Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 07:22:47 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (281) 1405 Value Destroyed (6086) 6086 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 12372 Bonus ------- High Alert Combat Kills 781 Entered DSFs 500 Cogmind --------- Core Integrity 385/700 Matter 20/300 Energy 60/275 System Corruption 19% Temperature Cool (0) Movement Walking (88) Location -7/DSF Parts ------- > --- POWER (1) -------- Deuterium-Nuclear Engine > --- PROPULSION (4) --- Titanium-Gravmag Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Directed Ion Construct/C Shotgun Charged Proton Construct/C > --- INVENTORY (5) ---- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Authchip [Weapon] Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Titanium-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Directed Ion Construct/C Shotgun Charged Proton Construct/C > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Authchip [Weapon] [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Slots Evolved 6 | . . . 2 . . 4 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 2 | . . . . . . 2 . . . Weapon 2 | . . . 2 . . . . . . Parts Attached 95 | 7 7 4 33 35 2 3 1 . 3 Power 14 | 1 2 1 5 4 . . . . 1 Engine 10 | 1 2 1 4 2 . . . . . Core 4 | . . . 1 2 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 2 11 15 1 1 . . 1 Treads 24 | 2 . . 6 14 1 1 . . . Leg 3 | . . . 2 . . . . . 1 Wheel 5 | . . 2 3 . . . . . . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 3 . 3 3 1 2 1 . 1 Device 5 | 1 . . . 2 1 1 . . . Storage 4 | 1 1 . 1 1 . . . . . Processor 3 | . 1 . . . . 1 1 . . Hackware 2 | . 1 . 1 . . . . . . Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 2 1 14 13 . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 30 | 2 2 1 13 12 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 4 1 . . . . Parts Lost 16 | . . 2 6 1 . 4 3 . . Power 1 | . . . . . . 1 . . . Propulsion 5 | . . 2 2 . . 1 . . . Utility 1 | . . . 1 . . . . . . Weapon 9 | . . . 3 1 . 2 3 . . Highest Loss Streak 5 | . . 1 5 1 . 2 3 . . To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 11 | . 10 14 14 14 9 8 6 2 3 Power . | . . . . . . . . . . Propulsion 2 | . . 4 3 2 2 . . . 1 Utility 4 | . 4 4 5 5 2 7 6 2 . Weapon 4 | . 4 6 6 6 4 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 61 | . 7 1 19 7 7 6 7 1 6 Power 3 | . . . 2 . . . . . 1 Propulsion 18 | . . . 11 1 . 1 . . 5 Utility 21 | . 3 1 5 2 2 . 7 1 . Weapon 19 | . 4 . 1 4 5 5 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 84 99 99 80 76 28 30 40 Engine 6 | . 14 14 8 4 . 5 . . . Core 3 | . . . 2 6 11 1 . . 2 Treads 17 | . 28 10 16 21 15 14 . . . Wheel 1 | . . 2 4 . . . . . . Device 5 | . 4 . . 6 11 12 9 7 7 Storage 9 | . 14 14 11 11 5 7 2 . . Processor 3 | . 1 14 8 . . 1 . 7 7 Hackware 2 | . 7 . . 4 . . . . . Energy Gun 1 | . . . . . 4 6 . . . Ballistic Gun 32 | . 27 28 43 43 31 17 2 . . Peak Build Rating 53 | 9 11 9 20 25 35 52 46 34 53 Average Rating 22 | 6 9 7 16 19 26 47 32 34 43 On Entrance 21 | . 9 9 9 20 21 34 44 34 34 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 14 29 29 48 41 38 43 39 8 27 Greatest Support 78 | 40 40 40 40 40 40 78 40 25 58 Greatest Overweight (x) 8 | . . 8 3 1 4 . . . 2 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 15 15 15 9 15 8 5 5 Most Carried 15 | 2 15 15 15 15 15 15 12 2 5 Average Carried 11 | . 10 14 14 14 9 8 6 1 3 Final Capacity 15 | 8 15 15 15 15 5 15 5 5 5 Final Carried 15 | 2 15 15 15 15 5 13 2 1 5 Scrap Engine Consumption 91 | . . . . . 23 44 3 3 18 Constructs Created 11 | . . . . . 4 3 2 . 2 Constructs Modified 15 | . . . . . 2 10 1 . 