Regen/Repaired (Parts) 42 | . . . 42 . Core Remaining (%) 87 | 100 100 51 98 . Volleys Fired 254 | . 35 78 19 122 Largest 3 | . 2 2 3 3 Hottest 150 | . 112 112 133 150 Shots Fired 536 | . 61 142 51 282 Gun 330 | . 20 91 47 172 Cannon 159 | . 41 41 . 77 Launcher 37 | . . . 4 33 Special 10 | . . 10 . . Kinetic 376 | . 16 106 39 215 Thermal 49 | . 27 22 . . Explosive 33 | . . . . 33 Electromagnetic 78 | . 18 14 12 34 Robot Hit Streak 43 | . 6 43 21 21 Robot Miss Streak 3 | . . 2 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 362 | . 6 103 32 221 Core Hits 253 | . 4 44 11 194 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . 3 . 2 Critical Strikes 24 | . . 8 1 15 Burn 1 | . . 1 . . Destroy 5 | . . 3 . 2 Blast 11 | . . 2 . 9 Corrupt 2 | . . 1 1 . Sever 5 | . . 1 . 4 Melee Attacks 44 | . . 11 4 29 Impact . | . . . . . Slashing 44 | . . 11 4 29 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 13965 | . 102 2016 620 11227 Guns 4102 | . 64 1118 502 2418 Cannons 2175 | . 38 723 . 1414 Explosions 6916 | . . 106 118 6692 Melee 766 | . . 69 . 697 Ramming 6 | . . . . 6 Kinetic 5107 | . 26 1366 363 3352 Thermal 1163 | . 38 272 . 853 Explosive 5762 | . . . . 5762 Electromagnetic 1161 | . 38 309 257 557 Impact . | . . . . . Slashing 766 | . . 69 . 697 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 328 | . 18 36 . 274 Projectiles 54 | . 18 8 . 28 Explosions 274 | . . 28 . 246 Melee . | . . . . . Knockbacks 20 | . . 4 . 16 Impact . | . . . . . Kinetic 18 | . . 3 . 15 Secondary 2 | . . 1 . 1 Self-Inflicted Damage 681 | . . . 8 673 Shots 20 | . . . 1 19 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 270 | . 252 183 138 270 Average Temperature 57 | . 65 31 49 70 Received Heat Transfer 1353 | . . 396 27 930 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1355 | . 111 644 . 600 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 1 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1212 | . 82 359 283 1212 Initial 94 | . . . 94 53 Average 275 | . 33 113 167 557 Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 60 | 100 100 75 71 27 Level 1 18 | . . 24 28 17 Level 2 6 | . . . . 17 Level 3 11 | . . . . 28 Level 4 3 | . . . . 8 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . 1 4 2 18 Investigation 6 | . 1 3 1 1 Extermination 1 | . . . . 1 Reinforcement 10 | . . 1 1 8 Assault 3 | . . . . 3 Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . . 4 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 7 39 10 74 Peak Tracking Total 7 | . 3 4 3 7 Tactical Retreats 9 | . 2 4 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 13 | . 6 7 . . Reprogrammed 4 | . . . 4 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 36 | . . 1 1 34 Max in Single Turn 8 | . . 1 1 8 Garrison Access 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 34 | . 6 14 4 10 Terminals 22 | . 4 9 3 6 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 2 1 . Recycling Units 3 | . 2 1 . . Scanalyzers 3 | . . 2 . 1 Garrison Access 2 | . . . . 2 Total Hacks 91 | . 23 45 7 16 Successful 56 | . 11 30 5 10 Failed 35 | . 12 15 2 6 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 14 | . . 9 2 3 Terminals 64 | . 17 32 5 10 Fabricators 2 | . . . . 2 Repair Stations 6 | . . 4 2 . Recycling Units 7 | . 6 1 . . Scanalyzers 10 | . . 8 . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 34 | . 6 21 3 4 Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . . 3 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . . . 1 Terminal Index 3 | . 1 1 1 . Scanalyzer Index 1 | . . 1 . . Alert Level 3 | . 1 1 . 1 Unreport Threat 2 | . 1 . . 1 Locate Traps 4 | . 1 2 1 . Disarm Traps 3 | . 1 2 . . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Patrol Status 2 | . . 2 . . Transport Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . . 1 2 . Scan Component 2 | . . 1 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 5 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 10 | . . 8 . 2 Insert Component 5 | . . 4 . 1 Analyze 5 | . . 4 . 1 Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 28 | . 6 12 3 7 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 4 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time 62 | . . . . 62 Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 215 | . 