Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 17:32:47 Player: Exp. Geonium Core Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (389) 389 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 1819 Bonus ------- Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (200) AWS/Thermal Light EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Treads High-capacity Matter Pod Light EM Pulse Cannon Light Assault Rifle Light Cannon [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 2 6 1 4 Power 3 | . 3 . . Engine 2 | . 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 2 | 1 . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device . | . . . . Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . 1 . 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 2 | . 1 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 6 | . 1 6 . To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 90 93 26 Engine 8 | . 9 12 . Core 2 | . 4 . . Treads 12 | . 14 12 3 Wheel 11 | . 14 12 . Storage 11 | . 14 12 2 Processor 8 | . 5 14 10 Energy Cannon 6 | . 5 12 . Ballistic Gun 16 | . 22 12 . Naked Turns . | . . . . Heaviest Build 32 | 10 32 31 23 Greatest Support 20 | 10 10 10 20 Greatest Overweight (x) 3 | . 3 3 2 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 8 13 14 6 Most Carried 13 | 6 12 13 5 Average Carried 8 | 5 8 12 4 Final Capacity 15 | 8 15 5 15 Final Carried 12 | 4 12 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 546 | 200 333 10 3 Remotely . | . . . . Salvage Created 662 | . 544 82 36 Parts 46 | . 38 4 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 14 | . 14 . . Guns 10 | . 10 . . Cannons 4 | . 4 . . Classes Destroyed 4 | . 4 . . Recycler 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 8 | . 8 . . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 933 | . 451 426 56 Core 275 | . 119 100 56 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | . 74 7 1 Largest 2 | . 2 1 1 Hottest 60 | . 60 60 35 Shots Fired 92 | . 84 7 1 Gun 58 | . 58 . . Cannon 34 | . 26 7 1 Launcher . | . . . . Special . | . . . . Kinetic 59 | . 58 . 1 Thermal 33 | . 26 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 2 2 Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 58 4 1 Core Hits 30 | . 27 2 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 738 | . 634 84 20 Guns 352 | . 352 . . Cannons 372 | . 282 70 20 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 372 | . 352 . 20 Thermal 352 | . 282 70 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots . | . . . . Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 147 | . 147 50 . Average Temperature 32 | . 34 20 . Received Heat Transfer 108 | . 108 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 740 | . 592 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 269 | . 269 51 . Initial 46 | . . 46 . Average 90 | . 113 44 . Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 89 100 . Level 1 7 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 22 15 . Peak Tracking Total 15 | . 6 15 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 . 1 Successful 5 | . 4 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 10 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 3 | . 3 . . Branch Access Points 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1443 | 3 833 393 214 Spaces Moved 1134 | 1 602 320 211 Core 225 | . . 37 188 Treads 23 | . . . 23 Legs . | . . . . Wheels 886 | 1 602 283 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 80 80 50 50 Average Speed 107 | 80 105 115 97 Slowest Speed 240 | 80 125 125 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 81 56 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1284 | 4 726 335 219 Wait 33 | . 32 1 . Move 1131 | . 601 319 211 Hop . | . . . . Pick Up 11 | . 9 1 1 Fast Attach 6 | . 4 . 2 Attach 6 | 2 1 1 2 Detach . | . . . . Swap 1 | . 1 . . Drop 9 | 2 4 1 2 Fire 82 | . 74 7 1 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 96 | -10/Materials | Discovered new exit (range 5) 203 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 837 | -10/Materials | Entered Mines 948 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 948 | -10/Mines | Discovered new exit (range 5) 1163 | -10/Mines | Assembled infested the area 1168 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1200 | -10/Mines | Core integrity fell below 50% 1206 | -10/Mines | Core integrity fell below 20% 1230 | -10/Mines | Entered Exiles 1236 | -10/Exiles | Lost 6 parts (1p3n2w) 1237 | -10/Exiles | Discovered new exit (range 15) 1244 | -10/Exiles | Met 8R-AWN 1252 | -10/Exiles | Met EX-HEX 1267 | -10/Exiles | Met EX-BIN 1274 | -10/Exiles | Aligned with FarCom system 1275 | -10/Exiles | Given EX-Vault access code 1288 | -10/Exiles | Opened EX-Vault 1292 | -10/Exiles | Found AWS/Thermal 1324 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1442 | -10/Exiles | Attacked by the Exiles 1444 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01349_ System corrupted: Substantial component data lost. 01392_ Discarded Broken Visual Processing Unit. 01394_ Dropped AWS/Thermal. 01395_ Acquired AWS/Thermal. 01414_ Acquired Lrg. Storage Unit. 01437_ System corrupted: Component data lost. 01441_ A-02 Transporter destroyed. 01442_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01443_ Acquired 3 matter. 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"???????#" #??????????????? | | ?????????????? ??????????#" "#??????????????? | | ???????????????? ??????????#!!""!"#??????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteFireMace Manual? 0 Play Time 00:15:41 Cumulative 160.7 hours Start 2022.05.26 @ 17:16:38 End 2022.05.26 @ 17:32:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f128a39b-f1c3-4b33-8399-49f69b55fb01