Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 20:29:12 Player: Heavyrisk Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (269) 1345 Value Destroyed (12456) 12456 Prototype IDs (62) 1240 Alien Tech Used (4) 800 Bonus (14239) 14239 TOTAL SCORE: 40380 Bonus ------- High Alert Combat Kills 2788 Follower Combat Kills 1136 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 984 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/1600 Matter 191/300 Energy 466/825 System Corruption 103% Temperature Cool (-200) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- Medium Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Large Storage Unit Advanced Energy Well Advanced Targeting Computer Recoil Nullifier Graphene Brace Point Defense Array Point Defense Array > --- WEAPON (4) ------- Nova Cannon > --- INVENTORY (15) --- Biometal Leg Biometal Leg Advanced Cryofiber Web Gamma Rifle Heavy Machine Gun KE Penetrator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Experimental Cooling System Large Storage Unit Advanced Energy Well Advanced Target Analyzer Advanced Target Analyzer Matter Filter Advanced Transmission Jammer Phase Armor > --- WEAPON ----------- Plasma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Hypervelocity Multirail > --- INVENTORY -------- Heavy Antimatter Reactor Myomer Leg Biometal Leg Advanced Cryofiber Web Advanced Cryofiber Web Long-range Sensor Array Vortex Shotgun High-powered Disruptor Cannon Gamma Bomb Array RU-N14's Throwing Claymores v3 Sigix Broadsword [Rating: 206] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Makeshift Hammer Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 366 | 8 5 19 . 21 24 3 . 3 11 14 3 6 4 6 16 9 12 2 12 31 5 10 9 6 19 16 6 23 63 Power 31 | 1 1 2 . 2 4 . . . 1 2 . 1 . 1 . 2 . . . 4 . . . 1 2 1 . . 6 Engine 14 | 1 1 2 . 2 3 . . . 1 2 . 1 . . . . . . . . . . . . . . . . 1 Core 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . 3 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 2 1 . . 5 Propulsion 92 | 2 . 8 . 11 6 1 . . 1 5 . 1 . 2 1 1 3 . 1 9 . 2 5 1 7 1 2 6 16 Treads 29 | 2 . 8 . 7 . . . . . 2 . . . . 1 . . . . 2 . 1 . . 2 1 . 1 2 Leg 61 | . . . . 4 6 1 . . 1 3 . 1 . 2 . 1 3 . 1 7 . 1 5 1 5 . 2 5 12 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 3 3 4 . 5 10 . . 2 4 5 2 1 2 2 9 4 5 1 5 15 2 6 . 2 7 10 1 7 22 Device 79 | 2 . 1 . 3 5 . . 1 1 2 . . 2 2 3 3 4 . 2 14 2 5 . 1 4 4 1 3 14 Storage 14 | 1 1 . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . 1 1 . 2 4 Processor 13 | . . . . 1 . . . . . 1 1 . . . 3 . . . 2 . . 1 . . . 2 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . 2 3 . 1 4 . . 1 3 1 1 1 . . 3 1 1 . . 1 . . . 1 2 1 . . 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon 104 | 2 1 5 . 3 4 2 . 1 5 2 1 3 2 1 6 2 4 1 6 3 3 2 4 2 3 4 3 10 19 Energy Gun 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 6 5 Energy Cannon 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ballistic Gun 12 | 2 1 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Cannon 7 | . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . 1 . . 1 1 . . Launcher 13 | . . . . 1 . 1 . . 1 . 1 1 . . 2 . 2 . 1 . . . . . . . . 1 2 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 1 Impact Weapon 17 | . . . . . 2 . . 1 2 . . 1 1 . 1 1 1 1 1 1 2 . 1 1 . . . . . Slashing Weapon 8 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 2 Piercing Weapon 15 | . . . . . . . . . 2 1 . 1 1 . 1 1 1 . 3 2 . 1 . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 21 | . . 1 . 1 2 . . 1 . . . . . . . . . 2 . 1 1 . 2 . 1 3 . 4 2 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 System Corruption 86 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 85 Parts Lost 85 | . 1 3 . 1 4 1 . . 3 2 1 . . 1 . 2 3 . 2 1 . 1 . 4 2 2 . 6 45 Power 9 | . 1 . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 5 Propulsion 28 | . . . . . 2 1 . . 1 . . . . . . . 1 . . 1 . . . 1 1 . . 3 17 Utility 35 | . . 1 . 1 2 . . . 1 1 1 . . 1 . 1 2 . 2 . . 1 . 3 1 2 . 3 12 Weapon 13 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Highest Loss Streak 16 | . 1 2 . 1 3 1 . . 3 1 1 . . 1 . 2 1 . 1 1 . 1 . 3 1 2 . 6 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 98 100 97 83 84 84 84 89 99 100 99 87 99 99 99 99 96 99 91 88 89 94 89 86 89 89 92 77 Engine 3 | . 14 11 11 9 6 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 5 5 1 . . . 3 9 9 8 8 6 Treads 8 | . 28 31 33 33 . . . . . 5 13 13 13 13 17 15 11 11 11 5 5 5 5 5 3 4 4 3 . Leg 20 | . . . . 2 29 30 30 30 30 27 20 19 20 20 17 18 22 23 22 22 21 21 21 21 20 22 17 19 17 Device 13 | . 3 5 11 12 8 7 7 7 6 18 14 13 13 21 20 16 15 11 14 15 15 17 26 16 16 18 19 20 21 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 7 7 5 5 5 5 5 4 5 8 5 9 Processor 10 | . . . . . 