Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:29:06 Player: Peawet Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (1972) 1972 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 6924 Bonus ------- Follower Combat Kills 117 Cogmind --------- Core Integrity 0/1000 Matter 23/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON (4) ------- Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack > --- INVENTORY (5) ---- Matter Compressor (0) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit IFF Parser Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Matter Compressor Recoil Stabilizer Advanced ECM Suite Improved Medium Armor Plating [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Sensor Array Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . Utility 5 | . . 1 1 1 2 . . . . Weapon 2 | . . 1 1 . . . . . . Parts Attached 84 | 7 9 11 16 13 6 . 13 2 7 Power 8 | 1 2 . 2 2 . . 1 . . Engine 7 | 1 2 . 2 2 . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 3 5 4 7 . . 2 1 1 Treads . | . . . . . . . . . . Leg 14 | 2 3 3 3 2 . . . . 1 Wheel . | . . . . . . . . . . Hover 5 | . . . . 3 . . 1 1 . Flight 6 | . . 2 1 2 . . 1 . . Utility 22 | 1 1 1 2 2 4 . 8 1 2 Device 6 | . . 1 . 1 2 . 1 . 1 Storage 4 | 1 . . . . 2 . . 1 . Processor 9 | . . . 1 1 . . 7 . . Hackware 1 | . 1 . . . . . . . . Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 29 | 3 3 5 8 2 2 . 2 . 4 Energy Gun 6 | 1 2 . 1 . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 . 3 6 1 . . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 3 | . . 2 1 . . . . . . Special Weapon 2 | . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 4 Unidentified Prototypes 8 | . . 2 4 . . . 2 . . Parts Lost 28 | . 5 . 2 . 13 . 3 4 1 Power 4 | . 1 . 1 . 2 . . . . Propulsion 8 | . 2 . . . 3 . 2 1 . Utility 8 | . . . . . 4 . 1 2 1 Weapon 8 | . 2 . 1 . 4 . . 1 . Highest Loss Streak 11 | . 5 . 1 . 11 . 1 4 1 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 5 7 7 7 6 4 4 5 3 Power . | . 1 1 . 1 . . . 1 . Propulsion 1 | . 2 3 2 1 . . . . . Utility 2 | . . 1 1 4 4 3 3 3 2 Weapon 1 | . 1 1 2 . . 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 1 3 1 . . 1 . 5 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . 1 . . . . . . . Tool/Special 4 | . . . . . . . . . 4 Average Slot Usage (%) 75 | . 95 99 95 97 90 . 51 35 30 Engine 5 | . 13 11 8 7 5 . . . . Leg 13 | . 26 20 17 19 18 . . . 2 Flight 1 | . . 1 . 2 . . 4 3 . Device 5 | . . 10 9 7 9 . 4 . . Storage 6 | . 14 11 9 7 12 . . . . Processor 14 | . . . 8 12 12 . 34 27 21 Hackware 5 | . 12 11 9 7 5 . . . . Energy Gun 2 | . 4 8 2 . . . . . . Ballistic Gun 15 | . 21 23 30 22 17 . 4 2 . Ballistic Cannon 1 | . . . . 6 5 . . . . Peak Build Rating 53 | 6 10 21 32 42 46 1 53 34 46 Average Rating 27 | 4 8 16 24 39 41 1 38 28 25 On Entrance 16 | . 6 10 19 31 42 1 1 34 20 Naked Turns 108 | . . . . . 15 93 . . . Heaviest Build 34 | 14 14 24 26 32 34 . 12 5 7 Greatest Support 50 | 20 20 23 30 50 50 3 9 6 23 Greatest Overweight (x) 5 | 4 4 2 5 3 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 Most Carried 8 | 2 7 8 8 8 8 4 5 5 5 Average Carried 5 | 1 5 7 7 7 6 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 7 8 8 8 4 4 5 5 5 Class Distribution -------------------- 48% | Mutant 21% | Skirmisher 17% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Matter Collected 2245 | 238 374 178 790 366 148 . 45 . 106 Remotely . | . . . . . . . . . . Salvage Created 2777 | . 790 357 1074 363 148 . 45 . . Parts 179 | . 45 27 68 25 8 . 6 . . Haulers Intercepted 6 | . . 1 5 . . . . . . Recyclers Shooed 9 | . 1 . 2 4 . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 45 | . 15 6 17 4 2 . 1 . . Guns 41 | . 14 4 17 3 2 . 1 . . Cannons 2 | . 1 . . 1 . . . . . AOE 2 | . . 2 . . . . . . . Classes Destroyed 11 | . 6 2 1 2 . . . . . Worker 5 | . 2 1 2 . . . . . . Builder 2 | . . . 1 1 . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 6 | . . 1 5 . . . . . . Recycler 7 | . 3 . 2 2 . . . . . Operator 6 | . 3 1 . 1 1 . . . . Watcher 3 | . 1 1 . 1 . . . . . Swarmer 11 | . 3 . 8 . . . . . . Grunt 26 | . 12 4 5 3 2 . . . . Sentry 6 | . . 