Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 10:03:34 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1275) 1275 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3185 Bonus ------- None Cogmind --------- Core Integrity 344/550 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (3350) Ox66 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Humpback Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Ion Engine Ion Engine Ion Engine Improved Ion Engine Wheel Wheel Heat Sink Heat Sink Heat Sink Small Storage Unit Medium Matter Pod (90) Structural Scanner Subdweller Optics Propulsion Shielding Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Particle Gun Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Datajack Flail Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Humpback Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Wheel Heat Sink Heat Sink Heat Sink Small Storage Unit Medium Matter Pod Structural Scanner Subdweller Optics Propulsion Shielding Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Particle Gun Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Datajack Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 49 | 6 20 20 3 Power 5 | . 2 3 . Engine 4 | . 2 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 17 | 2 9 4 2 Treads . | . . . . Leg 2 | . 2 . . Wheel 15 | 2 7 4 2 Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 6 1 Device 6 | 1 . 5 . Storage 4 | 1 2 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 6 7 . Energy Gun 8 | . 5 3 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 9 5 7 Power 3 | . . 1 2 Propulsion 11 | . 5 3 3 Utility 1 | . 1 . . Weapon 6 | . 3 1 2 Highest Loss Streak 8 | . 8 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 79 94 79 Engine 10 | . 8 15 8 Core 1 | . . 1 8 Wheel 17 | . 14 21 19 Device 6 | . 3 11 9 Storage 18 | . 24 11 9 Processor 4 | . . 11 9 Energy Gun 15 | . 21 9 . Ballistic Gun 9 | . 6 12 16 Naked Turns . | . . . . Heaviest Build 217 | 10 94 99 217 Greatest Support 30 | 20 26 20 30 Greatest Overweight (x) 72 | . 31 9 72 Average Overweight (x) 5 | . 6 4 9 Largest Inventory Capacity 35 | 8 25 25 35 Average Capacity 24 | 7 23 25 34 Most Carried 25 | 4 22 25 23 Average Carried 15 | 1 11 24 19 Final Capacity 35 | 8 25 25 35 Final Carried 25 | 4 22 25 23 Class Distribution -------------------- 45% | Scavenger-Mutant 44% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1129 | 215 533 371 10 Remotely . | . . . . Salvage Created 1981 | 188 744 994 55 Parts 119 | 19 33 65 2 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 15 20 1 Guns 35 | . 14 20 1 Classes Destroyed 10 | 3 5 2 . Worker 6 | 2 3 1 . Builder 4 | . 2 2 . Tunneler 6 | 5 . 1 . Hauler 2 | . 1 1 . Recycler 3 | 1 1 1 . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 25 | . 11 14 . Sentry 4 | . . 3 1 Subdweller 1 | . 1 . . Best Kill Streak 8 | 8 4 5 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | . 111 68 60 Missed 52 | . 24 17 11 Damage Taken 2351 | . 1009 579 763 Core 452 | . 163 83 206 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 34 79 . Volleys Fired 162 | 16 76 62 8 Largest 2 | 2 2 2 2 Hottest 121 | 40 105 121 46 Shots Fired 324 | 32 152 124 16 Gun 324 | 32 152 124 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 189 | 32 79 62 16 Thermal 135 | . 73 62 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 6 16 14 20 Robot Miss Streak 5 | 2 3 5 1 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 218 | 22 101 81 14 Core Hits 87 | 9 34 41 3 Critical Kills 2 | 1 . 1 . Critical Parts Destroyed 2 | 1 1 . . Critical Strikes 7 | 2 2 3 . Burn 3 | . 1 2 . Destroy 4 | 2 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3026 | 307 1318 1162 239 Guns 3026 | 307 1318 1162 239 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1787 | 307 641 600 239 Thermal 1239 | . 677 562 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . 180 304 17 Average Temperature 68 | . 56 94 4 Received Heat Transfer 1194 | . 501 252 441 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 3 1 . Heat Transferred 3184 | . 1639 1545 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 342 | 40 270 342 173 Initial 110 | . 26 9 110 Average 107 | 13 72 173 122 Maximum Alert Level 1 | . 1 1 . Low Security (%) 80 | 100 94 49 100 Level 1 19 | . 5 50 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 28 23 9 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 7 7 3 Terminals 14 | . 6 5 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 21 20 6 Successful 17 | . 7 8 2 Failed 30 | . 14 12 4 Catastrophic 5 | . 1 3 1 Database Lockouts . | . . . . Manual 40 | . 21 13 6 Terminals 40 | . 20 14 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Part Schematic 5 | . 3 2 . Scanalyzer Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 1 2 Terminals 6 | . 3 1 2 Botnet 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 6 3 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 3 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2805 | 129 1501 911 264 Spaces Moved 1129 | 86 507 449 87 Core 33 | 3 29 . 1 Treads . | . . . . Legs 1 | . 1 . . Wheels 1095 | 83 477 449 86 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 185 Average Speed 187 | 78 237 141 247 Slowest Speed 3650 | 80 1600 215 3650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 64 36 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1490 | 111 648 612 119 Wait 63 | . 22 41 . Move 1126 | 85 506 448 87 Hop . | . . . . Pick Up 64 | 4 20 20 20 Fast Attach 15 | 6 7 2 . Attach 18 | . 8 8 2 Detach 4 | . 2 2 . Swap 16 | . 5 10 1 Drop 22 | . 2 19 1 Fire 162 | 16 76 62 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 493 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Lost 8 parts (4n1u3w) 630 | -10/Materials | Derelicts attacked the area 1431 | -10/Materials | Discovered new exit (range 15) 1631 | -10/Materials | Entered another Materials area 1631 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1834 | -9/Materials | Build established: Scavenger-Mutant 2005 | -9/Materials | Lost 4 parts (1p2n1w) 2377 | -9/Materials | Discovered new exit (range 16) 2542 | -9/Materials | Entered another Materials area 2542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -8/Materials | Self-destructed Last Messages --------------- 02706_ W-25 Informer sends out distress signal. 02711_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02744_ Y-45 Defender destroyed. 02744_ Switching to secondary target: G-47 Trooper. 02746_ W-25 Informer sends out distress signal. 02749_ Wheel destroyed. 02761_ W-25 Informer sends out distress signal. 02761_ Wheel destroyed. 02774_ Imp. Assault Rifle destroyed. 02786_ Critical hit (Burn: +37). 02788_ Ion Engine destroyed. 02790_ Electrolysis Chamber disabled. 02790_ Imp. Assault Rifle destroyed. 02794_ Lgt. Nuclear Core destroyed. 02802_ Critical hit (Burn: +37). 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"??????????? | | # """ # # ""? "???#??????? | | # """ # ###+#### """ ? ????????? | | # # # # ? ? ?????????? | | ########## ! # ? " #####????????????? | | ##?##?#### #? ? ?####????????????? | | #??###########? " #??###?#?????????? | | #####??##?#?## ? ??#####??????????? | | #?#######?####??? ? ?##?#????????????? | | ?#?##???????##?###?????####??????????? | | ???#?#?###??##??##?##??###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Humpback | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHeartDisintegrator Manual? 0 Play Time 00:29:37 Cumulative 22.8 hours Start 2024.04.26 @ 00:05:48 End 2024.04.26 @ 10:03:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 20 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 476a4d7e-08f3-4b74-905e-b759ce50c3bd