7 7 7 7 7 13 13 13 13 13 18 19 17 17 22 15 15 15 15 15 10 5 8 12 6 Protection 6 | . 10 15 11 11 5 7 7 7 13 7 11 12 13 4 . 3 5 5 . 4 5 2 . 4 5 7 4 1 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 15 15 2 Ballistic Gun 2 | . 27 21 22 18 . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 5 | . . . . . 6 7 7 7 6 6 6 6 1 6 3 4 4 5 5 10 9 10 9 10 6 . . . . Slashing Weapon 1 | . . . . . 6 6 7 7 4 . . . . . 3 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 6 6 5 . 3 2 4 4 5 4 5 5 4 4 5 2 . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 149 | 15 32 35 33 44 47 50 47 47 62 59 54 50 43 49 53 57 65 60 60 80 72 73 73 73 100 108 97 126 149 Greatest Support 161 | 40 40 66 63 96 66 61 61 61 68 86 51 51 51 52 52 67 67 63 63 83 75 75 85 95 135 120 105 161 161 Greatest Overweight (x) 40 | 4 . . . . . . . . . . 1 1 . . 1 . 1 . 1 1 . . . . 1 . . 1 40 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 14 14 14 14 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 7 Class Distribution -------------------- 32% | Scavenger-Mutant 32% | Mutant 17% | Assassin 6% | Scavenger-Gunner 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 5685 | 324 333 677 24 531 347 38 . 30 123 101 57 132 . 117 174 107 223 96 156 332 42 191 119 45 185 67 189 308 617 Remotely 189 | 137 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14630 | 155 391 1155 . 608 1077 72 143 . 631 194 180 129 . 141 408 248 701 406 413 817 71 439 183 300 722 125 208 1920 2793 Parts 588 | 10 28 60 . 33 45 . 1 . 22 21 4 4 . 2 8 5 21 3 17 41 3 23 3 19 26 9 4 66 110 Haulers Intercepted 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 190 | . . . . . . . 1 . 17 . 4 1 . . . 3 18 2 13 . 3 18 97 13 . . . . . Prevented 21 | . . . . . . . . . 1 . . 2 . 4 . 3 2 . 1 . . 3 2 3 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 217 | . 10 23 . 11 15 1 . . 13 6 6 3 . 3 7 4 17 . 6 9 1 10 6 4 12 2 2 17 29 Melee 68 | . . . . . 11 . . . 8 5 3 1 . 1 2 2 5 . 3 6 1 7 . 2 9 . . 1 1 Guns 55 | . 10 21 . 11 . . . . . . . . . . . . . . . . . . . . 2 1 1 2 7 Cannons 13 | . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 8 AOE 33 | . . . . . . . . . 3 . . 1 . . . . 9 . 3 . . . 5 . . . . 6 6 Classes Destroyed 21 | 2 3 1 . 3 3 1 . . 1 . . . . 1 . . . . . 1 . . 2 . . . . 2 1 Worker 16 | . . . . 2 3 . . . . 1 . . . . . . . . . 3 . . . . . . 1 5 1 Builder 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 5 Tunneler 6 | 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 15 | 1 . 2 . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . 2 5 Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 45 | . 3 4 . . . . . . 3 4 4 1 . . 4 . 9 . 3 1 . 5 . . 4 . . . . Grunt 92 | . 7 14 . 9 9 . . . 5 . 2 . . 1 2 3 5 . . 5 . 2 2 . 4 . 1 10 11 Brawler 7 | . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 2 Duelist 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 18 | . . 5 . . 4 . . . 1 . . . . . 1 . 1 . . 1 1 1 . . 2 . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 19 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . 2 2 . . . 4 7 Programmer 21 | . . . . . 1 . . . . 1 . . . . . . 1 . 3 2 . 2 . 1 2 2 . . 6 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 4 9 . 5 4 1 . . 3 4 2 2 . 2 4 4 8 . 3 2 1 5 3 2 5 1 1 21 11 Combat Bots Only 13 | . 4 9 . 3 4 1 . . 3 4 2 2 . 2 4 4 8 . 3 2 1 5 3 2 5 1 1 13 6 Max Kills in Single Turn 4 | 1 1 2 . 1 1 1 . . 3 1 1 1 . 1 1 1 4 . 3 1 1 1 2 1 1 1 1 3 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 3 . . 1 . . . . 4 . 3 . . . 2 . . . . 2 2 Melee 1 | . . . . . 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 21679 | . 356 878 . 1052 1125 53 228 . 842 350 418 309 . 59 187 338 1013 . 227 834 78 796 208 777 533 257 168 3448 7145 Core 2999 | . 99 61 . 33 136 . 64 . 54 16 49 34 . . . 20 82 . 44 44 . 46 23 50 24 . . 963 1157 Absorbed by Shields 35 | . . . . . . . . . . . . . . . 6 . . . . . . 29 . . . . . . . Redirected to Core 858 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 825 33 Redirected to Shielding 160 | . 16 4 . . . . . . . . . 32 . . . . . . . . . . . . . . . . 108 Regen/Repaired (Parts) 317 | . . . . . 52 . . . . 111 . . . . . . . . . . . . . . . . . 54 100 Core Remaining (%) 79 | 100 60 . 84 94 . . . . 63 . . . . 88 . . . . 85 . . . . 85 . 98 . 33 . Volleys Fired 347 | 9 31 72 2 58 5 1 . . 2 1 . 1 . 5 1 . 8 . 3 . . . 6 . 5 25 5 38 69 Largest 4 | 2 2 2 2 2 1 1 . . 1 1 . 1 . 1 1 . 1 . 1 . . . 1 . 3 3 4 4 4 Hottest 395 | 40 40 83 48 48 48 36 . . 39 48 . 39 . 53 53 . 39 . 39 . . . 61 . 244 244 338 338 395 Shots Fired 704 | 18 62 144 4 116 5 1 . . 2 1 . 1 . 5 1 . 8 . 3 . . . 6 . 15 41 18 118 135 Gun 565 | 18 62 136 4 116 . . . . . . . . . . . . . . . . . . . . 15 32 18 107 57 Cannon 100 | . . 8 . . 5 . . . . 1 . . . 5 1 . . . . . . . 2 . . 9 . . 69 Launcher 29 | . . . . . . 1 . . 2 . . 