215 . . . Retrieved Matter 355 | . 355 . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 5 | . . 4 . 1 Part Schematics Acquired 5 | . . 4 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5982 | 59 895 2258 471 2299 Spaces Moved 2399 | 39 433 873 206 848 Core 17 | 4 5 . . 8 Treads 1294 | . 223 583 206 282 Legs 1088 | 35 205 290 . 558 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 123 Average Speed 170 | 124 152 171 160 183 Slowest Speed 1050 | 190 350 260 160 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 62 70 21 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 24 | . . 8 4 12 Terrain Destroyed 317 | . . 12 7 298 Melee 22 | . . 8 4 10 Projectile 18 | . . . . 18 AOE 277 | . . 4 3 270 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3759 | 46 600 1490 308 1315 Wait 763 | . 103 435 50 175 Move 2395 | 38 432 872 205 848 Hop . | . . . . . Pick Up 75 | 2 9 28 10 26 Fast Attach 41 | 6 7 10 2 16 Attach 35 | . 2 2 1 30 Detach 18 | . 1 2 1 14 Swap 76 | . 9 19 9 39 Drop 60 | . 2 33 7 18 Fire 254 | . 35 78 19 122 Melee 40 | . . 11 4 25 Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 9) 926 | -10/Materials | Discovered new exit (range 5) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -9/Materials | Discovered new exit (range 13) 2472 | -9/Materials | Discovered new exit (range 15) 2673 | -9/Materials | Build established: Scavenger-Mutant 3163 | -9/Materials | Discovered new exit (range 12) 3213 | -9/Materials | Entered another Materials area 3213 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3418 | -8/Materials | Repaired Hcp. Matter Pod 3569 | -8/Materials | Discovered new exit (range 10) 3684 | -8/Materials | Entered Factory 3684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4099 | -7/Factory | Garrison activated, responded to threat 4205 | -7/Factory | Build established: Hacker-Mutant 4250 | -7/Factory | Garrison activated, responded to threat 4357 | -7/Factory | Lost 3 parts (2n1u) 4414 | -7/Factory | Destroyed 11 combat bots 4424 | -7/Factory | Lost 3 parts (2n1w) 4840 | -7/Factory | Cargo convoy interrupted 4872 | -7/Factory | Found Prototype Launcher 4875 | -7/Factory | Lost 3 parts (3n) 4910 | -7/Factory | Found Prototype Launcher 4928 | -7/Factory | Found Prototype Launcher 4934 | -7/Factory | Found Prototype Launcher 5272 | -7/Factory | Build established: Hacker-Gunner 5272 | -7/Factory | Core integrity fell below 50% 5284 | -7/Factory | First assault squad dispatched 5327 | -7/Factory | Identified Scatter Rocket Array (x4) 5377 | -7/Factory | Garrison activated, responded to threat 5444 | -7/Factory | Destroyed 9 combat bots 5446 | -7/Factory | Lost 3 parts (1n2w) 5754 | -7/Factory | Identified exit to Factory 5913 | -7/Factory | Core integrity fell below 20% 5942 | -7/Factory | Build established: Hacker-Mutant 5949 | -7/Factory | Lost 8 parts (3n2u3w) 5983 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05930_ U-05 Engineer lays Concrete. 05934_ Acquired 2 matter. 05935_ U-05 Engineer lays Concrete. 05938_ Acquired 7 matter. 05938_ U-05 Engineer lays Concrete. 05939_ The unstable cave ceiling collapses. 05940_ U-05 Engineer lays Concrete. 05944_ System corrupted: Component data lost. 05944_ U-05 Engineer lays Concrete. 05946_ U-05 Engineer builds a Wall. 05952_ U-05 Engineer lays Concrete. 05954_ U-05 Engineer builds a Wall. 05954_ U-05 Engineer builds a Door. 05958_ The unstable cave ceiling collapses. 05969_ System corrupted: Energy discharge (-93). 05977_ Knocked back. 05981_ Gauss Cannon blasted off. 05983_ H-61 Shepherd calls for reinforcements. 05983_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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""? | | ########### ##?# ! ]#?????????????????????? | | ## #?# ! #?????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Gravity Neutralizer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key GoHome() Let's See Who's Tougher Part-time Excavator Quick And Dirty Remodeling Safety First Significant Disruption Challenges ------------ None Game ------ Seed MetafiberAssaultChip Manual? 0 Play Time 02:51:41 Cumulative 9.9 hours Start 2024.04.09 @ 16:59:16 End 2024.04.09 @ 22:40:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4af3fcb-e807-4870-92d1-33bbaf1fa313