Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 13:54:10 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (276) 1380 Value Destroyed (17289) 17289 Prototype IDs (258) 5160 Alien Tech Used (9) 1800 Bonus (25870) 25870 TOTAL SCORE: 61899 Bonus ------- High Alert Combat Kills 4353 Follower Combat Kills 643 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 7712 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -338 Cogmind --------- Core Integrity 0/1300 Matter 602/800 Energy 1950/1950 System Corruption 12% Temperature Cool (9) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (13) ----- Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Advanced Reaction Control System Experimental Focal Shield Improved Thermal Shield > --- WEAPON (5) ------- EMDS Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (8) ---- Zionite Shade Armor Point Defense Array Transdimensional Reconstructor Sigix Quantum Sheargun Sigix Quantum Sheargun Potential Cannon Warp Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Zionite Shade Armor Improved Thermal Shield > --- WEAPON ----------- Sigix Quantum Sheargun EMDS Warp Cannon Helical Railgun > --- INVENTORY -------- Experimental Focal Shield Point Defense Array Transdimensional Reconstructor Sigix Quantum Sheargun Potential Cannon Helical Railgun Helical Railgun [Rating: 232] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Zionite Composite Leg I Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Long-range Terrain Scanner Storage Zionite Biocell Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Helical Railgun Energy Gun Zionite Phaser-S Energy Cannon EMDS Ballistic Gun Helical Railgun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Slots Evolved 20 | 2 . 2 3 . . 1 . 2 . . . . 1 . . . 1 2 2 . . 1 1 . 1 . . 1 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . 2 1 . . 1 . 1 . . . . 1 . . . 1 1 1 . . 1 1 . 1 . . . . . . . Weapon 3 | 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 239 | 3 1 3 9 . 2 1 7 26 . 4 . 2 4 1 4 2 4 7 7 23 7 3 9 1 21 . 5 20 14 1 11 37 Power 20 | 1 . 1 . . . . . 3 . . . . . . . . . 1 1 4 . 2 . . 3 . . . . . 3 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . 1 . . . . . 3 . . . . . . . . . 1 1 1 . 2 . . 1 . . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 2 1 Propulsion 50 | 1 . . 5 . . . . 14 . . . . . . . . . 1 . 3 2 . 3 . 7 . 3 6 1 . 2 2 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | 1 . . 3 . . . . 1 . . . . . . . . . . . 3 2 . . . 2 . 1 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . 6 . . . . . . . . . 1 . . . . 3 . 5 . 2 4 1 . 1 1 Flight 9 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 73 | . 1 2 2 . . 1 4 5 . . . . 3 . . . 2 2 2 3 1 1 4 . 8 . 2 9 8 . . 13 Device 40 | . 1 2 . . . . . 4 . . . . 1 . . . 2 2 . . 1 1 1 . 5 . 1 3 5 . . 11 Storage 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Processor 8 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 2 . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . 2 . . 1 2 . . . . . 1 . . . . . 2 2 . . 1 . 2 . 1 4 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 1 . . 2 . 2 . 3 4 . 4 . 2 1 1 4 2 2 3 4 13 4 . 2 1 3 . . 5 5 1 6 21 Energy Gun 15 | . . . . . 1 . 2 2 . 1 . . . . . . . . 1 4 1 . . . . . . . . . . 3 Energy Cannon 23 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . 1 . 1 . . 2 3 . 3 9 Ballistic Gun 39 | 1 . . 1 . . . . . . 2 . 1 1 . 3 2 1 2 2 6 . . . . 1 . . 3 1 1 2 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 . . . . . . 1 . 1 . 1 1 . . . . 2 1 . . 1 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . . . 1 5 . . . . . . . . . . . 7 1 . 2 . 1 . . 4 3 . 1 6 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 94 94 89 90 85 81 82 88 85 81 92 92 99 100 100 100 100 93 93 92 95 99 98 84 88 91 91 91 86 88 91 91 Core 5 | . . 2 10 9 9 8 8 7 7 7 7 7 6 6 6 6 6 6 10 5 4 8 8 4 1 4 4 4 3 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 4 4 4 . 4 4 4 4 3 3 6 7 Leg 8 | . 33 29 13 27 27 26 25 5 . . . . . . . . . . . 6 16 18 16 4 6 . . 4 . . . . Hover 9 | . . . . . . . . 8 14 14 14 14 13 13 13 13 12 16 15 10 2 . . 13 9 16 16 14 19 19 19 18 Flight 3 | . . . . . . . . 13 14 14 14 14 13 13 13 13 12 . . . . . . . . . . . . . . . Device 21 | . 11 20 20 18 18 17 16 17 21 21 21 21 20 20 20 20 24 28 26 22 19 21 25 26 26 25 28 24 17 23 23 23 Storage 2 | . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 5 8 7 7 7 Processor 13 | . . . . . . . 7 18 14 14 14 14 18 20 20 20 18 16 15 14 14 13 15 17 16 16 16 17 19 19 19 17 Protection 4 | . . . 7 9 9 9 8 . . . . . 5 6 6 6 6 5 5 6 9 9 4 4 4 8 4 5 1 . . . Energy Gun 4 | . 16 14 10 9 8 8 7 7 7 2 7 7 5 . . . . . . 4 8 9 7 . . . . . . . . . Energy Cannon 2 | . . . . . 4 8 7 7 7 . . . . . . . . . . . . . . 4 3 4 4 7 4 7 6 5 Ballistic Gun 8 | . 16 14 17 18 9 . . . . 3 14 13 14 20 17 20 17 16 13 14 3 . . . . 4 4 . 2 . 6 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 . 2 4 4 4 4 4 4 4 2 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 8 9 23 33 33 45 50 52 41 30 30 21 26 29 33 33 30 32 41 56 67 67 75 93 64 98 89 89 107 110 106 112 122 Greatest Support 125 | 20 20 20 40 36 36 36 36 36 31 31 31 31 31 31 31 31 31 59 59 77 109 109 109 65 95 90 90 110 110 110 115 125 Greatest Overweight (x) 3 | . . 1 2 . 1 1 1 3 . . . . . 1 1 . 1 1 . 1 . . 3 . 3 . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . . 1 2 2 2 2 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 8 Average Capacity 5 | . . . 1 2 2 2 2 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 Most Carried 8 | . . 1 2 2 2 2 5 5 5 5 4 3 4 4 5 5 6 6 6 6 6 6 6 5 6 7 7 7 8 8 8 8 Average Carried 5 | . . . 1 2 2 2 2 4 5 3 4 1 2 4 4 4 5 6 5 5 5 6 5 4 5 6 7 6 6 7 7 7 Final Capacity 8 | . . 1 2 2 2 2 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 8 Final Carried 8 | . . 1 2 2 2 2 5 5 5 4 4 1 4 4 5 5 6 6 6 6 6 6 6 4 6 7 7 6 8 8 8 8 Class Distribution -------------------- 31% | Scavenger-Scout 21% | Scavenger-Assassin 13% | Mutant 12% | Scout 7% | Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Assassin | -3/Armory Scavenger-Scout | -3/Lab Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Matter Collected 7984 | 200 40 93 247 26 . 