Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 00:34:56 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1726) 1726 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 6525 Bonus ------- Follower Combat Kills 239 Met Data Miner 300 Cogmind --------- Core Integrity 603/700 Matter 289/300 Energy 100/100 System Corruption 3% Temperature Cool (28) Movement Rolling (110) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Minigun Barrage Gun > --- INVENTORY (16) --- Light Angular Momentum Engine Antimatter Reactor Enhanced Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Improved Energy Well (600) Compact Matter Pod (150) Advanced Terrain Scanner Recoil Stabilizer Experimental Thermal Shield Scythe Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Experimental Thermal Shield > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Enhanced Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Medium Armor Plating Improved Grenade Launcher Scythe Axe [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . . 2 1 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 78 | . 4 8 6 10 18 8 2 9 1 12 Power 3 | . . 1 . 1 1 . . . . . Engine 2 | . . 1 . . 1 . . . . . Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | . 1 2 1 3 5 . . 3 . 2 Treads . | . . . . . . . . . . . Leg 13 | . 1 2 1 3 2 . . 3 . 1 Wheel 2 | . . . . . 1 . . . . 1 Hover 1 | . . . . . 1 . . . . . Flight 1 | . . . . . 1 . . . . . Utility 32 | . 3 1 5 4 3 5 1 3 . 7 Device 20 | . 1 1 3 3 1 2 1 3 . 5 Storage 3 | . . . 1 1 . . . . . 1 Processor 4 | . 2 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 . 1 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | . . 4 . 2 9 3 1 3 1 3 Energy Gun 9 | . . 2 . . 5 1 . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | . . 1 . 2 . 1 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 1 . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 6 . . . . 3 Parts Lost 12 | . 1 . . 4 1 . 1 3 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . 1 . . 1 1 . . 1 . . Weapon 5 | . . . . 1 . . 1 2 . 1 Highest Loss Streak 2 | . 1 . . 2 1 . 1 2 . 1 Average Slot Usage (%) 93 | . 95 99 95 98 96 91 92 91 76 89 Engine 8 | . 14 14 11 6 7 7 7 7 7 7 Leg 15 | . 28 28 22 26 22 7 7 7 7 7 Wheel 3 | . . . . . 2 7 7 7 7 7 Device 15 | . 5 4 18 22 21 12 15 15 7 11 Storage 15 | . 14 14 11 17 18 15 15 15 15 15 Processor 8 | . 4 9 . . 3 14 15 15 15 15 Protection 2 | . . . 9 4 1 2 . . . 3 Energy Gun 8 | . 14 14 22 6 9 11 4 6 . . Ballistic Gun 7 | . 14 12 . 11 . 6 7 8 15 17 Slashing Weapon 2 | . . . . . 4 2 7 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 10 11 16 37 53 50 54 54 54 53 60 Greatest Support 47 | 20 20 27 32 47 42 28 28 28 15 28 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 3 3 3 Average Overweight (x) . | . . . . . . 1 1 1 3 2 Largest Inventory Capacity 16 | . 6 6 10 16 16 16 16 16 16 16 Average Capacity 13 | . 6 6 7 15 16 16 16 16 16 16 Most Carried 16 | . 6 6 10 16 16 14 15 16 16 16 Average Carried 13 | . 5 5 6 15 15 13 14 15 15 14 Final Capacity 16 | 6 6 6 10 16 16 16 16 16 16 16 Final Carried 16 | 6 6 6 10 16 14 14 14 16 15 15 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Mutant 8% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Matter Collected 1654 | 200 43 62 100 206 236 108 10 445 . 244 Remotely . | . . . . . . . . . . . Salvage Created 2049 | . 237 206 323 353 482 152 30 219 . 47 Parts 103 | . 15 9 19 16 23 1 4 12 . 4 Haulers Intercepted 6 | . 1 . 2 . 3 . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 4 9 . 3 Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 45 | . 3 3 6 10 6 3 4 6 . 4 Melee 6 | . . . . . 5 1 . . . . Guns 26 | . 3 1 4 10 1 2 . 3 . 2 AOE 12 | . . 2 1 . . . 4 3 . 2 Classes Destroyed 10 | . 3 . 4 1 1 1 . . . . Worker 2 | . . . 2 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 6 | . 1 . 2 . 3 . . . . . Recycler 2 | . 1 1 . . . . . . . . Swarmer 14 | . . . . 4 . . 4 3 . 3 Grunt 20 | . 3 3 4 5 3 2 . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . 1 . . . . 2 . . Sentry 5 | . . . 