Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 04:02:11 Player: Ev Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1512) 1512 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 5765 Bonus ------- Follower Combat Kills 370 Friendly Fire -32 Cogmind --------- Core Integrity 850/850 Matter 221/300 Energy 13/275 System Corruption 0% Temperature Warm (121) Movement Treading (158) Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (8) ------ Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Particle Charger Advanced Shield Generator > --- WEAPON (3) ------- Lightning Gun Pulse Rifle Improved Light Cannon > --- INVENTORY (10) --- Light Treads Weapon Cycler Particle Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Particle Charger Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Lightning Gun Pulse Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Weapon Cycler Particle Cannon Remote Datajack Plasma Cutter [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 6 | . . . 2 . 1 . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 56 | 6 4 . 6 . 17 10 8 5 Power 5 | 1 . . . . 1 1 1 1 Engine 5 | 1 . . . . 1 1 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 . 2 . 8 4 . . Treads 6 | . . . . . 2 4 . . Leg 8 | 2 1 . 2 . 3 . . . Wheel 3 | . . . . . 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 . 2 . 6 2 6 2 Device 9 | . . . 1 . 2 1 3 2 Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . . . 1 . 1 . Protection 6 | . 2 . . . 2 1 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 1 . 2 . 2 3 1 2 Energy Gun 5 | . . . 1 . . 1 1 2 Energy Cannon 3 | . . . . . 1 2 . . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 7 | . . . 1 . 2 . 3 1 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . 1 . 1 1 Weapon 2 | . . . . . 1 . 1 . Highest Loss Streak 2 | . . . 1 . 1 . 2 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 99 100 95 88 91 93 Engine 9 | . 14 14 11 11 9 8 6 6 Treads 9 | . . . . . 4 25 23 20 Leg 14 | . 27 28 21 22 20 . . . Device 10 | . . . 11 11 10 9 16 26 Storage 9 | . 14 14 11 11 9 9 7 6 Processor 5 | . . . 11 11 4 . 7 6 Hackware 4 | . . . . . 8 9 7 . Protection 9 | . 9 14 11 11 8 8 5 6 Energy Gun 4 | . . . 10 11 2 . 1 13 Energy Cannon 3 | . . . . . 6 8 5 . Ballistic Gun 5 | . 28 28 10 . . . . . Ballistic Cannon 6 | . . . . 11 9 9 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 16 16 21 21 43 46 51 57 Greatest Support 62 | 20 20 20 20 20 48 62 62 62 Greatest Overweight (x) 3 | 3 . . 1 1 2 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 Most Carried 10 | 2 5 7 8 8 10 9 10 7 Average Carried 6 | . 2 5 6 7 8 6 7 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 8 | . 5 7 8 8 8 8 8 5 Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Mutant 18% | Commander-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Matter Collected 1221 | 197 243 . 112 5 412 82 170 . Remotely . | . . . . . . . . . Salvage Created 1914 | . 362 . 243 . 924 158 167 60 Parts 113 | . 34 . 11 . 38 14 13 3 Haulers Intercepted 7 | . 1 . 2 . 2 1 1 . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 34 | . 7 . 3 . 16 2 5 1 Guns 12 | . 7 . 3 . 1 . 1 . Cannons 18 | . . . . . 14 2 1 1 AOE 3 | . . . . . . . 3 . Classes Destroyed 12 | . 7 . 1 . 4 . . . Worker 1 | . 1 . . . . . . . Builder 1 | . 1 . . . . . . . Hauler 7 | . 1 . 2 . 2 1 1 . Recycler 2 | . . . . . 2 . . . Operator 3 | . 2 . . . . . 1 . Watcher 3 | . 1 . . . 1 1 . . Swarmer 7 | . 3 . . . . . 4 . Grunt 16 | . 4 . 2 . 9 . . 1 Brawler 2 | . . . . . 2 . . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . 1 . 3 2 1 . Hunter 1 | . . . . . 1 . . . Best Kill Streak 5 | . 5 . 3 . 4 1 4 1 Combat Bots Only 5 | . 5 . 2 . 3 1 4 1 Max Kills in Single Turn 3 | . 2 . 1 . 2 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Damage Taken 2117 | . 371 . 78 . 796 217 381 274 Core 127 | . 35 . . . 71 15 6 . Absorbed by Shields 154 | . . . . . 8 . 112 34 Regen/Repaired (Parts) 259 | . . . . . . 259 . . Core Remaining (%) 93 | 100 . 86 . 100 . 84 99 . Volleys Fired 147 | . 35 . 20 . 63 18 7 4 Largest 3 | . 2 . 2 . 2 2 2 3 Hottest 157 | . 40 . 76 . 107 107 114 157 Shots Fired 296 | . 70 . 39 . 126 36 14 11 Gun 146 | . 70 . 39 . 27 . 3 7 Cannon 150 | . . . . . 99 36 11 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 181 | . 70 . 19 . 63 18 7 4 Thermal 108 | . . . 20 . 