30 70 250 10 48 . 64 138 35 173 33 363 312 70 637 107 45 95 10 1580 26 236 499 116 300 106 2025 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15340 | . . 172 361 77 . . 173 692 . 13 . 32 138 . 187 . 427 379 121 376 463 561 781 . 3300 . 363 1733 116 300 106 4469 Parts 601 | . . 19 32 4 . . 10 38 2 4 . 4 8 . 2 . 24 20 4 19 17 26 33 . 74 3 10 62 5 11 8 162 Haulers Intercepted 8 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . . . . 2 . 1 . . 6 . 28 . 3 25 11 23 . . 72 . . . . . . . Prevented 73 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 67 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 236 | . . 9 8 2 . . 3 16 1 5 . 4 3 . 1 . 7 1 1 11 . 10 8 . 51 1 3 27 1 3 1 59 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Guns 78 | . . 9 8 2 . . 3 3 1 1 . 1 3 . . . 6 1 . 7 . 9 5 . . . . 1 1 . . 17 Cannons 89 | . . . . . . . . 11 . . . . . . . . . . . . . . . . 26 1 1 23 . 2 . 25 AOE 15 | . . . . . . . . . . 4 . 3 . . 1 . . . . 4 . . 1 . . . . . . . . 2 Classes Destroyed 25 | . . 3 3 . . . 1 4 1 . . . . . . . 2 . . 2 . . . . 6 . . . . . 1 2 Worker 7 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Builder 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Tunneler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 8 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . Recycler 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Watcher 9 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 2 Swarmer 32 | . . 5 . . . . . 4 . 4 . 4 1 . . . 4 . . . . 4 . . 1 . . . . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 72 | . . 4 5 2 . . 2 8 . . . . 2 . . . 2 . . 5 . 4 3 . 17 . . 6 . . . 12 Brawler 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 Duelist 8 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . 5 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 20 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 7 . 3 . 4 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 25 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 1 2 4 . . . 12 Programmer 16 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 . . . 10 Behemoth 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 7 Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 5 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 5 | . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . . 3 4 2 . . 3 4 1 3 . 4 3 . 1 . 2 2 1 6 . 4 4 . 9 1 2 7 1 4 1 10 Combat Bots Only 9 | . . 3 3 2 . . 3 4 1 3 . 4 3 . 1 . 2 1 1 6 . 4 3 . 9 1 2 6 1 2 1 9 Max Kills in Single Turn 3 | . . 1 2 1 . . 1 1 1 2 . 3 1 . 1 . 1 2 1 1 . 2 2 . 2 1 1 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . 3 . . 1 . . . . 1 . . 1 . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Damage Taken 13541 | . . 264 401 60 . . 28 287 26 236 420 200 208 . 124 . 491 121 21 856 . 739 1153 . 1351 . 23 1321 228 57 721 4205 Core 10070 | . . 206 320 43 . . 25 236 23 181 343 161 124 . 72 . 373 91 16 474 . 531 822 . 985 . 12 919 177 48 583 3305 Absorbed by Shields 997 | . . . . . . . . . . . . . . . . . . . . . . . 997 . . . . . . . . . Redirected to Core 8698 | . . 181 280 43 . . 11 167 10 181 293 136 105 . 72 . 316 45 16 404 . 439 703 . 833 . 6 839 140 29 501 2948 Core Remaining (%) 91 | 100 . 100 . . . 100 100 . . . . 63 . . . . 88 . . . . 77 . . . 100 . . 93 . . . Volleys Fired 823 | . . 26 30 4 2 . 8 56 . 16 1 5 7 . 16 . 20 22 1 31 21 25 33 1 90 4 9 79 48 9 24 235 Largest 4 | . . 2 3 3 1 . 1 1 . 3 3 3 3 . 3 . 3 3 4 4 1 2 2 1 2 1 1 2 2 1 2 4 Hottest 238 | . . 60 83 83 120 . 120 120 . 120 98 98 98 . 71 . 81 91 143 186 20 120 120 70 109 70 70 160 238 70 200 200 Shots Fired 1279 | . . 52 78 12 2 . 20 62 6 19 3 7 21 . 36 . 60 63 4 73 21 47 66 1 92 4 9 100 49 9 30 333 Gun 750 | . . 52 78 12 . . 12 8 6 6 3 3 21 . 30 . 60 63 4 61 . 44 66 . . . . 5 46 . 6 164 Cannon 476 | . . . . . 2 . 8 54 . 7 . . . . . . . . . . . . . 1 91 4 9 95 3 9 24 169 Launcher 29 | . . . . . . . . . . 6 . 4 . . 6 . . . . 12 . . . . 1 . . . . . . . Special 24 | . . . . . . . . . . . . . . . . . . . . . 21 3 . . . . . . . . . . Kinetic 521 | . . 26 48 8 . . . . . 2 2 2 14 . 30 . 60 63 3 49 . . . . . . . 5 46 . 6 157 Thermal 268 | . . 26 30 4 2 . 20 62 6 8 . . . . . . . . . . 21 3 . . . . . . 3 . 9 74 Explosive 29 | . . . . . . . . . . 6 . 4 . . 6 . . . . 12 . . . . 1 . . . . . . . Electromagnetic 283 | . . . . . . . . . . 3 1 1 7 . . . . . 1 . . . . 1 91 4 9 46 . 9 15 95 Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Phasic 171 | . . . . . . . . . . . . . . . . . . . . 12 . 44 66 . . . . 49 . . . . Robot Hit Streak 48 | . . 5 15 6 . . 18 45 48 13 2 . 8 . 13 . 7 10 . 13 17 27 38 . 28 18 27 33 13 14 15 41 Robot Miss Streak 4 | . . 3 3 2 . . . . 1 2 3 2 1 . 1 . 2 3 . 2 1 1 2 . 1 . . 2 4 . 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . 2 Secondary Targets 13 | . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . . . . . . . 7 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 Autonomous 25 | . . . . . . . 12 6 6 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 921 | . . 32 56 7 . . 16 27 5 15 2 . 17 . 20 . 40 42 1 46 21 38 70 . 83 3 9 77 31 9 19 235 Core Hits 454 | . . 16 22 3 . . 7 22 2 12 1 6 11 . 7 . 17 12 . 27 11 18 29 . 51 3 3 41 13 7 5 108 Critical Hits 129 | . . 1 . . . . 1 . . 1 . . . . . . . 1 . 3 1 2 3 . 29 . 4 11 1 7 1 63 Critical Kills 49 | . . . . . . . 1 . . . . . . . . . . . . 2 . 2 . . 12 . 1 8 . 3 . 20 Critical Parts Destroyed 65 | . . 1 . . . . . . . 1 . . . . . . . 1 . 1 1 . . . 17 . 3 3 1 3 1 32 Melee Attacks 36 | . . . . . . . . . . . . . . . . . 6 1 2 . 1 1 17 . 1 1 . 2 1 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . 6 1 2 . 1 1 17 . 1 1 . 2 1 . 3 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38713 | . . 318 734 121 . . 633 1933 175 928 13 259 348 . 427 . 809 946 . 2208 235 1223 2675 . 5363 173 626 4896 727 575 693 11675 Guns 14602 | . . 318 734 121 . . 344 212 175 77 13 11 348 . 245 . 680 906 . 1071 . 1188 2016 . . . . 210 727 . 116 5090 Cannons 20200 | . . . . . . . 289 1721 . 