2 Class Distribution -------------------- 40% | Scavenger-Gunner 26% | Mutant 22% | Construct 7% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Construct | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Construct | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Matter Collected 7533 | 356 866 223 2034 2518 635 873 2 . 26 Remotely . | . . . . . . . . . . Salvage Created 10799 | 229 988 347 3136 2742 1154 2130 . . 73 Parts 612 | 21 54 24 199 154 49 105 . . 6 Haulers Intercepted 17 | . 2 . 5 6 . 4 . . . Recyclers Shooed 21 | . 5 4 2 5 5 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Combat Hostiles Destroyed 146 | . 16 9 55 35 5 24 . . 2 Guns 132 | . 16 9 49 35 5 18 . . . Cannons 8 | . . . . . . 6 . . 2 AOE 6 | . . . 6 . . . . . . Classes Destroyed 19 | 3 5 2 4 . 1 3 . . 1 Worker 35 | 2 3 . 14 10 . 6 . . . Builder 18 | . . 1 7 6 1 3 . . . Tunneler 5 | 5 . . . . . . . . . Hauler 17 | . 2 . 5 6 . 4 . . . Recycler 38 | 1 3 2 5 7 11 9 . . . Mechanic 6 | . . . 3 2 . 1 . . . Operator 5 | . 2 . 2 1 . . . . . Watcher 13 | . 3 . 5 2 . 3 . . . Swarmer 29 | . 6 6 7 1 . 9 . . . Grunt 72 | . 10 1 35 20 . 5 . . 1 Brawler 4 | . . . 2 1 . 1 . . . Duelist 3 | . . . 3 . . . . . . Sentry 24 | . . . 8 13 2 1 . . . Specialist 2 | . . . . . . 2 . . . Hunter 1 | . . . . . . 1 . . . Programmer 5 | . . . . . . 5 . . . Heavy 1 | . . . . . . . . . 1 Scrapper 3 | . . . . . 3 . . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 14 | 4 8 3 14 5 4 14 . . 1 Combat Bots Only 7 | . 3 3 7 4 2 3 . . 1 Max Kills in Single Turn 5 | 2 2 1 5 2 1 3 . . 1 Gunslinging 1 | . 1 . 1 . . 1 . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Hostile Shots Fired 511 | . 57 31 137 93 25 139 5 . 24 Missed 148 | . 18 9 43 23 7 38 . . 10 Hits 363 | . 39 22 94 70 18 101 5 . 14 Melee 17 | . . 2 8 2 . . 5 . . Projectile 346 | . 39 20 86 68 18 101 . . 14 AOE 1 | . . 1 . . . . . . . Critical Strikes 9 | . . . 4 2 . 2 1 . . Damage Taken 5845 | . 497 333 1292 909 359 1636 291 . 528 Core 691 | . 66 79 100 59 72 181 120 . 14 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 960 | . 99 . 93 108 . 319 56 100 185 Core Remaining (%) 61 | 100 . 42 . . 42 . . . . Volleys Fired 531 | 14 99 32 125 126 34 78 10 . 13 Largest 4 | 2 2 2 4 4 4 4 4 . 2 Hottest 143 | 40 40 40 102 92 102 143 116 . 92 Shots Fired 1729 | 28 198 64 468 471 137 307 31 . 25 Gun 1605 | 28 198 64 462 463 137 246 7 . . Cannon 104 | . . . . . . 61 18 . 25 Launcher 20 | . . . 6 8 . . 6 . . Special . | . . . . . . . . . . Kinetic 1603 | 28 198 64 462 463 135 229 24 . . Thermal 93 | . . . . . 2 78 . . 13 Explosive 20 | . . . 6 8 . . 6 . . Electromagnetic 13 | . . . . . . . 1 . 12 Robot Hit Streak 24 | 8 14 10 20 24 10 14 9 . 5 Robot Miss Streak 6 | 2 5 3 4 6 3 5 3 . 4 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 20 | . 2 1 11 4 . 2 . . . Max Gunslinging Chain 2 | . 1 1 2 1 . 1 . . . Shots Hit Robots 1018 | 17 135 39 268 276 81 166 19 . 17 Core Hits 437 | 8 47 18 146 105 26 74 4 . 9 Critical Kills 5 | . 1 . 2 1 . 1 . . . Critical Parts Destroyed 6 | . . . . 2 1 2 1 . . Critical Strikes 17 | . 1 . 2 3 1 9 1 . . Burn 5 | . . . . . . 5 . . . Destroy 11 | . 1 . 2 3 1 3 1 . . Blast 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18073 | 195 1509 501 5041 4326 1195 3533 1355 . 418 Guns 14264 | 195 1509 501 4152 4267 1195 2360 85 . . Cannons 1675 | . . . . . . 933 324 . 418 Explosions 2092 | . . . 889 59 . 198 946 . . Melee . | . . . . . . . . . . Ramming 42 | . . . . . . 42 . . . Kinetic 14675 | 195 1509 501 4152 4267 1180 2463 408 . . Thermal 1239 | . . . . . 15 1028 . . 196 Explosive 1894 | . . . 889 59 . . 946 . . Electromagnetic 223 | . . . . . . . 1 . 