63 18 4 3 Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . . . 3 4 Robot Hit Streak 12 | . 4 . 4 . 12 11 4 2 Robot Miss Streak 4 | . 4 . 2 . 4 2 3 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 179 | . 38 . 23 . 85 18 8 7 Core Hits 85 | . 24 . 8 . 35 6 8 4 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 1 . 5 . . . Burn 2 | . . . 1 . 1 . . . Meltdown 1 | . . . . . 1 . . . Blast 3 | . . . . . 3 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3703 | . 404 . 329 . 1728 376 562 304 Guns 1085 | . 404 . 329 . 261 . 31 60 Cannons 2065 | . . . . . 1467 376 137 85 Explosions 553 | . . . . . . . 394 159 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1799 | . 404 . 141 . 914 193 62 85 Thermal 1458 | . . . 188 . 814 183 75 198 Explosive 394 | . . . . . . . 394 . Electromagnetic 52 | . . . . . . . 31 21 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . . Average Corruption 1 | . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . 2 5 . . . . Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . . 2 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . . . 10 . 117 8 Projectiles 10 | . . . . . 10 . . . Explosions 125 | . . . . . . . 117 8 Melee . | . . . . . . . . . Knockbacks 17 | . . . . . 16 . . 1 Impact . | . . . . . . . . . Kinetic 17 | . . . . . 16 . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . 96 62 Shots 2 | . . . . . . . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 165 | . 50 . . 75 141 51 2 165 Average Temperature 33 | . 18 . . 41 44 18 2 75 Received Heat Transfer 828 | . 180 . 45 . 402 75 48 78 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 6 | . . . 1 . 4 1 . . Heat Transferred 2962 | . . . 555 . 1739 333 111 224 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Peak Influence 429 | . 234 91 129 49 260 257 429 224 Initial 200 | . . 91 35 49 . 56 116 200 Average 127 | . 126 91 78 36 148 105 270 200 Maximum Alert Level 2 | . 1 . . . 1 1 2 1 Low Security (%) 74 | 100 91 100 100 100 66 96 18 . Level 1 23 | . 8 . . . 33 3 69 100 Level 2 1 | . . . . . . . 12 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . 1 1 1 1 Investigation 2 | . . . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Distress Signals 2 | . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 13 . 6 . 19 9 12 6 Peak Tracking Total 6 | . 4 . 2 . 3 4 5 6 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 5 | . 2 . . . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 5 | . 1 . . . . 2 2 . Max in Single Turn 2 | . 1 . . . . 1 2 . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 17 | . 3 . 3 . 2 6 3 . Terminals 9 | . 2 . 3 . . 3 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 3 | . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 38 | . 5 . 7 . 4 16 6 . Successful 22 | . 3 . 2 . 2 11 4 . Failed 16 | . 2 . 5 . 2 5 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 . 1 . . . 1 . Terminals 19 | . 3 . 7 . . 7 2 . Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . . . . . . 4 2 . Recycling Units 6 | . 2 . . . 1 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . Terminal Hacks 8 | . 1 . 2 . . 5 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . Zone Layout 3 | . . . 2 . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 4 2 . Scan Component 3 | . . . . . . 2 1 . Repair 3 | . . . . . . 2 1 . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . Retrieve Components 3 | . 1 . . . 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Track 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . 3 . 1 3 2 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . 12 . Parts Repaired 2 | . . . . . . 2 . . Time 114 | . . . . . . 76 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 1 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Total Allies 15 | . . 3 . . . 12 . . Largest Group 12 | . . 3 2 . . 12 11 . Highest-Rated Group 286 | . . 40 32 . . 286 272 . Highest-Rated Ally 100 | . . 16 16 . . 100 100 . Total Orders . | . . . . . . . . . Ally Attacks 106 | . . . 10 . . 44 52 . Total Damage 1567 | . . . 101 . . 821 645 . Kills 13 | . . . 1 . . 5 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Turns Passed 3557 | 56 339 171 322 539 920 610 386 214 Spaces Moved 1549 | 39 163 140 151 261 373 242 136 44 Core 13 | 13 . . . . . . . . Treads 479 | . . . . . 70 229 136 44 Legs 1015 | 26 163 140 151 261 274 . . . Wheels 42 | . . . . . 