1 . . . . 8 . 3 . . . . . . . . 9 5 Special 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 4 Kinetic 373 | 18 62 136 4 116 5 . . . . 1 . . . 5 1 . . . . . . . 2 . . 9 . . 14 Thermal 265 | . . 8 . . . . . . . . . . . . . . . . . . . . . . 15 32 18 107 85 Explosive 25 | . . . . . . 1 . . 2 . . 1 . . . . 8 . 3 . . . 4 . . . . 2 4 Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 21 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 16 | 3 12 15 9 16 15 . . . . . . . . 2 . . 1 . . . . . 1 . 11 4 11 14 15 Robot Miss Streak 6 | 1 2 4 1 2 . . . . . . . 1 . 3 . . 6 . . . . . . . 1 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 744 | 11 44 103 3 84 65 2 3 . 25 14 18 7 . 5 15 11 17 7 12 31 1 24 1 11 38 13 18 68 93 Core Hits 430 | 5 19 43 . 32 23 . 1 . 14 6 4 3 . 1 3 2 30 4 9 11 1 8 9 4 18 3 6 84 87 Critical Kills 16 | . 1 . . 1 1 . . . 1 1 1 1 . . . . . . . . . 3 . . . . . . 6 Critical Parts Destroyed 28 | . . . . . 2 . . . 2 . 2 . . . 3 1 1 . 1 1 . 1 . . 4 . . . 10 Critical Strikes 91 | . 1 . . 1 7 . . . 7 2 3 1 . 1 3 1 4 2 4 7 . 9 3 1 10 . 3 1 20 Burn 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 15 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 13 Blast 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 26 | . . . . . 3 . . . 3 1 3 1 . . 3 1 1 . 1 1 . 4 . . 4 . . . . Sever 10 | . . . . . 4 . . . 1 . . . . . . . . . . . . . 2 . . . . . 3 Impale 29 | . . . . . . . . . 3 1 . . . . . . 3 2 3 6 . 5 . 1 5 . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 458 | . . . . . 77 3 8 . 35 30 36 12 . 5 30 12 21 8 14 53 2 41 6 15 39 . 3 2 6 Impact 212 | . . . . . 26 2 5 . 11 19 22 9 . 2 19 8 9 3 5 21 . 23 4 5 19 . . . . Slashing 78 | . . . . . 51 1 3 . 9 . . . . . 6 . . . . . . . . . . . . 2 6 Piercing 165 | . . . . . . . . . 15 11 14 3 . 3 5 4 12 5 9 32 2 18 2 10 20 . . . . Sneak Attacks 24 | . . . . . 11 . . . . 2 . . . . 2 . . . . 4 . . . . 2 . 3 . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 71 | . . . . . 7 . . . 7 2 6 1 . . 2 1 1 2 3 11 . 12 . 2 14 . . . . Damage Inflicted 32691 | 151 592 1561 49 1334 2952 138 227 . 1121 671 743 587 . 177 961 597 2049 520 1019 1380 55 1026 1751 412 1532 449 402 3968 6267 Guns 7839 | 151 585 1409 49 1323 . . . . . . . . . . . . . . . . . . . . 322 397 392 1734 1477 Cannons 2501 | . . 108 . . 133 . . . . . . . . 60 . . . . . . . . 72 . . 52 . . 2076 Explosions 7830 | . . . . . . . . . 179 . . 57 . . . . 1261 . 364 . . . 1494 . . . . 2122 2353 Melee 14056 | . . . . . 2779 138 227 . 942 671 743 530 . 117 961 597 777 520 655 1379 55 1016 . 412 1210 . . 103 224 Ramming 167 | . 7 44 . 11 40 . . . . . . . . . . . 11 . . 1 . 10 . . . . 10 9 24 Kinetic 3982 | 151 585 1409 49 1323 133 . . . . . . . . 60 . . . . . . . . 72 . . 52 . . 148 Thermal 6114 | . . 108 . . . . . . . . . . . . . . . . . . . . . . 322 397 392 2152 2743 Explosive 4722 | . . . . . . . . . 179 . . 57 . . . . 1261 . 364 . . . 1494 . . . . 383 984 Electromagnetic 2626 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1321 1305 Impact 5817 | . . . . . 1093 138 . . 240 266 448 340 . 117 759 404 193 204 179 341 . 445 . 120 530 . . . . Slashing 2850 | . . . . . 1686 . 227 . 222 . . . . . 90 . . . . . . . 185 . . . . 103 337 Piercing 5687 | . . . . . . . . . 480 405 295 190 . . 112 193 584 316 476 1038 55 571 . 292 680 . . . . Entropic 726 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 726 Highest Corruption 103 | . 1 . . . 2 . . . . 3 3 3 3 3 . 2 4 4 6 10 10 12 12 1 2 3 . 5 103 Average Corruption 5 | . 1 . . . 1 . . . . 2 3 3 3 3 . 1 3 4 4 9 10 11 12 1 1 2 . 4 17 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 197 | . 3 . . . 5 . . . . 6 8 15 2 12 . 2 23 5 17 11 12 28 2 1 . 2 . 10 33 Message Errors 53 | . 2 . . . 2 . . . . 1 3 4 . 1 . . 6 1 6 3 5 8 . . . 1 . 5 5 Matter Fused 44 | . . . . . 2 . . . . . 3 6 . 2 . 1 9 1 2 5 3 7 1 . . . . 1 1 Heat Flow Errors 28 | . . . . . 1 . . . . . . 3 1 2 . . 2 3 4 2 . 5 . . . . . 3 2 Energy Discharges 31 | . . . . . . . . . . 3 2 1 . 5 . . 2 . 3 1 2 4 . . . . . . 8 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . 1 . . . 2 . . 2 . 2 . 1 1 . . . 1 . . 5 Data Loss (major) 11 | . . . . . . . . . . 1 . 1 1 . . 1 2 . . . 1 2 1 1 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3298 | . . . . . 470 91 117 . 116 59 137 178 . 36 289 95 241 138 271 253 . 222 23 49 289 . . 48 176 Projectiles 168 | . . . . . . . . . . 24 . . . . . . . . . . . . . . 15 . . . 129 Explosions 224 | . . . . . . 2 . . . . . . . . . . 75 . 29 . . . 23 . . . . 48 47 Melee 2906 | . . . . . 470 89 117 . 116 35 137 178 . 36 289 95 166 138 242 253 . 222 . 49 274 . . . . Knockbacks 34 | . . 1 . . 3 . . . 1 3 2 1 . 1 7 . . . 3 4 . 3 . 2 2 . . . 1 Impact 29 | . . 1 . . 3 . . . 1 2 2 1 . . 6 . . . 3 3 . 3 . 2 1 . . . 