265 . . . . . . . . . . . . . . 5223 173 626 4686 . 575 456 6186 Explosions 2894 | . . . . . . . . . . 586 . 248 . . 182 . . . . 1137 . . 202 . 140 . . . . . . 399 Melee 707 | . . . . . . . . . . . . . . . . . 129 . . . . . 457 . . . . . . . 121 . Ramming 40 | . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . Kinetic 9509 | . . 129 460 88 . . . . . 12 12 . 176 . 245 . 680 906 . 747 . . . . . . . 210 727 . 116 5001 Thermal 5765 | . . 189 274 33 . . 633 1933 175 297 . . . . . . . . . . 235 35 . . . . . . . . . 1961 Explosive 2495 | . . . . . . . . . . 586 . 248 . . 182 . . . . 1137 . . 202 . 140 . . . . . . . Electromagnetic 14024 | . . . . . . . . . . 33 1 11 172 . . . . . . . . . . . 5223 173 626 2130 . 575 456 4624 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Piercing 707 | . . . . . . . . . . . . . . . . . 129 . . . . . 457 . . . . . . . 121 . Phasic 6084 | . . . . . . . . . . . . . . . . . . . . 324 . 1188 2016 . . . . 2556 . . . . Highest Corruption 12 | . . . . . . . . . . . . . . . . . 1 2 2 3 3 3 11 11 11 . . 5 8 . 2 12 Average Corruption 4 | . . . . . . . . . . . . . . . . . 1 2 2 2 3 3 7 11 11 . . 3 7 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . . . . . . . . . . . . . . . 3 2 5 16 6 13 13 4 1 . . 8 11 . 5 84 Message Errors 26 | . . . . . . . . . . . . . . . . . 3 1 2 5 2 1 2 . . . . . 1 . . 9 Matter Fused 27 | . . . . . . . . . . . . . . . . . . . . 4 2 3 1 1 . . . 2 2 . . 12 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . . 1 1 3 1 1 . . . . 1 . 2 3 Energy Discharges 15 | . . . . . . . . . . . . . . . . . . . 1 2 . 3 . . . . . . 1 . 1 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 18 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . . . 2 3 . 1 7 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 9 Targeting Errors 46 | . . . . . . . . . . . . . . . . . . . 1 4 . 3 8 . . . . 4 2 . 1 23 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1059 | . . . . . . . 29 60 . 88 . . . . 37 . . . . 110 9 . . . 81 . 51 409 . . . 185 Projectiles 749 | . . . . . . . 29 60 . 47 . . . . . . . . . . 9 . . . 81 . 51 409 . . . 63 Explosions 310 | . . . . . . . . . . 41 . . . . 37 . . . . 110 . . . . . . . . . . . 122 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 968 | . . . . . . . . . . 151 . 114 . . 125 . . 20 . 445 . . 113 . . . . . . . . . Shots 16 | . . . . . . . . . . 3 . 2 . . 2 . . . . 8 . . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . . 27 207 3 108 . 184 225 . 152 16 16 51 . 2 . 22 33 64 132 134 227 192 86 . . . 72 160 . 80 212 Average Temperature 50 | . . 15 55 3 63 . 80 81 . 64 12 12 26 . 2 . 5 12 36 40 79 116 103 45 . . . 27 45 . 75 54 Received Heat Transfer 1294 | . . 93 156 36 . . 18 60 9 . 54 . 54 . . . 93 . . 108 . 105 16 . 240 . . 81 . 9 9 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 3 3 . 2 1 19 Combat Hostiles 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 2 3 . 1 1 14 Parts Fried 131 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 6 25 . 9 2 49 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . . 1 12 . . . . . . . . . . . . . . 1 . 3 . . 1 . . . 3 Heat Transferred 9185 | . . 425 625 75 . . 1084 4056 222 597 . . . . . . . . . . 628 111 . . . . . . . . . 1362 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . 3 Parts Stolen 5 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Peak Influence 1921 | . . 175 147 59 . . 106 162 . . . . 138 . . . . 487 . . . . 254 . . . 140 1015 . 143 228 1921 Initial 128 | . . . 19 54 . . . 47 . . . . 56 . . . . 107 . . . . . . . . 20 73 . . 80 128 Average 331 | . . 52 90 46 . . 32 66 . . . . 97 . . . . 207 . . . . 56 . . . 89 485 . 77 167 1097 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . 1 5 Low Security (%) 67 | 100 100 100 100 100 . 100 100 100 . . . . 100 . . . . 59 . . . . 84 . . . 100 14 . 100 79 . Level 1 6 | . . . . . . . . . . . . . . . . . . 31 . . . . 15 . . . . 25 . . 20 4 Level 2 6 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 39 . . . 10 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 32 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . 1 6 . . 1 25 Investigation 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Extermination 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . . 3 Reinforcement 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 5 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 16 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . 11 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Distress Signals 13 | . . 1 4 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . . 10 15 2 . . 6 17 3 9 4 4 4 . 4 . 17 10 1 13 . 11 14 . 105 2 3 53 1 4 5 105 Peak Tracking Total 21 | . . 3 5 2 . . 4 3 3 4 4 4 3 . 3 . 4 2 1 5 . 4 4 . 17 2 2 7 1 1 2 21 Tactical Retreats 24 | . . . . . . . . 1 2 1 . . . . 2 . 3 . . 1 . 1 1 . 4 . . 2 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Traps Triggered 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Machines Disabled 52 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . 2 . . 5 7 . 3 30 Max in Single Turn 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 2 . 1 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Machines Accessed 21 | . . 1 1 1 1 . 1 3 . . 4 . . 1 . 1 . 1 . 1 4 . . . . . . . 1 . . . Terminals 7 | . . . 1 1 . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . . 1 5 1 1 . 2 9 . . 27 . . 1 . 4 . 3 . 1 13 . . . . . . . 20 . . . Successful 79 | . . 1 2 1 1 . 1 5 . . 27 . . 1 . 4 . 2 . 1 13 . . . . . . . 20 . . . Failed 9 | . . . 3 . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . . . 4 . 1 . 1 7 . . . . . . . . . 15 . . . . 3 . 1 . 3 6 . . 13 10 Terminals 18 | . . . 5 1 . . 2 9 . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 76 | . . 1 2 1 1 . 1 4 . . 27 . . 1 . 4 . . . 1 13 . . . . . . . 20 . . . Record 39 | . . . 1 . . . . 1 . . 11 . . 1 . . . . . . 5 . . . . . . . 20 . . . Part Schematic 14 | . . . . . . . . . . . 6 . . . . 4 . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 6 . . . . 4 . . . . 4 . . . . . . . . . 14 . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Total Allies 17 | . . . . . . . . 2 . . . . . . . 7 . 5 . . . . 1 . . . 1 1 . . . . Largest Group 7 | . . . . . . . . 2 . . . . . . . 7 7 4 2 2 . . 1 . . . 1 1 . . . . Highest-Rated Group 268 | . . . . . . . . 54 . . . . . . . 215 215 230 170 170 . . 25 . . . 30 268 . . . . Highest-Rated Ally 268 | . . . . . . . . 30 . . . . . . . 39 39 85 85 85 . . 25 . . . 30 268 . . . . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 27 | . . . 1 16 . . . 5 . . . . . . . . . . . . . . 1 . . . 4 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 16 | . . . . 15 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . . . . . . . . . . 21 30 . 7 . . . . . . . 23 . . . . Total Damage 3289 | . . . . . . . . . . . . . . . . . 544 898 . 251 . . . . . . . 1596 . . . . Kills 24 | . . . . . . . . . . . . . . . . . 7 8 . 3 . . . . . . . 6 . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Robot Analysis Total 115 | . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 1 1 . 1 . 2 2 1 2 . 1 2 . . . . . . . . . . . . Drone Launches 21 | . . . 16 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 15 | . . . . 14 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 2 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Turns Passed 13825 | 11 107 519 595 624 300 230 396 878 180 166 48 252 109 97 518 633 466 379 299 833 314 859 703 81 953 96 277 620 242 137 269 1634 Spaces Moved 13091 | 6 86 298 267 490 219 153 241 1016 386 265 97 467 161 207 662 878 469 315 360 761 186 668 465 127 596 188 336 427 234 206 348 1506 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 133 | . . . 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3459 | 6 86 298 134 490 219 153 241 90 . . . . . . . . . . . 236 186 668 449 . 181 . . 22 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9105 | . . . . . . . . 532 386 265 97 467 161 207 662 878 469 315 360 525 . . 16 127 415 188 336 405 234 206 348 1506 Flight 394 | . . . . . . . . 394 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 120 120 120 120 120 120 150 120 26 46 46 46 46 46 46 46 46 46 45 45 45 110 110 52 52 40 45 38 38 38 40 40 35 Average Speed 69 | 120 120 131 150 120 133 150 149 48 46 46 46 46 46 46 52 46 53 49 45 65 110 110 110 52 90 45 43 74 39 40 48 52 Slowest Speed 250 | 120 120 150 180 120 150 150 150 250 46 46 46 46 46 106 106 46 106 106 45 170 110 110 220 52 210 45 88 150 40 40 94 108 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 47 | 2 24 52 37 97 59 38 27 34 58 59 83 66 4 38 76 90 73 9 52 76 61 81 9 21 38 40 8 36 99 7 45 68 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 41 | . . 1 . 1 . . . . 1 . 23 . . . . 2 1 9 . . 3 . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . 2 . . 1 2 . 2 . 3 2 3 1 . 3 3 . 1 . 1 . 1 . . . . . . Spaces Dug 57 | . . . . . . . . 2 . . . . . . 14 . . 1 1 21 . 4 2 . . 1 . 2 . . 7 2 Terrain Destroyed 536 | . . . . . . . . 4 . 66 . 73 . . 111 . . 1 1 116 . 11 53 . 7 1 . 13 1 . 27 51 Melee 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 2 . . . . Projectile 90 | . . . . . . . . 4 . . . . . . . . . . . 4 . 11 8 . 2 . . 11 1 . 13 36 AOE 441 | . . . . . . . . . . 66 . 73 . . 111 . . . . 112 . . 45 . 5 . . . . . 14 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Total 16530 | 9 89 375 398 517 225 153 269 1339 387 291 97 498 180 207 807 1108 639 493 491 1038 253 741 567 140 918 193 456 622 329 250 414 2037 Wait 1484 | . 3 27 62 21 . . 2 174 2 6 . . . . 105 223 116 136 110 155 1 13 15 . 72 . 104 26 . 14 11 86 Move 13049 | 5 85 297 266 489 218 152 240 1006 385 264 96 466 160 206 661 877 468 314 359 760 185 667 464 126 595 187 335 426 233 205 346 1506 Hop 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | . . 2 3 . . . 2 8 . . . . 3 . 3 2 4 . 4 2 4 1 2 . 7 1 . 1 8 1 4 12 Fast Attach 161 | 2 1 3 7 . 2 1 6 24 . 2 . . 2 . 1 1 . 4 5 18 4 3 8 . 16 . 2 12 8 . 7 22 Attach 33 | . . . 1 . . . . 2 . 2 . . . . . . 1 . . . 2 . . 1 1 . . 1 6 . 4 12 Detach 19 | . . . 1 . . . 1 2 . 1 . . . . 1 . . . . . . . 1 . 3 . . 1 2 . 2 4 Swap 57 | 1 . . 1 . . . 1 . . . . 2 2 1 3 1 3 3 2 6 2 . 1 . 4 . 3 8 2 1 . 10 Drop 187 | 1 . 3 7 . 3 . 6 28 . . . 3 1 . 3 4 3 4 8 14 7 2 13 1 14 . 3 11 10 1 12 25 Fire 823 | . . 26 30 4 2 . 8 56 . 16 1 5 7 . 16 . 20 22 1 31 21 25 33 1 90 4 9 79 48 9 24 235 Melee 36 | . . . . . . . . . . . . . . . . . 6 1 2 . 1 1 17 . 1 1 . 2 1 . 3 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 582 | . . 17 20 3 . . 3 16 . . . 22 5 . 14 . 18 8 . 52 26 29 13 11 115 . . 55 11 19 . 125 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 11) 99 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 376 | -10/Mines | Upgraded with Utility slot (x1) 413 | -10/Mines | Found the Drone Emporium 417 | -10/Mines | Upgraded with Utility slot (x1) 419 | -10/Mines | Found Prototype Device 419 | -10/Mines | Identified Decoy Drone Bay 601 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Reached level 2 638 | -10/Mines | Entered Materials 640 | -9/Materials | Reached level 3 719 | -9/Materials | Upgraded with Weapon slot (x1) 779 | -9/Materials | Upgraded with Utility slot (x1) 907 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Identified exit to Storage 1013 | -9/Materials | Upgraded with Propulsion slot (x1) 1233 | -9/Materials | Entered Mines 1233 | -9/Mines | Accompanied by 15 allies 1235 | -9/Mines | Reached level 4 1252 | -9/Mines | Met a Derelict bent on vengeance 1282 | -9/Mines | Discovered new exit (range 44) 1310 | -9/Mines | Build established: Gunner 1767 | -9/Mines | Discovered new exit (range 13) 1789 | -9/Mines | Learned location of 1 exit from Lower Caves 1803 | -9/Mines | Learned location of Storage (-9) 1851 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1852 | -9/Mines | Discovered new exit (range 5) 1857 | -9/Mines | Entered Exiles 1886 | -9/Exiles | Met 8R-AWN 1908 | -9/Exiles | Met EX-HEX 1940 | -9/Exiles | Met EX-BIN 1959 | -9/Exiles | Aligned with FarCom system 1961 | -9/Exiles | Given EX-Vault access code 1988 | -9/Exiles | Opened EX-Vault 2001 | -9/Exiles | Found AWS/Thermal 2007 | -9/Exiles | Found Gui. Plasma Cannon 