29 13 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 100 100 158 158 Average Speed 150 | 115 120 120 124 190 154 154 158 158 Slowest Speed 320 | 200 120 120 190 190 320 158 158 158 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 31 38 17 54 19 44 3 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 5 | . . 3 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 28 | . . . . . 2 . 23 3 Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 26 | . . . . . . . 23 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Total 2489 | 50 243 143 245 306 588 442 294 178 Wait 665 | . 33 2 61 42 112 157 134 124 Move 1541 | 38 162 139 150 260 372 241 135 44 Hop . | . . . . . . . . . Pick Up 56 | 6 9 2 6 2 14 9 7 1 Fast Attach . | . . . . . . . . . Attach 32 | 6 4 . 3 . 6 3 6 4 Detach . | . . . . . . . . . Swap 24 | . . . 3 . 11 7 2 1 Drop 24 | . . . 2 2 10 7 3 . Fire 147 | . 35 . 20 . 63 18 7 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict bent on vengeance 449 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 549 | -10/Mines | Discovered new exit (range 15) 567 | -10/Mines | Entered Materials 567 | -9/Materials | Accompanied by 2 allies 567 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Discovered new exit (range 15) 887 | -9/Materials | Identified exit to Mines 889 | -9/Materials | Entered Mines 1143 | -9/Mines | Build established: Scavenger-Mutant 1409 | -9/Mines | Discovered new exit (range 10) 1427 | -9/Mines | Identified exit to Materials 1428 | -9/Mines | Entered Materials 1428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -8/Materials | Discovered new exit (range 11) 2348 | -8/Materials | Entered Storage 2572 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2657 | -8/Storage | Identified exit to Recycling 2703 | -8/Storage | Repaired Hvy. Armor Plating 2743 | -8/Storage | Repaired Deuterium Engine 2853 | -8/Storage | Met 01-MTF 2871 | -8/Storage | Build established: Commander-Mutant 2899 | -8/Storage | Discovered new exit (range 16) 2958 | -8/Storage | Entered Factory 2958 | -7/Factory | Accompanied by 11 allies (01-MTF) 2958 | -7/Factory | Evolved 2 slots: Utility x2 2963 | -7/Factory | 01-MTF left 3180 | -7/Factory | Fabricated Adv. Shield Generator (x2) 3222 | -7/Factory | Discovered new exit (range 10) 3341 | -7/Factory | Identified exit to Factory 3344 | -7/Factory | Entered another Factory area 3344 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3548 | -6/Factory | Garrison activated, responded to threat 3558 | -6/Factory | Self-destructed Last Messages --------------- 03336_ Triggered Proton Bomb Trap. 03336_ A bubble of electromagnetic force engulfs the area. 03336_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03341_ EXIT=IDENTIFIED: FACTORY 03341_ Shock Rifle destroyed. 03342_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE 03432_ Acquired Imp. Particle Charger. 03545_ ALERT: All DSF locations entering lockdown mode. 03545_ Assembly Bed disabled. 03548_ G-67 Veteran knocked back. 03548_ G-67 Veteran calls for garrison reinforcements. 03548_ ALERT: Activating Garrison Access F001. 03549_ S-27 Virus emerges from the garrison. 03554_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03554_ G-50 Soldier destroyed. 03554_ Destroyed Field Laser. 03557_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????#+############? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ?????????????????????????????####### """ """ #? | | ?????????????????????????????# # """ """ #? | | ??????????????#####+########## # """ """ #? | | ????????????? # #? | | ????????????? + """ """ #? | | ???????????? # """ """ #? | | ???????????? g # """ """ #? | | ???????????? g%g # #? | | ???????????? ####;;;;####### #? | | ?????????????????????# s @[ #????# ?? | | ?????????????????????# " s#????#############?? | | ?????????????????????# """""" #??????????????????? | | ?????????????????????# """""" #??????????????????? | | ?????????????????????# """""" #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# "" "" ???????????????????? | | ????????????????????????"G"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedGatlingSpecial Manual? 0 Play Time 00:32:24 Cumulative 23.1 hours Start 2023.11.12 @ 23:27:36 End 2023.11.13 @ 04:02:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fc8b7e-056d-4de7-9935-4de58844a3c1