1 Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Self-Inflicted Damage 558 | . . . . . . 53 . . . . . . . . . . 40 . . . . . . . . . . 326 139 Shots 32 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 19 10 Rammed 8 | . 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 2 6 . 2 4 . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 1 2 Kicked 13 | . . . . . 4 . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 1 2 Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 2 9 . 19 252 . . . 23 1 16 213 80 189 8 . 212 179 244 168 4 209 . . . . 63 168 123 Average Temperature 58 | . 2 3 . 5 100 . . . 9 1 8 95 42 83 8 . 99 83 90 69 4 66 . . . . 39 67 65 Received Heat Transfer 2736 | . 180 330 . 459 390 . 24 . 162 . 36 63 . 45 45 36 144 . . 93 9 39 33 18 45 . 18 306 261 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Parts Fried 57 | . . . . . 5 1 . . 4 . . 1 . 2 7 2 1 . 1 5 . 4 . . 2 . . 11 11 Impact Corruptions 76 | . . . . . 12 5 . . 3 3 6 3 . 1 10 2 5 2 5 6 . 5 . 1 7 . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Parts Melted 30 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 1 2 8 13 Heat Transferred 7788 | . . 222 . . . . . . . . . . . . . . . . . . . . . . 611 585 1009 3063 2298 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1867 | 20 229 413 148 303 456 . . . . 256 . . . . 209 . . . . 129 . . . . 362 224 101 1867 1454 Initial 1108 | . 13 50 148 49 125 . . . . 160 . . . . 63 . . . . . . . . . . 90 13 40 1108 Average 301 | 10 101 256 147 170 273 . . . . 129 . . . . 110 . . . . 51 . . . . 163 122 40 817 1244 Maximum Alert Level 5 | . 1 2 . 1 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 5 4 Low Security (%) 57 | 100 85 32 100 59 31 . . . . 87 . . . . 94 . . . . 100 . . . . 58 91 100 4 . Level 1 25 | . 14 58 . 40 55 . . . . 12 . . . . 5 . . . . . . . . . 41 8 . 29 . Level 2 3 | . . 8 . . 13 . . . . . . . . . . . . . . . . . . . . . . 6 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 4 1 2 5 . . . . 3 . . . . 1 . 1 . . 1 . . . . 2 1 1 14 10 Investigation 10 | . 2 2 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Extermination 9 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 2 Reinforcement 19 | . 1 2 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . 8 3 Assault 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 4 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Active Scanning Responses 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 19 | . 3 5 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 7 1 1 Communications Jammed 165 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . 6 96 36 Distress Signals 165 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . 6 96 36 Times Spotted 389 | . 17 47 6 22 26 1 1 . 13 8 11 6 . 6 13 4 23 . 4 21 1 11 16 4 13 4 12 51 48 Peak Tracking Total 13 | . 6 11 13 4 5 1 1 . 4 5 4 3 . 2 4 4 11 . 2 4 1 5 8 3 5 2 4 11 11 Tactical Retreats 34 | . 1 3 . . 2 . 1 . 3 . 2 . . 2 2 . 5 . 2 2 . 1 2 . 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 11 | . 3 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . 10 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 21 | . . 1 . 2 . . . . . . . . . . 1 . . . . . 1 . . . . 4 . 12 . Max in Single Turn 2 | . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 52 | . 2 2 1 1 8 2 1 . . 3 . . 3 . 1 1 1 9 1 4 . 1 4 . 2 2 . 2 1 Terminals 19 | . 2 1 . 1 4 . 1 . . 2 . . . . 1 . . . 1 1 . . . . 2 2 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Total Hacks 134 | . 3 8 1 2 21 7 1 . . 5 . . 24 . 4 1 1 22 1 8 . 1 13 . 3 3 . 4 1 Successful 103 | . 2 6 1 . 11 7 1 . . 3 . . 24 . 3 1 1 22 1 3 . 1 13 . . 2 . 1 . Failed 31 | . 1 2 . 2 10 . . . . 2 . . . . 1 . . . . 5 . . . . 3 1 . 3 1 Catastrophic 6 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 3 2 . 2 4 . . . . 1 . . . . 1 . . . . . 2 . 1 . . 1 . 1 . Terminals 34 | . 3 3 . 2 7 . 1 . . 3 . . . . 4 . . . 1 1 . . . . 3 3 . 3 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 13 | . . . . . 7 . . . . 2 . . . . . . . . . 4 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Terminal Hacks 83 | . 2 1 1 . 3 7 1 . . . . . 24 . 2 1 1 22 1 . . 1 13 . . 2 . 1 . Record 28 | . . . . . . 6 1 . . . . . 6 . . . . 10 1 . . . 2 . . 2 . . . Part Schematic 14 | . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . . . . . . 3 . . . . 4 . . . . 10 . . . . . . Open Door 6 | . . . 1 . . 1 . . . . . . . . . 1 1 . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . . . . . 5 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Scan Component 6 | . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Repair 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 2 . 1 5 . 1 . . 3 . . . . 1 . . . . 4 . . . . 2 2 . 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 3 . . . . . . . . . . 10 . . . . 4 . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 141 | . . . . . 103 . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 7 | . . . 2 . . 3 . . . . . . . 1 . . . . . . . . . . . . 1 . . Largest Group 3 | . . . 2 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . 1 . Highest-Rated Group 369 | . . . 57 31 . 93 . . . . . . . 96 . . . . . . . . . . . . . 369 . Highest-Rated Ally 369 | . . . 31 31 . 31 . . . . . . . 96 . . . . . . . . . . . . . 369 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 64 | . . . 7 8 . . . . . . . . . 13 . . . . . . . . . . . . 1 35 . Total Damage 7414 | . . . 89 124 . . . . . . . . . 497 . . . . . . . . . . . . 433 6271 . Kills 39 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 36 . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . 2 1 2 . . . 1 . 1 . 2 1 . 1 . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 20992 | 224 534 1176 130 662 1825 618 808 1252 784 914 471 810 149 771 604 604 1109 275 863 1035 277 673 963 457 448 408 584 634 930 Spaces Moved 13891 | 114 251 540 70 276 1122 475 616 972 529 592 279 594 110 570 382 427 738 214 640 624 219 504 777 379 269 280 493 409 426 Core 34 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 1197 | 91 251 540 70 242 . . . . . . . . . . . . . . . . . . . . . . . . 3 Legs 12618 | . . . . 34 1122 475 616 972 529 592 279 594 110 570 382 427 738 214 640 624 219 504 777 379 269 280 493 409 370 Wheels 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 127 127 127 127 126 130 130 130 126 126 125 120 120 120 120 120 120 115 110 110 110 110 110 50 Average Speed 127 | 159 160 160 160 156 121 127 127 127 128 128 130 130 130 128 126 125 127 120 120 133 120 120 118 110 112 111 110 111 138 Slowest Speed 2050 | 250 160 160 160 165 127 127 127 127 130 130 200 200 130 130 196 126 190 120 190 190 120 120 120 115 183 112 110 185 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 38 50 19 28 23 67 70 84 63 19 51 64 69 66 12 53 73 62 62 16 37 46 88 63 4 27 11 73 7 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . 1 1 . . . . . . . . 1 1 . 1 . 1 1 . Scrap Searched 28 | . . . . . . 4 4 4 3 . 1 3 . 1 . 2 2 . 1 . 1 1 . 1 . . . . . Spaces Dug 72 | . . . . . 5 11 4 . 2 6 1 . . 2 6 . 2 . 23 5 . . . . . 1 . 1 3 Terrain Destroyed 366 | . . . . . 5 11 4 . 24 7 1 16 . 5 6 . 74 . 28 5 . . 56 . . 6 . 71 47 Melee 35 | . . . . . 5 . 4 . 2 6 1 . . 2 6 . 2 . . 5 . . . . . . . 1 1 Projectile 33 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . 6 . 7 16 AOE 298 | . . . . . . 11 . . 22 . . 16 . . . . 72 . 28 . . . 56 . . . . 63 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 16230 | 136 322 723 88 415 1464 485 629 993 598 729 365 622 115 602 480 478 869 224 714 790 234 556 815 402 380 341 528 504 629 Wait 761 | . 13 28 3 8 186 . . 8 24 69 55 . . 6 46 19 77 . 45 67 . 7 . 6 41 2 6 9 36 Move 13862 | 113 250 539 69 275 1121 474 615 971 528 591 278 593 109 569 381 426 737 213 639 623 218 503 776 378 268 279 492 408 426 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 5 15 25 7 19 25 3 3 4 5 14 1 6 . 6 5 7 7 1 2 11 1 1 4 1 8 3 6 8 14 Fast Attach 143 | 7 2 5 . 6 4 . . 2 1 2 . 2 2 . 3 1 1 3 6 7 5 8 3 3 10 12 2 7 39 Attach 78 | 1 1 3 . 7 6 1 . . 5 4 2 . . 1 1 1 2 . 1 5 . 1 . 1 5 1 1 8 20 Detach 26 | 1 . . . 2 3 . . . 1 . . . . . . . . . . 3 1 1 1 . 2 2 . 3 6 Swap 146 | . 2 11 . 8 14 2 . 1 5 8 1 4 2 5 12 7 9 . 5 19 . 1 6 2 4 3 3 8 4 Drop 274 | . 6 34 7 30 25 2 3 7 2 13 1 6 2 5 6 6 7 2 3 22 7 8 12 1 17 14 8 11 7 Fire 347 | 9 31 72 2 58 5 1 . . 2 1 . 1 . 5 1 . 8 . 3 . . . 6 . 5 25 5 38 69 Melee 343 | . . . . . 67 2 8 . 25 27 27 10 . 5 25 11 19 5 9 32 2 25 3 10 20 . 3 2 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . 4 . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 1 2 Crush 10 | . 2 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Discovered new exit (range 10) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Destroyed 9 combat bots 1495 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Discovered new exit (range 13) 1924 | -9/Materials | Build established: Scavenger-Mutant 1935 | -9/Materials | Entered Mines 1950 | -9/Mines | Met a Derelict shopkeep closing up shop 2004 | -9/Mines | Learned location of Storage (-8) 2011 | -9/Mines | Discovered new exit (range 9) 2047 | -9/Mines | Assembled infested the area 2052 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Accompanied by 1 ally 2065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2178 | -8/Materials | Found Prototype Device 2581 | -8/Materials | Discovered new exit (range 15) 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Utility x2 2728 | -7/Factory | Identified Active Sensor Suite 3010 | -7/Factory | Build established: Scavenger-Assassin 3170 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3225 | -7/Factory | Repaired Broken Titanium Leg 4140 | -7/Factory | Lost 3 parts (2n1u) 4342 | -7/Factory | Build established: Assassin 4363 | -7/Factory | Identified exit to Lower Caves 4552 | -7/Factory | Entered Lower Caves 4553 | -7/Lower Caves | Encountered a Warlord checkpoint 4798 | -7/Lower Caves | A Commander dispatched an escort 4800 | -7/Lower Caves | Learned 8 Factory zone layouts 4800 | -7/Lower Caves | Learned Extension stockpile data 4800 | -7/Lower Caves | Learned Research security intel 4800 | -7/Lower Caves | Learned Armory garrison access intel 4835 | -7/Lower Caves | Learned 4 Factory zone layouts 5089 | -7/Lower Caves | Discovered new exit (range 8) 5168 | -7/Lower Caves | Identified exit to Lower Caves 5170 | -7/Lower Caves | Entered another Lower Caves area 5170 | -7/Lower Caves | Accompanied by 3 allies 5171 | -7/Lower Caves | Commander's escort returned to base 5171 | -7/Lower Caves | Commander's escort returned to base 5227 | -7/Lower Caves | Identified exit to Factory 5511 | -7/Lower Caves | Spotted B-75 Beast 5862 | -7/Lower Caves | Discovered new exit (range 10) 5930 | -7/Lower Caves | Identified exit to Zion 5978 | -7/Lower Caves | Entered Zion 6069 | -7/Zion | Discovered new exit (range 14) 6113 | -7/Zion | Learned location of 1 exit from Lower Caves 6121 | -7/Zion | Found Prototype Device 6121 | -7/Zion | Identified Phasing AFG 6255 | -7/Zion | Found GAL Module 6341 | -7/Zion | Learned Factory stockpile data 6457 | -7/Zion | Learned Factory scanalyzer intel 6607 | -7/Zion | Learned location of Quarantine (-3) 6664 | -7/Zion | Learned Factory recycling unit intel 6686 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6844 | -7/Zion | Found CR-A16's Pointy Stick 7225 | -7/Zion | Identified exit to Proximity Caves 7230 | -7/Zion | Entered Proximity Caves 7458 | -6/Proximity Caves | Spotted B-75 Beast 7466 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7469 | -6/Proximity Caves | Destroyed B-75 Beast 7673 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7730 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7995 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7999 | -6/Proximity Caves | Build established: Mutant 8014 | -6/Proximity Caves | Entered Factory 8014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8015 | -6/Factory | Identified exit to Factory 8015 | -6/Factory | Identified exit to Lower Caves 8017 | -6/Factory | Loaded intel: 6 recycling unit locations 8018 | -6/Factory | Loaded intel: 4 scanalyzer locations 8346 | -6/Factory | Discovered exit to Factory (range 6) 8738 | -6/Factory | Repaired Titanium Leg 8875 | -6/Factory | Discovered exit to Lower Caves (range 9) 8928 | -6/Factory | Entered Lower Caves 8929 | -6/Lower Caves | Identified exit to Lower Caves 9399 | -6/Lower Caves | Entered another Lower Caves area 9401 | -6/Lower Caves | Discovered exit to Factory (range 9) 9648 | -6/Lower Caves | Learned Factory emergency access door positions 9664 | -6/Lower Caves | Titanium Leg stolen by Master Thief 10194 | -6/Lower Caves | Discovered new exit (range 12) 10200 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10209 | -6/Lower Caves | Entered Data Miner 10210 | -6/Data Miner | Discovered new exit (range 6) 10235 | -6/Data Miner | Met Data Miner 10261 | -6/Data Miner | Learned location of Section 7 (-3) 10261 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10295 | -6/Data Miner | Received God Mode back door access code from Data Miner 10358 | -6/Data Miner | Entered Proximity Caves 10562 | -5/Proximity Caves | Learned 12 Factory zone layouts 10728 | -5/Proximity Caves | Spotted B-75 Beast 10730 | -5/Proximity Caves | Escorted by Enhanced Grunt 10767 | -5/Proximity Caves | Destroyed B-75 Beast 11080 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11129 | -5/Proximity Caves | Entered Factory 11129 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11130 | -5/Factory | Identified exit to Upper Caves 11131 | -5/Factory | Identified exit to Factory 11733 | -5/Factory | Entered Upper Caves 11831 | -5/Upper Caves | Learned Factory stockpile data 12318 | -5/Upper Caves | Discovered new exit (range 6) 12334 | -5/Upper Caves | Identified exit to Upper Caves 12337 | -5/Upper Caves | Entered another Upper Caves area 12408 | -5/Upper Caves | Destroyed 8 combat bots 12469 | -5/Upper Caves | Discovered exit to Factory (range 15) 12475 | -5/Upper Caves | Encountered a Warlord checkpoint 13103 | -5/Upper Caves | Learned Factory stockpile data 13135 | -5/Upper Caves | Build established: Scavenger-Mutant 13171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13328 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13432 | -5/Upper Caves | Discovered new exit (range 12) 13445 | -5/Upper Caves | Identified exit to Zhirov 13446 | -5/Upper Caves | Entered Zhirov 13446 | -5/Zhirov | Discovered new exit (range 3) 13450 | -5/Zhirov | Identified exit to Proximity Caves 13469 | -5/Zhirov | Met Zhirov 13498 | -5/Zhirov | Learned location of Testing (-2) 13498 | -5/Zhirov | Learned location of Command (-1) 13528 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13553 | -5/Zhirov | Found Alien Artifact 13553 | -5/Zhirov | Identified Integrated Reactor 13553 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13576 | -5/Zhirov | Found Alien Artifact 13721 | -5/Zhirov | Entered Proximity Caves 14129 | -4/Proximity Caves | Build established: Mutant 14270 | -4/Proximity Caves | Spotted B-86 Titan 14455 | -4/Proximity Caves | Learned 4 Research zone layouts 14577 | -4/Proximity Caves | Discovered exit to Factory (range 5) 14584 | -4/Proximity Caves | Entered Factory 14584 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14713 | -4/Factory | Build established: Scavenger-Mutant 15218 | -4/Factory | Discovered new exit (range 16) 15310 | -4/Factory | System corruption reached 10% 15312 | -4/Factory | Identified exit to Research 15578 | -4/Factory | Discovered new exit (range 4) 15586 | -4/Factory | Identified exit to Upper Caves 15619 | -4/Factory | Entered Upper Caves 15621 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15800 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15808 | -4/Upper Caves | Found Prototype Special Weapon 15808 | -4/Upper Caves | Identified Molecular Deconstructor 15888 | -4/Upper Caves | Discovered new exit (range 7) 15894 | -4/Upper Caves | Identified exit to Upper Caves 15896 | -4/Upper Caves | Entered another Upper Caves area 15938 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15978 | -4/Upper Caves | Learned location of 1 exit from Research 16067 | -4/Upper Caves | Learned Research garrison access intel 16534 | -4/Upper Caves | Discovered new exit (range 9) 16569 | -4/Upper Caves | Entered Warlord 16610 | -4/Warlord | System corruption cleaned by Quarantine Array 16773 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16963 | -4/Warlord | Visited the Vortex Lab 16975 | -4/Warlord | Found Prototype Energy Gun 16977 | -4/Warlord | Warlord's base attacked by MAIN.C 16977 | -4/Warlord | Found Prototype Energy Gun 17229 | -4/Warlord | Found Prototype Special Weapon 17229 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17254 | -4/Warlord | Met Warlord 17266 | -4/Warlord | Opened Warlord's prototype stash 17271 | -4/Warlord | Found Prototype Reactor 17327 | -4/Warlord | Warlord forces counterattacked 17462 | -4/Warlord | Spotted Striker 17463 | -4/Warlord | Spotted Striker 17464 | -4/Warlord | Destroyed Striker 17500 | -4/Warlord | Spotted Striker 17518 | -4/Warlord | Spotted Striker 17518 | -4/Warlord | Discovered new exit (range 14) 17532 | -4/Warlord | Entered Proximity Caves 17610 | -3/Proximity Caves | Spotted B-86 Titan 17619 | -3/Proximity Caves | Destroyed B-86 Titan 17624 | -3/Proximity Caves | Found Hvy. Reflective Plating 17653 | -3/Proximity Caves | Lost 3 parts (1n2u) 17933 | -3/Proximity Caves | Discovered exit to Research (range 12) 17989 | -3/Proximity Caves | Entered Research 17989 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17990 | -3/Research | Identified exit to Armory 17991 | -3/Research | Identified exit to Research 17994 | -3/Research | Loaded intel: 4 garrison access locations 18061 | -3/Research | Discovered new exit (range 11) 18437 | -3/Research | Entered Quarantine 18636 | -3/Quarantine | Found Alien Artifact 18636 | -3/Quarantine | Identified Phase Armor 18780 | -3/Quarantine | Found Alien Artifact 18780 | -3/Quarantine | Identified Phase Redirector 18824 | -3/Quarantine | Found Alien Slashing Weapon 18834 | -3/Quarantine | Discovered exit to Research (range 10) 18840 | -3/Quarantine | Spotted Alpha 7 18845 | -3/Quarantine | Entered Research 18845 | -2/Research | Warlord forces began assault on 0b10 18845 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18950 | -2/Research | Discovered new exit (range 16) 18955 | -2/Research | Research machine network offline 19008 | -2/Research | P-80 Master assimilated allied H7-J05(l) 19077 | -2/Research | Build established: Scavenger-Gunner 19183 | -2/Research | Spotted Striker 19193 | -2/Research | Spotted Executioner 19207 | -2/Research | Met up with Warlord 19342 | -2/Research | Borebot progress halted 19382 | -2/Research | Borebot progress halted 19428 | -2/Research | Took control of God Mode 19428 | -2/Research | Attacked by Warlord forces 19429 | -2/Research | Spotted 2F-K1M(H) 19429 | -2/Research | Spotted U4-4S1(g) 19429 | -2/Research | Spotted PA-BI4(K) 19429 | -2/Research | Attacked by Warlord 19429 | -2/Research | Entered Testing 19429 | -2/Testing | Accompanied by 1 ally (God Mode) 19523 | -2/Testing | Found Gamma Bomb Array 