1 1 2 . . 1 . . Programmer 2 | . . . . . . 1 . . . 1 Best Kill Streak 5 | . 5 4 5 4 2 1 4 3 . 3 Combat Bots Only 4 | . 3 3 3 4 2 1 4 3 . 3 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . . 2 1 . 1 Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Damage Taken 2829 | . 127 191 303 685 413 298 210 393 . 209 Core 445 | . 22 24 59 89 154 13 9 46 . 29 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . 81 85 . 55 . . . . . Volleys Fired 119 | . 12 9 24 30 13 7 3 13 . 8 Largest 3 | . 2 2 2 2 2 3 2 3 . 3 Hottest 139 | . 60 70 130 88 111 139 64 98 . 84 Shots Fired 249 | . 24 18 48 60 26 21 6 30 . 16 Gun 237 | . 24 17 48 60 26 21 3 26 . 12 Cannon . | . . . . . . . . . . . Launcher 12 | . . 1 . . . . 3 4 . 4 Special . | . . . . . . . . . . . Kinetic 114 | . 12 8 . 55 . 7 3 17 . 12 Thermal 73 | . . . 48 5 13 7 . . . . Explosive 12 | . . 1 . . . . 3 4 . 4 Electromagnetic 50 | . 12 9 . . 13 7 . 9 . . Robot Hit Streak 20 | . 14 7 11 13 12 6 1 20 . 7 Robot Miss Streak 3 | . 1 1 2 3 3 1 3 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . 1 . 1 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . Shots Hit Robots 213 | . 18 13 38 44 41 27 2 22 . 8 Core Hits 100 | . 9 9 14 19 13 7 5 15 . 9 Critical Hits 1 | . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Melee Attacks 46 | . . . . . 32 14 . . . . Impact 6 | . . . . . 6 . . . . . Slashing 40 | . . . . . 26 14 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . Damage Inflicted 5408 | . 238 303 805 623 1318 606 371 780 . 364 Guns 2741 | . 202 135 589 623 492 233 . 360 . 107 Cannons . | . . . . . . . . . . . Explosions 1503 | . 36 168 211 . . 40 371 420 . 257 Melee 1157 | . . . . . 824 333 . . . . Ramming 7 | . . . 5 . 2 . . . . . Kinetic 1022 | . 56 35 . 574 . 65 . 185 . 107 Thermal 1269 | . 36 64 800 49 200 120 . . . . Explosive 1152 | . . 104 . . . . 371 420 . 257 Electromagnetic 801 | . 146 100 . . 292 88 . 175 . . Impact 78 | . . . . . 78 . . . . . Slashing 1079 | . . . . . 746 333 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 3 3 3 3 Average Corruption 2 | . . . . . . 1 2 3 3 3 Corruption Purged . | . . . . . . . . . . . Effects 27 | . . . . . . . 3 13 3 8 Message Errors 7 | . . . . . . . . 4 1 2 Matter Fused 10 | . . . . . . . 1 4 1 4 Heat Flow Errors 6 | . . . . . . . 1 3 . 2 Energy Discharges 3 | . . . . . . . 1 2 . . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 140 | . . . . . 45 71 8 11 . 5 Projectiles . | . . . . . . . . . . . Explosions 24 | . . . . . . . 8 11 . 5 Melee 116 | . . . . . 45 71 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 97 | . 19 . 32 . . 46 . . . . Shots 3 | . 1 . 1 . . 1 . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 231 | . 90 73 9 . 42 159 95 231 . 166 Average Temperature 46 | . 40 31 3 . 17 66 53 101 . 67 Received Heat Transfer 813 | . 45 84 117 270 189 63 . 18 . 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . Heat Transferred 2335 | . . 100 1556 111 370 198 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Peak Influence 318 | . 112 119 164 229 318 221 . . . . Average Influence 99 | . 39 73 52 80 121 182 . . . . Maximum Alert Level 1 | . . . . 1 1 1 . . . . Low Security (%) 88 | . 100 100 100 86 71 96 . . . . Level 1 11 | . . . . 13 28 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 1 2 1 2 2 . . . . Investigation 4 | . 1 . 2 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Distress Signals 2 | . . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 6 4 14 12 21 4 4 10 . 8 Peak Tracking Total 5 | . 4 4 5 4 4 2 4 4 . 4 Tactical Retreats 12 | . . . 6 1 1 1 . 3 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 4 | . 1 1 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 2 | . . . 1 . 1 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 21 | . 1 1 2 4 9 . . . 4 . Terminals 13 | . 1 . 2 2 8 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . 2 1 6 8 29 . . . 30 . Successful 57 | . . 1 4 5 17 . . . 30 . Failed 19 | . 2 . 2 3 12 . . . . . Catastrophic 3 | . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 2 . 