2044 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2089 | -9/Exiles | Met EX-DEC 2143 | -9/Exiles | Discovered new exit (range 10) 2157 | -9/Exiles | Stole two prototypes: AWS/Thermal, Gui. Plasma Cannon 2157 | -9/Exiles | Entered Mines 2294 | -8/Mines | Build established: Mutant 2351 | -8/Mines | Discovered new exit (range 14) 2352 | -8/Mines | Upgraded with Utility slot (x1) 2387 | -8/Mines | Entered Materials 2389 | -8/Materials | Reached level 5 2693 | -8/Materials | Reached level 6 2731 | -8/Materials | Discovered new exit (range 22) 2783 | -8/Materials | Entered Factory 2785 | -7/Factory | FarCom data flow suspended 2785 | -7/Factory | Reached level 7 3074 | -7/Factory | Identified exit to Lower Caves 3178 | -7/Factory | Upgraded with Propulsion slot (x1) 3497 | -7/Factory | Discovered new exit (range 10) 3523 | -7/Factory | Build established: Scout 3546 | -7/Factory | Reached level 8 3606 | -7/Factory | Upgraded with Utility slot (x1) 3620 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 3661 | -7/Factory | Entered Lower Caves 3662 | -7/Lower Caves | Identified exit to Lower Caves 3707 | -7/Lower Caves | Encountered a Warlord checkpoint 3716 | -7/Lower Caves | Learned location of Zion (-6) 3787 | -7/Lower Caves | Reached level 9 3841 | -7/Lower Caves | Entered another Lower Caves area 3841 | -7/Lower Caves | Spotted H6-6J3(f) 3841 | -7/Lower Caves | Spotted B0-362(f) 3842 | -7/Lower Caves | Encountered a Master Thief 3842 | -7/Lower Caves | Encountered a Master Thief 3842 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 3858 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 3860 | -7/Lower Caves | Spotted 05-ARV(f) 3862 | -7/Lower Caves | Encountered a Master Thief 3863 | -7/Lower Caves | Discovered new exit (range 17) 3865 | -7/Lower Caves | Destroyed 05-ARV(f) 3884 | -7/Lower Caves | Spotted B-75 Beast 3909 | -7/Lower Caves | Encountered a Warlord checkpoint 3973 | -7/Lower Caves | Identified exit to Data Miner 4007 | -7/Lower Caves | Entered Data Miner 4007 | -7/Data Miner | Discovered new exit (range 6) 4009 | -7/Data Miner | Reached level 10 4013 | -7/Data Miner | Met Data Miner 4025 | -7/Data Miner | Learned location of Section 7 (-2) 4025 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4034 | -7/Data Miner | Received God Mode back door access code from Data Miner 4040 | -7/Data Miner | Reached level 11 4040 | -7/Data Miner | Interfaced with the Data Conduit 4049 | -7/Data Miner | Core integrity fell below 50% 4052 | -7/Data Miner | Core integrity fell below 20% 4055 | -7/Data Miner | Entered Proximity Caves 4111 | -6/Proximity Caves | Learned Factory emergency access door positions 4218 | -6/Proximity Caves | Spotted B-75 Beast 4290 | -6/Proximity Caves | Discovered new exit (range 8) 4293 | -6/Proximity Caves | Reached level 12 4307 | -6/Proximity Caves | Entered Factory 4309 | -6/Factory | Loaded intel: 269 machine locations 4309 | -6/Factory | Reached level 13 4320 | -6/Factory | Discovered new exit (range 11) 4332 | -6/Factory | Upgraded with Utility slot (x1) 4338 | -6/Factory | Identified exit to Lower Caves 4372 | -6/Factory | Core integrity fell below 50% 4416 | -6/Factory | Entered Lower Caves 4434 | -6/Lower Caves | Learned Factory trap positions 4475 | -6/Lower Caves | Learned location of 1 exit from Factory 4504 | -6/Lower Caves | Discovered new exit (range 11) 4511 | -6/Lower Caves | Identified exit to Lower Caves 4513 | -6/Lower Caves | Entered another Lower Caves area 4513 | -6/Lower Caves | Spotted Y6-1ED(f) 4514 | -6/Lower Caves | Encountered a Master Thief 4514 | -6/Lower Caves | Battle Rifle stolen by Master Thief 4515 | -6/Lower Caves | Reached level 14 4517 | -6/Lower Caves | Destroyed Y6-1ED(f) 4540 | -6/Lower Caves | Discovered new exit (range 13) 4571 | -6/Lower Caves | Learned Factory security intel 4681 | -6/Lower Caves | Build established: Scavenger-Scout 4975 | -6/Lower Caves | Learned Factory security intel 5011 | -6/Lower Caves | Discovered new exit (range 7) 5030 | -6/Lower Caves | Identified exit to Zion 5031 | -6/Lower Caves | Entered Zion 5048 | -6/Zion | Gained Derelict followers 5051 | -6/Zion | Discovered new exit (range 12) 5183 | -6/Zion | Found CR-A16's Pointy Stick 5209 | -6/Zion | Discovered new exit (range 16) 5269 | -6/Zion | Received a visual enhancement algorithm 5378 | -6/Zion | Imprinted 5380 | -6/Zion | Declared Zion's savior 5664 | -6/Zion | Identified exit to Proximity Caves 5664 | -6/Zion | Entered Proximity Caves 5664 | -5/Proximity Caves | Accompanied by 7 allies 5666 | -5/Proximity Caves | Reached level 15 5667 | -5/Proximity Caves | Learned 8 Factory zone layouts 5705 | -5/Proximity Caves | Upgraded with Utility slot (x1) 5770 | -5/Proximity Caves | Reached level 16 5954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6001 | -5/Proximity Caves | Spotted B-75 Beast 6041 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6044 | -5/Proximity Caves | Destroyed B-75 Beast 6080 | -5/Proximity Caves | Discovered new exit (range 6) 6086 | -5/Proximity Caves | Identified exit to Factory 6130 | -5/Proximity Caves | Entered Factory 6131 | -5/Factory | Identified exit to Factory 6132 | -5/Factory | Identified exit to Upper Caves 6132 | -5/Factory | Reached level 17 6133 | -5/Factory | Loaded intel: 71 trap records 6135 | -5/Factory | Loaded intel: 302 machine locations 6144 | -5/Factory | Zion Hacker squad teleported in 6169 | -5/Factory | Upgraded with Utility slot (x1) 6347 | -5/Factory | Discovered exit to Upper Caves (range 24) 6357 | -5/Factory | Reached level 18 6390 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6391 | -5/Factory | Zion Melee Resupply teleported in 6418 | -5/Factory | Fabricated Exp. Sensor Array (x1) 6438 | -5/Factory | Upgraded with Power slot (x1) 6492 | -5/Factory | Zion Heavy squad teleported in 6509 | -5/Factory | Entered Upper Caves 6509 | -5/Upper Caves | Accompanied by 2 allies 6511 | -5/Upper Caves | Reached level 19 6741 | -5/Upper Caves | Spotted B-75 Beast 6749 | -5/Upper Caves | Destroyed B-75 Beast 6756 | -5/Upper