19561 | -2/Testing | Found Prototype Ballistic Gun 19561 | -2/Testing | Identified Hyp. Multirail 19596 | -2/Testing | Identified Vortex Shotgun 19649 | -2/Testing | Spotted PX-3GMEWPTPE8 19665 | -2/Testing | Destroyed PX-3GMEWPTPE8 19701 | -2/Testing | Incoming assault squad redirected 19744 | -2/Testing | Found Prototype Energy Cannon 19842 | -2/Testing | Scanned by Researcher 19906 | -2/Testing | Spotted Striker 19929 | -2/Testing | First assault squad dispatched 19969 | -2/Testing | Incoming assault squad redirected 19992 | -2/Testing | Identified Sigix Broadsword 20027 | -2/Testing | Core integrity fell below 50% 20046 | -2/Testing | Discovered new exit (range 13) 20056 | -2/Testing | Destroyed 13 combat bots 20063 | -2/Testing | Entered Access 20063 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20064 | -1/Access | Identified Vortex Chain Reactor 20092 | -1/Access | Lost 6 parts (3n3u) 20433 | -1/Access | Lost 3 parts (3n) 20582 | -1/Access | Identified Hpw. Disruptor Cannon 20593 | -1/Access | First assault squad dispatched 20611 | -1/Access | Incoming assault squad redirected 20612 | -1/Access | Lost 10 parts (5n4u1w) 20728 | -1/Access | System corruption reached 10% 20743 | -1/Access | Core integrity fell below 50% 20758 | -1/Access | Released all parts (7) 20772 | -1/Access | Lost 11 parts (3p1n3u4w) 20840 | -1/Access | System corruption reached 30% 20939 | -1/Access | Garrison activated, responded to threat 20964 | -1/Access | Incoming assault squad redirected 20994 | -1/Access | System corrupted Last Messages --------------- 20986_ H-88 Terminator suffers critical hit (Destroy). 20986_ H-88 Terminator destroyed. 20986_ Slug penetrates Wall. 20987_ System corrupted: Heat flow error (+229). 20988_ Acquired Corrupted Flexi-carbon Leg. 20988_ Integrated Corrupted Flexi-carbon Leg (+10). 20988_ Myomer Leg destroyed. 20988_ Penetrated by Slug. 20989_ Slug penetrates Wall. 20991_ Acquired Corrupted Rnf. Antimatter Reactor. 20991_ Integrated Corrupted Rnf. Antimatter Reactor (+10). 20991_ Penetrated by Slug. 20991_ Flexi-carbon Leg destroyed. 20991_ Penetrated by Slug. 20993_ Slug penetrates Garrison Access. 20993_ Slug penetrates Wall. 20993_ Acquired Corrupted Med. Treads. 20993_ Integrated Corrupted Med. Treads (+8). 20994_ Wall collapses. 20994_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?? ??????????????????????????????????????? | | ??? ???????????????????????????????????????? | | ??? ???????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ######+#########?????????????????????????????????? | | [ #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ! #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #??????????????? ?????????????????? | | """"T"""" #??#??????????? #????????????????? | | """"""""""" #? #??????????? #????????????????? | | ##############+## #??????????? #????????????????? | | #???# ?# #?????????? ###??????????????? | | #???# # #?????????? ???????????????? | | #???# # #?????????? h????????????????? | | #???# / #???########h;###??????????????? | | #???# " ####???# [==== !#??????????????? | | #???# # #??????# [=[[|%! #??????????????? | | #???######## #??????# /!%%["!! #??????????????? | | #??????????# #??????# !@%g" " #??????????????? | | #??????????# #??????# "[G"" #??????????????? | | #??????????# #??????# !%![%! #??????????????? | | #??????????# #??????# ! h[ ; #???????? | | #??????????# #################### ????? | | ###????#######"%" ????? | | !*= " ????? | | ##############+#################### ????? | | # # #???????????????? " ?????? | | / # #?????????????????? ""????????? | | # " #???????????????????""????????? | | # = # #?????????????????????????????? | | # # !!! #?????????????????????????????? | | # ! ! # #?????????????????????????????? | | # # !! #?????????????????????????????? | | # # #?????????????????????????????? | | ########### #?????????????????????????????? | | #?????????##########?????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 83 Energy Capacity 1435 Matter Stores 435 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Force Boost 20 Item Schematics ----------------- Hpw. Tractor Beam | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Q-thruster | -2/Testing | Archive Nanosword | -2/Testing | Archive Adv. Quantum Shading Machine | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-87 Electro | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Armor Phase Redirector Sigix Broadsword Achievements -------------- All-out Warlord Godhack More Power To You Challenges ------------ None Game ------ Seed SegregatorBurstReactor Manual? 0 Play Time 05:13:09 Cumulative 317.4 hours Start 2022.04.19 @ 21:52:49 End 2022.04.20 @ 20:29:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a132864b-7f91-45fe-a9c5-d5c7da4fd153