3 4 16 . . . . . Terminals 38 | . 2 . 6 4 26 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . 2 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . . 1 2 . 8 . . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 13 | . . . . . 2 . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 4 | . . 1 . . 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . . Scan Component 2 | . . . . 1 1 . . . . . Repair 2 | . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 4 3 16 . . . . . Terminals 10 | . . . 2 1 7 . . . . . Track 2 | . . . 1 . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 6 | . . . 1 1 4 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 4 8 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 2 . . . 11 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . Time 57 | . . . . 38 19 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Total Allies 5 | . . 1 . . 3 . . . . 1 Largest Group 2 | . . 1 . . 2 1 . . . 1 Highest-Rated Group 114 | . . 31 . . 114 99 . . . 94 Highest-Rated Ally 99 | . . 31 . . 99 99 . . . 94 Total Orders 1 | . . . . . 1 . . . . . GOTO 1 | . . . . . 1 . . . . . Ally Attacks 25 | . . 4 . . 20 . . . . 1 Total Damage 1002 | . . 64 . . 938 . . . . . Kills 10 | . . 1 . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Turns Passed 4294 | . 209 299 407 485 740 401 453 802 178 320 Spaces Moved 2566 | 1 129 173 232 217 373 242 401 532 85 181 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1253 | 1 129 173 232 217 259 . . 92 85 65 Wheels 1313 | . . . . . 114 242 401 440 . 116 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 110 | 120 120 120 125 123 110 110 110 110 210 110 Average Speed 130 | 120 120 120 130 147 139 110 110 127 210 147 Slowest Speed 210 | 120 120 125 155 155 153 110 110 210 210 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 2 33 42 19 17 67 3 63 73 71 24 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . . . . . 4 . 1 Spaces Dug 7 | . . . . . 4 3 . . . . Terrain Destroyed 122 | . 3 14 18 . 4 6 4 28 . 45 Melee 7 | . . . . . 4 3 . . . . Projectile . | . . . . . . . . . . . AOE 115 | . 3 14 18 . . 3 4 28 . 45 Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Total 3237 | . 162 250 290 330 523 336 406 636 85 219 Wait 341 | . 11 48 19 55 63 65 . 73 . 7 Move 2556 | . 128 172 231 216 372 241 400 531 84 181 Hop . | . . . . . . . . . . . Pick Up 40 | . 3 5 5 11 4 1 1 5 . 5 Fast Attach 21 | . 2 1 1 4 9 1 . . . 3 Attach 17 | . . 3 1 4 2 1 1 1 1 3 Detach 2 | . . . . . 1 . . . . 1 Swap 40 | . 2 4 4 2 7 6 1 8 . 6 Drop 48 | . 4 8 4 8 14 . . 5 . 5 Fire 119 | . 12 9 24 30 13 7 3 13 . 8 Melee 40 | . . . . . 26 14 . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . 1 . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . . 11 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Entered Mines 232 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 359 | -10/Mines | Met a Derelict testing a Signal Generator 403 | -10/Mines | Discovered new exit (range 12) 455 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Discovered new exit (range 3) 916 | -9/Materials | Entered another Materials area 916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1185 | -8/Materials | Discovered new exit (range 6) 1224 | -8/Materials | Build established: Scavenger-Mutant 1342 | -8/Materials | Repaired Adv. Sensor Array 1401 | -8/Materials | Entered Storage 1566 | -8/Storage | Identified exit to Factory 1678 | -8/Storage | Repaired Carbon-fiber Leg 1966 | -8/Storage | Met 01-MTF 2129 | -8/Storage | Build established: Mutant 2141 | -8/Storage | Entered Factory 2141 | -7/Factory | Accompanied by 1 ally 2141 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2146 | -7/Factory | 01-MTF left 2151 | -7/Factory | Discovered new exit (range 13) 2208 | -7/Factory | Identified exit to Lower Caves 2542 | -7/Factory | Entered Lower Caves 2944 | -7/Lower Caves | Discovered new exit (range 7) 2954 | -7/Lower Caves | Identified exit to Lower Caves 2995 | -7/Lower Caves | Entered another Lower Caves