Caves | Learned Factory terminal intel 6768 | -5/Upper Caves | Discovered new exit (range 21) 6778 | -5/Upper Caves | Identified exit to Upper Caves 6783 | -5/Upper Caves | Upgraded with Utility slot (x1) 6798 | -5/Upper Caves | Upgraded with Weapon slot (x1) 6808 | -5/Upper Caves | Entered another Upper Caves area 6808 | -5/Upper Caves | Accompanied by 2 allies 6812 | -5/Upper Caves | Learned Factory emergency access door positions 6823 | -5/Upper Caves | Discovered exit to Factory (range 9) 6838 | -5/Upper Caves | Learned Factory emergency access door positions 6885 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6926 | -5/Upper Caves | Attacked by a faux Warlord 7254 | -5/Upper Caves | Reached level 20 7275 | -5/Upper Caves | Found Prototype Protection 7275 | -5/Upper Caves | Identified Zio. Weapon Casing 7375 | -5/Upper Caves | Spotted 6E-GMZ(f) 7376 | -5/Upper Caves | Encountered a Master Thief 7376 | -5/Upper Caves | Spotted Q3-EXI(f) 7377 | -5/Upper Caves | Encountered a Master Thief 7378 | -5/Upper Caves | Spotted SC-514(f) 7379 | -5/Upper Caves | Encountered a Master Thief 7382 | -5/Upper Caves | Destroyed SC-514(f) 7385 | -5/Upper Caves | CR-A16's Behemoth Slayer stolen by Master Thief 7392 | -5/Upper Caves | Destroyed Q3-EXI(f) 7393 | -5/Upper Caves | Zio. Heavy DM Reactor stolen by Master Thief 7398 | -5/Upper Caves | Destroyed 6E-GMZ(f) 7403 | -5/Upper Caves | Core integrity fell below 50% 7449 | -5/Upper Caves | Attracted the attention of an 0b10 base 7459 | -5/Upper Caves | Discovered new exit (range 17) 7545 | -5/Upper Caves | Found Alien Artifact 7545 | -5/Upper Caves | Identified Core Expander 7545 | -5/Upper Caves | Installed Core Expander, added new Power slot 7640 | -5/Upper Caves | Identified exit to Zhirov 7641 | -5/Upper Caves | Entered Zhirov 7641 | -5/Zhirov | Discovered new exit (range 3) 7644 | -5/Zhirov | Identified exit to Proximity Caves 7661 | -5/Zhirov | Met Zhirov 7693 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7708 | -5/Zhirov | Build established: Scavenger-Skirmisher 7715 | -5/Zhirov | Found Alien Artifact 7715 | -5/Zhirov | Identified Integrated Reactor 7715 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7741 | -5/Zhirov | Found Alien Artifact 7955 | -5/Zhirov | Entered Proximity Caves 7957 | -4/Proximity Caves | Reached level 21 8010 | -4/Proximity Caves | Upgraded with Utility slot (x1) 8129 | -4/Proximity Caves | Build established: Scavenger-Assassin 8224 | -4/Proximity Caves | Spotted B-86 Titan 8249 | -4/Proximity Caves | Destroyed B-86 Titan 8593 | -4/Proximity Caves | Reached level 22 8811 | -4/Proximity Caves | Discovered exit to Factory (range 4) 8814 | -4/Proximity Caves | Entered Factory 8816 | -4/Factory | Reached level 23 8817 | -4/Factory | Loaded intel: 226 machine locations 8818 | -4/Factory | Loaded intel: 17 terminal locations 8853 | -4/Factory | Discovered new exit (range 22) 8901 | -4/Factory | Identified exit to Upper Caves 9043 | -4/Factory | Spotted B-86 Titan 9046 | -4/Factory | Destroyed B-86 Titan 9102 | -4/Factory | Zion Offense Resupply teleported in 9102 | -4/Factory | Upgraded with Utility slot (x1) 9345 | -4/Factory | Intercept squad dispatched 9366 | -4/Factory | Spotted Tracker 9367 | -4/Factory | Spotted Tracker 9381 | -4/Factory | Destroyed Tracker 9389 | -4/Factory | Spotted Combat Programmer 9390 | -4/Factory | Destroyed Tracker 9394 | -4/Factory | Core integrity fell below 50% 9410 | -4/Factory | Destroyed Combat Programmer 9416 | -4/Factory | Found Exp. Target Analyzer 9422 | -4/Factory | Found Prototype Energy Cannon 9422 | -4/Factory | Identified EMDS 9434 | -4/Factory | Found Prototype Special Weapon 9434 | -4/Factory | Identified Exp. Remote Datajack 9445 | -4/Factory | Spotted Combat Programmer 9462 | -4/Factory | Core integrity fell below 20% 9495 | -4/Factory | System corruption reached 10% 9495 | -4/Factory | Destroyed Combat Programmer 9517 | -4/Factory | Entered Upper Caves 9519 | -4/Upper Caves | Reached level 24 9597 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9597 | -4/Upper Caves | Identified exit to Warlord 9598 | -4/Upper Caves | Entered Warlord 9617 | -4/Warlord | System corruption cleaned by Quarantine Array 9668 | -4/Warlord | Rebuked by Warlord 9673 | -4/Warlord | Opened Warlord's prototype stash 9675 | -4/Warlord | Found Vortex Chain Reactor 9691 | -4/Warlord | Found Exp. Armor Integrity Analyzer 9693 | -4/Warlord | Warlord's base attacked by MAIN.C 9697 | -4/Warlord | Found Exp. Focal Shield 9743 | -4/Warlord | Found Prototype Device 9743 | -4/Warlord | Identified Minesniffer Drone Bay 9781 | -4/Warlord | Spotted B-90 Cyclops 9788 | -4/Warlord | Destroyed B-90 Cyclops 9869 | -4/Warlord | Reached level 25 9906 | -4/Warlord | Warlord forces counterattacked 9921 | -4/Warlord | Destroyed 8 combat bots 9993 | -4/Warlord | Discovered new exit (range 24) 10026 | -4/Warlord | Spotted Striker 10031 | -4/Warlord | Destroyed Striker 10093 | -4/Warlord | Spotted Striker 10093 | -4/Warlord | Spotted Striker 10093 | -4/Warlord | Spotted Striker 10098 | -4/Warlord | Destroyed Striker 10105 | -4/Warlord | Destroyed Striker 10114 | -4/Warlord | Destroyed Striker 10197 | -4/Warlord | Spotted Striker 10197 | -4/Warlord | Spotted Striker 10200 | -4/Warlord | Destroyed Striker 10200 | -4/Warlord | Reached level 26 10203 | -4/Warlord | Destroyed Striker 10221 | -4/Warlord | Upgraded with Utility slot (x1) 10240 | -4/Warlord | Destroyed 9 combat bots 10302 | -4/Warlord | Spotted Striker 10310 | -4/Warlord | Destroyed Striker 10368 | -4/Warlord | Warlord base infiltrated, sounded retreat 10394 | -4/Warlord | Spotted Striker 10418 | -4/Warlord | Spotted Executioner 10425 | -4/Warlord | Destroyed Executioner 10493 | -4/Warlord | Spotted Executioner 10493 | -4/Warlord | Spotted Striker 10512 | -4/Warlord | Destroyed Striker 10541 | -4/Warlord | Identified exit to Proximity Caves 10551 | -4/Warlord | Entered Proximity Caves 10633 | -3/Proximity Caves | Discovered new exit (range 15) 10637 | -3/Proximity Caves | Reached level 27 10645 | -3/Proximity