222 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . 4 5 5 5 6 19 19 19 Average Corruption 5 | . . 4 3 5 5 5 15 19 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 182 | . . 7 24 75 33 18 12 3 10 Message Errors 44 | . . 2 6 16 6 8 4 1 1 Matter Fused 46 | . . 1 8 18 10 5 1 . 3 Heat Flow Errors 18 | . . 2 . 11 3 1 1 . . Energy Discharges 18 | . . 1 3 5 6 . 1 1 1 Parts Rejected 4 | . . . . 1 . . . . 3 Parts Fused 3 | . . 1 . 1 1 . . . . Data Loss (minor) 15 | . . . 2 8 1 1 1 1 1 Data Loss (major) 9 | . . . 3 3 . 2 1 . . Misfires 8 | . . . . 3 4 . 1 . . Alerts 2 | . . . . 1 1 . . . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 14 | . . . 2 8 1 1 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 86 | . . . 29 . . 57 . . . Projectiles . | . . . . . . . . . . Explosions 86 | . . . 29 . . 57 . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . 13 . . . Impact 1 | . . . . . . 1 . . . Kinetic 11 | . . . . . . 11 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 59 | . . . 30 . . 7 22 . . Shots 2 | . . . 1 . . . 1 . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 3 | . . . . . . 3 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 307 | . 12 256 292 307 253 234 228 . 3 Average Temperature 49 | . 6 78 41 58 46 53 39 . 3 Received Heat Transfer 1680 | . 177 99 501 381 180 297 . . 45 Effects 4 | . . . 1 1 . 2 . . . Energy Bleed 2 | . . . 1 1 . . . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . . . 3 8 . . . Heat Transferred 3246 | . . . . . 50 2900 . . 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Maximum Alert Level 3 | . . . 3 3 2 3 1 . . Low Security (%) 47 | 100 100 100 14 . 72 55 50 100 100 Level 1 16 | . . . 37 . 25 30 49 . . Level 2 21 | . . . 21 63 1 14 . . . Level 3 14 | . . . 27 36 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 1072 | 15 135 115 1072 1054 409 719 259 103 139 Initial 443 | . . 35 . 443 409 150 251 103 54 Average 316 | 3 47 31 486 659 104 206 206 93 75 Influence Increases 5484 | 40 570 215 1729 1297 224 1292 27 5 85 Destroy 0b10 Robot/C 2820 | . 320 140 1100 700 40 480 . . 40 Destroy 0b10 Robot/NC 690 | 40 65 15 205 170 60 130 . . 5 Destroy Leader 648 | . 70 30 240 196 . 102 . . 10 Successful Hack 189 | . 23 . 38 52 18 53 . 5 . Select Force Hacks 150 | . 30 . 30 . 90 . . . . Disable Machine 165 | . . 15 15 60 15 60 . . . Destroy Structure 207 | . 2 . 71 74 1 32 27 . . Advance Influence 150 | . . . . . . 150 . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 450 | . 60 15 15 45 . 285 . . 30 Influence Decreases 5345 | 40 479 306 679 1295 1276 573 598 75 24 Entered New Map 1843 | . . 56 . 607 643 . 468 45 24 Time Decay 3047 | 40 479 235 619 678 333 533 100 30 . Lost Part 155 | . . 15 60 10 . 40 30 . . Purge Threat 300 | . . . . . 300 . . . . Squads Dispatched 27 | . 2 . 9 7 . 8 . . 1 Investigation 9 | . 2 . 3 3 . 1 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 6 | . . . 4 . . 1 . . 1 Assault 5 | . . . 2 1 . 2 . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Distress Signals 13 | . 1 1 5 3 . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 226 | . 24 12 73 49 5 53 6 . 4 Peak Tracking Total 10 | . 3 3 7 4 4 10 6 . 2 Tactical Retreats 15 | . 3 1 1 1 . 7 . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Traps Triggered 12 | . 3 . 2 2 . 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Machines Disabled 12 | . . 1 2 4 1 4 . . . Max in Single Turn 3 | . . 1 1 1 1 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Machines Accessed 59 | . 11 1 12 16 10 8 . 1 . Terminals 40 | . 8 1 7 12 6 5 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 2 . . . . . Recycling Units 10 | . 2 . 2 1 3 2 . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 192 | . 39 3 41 53 36 18 . 2 . Successful 117 | . 28 . 27 31 22 8 . 1 . Failed 74 | . 10 3 14 22 14 10 . 1 . Catastrophic 7 | . . 1 2 2 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 151 | . 32 3 28 41 32 15 . . . Terminals 127 | . 27 3 20 41 24 10 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 16 | . 2 . 7 7 . . . . . Recycling Units 34 | . 10 . 7 2 10 5 . . . Scanalyzers 7 | . . . 7 . . . . . . Garrison Access 6 | . . . . 3 . 3 . . . Terminal Hacks 28 | . 5 . 1 11 8 2 . 1 . Robot Schematic 2 | . . . . 1 1 . . . . Robot Analysis 6 | . 3 . . 2 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 4 | . . . . 4 . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 1 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . 4 4 . . . . . Scan Component 5 | . 1 . 2 2 . . . . . Repair 5 | . 1 . 2 2 . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 68 | . 18 . 15 16 14 5 . . . Terminals 38 | . 11 . 8 11 8 . . . . Botnet 20 | . 5 . 5 5 5 . . . . Disrupt 1 | . . . . 1 . . . . . Skim 17 | . 6 . 3 5 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 2 . . . . . Mechanics 2 | . . . 1 1 . . . . . Patch 1 | . . . . 1 . . . . . Recycling Units 24 | . 7 . 5 2 6 4 . . . Monitor 1 | . 1 . . . . . . . . Reject 8 | . 2 . 2 1 1 2 . . . Recyclers 5 | . 1 . 2 . 1 1 . . . Mask 6 | . 2 . 1 1 1 1 . . . Tunnel 4 | . 1 . . . 3 . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Intercept 1 | . . . . 1 . . . . . Watchers 1 | . . . . . . 1 . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 47 | . 8 1 10 13 6 8 . 1 . Full Trace Events 4 | . 1 . 2 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . 2 2 . . . . . Time 154 | . 26 . 58 70 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 29 | . 19 . 10 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Active Infowar (turns) 606 | 45 561 . . . . . . . . Terrain 606 | 45 561 . . . . . . . . Robot Analysis Total 6 | . 3 . . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Turns Passed 11560 | 142 1746 808 2494 2668 1415 1799 202 65 221 Spaces Moved 5919 | 58 857 312 1180 1252 710 1201 182 73 94 Core 53 | 1 . 46 . . 4 . . . 2 Treads 4432 | 57 857 195 820 1252 576 675 . . . Legs 226 | . . . 6 . 130 16 31 . 43 Wheels 425 | . . 71 354 . . . . . . Hover 783 | . . . . . . 510 151 73 49 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 160 130 88 88 88 88 Average Speed 149 | 158 160 223 153 162 147 122 88 88 89 Slowest Speed 450 | 160 160 450 330 240 250 150 88 88 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 5 97 52 86 91 65 29 84 2 63 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 . . 3 . . . . Known Exits Taken 5 | . 1 1 . 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 184 | . . . 72 55 . 21 36 . . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . 4 1 . . AOE 179 | . . . 72 55 . 17 35 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Total 7603 | 80 1058 360 1578 1649 1027 1370 203 74 204 Wait 771 | . 60 5 150 161 261 47 7 1 79 Move 5911 | 57 856 311 1179 1251 709 1201 181 72 94 Hop . | . . . . . . . . . . Pick Up 107 | 2 21 3 38 13 6 16 . . 8 Fast Attach 27 | 7 2 2 4 3 1 4 . . 4 Attach 14 | . . . 6 1 . 4 2 . 1 Detach 9 | . 1 . . 2 1 2 2 . 1 Swap 91 | . 6 2 31 51 1 . . . . Drop 132 | . 13 5 45 41 14 8 1 1 4 Fire 531 | 14 99 32 125 126 34 78 10 . 13 Melee . | . . . . . . . . . . Ram 1 | . . . . . . 1 . . . Kick 2 | . . . . . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: [*Fac] / Low x2 / Gar) -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Repaired Assault Rifle 1083 | -10/Materials | Central database locked down 1134 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Learned 4 Subcaves zone layouts 1230 | -10/Materials | Identified exit to Subcaves 1230 | -10/Materials | Identified exit to Materials 1230 | -10/Materials | Learned location of 1 exit from Materials 1287 | -10/Materials | Learned 2 Mines zone layouts 1334 | -10/Materials | Learned 4 Recycling zone layouts 1399 | -10/Materials | Learned 4 Subcaves zone layouts 1438 | -10/Materials | Learned 2 Storage zone layouts 1488 | -10/Materials | Learned location of Recycling (-9) 1546 | -10/Materials | Identified exit to Mines 1889 | -10/Materials | Entered Mines 1951 | -10/Mines | Discovered exit to Materials (range 15) 2319 | -10/Mines | Assembled infested the area 2324 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2495 | -10/Mines | Learned location of Storage (-9) 2619 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2622 | -10/Mines | Found Scrap Suit 2697 | -10/Mines | Entered Materials 2697 | -9/Materials | Evolved 2 slots: Weapon x2 2698 | -9/Materials | Identified exit to Mines 2699 | -9/Materials | Identified exit to Materials 3150 | -9/Materials | Lost 5 parts (2n3w) 3395 | -9/Materials | Build established: Gunner 3480 | -9/Materials | Discovered exit to Materials (range 16) 3529 | -9/Materials | Repaired Hvy. Assault Rifle 3557 | -9/Materials | Repaired Lgt. Treads 3970 | -9/Materials | Build established: Scavenger-Gunner 4052 | -9/Materials | Discovered exit to Materials (range 14) 4271 | -9/Materials | Discovered new exit (range 11) 4697 | -9/Materials | First assault squad dispatched 4806 | -9/Materials | Sterilization system engaged 4806 | -9/Materials | Non-combat units ordered to evacuate 4828 | -9/Materials | Destroyed 7 combat bots 4906 | -9/Materials | Combat units ordered to evacuate 5023 | -9/Materials | Build established: Scavenger-Tank 5106 | -9/Materials | Ambient heat levels rising (+10) 5191 | -9/Materials | Entered Storage 5192 | -9/Storage | Identified exit to Recycling 5412 | -9/Storage | Build established: Scavenger-Gunner 5813 | -9/Storage | Used back door to open Recycling access 6279 | -9/Storage | Loaded intel: 10 trap records 6405 | -9/Storage | Learned Storage stockpile data 6458 | -9/Storage | Learned Storage stockpile data 6547 | -9/Storage | Repaired Hrd. Medium Armor Plating 6551 | -9/Storage | Learned location of 1 exit from Storage 6826 | -9/Storage | Repaired Hvy. Assault Rifle 6866 | -9/Storage | Garrison activated, responded to threat 7591 | -9/Storage | First assault squad dispatched 7859 | -9/Storage | Entered Recycling 7860 | -9/Recycling | Identified exit to Factory 8470 | -9/Recycling | Scanned before Scraplab entrance 8478 | -9/Recycling | Angered Scraplab inhabitants 8501 | -9/Recycling | Core integrity fell below 50% 8542 | -9/Recycling | Found Prototype Device 8542 | -9/Recycling | Identified Scrap Engine 8937 | -9/Recycling | Build established: Construct 9274 | -9/Recycling | Entered Factory 9274 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9592 | -7/Factory | Identified exit to Garrison 10354 | -7/Factory | Cargo convoy interrupted 10874 | -7/Factory | First assault squad dispatched 11029 | -7/Factory | Discovered new exit (range 16) 11035 | -7/Factory | Identified exit to Lower Caves 11073 | -7/Factory | Manually triggered Chute Trap 11073 | -7/Factory | Sucked down chute 11073 | -7/Factory | Entered Waste 11080 | -7/Waste | Spotted C-40 Crusher 11088 | -7/Waste | EMP discharged 11088 | -7/Waste | System corruption reached 10% 11088 | -7/Waste | Spotted C-40 Crusher 11128 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11131 | -7/Waste | Spotted C-40 Crusher 11135 