area 3027 | -7/Lower Caves | Discovered new exit (range 14) 3578 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3631 | -7/Lower Caves | Learned Factory security intel 3688 | -7/Lower Caves | Spotted B-75 Beast 3789 | -7/Lower Caves | Discovered new exit (range 5) 3795 | -7/Lower Caves | Identified exit to Data Miner 3797 | -7/Lower Caves | Entered Data Miner 3797 | -7/Data Miner | Discovered new exit (range 6) 3837 | -7/Data Miner | Met Data Miner 3888 | -7/Data Miner | Learned location of Section 7 (-3) 3888 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3928 | -7/Data Miner | Received God Mode back door access code from Data Miner 3972 | -7/Data Miner | Identified exit to Proximity Caves 3975 | -7/Data Miner | Entered Proximity Caves 4075 | -6/Proximity Caves | Escorted by Enhanced Grunt 4123 | -6/Proximity Caves | Found Prototype Device 4123 | -6/Proximity Caves | Identified Exp. Thermal Shield 4295 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04207_ System corrupted: Heat flow error (+173). 04211_ Destroyed VTOL Module. 04211_ S-27 Virus destroyed. 04214_ Imp. Grenade Launcher destroyed. 04217_ Autogun fries itself beyond repair. 04217_ S-27 Virus destroyed. 04220_ Lgt. Nuclear Core fries itself beyond repair. 04223_ The unstable cave ceiling collapses. 04230_ Acquired 1 matter. 04234_ The unstable cave ceiling collapses. 04236_ System corrupted: Heat flow error (+176). 04243_ Acquired 74 matter. 04247_ The unstable cave ceiling collapses. 04257_ System corrupted: Matter fused (-10). 04272_ Acquired 20 matter. 04277_ System corrupted: Matter fused (-5). 04292_ C-30 ARC bursts open, deploying its payload. 04292_ L-41 Fighter unfolds itself. 04292_ G-50 Soldier unfolds itself. 04295_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????????? ##?#???????????????????? | | ?????????????????????# ## ## ????????????????? | | ????????????????????## ??????????????? | | ???????????????????## ????????????? | | ??????????????????## ????????????? | | ???????????????##?? ???????????? | | ??????????????## ?# ????????????? | | ??????????????# ? ?????????????? | | ??????????????? ## #??????????????? | | ?????????????????! #???????????????? | | ?????????????????? #????????????????? | | ???????????????????? ##???????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# %!######??????????????????? | | ?????????????????????# ##???????????????????????? | | ?????????????????????# #????????????????????????? | | ???????????????????### #????????????????????????? | | ???????????????????# g##???????????????????????? | | ???????????????????# ggl##??????????????????????? | | ???????????????????# @#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# ###???????????????????????? | | ??????????????????### #?????????????????????????? | | ??????????????????# #!%#?????????????????????????? | | ?????????????????## ###???????????????????????? | | ?????????????????# ##??????????????????????? | | ????????#######??# #??????????????????????? | | ????????# !! #?## #??????????????????????? | | ????????# "%" ##### " #??????????????????????? | | ????????# "[" ## # %" #??????????????????????? | | ????##??# " # # # #??????????????????????? | | ??## ???# "" # # ## #?????????????????????? | | ### ##### # #?????????????????????? | | ####?????????????????????? | | # # #????????????????????????? | | # #### # # #????????????????????????? | | ##??## #### ## #????????????????????????? | | ##????####??####### ??????????????????????? | | ##???????????????? ????????????????????? | | # #???????????????? ###???????????????????? | | ##???????????????? ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 225 Resistance: TH 30 Resistance: EM 15 Evasion (%) 43 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileCoolingProcessor Manual? 0 Play Time 00:38:03 Cumulative 218.6 hours Start 2020.03.08 @ 13:46:27 End 2020.03.09 @ 00:34:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 495 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b367272c-8574-4501-ae3d-5c054c537261