Caves | Identified exit to Research 10647 | -3/Proximity Caves | Entered Research 10648 | -3/Research | Loaded intel: 99 machine locations 10653 | -3/Research | Discovered new exit (range 4) 10655 | -3/Research | Identified exit to Research 10716 | -3/Research | Zion Hover Resupply teleported in 10865 | -3/Research | Discovered new exit (range 22) 10874 | -3/Research | Identified exit to Armory 10924 | -3/Research | Entered Armory 10925 | -3/Armory | Loaded intel: 82 machine locations 10926 | -3/Armory | Reached level 28 10927 | -3/Armory | Zion Experimental squad teleported in 10951 | -3/Armory | Spotted B-86 Titan 10982 | -3/Armory | Found Prototype Energy Cannon 10982 | -3/Armory | Identified Zio. Alpha Cannon Mk. II 10989 | -3/Armory | Found Prototype Protection 10989 | -3/Armory | Identified Zio. Shade Armor 10994 | -3/Armory | Found Zio. Shade Armor 11022 | -3/Armory | Upgraded with Propulsion slot (x1) 11045 | -3/Armory | Found Zio. Shade Armor 11168 | -3/Armory | Allies destroyed B-86 Titan 11275 | -3/Armory | Intercept squad dispatched 11290 | -3/Armory | Spotted Tracker 11298 | -3/Armory | Spotted Combat Programmer 11312 | -3/Armory | Destroyed Combat Programmer 11320 | -3/Armory | Destroyed Tracker 11340 | -3/Armory | Found Exp. Phase Shifter 11374 | -3/Armory | Found Exp. Targeting Computer 11379 | -3/Armory | Discovered exit to Research (range 24) 11412 | -3/Armory | Reached level 29 11474 | -3/Armory | First assault squad dispatched 11543 | -3/Armory | Identified Transdimensional Reconstructor 11543 | -3/Armory | Warped through subspace to slip node 11543 | -3/Armory | Discovered new exit (range 1) 11543 | -3/Armory | Identified exit to Lab 11544 | -3/Armory | Entered Lab 11546 | -3/Lab | Discovered exit to Research (range 9) 11550 | -3/Lab | Hidden lab's door opened automatically 11550 | -3/Lab | Sensor layout match revealed 11551 | -3/Lab | Gained access to the hidden lab's interior 11551 | -3/Lab | Detected by scanners 11559 | -3/Lab | Found Core Expander 11559 | -3/Lab | Installed Core Expander, added new Weapon slot 11564 | -3/Lab | Confronted by A5 11646 | -3/Lab | Destroyed A5 11664 | -3/Lab | Found Integrated Reactor 11664 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11688 | -3/Lab | Found Prototype Protection 11688 | -3/Lab | Identified Hvy. Regenerative Plating 11691 | -3/Lab | Found Prototype Energy Cannon 11691 | -3/Lab | Identified Potential Cannon 11694 | -3/Lab | Found Prototype Energy Cannon 11694 | -3/Lab | Identified Warp Cannon 11700 | -3/Lab | Reached level 30 11700 | -3/Lab | Decrypted terminal 11700 | -3/Lab | Acquired modification code for an L2 power cell 11715 | -3/Lab | Build established: Scavenger-Scout 11735 | -3/Lab | Found Prototype Hackware 11748 | -3/Lab | Found Transdimensional Reconstructor 11786 | -3/Lab | Entered Research 11787 | -2/Research | Loaded intel: 115 machine locations 11870 | -2/Research | Reached level 31 11917 | -2/Research | Discovered new exit (range 12) 11922 | -2/Research | Identified exit to Quarantine 11923 | -2/Research | Entered Quarantine 11924 | -2/Quarantine | Loaded intel: 79 machine locations 11928 | -2/Quarantine | Spotted Alpha 7 11962 | -2/Quarantine | Destroyed Alpha 7 11971 | -2/Quarantine | Found Prototype Ballistic Gun 11971 | -2/Quarantine | Identified Multirail 12022 | -2/Quarantine | Found Alien Launcher 12038 | -2/Quarantine | Crushed by falling debris 12039 | -2/Quarantine | Core integrity fell below 50% 12088 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 12116 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 12138 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 12163 | -2/Quarantine | Spotted Fortress 12190 | -2/Quarantine | Discovered new exit (range 6) 12192 | -2/Quarantine | Identified exit to Section 7 12192 | -2/Quarantine | Entered Section 7 12193 | -2/Section 7 | Loaded intel: 142 machine locations 12208 | -2/Section 7 | Core integrity fell below 20% 12258 | -2/Section 7 | Reached level 32 12273 | -2/Section 7 | Found Integrated Reactor 12273 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12314 | -2/Section 7 | Destroyed 7 combat bots 12443 | -2/Section 7 | Spotted Executioner 12444 | -2/Section 7 | Spotted Executioner 12463 | -2/Section 7 | Destroyed Executioner 12470 | -2/Section 7 | Destroyed Executioner 12492 | -2/Section 7 | Destroyed 7 combat bots 12494 | -2/Section 7 | Intercept squad dispatched 12506 | -2/Section 7 | Spotted Tracker 12506 | -2/Section 7 | Spotted Tracker 12514 | -2/Section 7 | Destroyed Tracker 12527 | -2/Section 7 | Destroyed Tracker 12542 | -2/Section 7 | Spotted Combat Programmer 12543 | -2/Section 7 | Spotted Combat Programmer 12551 | -2/Section 7 | Destroyed Combat Programmer 12566 | -2/Section 7 | Destroyed Combat Programmer 12597 | -2/Section 7 | Found Adv. Kinecellerator 12610 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 12651 | -2/Section 7 | Found Alien Artifact 12651 | -2/Section 7 | Identified Terrabomb 12651 | -2/Section 7 | Used Terrabomb 12661 | -2/Section 7 | Found Alien Artifact 12661 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 12661 | -2/Section 7 | Warped through subspace 12674 | -2/Section 7 | Spotted Alpha 7 12674 | -2/Section 7 | Spotted Alpha 7 12793 | -2/Section 7 | Destroyed 7 combat bots 12810 | -2/Section 7 | Spotted Striker 12810 | -2/Section 7 | Spotted Striker 12827 | -2/Section 7 | Spotted Executioner 12827 | -2/Section 7 | Spotted Executioner 12951 | -2/Section 7 | Found Alien Energy Gun 12951 | -2/Section 7 | Identified Sigix Quantum Sheargun 12967 | -2/Section 7 | Found Sigix Quantum Sheargun 13109 | -2/Section 7 | Intercept squad dispatched 13121 | -2/Section 7 | Spotted Tracker 13121 | -2/Section 7 | Spotted Tracker 13121 | -2/Section 7 | Spotted Tracker 13132 | -2/Section 7 | Destroyed Tracker 13142 | -2/Section 7 | Destroyed Tracker 13148 | -2/Section 7 | Destroyed Tracker 13156 | -2/Section 7 | Spotted Combat Programmer 13179 | -2/Section 7 | Destroyed Combat Programmer 13180 | -2/Section 7 | Spotted Combat Programmer 13193 | -2/Section 