2 4 . . . . . . Programmer 2 | . . . . 1 . . 1 . . Best Kill Streak 11 | . 7 4 11 3 2 . 1 . . Combat Bots Only 6 | . 6 2 4 2 2 . 1 . . Max Kills in Single Turn 4 | . 4 2 2 1 1 . 1 . . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Hostile Shots Fired 540 | . 83 12 62 18 176 1 49 77 62 Missed 181 | . 19 4 14 3 54 . 25 33 29 Hits 359 | . 64 8 48 15 122 1 24 44 33 Melee 1 | . . . . . . 1 . . . Projectile 358 | . 64 8 48 15 122 . 24 44 33 AOE 2 | . . . . . . . . 2 . Critical Strikes 13 | . 1 . 4 1 3 1 2 1 . Damage Taken 5339 | . 773 106 629 273 1791 52 436 914 365 Core 2095 | . 245 32 74 14 417 52 234 729 298 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 2 92 86 98 . . 17 . . Volleys Fired 190 | . 84 11 48 22 17 . 8 . . Largest 4 | . 2 3 4 4 4 . 1 . . Hottest 165 | . 165 145 134 116 125 . 30 . . Shots Fired 492 | . 158 32 182 78 34 . 8 . . Gun 453 | . 150 30 182 56 28 . 7 . . Cannon 28 | . . . . 22 6 . . . . Launcher 2 | . . 2 . . . . . . . Special 9 | . 8 . . . . . 1 . . Kinetic 415 | . 122 15 171 78 22 . 7 . . Thermal 58 | . 34 10 11 . 3 . . . . Explosive 2 | . . 2 . . . . . . . Electromagnetic 16 | . 2 5 . . 9 . . . . Robot Hit Streak 16 | . 13 16 16 7 8 . 13 . . Robot Miss Streak 5 | . 3 2 5 5 2 . . . . Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 4 | . 3 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 292 | . 96 21 103 39 25 . 8 . . Core Hits 130 | . 43 15 45 16 8 . 3 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . Critical Strikes 5 | . 2 . 1 1 1 . . . . Burn 1 | . 1 . . . . . . . . Destroy 3 | . . . 1 1 1 . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5016 | . 1458 377 1585 894 502 . 186 14 . Guns 4025 | . 1059 284 1585 559 352 . 186 . . Cannons 471 | . . . . 335 136 . . . . Explosions 420 | . 327 93 . . . . . . . Melee . | . . . . . . . . . . Ramming 28 | . . . . . 14 . . 14 . Kinetic 3897 | . 845 164 1502 894 306 . 186 . . Thermal 797 | . 589 68 83 . 57 . . . . Explosive 93 | . . 93 . . . . . . . Electromagnetic 201 | . 24 52 . . 125 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 . . . . 7 8 3 3 Average Corruption 4 | . 1 . . . . 7 7 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . 4 . . . . 3 29 1 11 Message Errors 11 | . 1 . . . . . 5 . 5 Matter Fused 7 | . 1 . . . . 1 3 . 2 Heat Flow Errors 5 | . . . . . . . 4 1 . Energy Discharges 13 | . 2 . . . . 1 9 . 1 Data Loss (minor) 10 | . . . . . . 1 7 . 2 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . 41 . . 1 . . . . . Projectiles 1 | . . . . 1 . . . . . Explosions 41 | . 41 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . 2 2 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . 2 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . 5 . . 7 . Shots . | . . . . . . . . . . Rammed 2 | . . . . . 1 . . 1 . Targets Rammed 5 | . 1 . . . 3 . . 1 . Kicked 3 | . 1 . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . 225 199 255 193 84 . 264 249 . Average Temperature 53 | . 48 76 40 62 26 . 119 129 . Received Heat Transfer 1116 | . 435 48 279 135 63 . 135 9 12 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . Heat Transferred 1326 | . 869 161 185 . 111 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Maximum Alert Level 1 | . 1 . 1 . . . . . . Low Security (%) 87 | 100 56 100 65 100 100 100 100 100 . Level 1 12 | . 43 . 34 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 340 | . 340 146 298 147 49 . 106 43 . Initial 127 | . . 127 48 127 49 . . 33 . Average 78 | . 155 113 139 63 8 . 29 13 . Influence Increases 2095 | . 598 209 523 315 60 . 300 30 60 Destroy 0b10 Robot/C 960 | . 300 120 340 140 40 . 20 . . Destroy 0b10 Robot/NC 150 | . 45 20 50 30 5 . . . . Destroy Leader 228 | . 62 34 80 42 . . 10 . . Allied During Kill 11 | . . . . 11 . . . . . Successful Hack 18 | . . 4 . 14 . . . . . Disable Machine 240 | . 135 15 30 60 . . . . . Destroy Structure 83 | . 41 16 8 18 . . . . . Partial Spotted 30 | . . . . . . . 30 . . Lose Combat Pursuer 375 | . 15 . 15 . 15 . 240 30 60 Influence Decreases 2080 | . 295 398 356 494 162 . 231 99 45 Entered New Map 485 | . . 176 66 154 53 . . 36 . Time Decay 1457 | . 245 222 270 340 64 . 