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11142 | -7/Waste | Spotted C-40 Crusher 11152 | -7/Waste | Spotted C-40 Crusher 11166 | -7/Waste | Lost 3 parts (3w) 11188 | -7/Waste | EMP discharged 11215 | -7/Waste | Spotted C-40 Crusher 11255 | -7/Waste | Discovered new exit (range 16) 11275 | -7/Waste | Entered Factory 11312 | -7/Factory | Identified exit to DSF 11340 | -7/Factory | Entered DSF 11382 | -7/DSF | Additional patrols routed to DSF 11561 | -7/DSF | Self-destructed Last Messages --------------- 11508_ System corrupted: Shotgun Charged Proton Construct/C failed to cycle. 11516_ Knocked back. 11518_ H-61 Shepherd destroyed. 11521_ System corrupted: Imp. Medium Armor Plating rejected. 11521_ Acquired Imp. Medium Armor Plating. 11522_ Acquired 1 matter. 11523_ Acquired 3 matter. 11533_ Acquired Authchip [Power]. 11535_ Dropped Authchip [Power]. 11535_ Acquired Authchip [Weapon]. 11543_ System corrupted: Energy discharge (-65). 11544_ Transport Network Coupler fried. 11544_ A-02 Transporter destroyed. 11557_ G-47 Trooper destroyed. 11558_ System corrupted: Nuclear Core rejected. 11559_ Arm. Scrap Engine constructs Deuterium-Nuclear Engine. 11561_ Arm. Scrap Engine consumes Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????#"#?????????????????????????????????????? | | ??????####"##?????????????##?????????????????????? | | ??????#"""""#########?? //#????????????????????? | | ??????#"""""## # #!! //#????????????????????? | | ???#"##"" ^ ????????????????????? | | ???#""""" ^ ????????????????????? | | ????###"" ## # ##? ???????????????????????? | | ??????### ### #?????# #??????????????????????? | | ???????## ######????? /??????????????????????? | | ???????#[ [[#???????? /??????????????????????? | | ???????#[ [[#???????? /??????????????????????? | | ???????## ###???????## #??????????????????????? | | ???????# ]]#????????] !??????????????????????? | | ???????# ]]#????????] !??????????????????????? | | ???????# ]]#????????] !??????????????????????? | | ??????### ########???# #???###????????????????? | | ??????# ##===#!!!### ##?!!!#??=#????????????? | | ??????# ##===#!!!##a a##!!!#===## ??????????? | | ?????##!! ??????????? | | ?????#"!! !g* ???????????? | | ?????#"!! !== ????????????????? | | ?????## ##!!!#!!!##a *%#?????????????????????? | | ??????# #?!!!#??!### @##?????????????????????? | | ??????### ######???### ###????????????????????? | | ???????# #??????#!! !!#????????????????????? | | ???????# #??????#!! % !!#????????????????????? | | ???????# #??????# ! !!#????????????????????? | | ???????## ###??????### ###????????????????????? | | ???????# #??????#[[ ]]#????????????????????? | | ???????# #??????#[[ ]]#????????????????????? | | ???????## ##########[[ ]]#####????????????????? | | ??????### ### # ### ;##***#??#?????????????? | | ????###"" ## # ### ;##***#**## ""???????? | | ????""""" ""???????? | | ????"##"" ""???????? | | ??????#"""""## # #[[ #***#**##"""?????????? | | ??????#"""""#########[[% "####????????????????? | | ??????####"##???????###;##;###???????????????????? | | ?????????#"#??????????######?????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 285 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Extracted Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 1% | -10/Materials Hvy. Assault Rifle | 74% | -9/Materials Lgt. Treads | 54% | -9/Materials Hrd. Medium Armor Plating | 62% | -9/Storage Hvy. Assault Rifle | 83% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionNeutronSuite Manual? 0 Play Time 01:24:44 Cumulative 374.7 hours Start 2025.07.06 @ 04:58:54 End 2025.07.07 @ 07:22:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8bdf33d1-0ad7-4351-8717-3210cde4440a