7 | System corruption reached 10% 13196 | -2/Section 7 | Destroyed Combat Programmer 13196 | -2/Section 7 | Destroyed Combat Programmer 13217 | -2/Section 7 | Spotted B-99 Colossus 13234 | -2/Section 7 | First assault squad dispatched 13238 | -2/Section 7 | Reached level 33 13238 | -2/Section 7 | Scanned by Researcher 13416 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 13471 | -2/Section 7 | Found Alien Artifact 13471 | -2/Section 7 | Identified LRC Boosters 13471 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 13475 | -2/Section 7 | Found Alien Artifact 13475 | -2/Section 7 | Identified LRC Insulator 13475 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13505 | -2/Section 7 | Terminal network hard line cut 13507 | -2/Section 7 | Found Alien Artifact 13507 | -2/Section 7 | Identified Integrity Redistributor 13507 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-81) 13619 | -2/Section 7 | Found Core Expander 13787 | -2/Section 7 | Intercept squad dispatched 13794 | -2/Section 7 | Spotted S7 Guard 13797 | -2/Section 7 | Spotted Tracker 13797 | -2/Section 7 | Spotted Tracker 13798 | -2/Section 7 | Spotted Tracker 13801 | -2/Section 7 | Destroyed Tracker 13811 | -2/Section 7 | Destroyed Tracker 13826 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 13814_ Molecular Binding Bank disabled. 13815_ Cld. Antigrav System blown off. 13815_ Exp. Phase Shifter blown off. 13815_ Cld. Antigrav System blown off. 13815_ E-15 Imp destroyed. 13816_ C-30 ARC bursts open, deploying its payload. 13816_ G-73 Enforcer unfolds itself. 13816_ M-36 Artificer unfolds itself. 13817_ Slug penetrates G-73 Enforcer. 13817_ System corrupted: Helical Railgun targeting data glitched. 13820_ C-30 ARC bursts open, deploying its payload. 13820_ G-73 Enforcer unfolds itself. 13820_ L-61 Swordsman unfolds itself. 13820_ E-15 Imp unfolds itself. 13821_ Slug penetrates G-73 Enforcer. 13821_ Slug penetrates B-74 Champion. 13821_ G-73 Enforcer suffers critical hit. 13821_ Destroyed Hvy. Laser. 13824_ System corrupted: Helical Railgun targeting data glitched. 13824_ Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? #?###### | | ????????????????????????????????????? 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""""### ###?## | | ] #??## " " " #gbgg##"""""""""""#?# ###### | | #???# """ " g !s=*!############## #####* | | ## " ; bge!!%|% | | ####" ! ; !mg!%! = | | ! ##?## #ggg!######### ############ | | ###?# ;l %#?#?????# # #### | | #########;;###;#g#g%####?### # # | | # # m % #???# #= # | | #####+## """ # % "" #?#?# # ! # | | # """ # k """#???# # " # | | + """ # """ S"#???# + """ # | | ####+### # """ """#???#### """" # | | # # """ # """ """###?#### """ # | | # """ # """ # """ #????### # | | # """ # """ # """ #???#?########### | | # """ # # """ !!! #?????????#??####### | | # ########## " !!! /?? pp p w | | # #?#??##??# !! ##???#???##??####### | | #########?????#?###############??####?#?#?##?#???? | | #??###?##??????#?????????#??#??????#???##?#???#??? | | #?#??#?#???#???????#??##?#?#????#????#???????????? | | ####??#???##?????????##????? ?o ? ?? ? ????#???? | | ####??####??##???#?#??????????? ?????? ??? ???#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 109 Energy Capacity 2770 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 90 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Stasis Beam | -2/Quarantine | Z-intel Adv. Thermal Shield | -2/Quarantine | Z-intel Antimissile System | -2/Quarantine | Z-intel Transmission Jammer | -2/Quarantine | Z-intel Imp. System Shield | -2/Quarantine | Z-intel Adv. Reclamation Unit | -2/Quarantine | Z-intel Adv. Thermal Generator | -2/Quarantine | Z-intel Enh. Force Lance | -2/Quarantine | Z-intel Adv. Heavy Siege Treads | -2/Quarantine | Z-intel Lyr. Light Armor Plating | -2/Quarantine | Z-intel Phase Shifter | -2/Quarantine | Z-intel Disruptor Cannon | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Power Amplifier | -2/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Sigix Quantum Sheargun LRC Boosters LRC Insulator Integrity Redistributor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Qua Sec Levels Raised 32 | . . 1 1 1 . . 2 2 1 . 2 1 1 . 1 . 2 2 1 1 . 2 1 1 2 1 . 2 1 1 . 2 XP Earned 51749 | 3000 . 1600 2610 750 350 500 1955 3695 650 1025 2150 1450 1835 500 725 800 3297 2754 675 1668 453 2225 2640 349 3548 803 1171 2190 1437 1211 596 3137 XP Spent 46670 | 1000 . 1550 3410 . 110 1400 3000 2950 . . . . 2000 . . . 3800 3100 4000 2840 . 3200 3605 . 3800 1750 . 1400 2000 . 600 1155 Upgrades 57 | 2 . 3 7 . 1 1 3 4 . . . . 1 . . . 2 2 2 8 . 1 4 . 1 1 . 1 1 . 1 11 Power Slot 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility Slot 12 | . . 2 1 . . 1 . 1 . . . . 1 . . . 1 1 1 . . 1 1 . 1 . . . . . . . Weapon Slot 3 | 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core Integrity 14 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 11 Heat Dissipation 8 | . . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Mass Support 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 8 | . . 1 1 . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Terrain Scan Density 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Protomatter Created 4843 | . . 138 198 33 . . 106 309 9 . . 6 40 . 104 . 123 . . 207 138 283 164 . 958 57 . 521 . 138 . 1311 Integrity Restored 12366 | . . 264 429 60 . . 28 312 . . . 489 120 . 310 . 362 184 . 1070 542 622 278 255 2430 . . 1138 252 395 . 2826 Core 8923 | . . 206 320 43 . . 25 236 . . . 489 120 . 295 . 304 160 . 395 95 396 275 255 1412 . . 852 252 100 . 2693 Parts 3443 | . . 58 109 17 . . 3 76 . . . . . . 15 . 58 24 . 675 447 226 3 . 1018 . . 286 . 295 . 133 Protomatter Decayed 1655 | . . . 31 12 . . . 131 9 . . . . . 14 . 18 . . 199 9 65 71 . 612 . . 231 . . . 253 Game ------ Seed SalvagePowerCore Manual? 0 Play Time 04:39:14 Cumulative 293.2 hours Start 2021.07.08 @ 00:50:51 End 2021.07.08 @ 13:54:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 156 Rogue 153 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 0f89de1a-7bb1-44cf-8e6c-c7b176ed951d