211 60 45 Lost Part 138 | . 50 . 20 . 45 . 20 3 . Squads Dispatched 14 | . 2 . . 4 . . 4 4 . Investigation 4 | . 1 . . . . . . 3 . Extermination 7 | . . . . 3 . . 3 1 . Reinforcement 3 | . 1 . . 1 . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Distress Signals 2 | . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 22 8 20 11 11 6 20 11 6 Peak Tracking Total 10 | . 5 3 4 3 5 6 10 7 2 Tactical Retreats 16 | . 1 . 1 . 1 . 8 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Traps Triggered 5 | . 1 . 2 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Disabled 16 | . 9 1 2 4 . . . . . Max in Single Turn 8 | . 8 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Accessed 12 | . 2 2 1 2 . . 1 3 1 Terminals 5 | . 2 1 1 . . . 1 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . . 1 . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 4 5 1 2 . . 1 8 1 Successful 12 | . 2 4 1 1 . . . 3 1 Failed 10 | . 2 1 . 1 . . 1 5 . Catastrophic 3 | . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . 4 2 1 . . . 1 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 3 | . . . . 1 . . . 2 . Recycling Units 6 | . . . . . . . . 6 . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 2 1 1 . . . . . 1 Open Door 1 | . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Retrieve Matter 3 | . . . . . . . . 3 . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 5 | . 2 1 . 1 1 . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . 2 . . 1 3 . Full Trace Events 4 | . 1 . . . . . . 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . no_distress 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 64 | . . . . 64 . . . . . Highest-Rated Ally 32 | . . . . 32 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . Total Damage 620 | . . . . 620 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Active Infowar (turns) 4054 | . . 452 661 951 334 . 880 232 544 Optics 1656 | . . . . . . . 880 232 544 Sensors 2398 | . . 452 661 951 334 . . . . IFF 648 | . . . . . . . 648 . . ECM 2 | . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Turns Passed 4941 | 60 694 461 661 951 365 93 880 232 544 Spaces Moved 4394 | 37 308 302 241 599 249 185 1213 569 691 Core 1101 | 11 5 . 2 . 30 185 232 155 481 Treads . | . . . . . . . . . . Legs 1775 | 26 303 286 239 492 219 . . . 210 Wheels . | . . . . . . . . . . Hover 4 | . . . . 2 . . 2 . . Flight 1514 | . . 16 . 105 . . 979 414 . Fastest Speed 35 | 50 120 107 120 99 50 50 35 35 50 Average Speed 76 | 130 122 122 122 117 114 50 38 39 74 Slowest Speed 300 | 250 250 190 300 260 200 50 120 50 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . . . . . . 5 9 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 49 24 20 16 10 95 25 15 76 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 64 | . 39 14 . 11 . . . . . Melee . | . . . . . . . . . . Projectile 13 | . 2 . . 11 . . . . . AOE 51 | . 37 14 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Total 5541 | 45 458 364 489 796 304 184 1613 569 719 Wait 785 | . 49 23 161 139 25 . 373 4 11 Move 4361 | 36 307 301 240 598 249 184 1202 553 691 Hop 12 | . . . . . . . 5 7 . Pick Up 36 | 2 5 8 5 5 1 . 3 1 6 Fast Attach 41 | 6 5 . 7 5 1 . 13 2 2 Attach 20 | . 1 2 3 1 5 . 2 . 6 Detach 3 | . . . 1 . . . 2 . . Swap 55 | 1 6 13 16 17 2 . . . . Drop 34 | . . 6 8 9 1 . 5 2 3 Fire 190 | . 84 11 48 22 17 . 8 . . Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick 3 | . 1 . . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 509 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Core integrity fell below 50% 622 | -10/Materials | Core integrity fell below 20% 650 | -10/Materials | Lost 5 parts (1p2n2w) 737 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1099 | -9/Materials | Build established: Scavenger-Skirmisher 1150 | -9/Materials | Discovered new exit (range 6) 1216 | -9/Materials | Entered another Materials area 1216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1870 | -8/Materials | Discovered new exit (range 7) 1877 | -8/Materials | Entered Factory 1877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -7/Factory | Build established: Gunner 2444 | -7/Factory | Fabricated Y-54 Guardian (x2) 2450 | -7/Factory | Build established: Skirmisher 2810 | -7/Factory | Discovered new exit (range 8) 2826 | -7/Factory | Identified exit to Factory 2828 | -7/Factory | Entered another Factory area 2828 | -6/Factory | Evolved 2 slots: Utility x2 3178 | -6/Factory | Released all parts (6) 3193 | -6/Factory | Sucked down chute 3193 | -6/Factory | Entered Waste 3198 | -6/Waste | Spotted C-40 Crusher 3200 | -6/Waste | Spotted C-40 Crusher 3208 | -6/Waste | EMP discharged 3209 | -6/Waste | Lost 11 parts (1p3n3u4w) 3223 | -6/Waste | Spotted C-40 Crusher 3245 | -6/Waste | Spotted C-40 Crusher 3258 | -6/Waste | Spotted C-40 Crusher 3259 | -6/Waste | Spotted C-40 Crusher 3272 | -6/Waste | Core integrity fell below 50% 3280 | -6/Waste | Discovered new exit (range 11) 3286 | -6/Waste | Entered Factory 3459 | -6/Factory | Build established: Mutant 4155 | -6/Factory | Discovered new exit (range 19) 4166 | -6/Factory | Core integrity fell below 20% 4166 | -6/Factory | Entered another Factory area 4166 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4361 | -5/Factory | Core integrity fell below 50% 4363 | -5/Factory | Lost 4 parts (1n2u1w) 4392 | -5/Factory | Discovered new exit (range 11) 4398 | -5/Factory | Entered Upper Caves 4559 | -5/Upper Caves | Encountered a Warlord checkpoint 4655 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4809 | -5/Upper Caves | Spotted B-75 Beast 4811 | -5/Upper Caves | Learned 8 Factory zone layouts 4812 | -5/Upper Caves | Core integrity fell below 20% 4866 | -5/Upper Caves | Discovered new exit (range 17) 4942 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04723_ QJ3L=/63<8 DX178R Y&UX:XGY&3AFO 04764_ System corrupted: Matter fused (-7). 04810_ Searching scrap... 04810_ Found Adv. Plasma Cannon. 04810_ Found Tesla Rifle. 04810_ Found 39 Matter. 04811_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 04811_ Knocked back. 04832_ Adv. Melee Analysis Suite destroyed. 04856_ System corrupted: Energy discharge (-27). 04866_ EXIT=FOUND 04878_ Connecting with WAR.Sys... 04878_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 04881_ Acquired Dirty Datajack. 04896_ Dropped Imp. Medium Armor Plating. 04900_ Acquired Dirty Datajack. 04916_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????####?????????##?? | | ?????????????????????#### #####????? ?? | | ???????????????????### # ?????? ?? | | ??????????????????## # #??????# ?? | | ????????????????### # #??????# ?? | | ???????????????## #??????# #? | | ??????????????## #??????# #? | | ??????????????# #????+## #? | | ??????????????### #????? ## | | ????????????????# #????? | | ????????????????# ###### | | ????????????????# | | ????????????????## ## ### | | ?????????????????## ### #?? | | ??????????????????## ## ##?# | | ?????????????????### ### ### | | ?????????????????# #### | | ?????????????????## ## | | ??????????????????;;; ## ## ### | | ?????????????????#;;#BB## ## #?## | | ????????????#####; BB ### ##??## | | ????????????#! ;;; #?#####????# | | ????????????# @; ; ##??????????# | | ????????????#/ ; ; ## ##??????###### | | ????????????# ; % X# < #???????# | | ????????????#//###### #???????# ### | | ????????????####????# ???????# #?# ## | | ????????????????????## #?????## ### #? | | ?????????????????????#####?????# ## ## | | ???????????????????????????????# % # # | | ???????????????????????????##### | | ???????????????????????????# ## | | ????????????????????????#### #### | | ???????????????????????## ## "" #??## | | ??????????????????????## """" #?### | | ???????????????????#### """ ### | | ???????????????????# " ## | | ???????????????????# ## " ##### | | ???????????????????######### """" #???? | | ???????????????????????????# " #???? | | ???????????????????????????# #???? | | ???????????????????????????##########???? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Party Time Challenges ------------ None Game ------ Seed MakeshiftSwarmCorpse Manual? 0 Play Time 00:51:07 Cumulative 21.9 hours Start 2025.05.28 @ 19:13:05 End 2025.05.28 @ 22:29:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27760651-c290-4dad-bf00-e0a0c98346bc