Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.15 @ 19:29:40 Player: itiswindytoday Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1475) 1475 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3565 Bonus ------- None Cogmind --------- Core Integrity 390/550 Matter 202/300 Energy 415/415 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Weapon Cycler Hacking Suite System Shield > --- WEAPON (3) ------- Minigun Gauss Rifle Improved Datajack > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Core Shielding Utility Shielding Shield Generator Hacking Suite Heavy Particle Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Weapon Cycler Hacking Suite System Shield > --- WEAPON ----------- Minigun Gauss Rifle Improved Datajack > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Core Shielding Utility Shielding Shield Generator Hacking Suite Improved Medium Laser Heavy Particle Gun Gauss Rifle [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Improved Datajack Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . 1 1 1 Weapon 1 | . . 1 . Parts Attached 31 | 7 2 8 14 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 9 | 2 2 2 3 Device 5 | 1 2 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware 2 | . . 1 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 . 5 5 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . 1 1 2 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 8 | 4 7 7 9 Power . | . 1 . . Propulsion 2 | 1 2 2 2 Utility 4 | 2 3 4 4 Weapon 1 | . 1 . 2 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 87 86 96 Engine 7 | . 4 1 9 Core 2 | . . . 4 Treads 17 | . 25 20 15 Device 17 | . 20 27 13 Storage 8 | . 12 10 8 Hackware 10 | . . . 15 Protection 1 | . . . 2 Energy Gun 1 | . . 5 . Ballistic Gun 16 | . 25 18 14 Special Melee Weapon 5 | . . . 8 Peak Build Rating 37 | 7 8 18 37 Average Rating 22 | 4 7 10 29 On Entrance 8 | . 7 8 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 19 20 27 35 Greatest Support 56 | 40 40 40 56 Greatest Overweight (x) 5 | 5 . . 5 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 7 10 10 10 Most Carried 10 | 8 8 10 10 Average Carried 8 | 4 7 7 9 Final Capacity 10 | 10 10 10 10 Final Carried 9 | 7 8 9 8 Class Distribution -------------------- 87% | Hacker-Mutant 12% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1346 | 235 86 143 882 Remotely 194 | . 51 143 . Salvage Created 1891 | . 101 342 1448 Parts 123 | . 11 25 87 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 6 7 27 Guns 34 | . 2 7 25 Cannons 2 | . . . 2 AOE 4 | . 4 . . Classes Destroyed 11 | . 3 2 6 Worker 3 | . . . 3 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Operator 3 | . . 1 2 Watcher 7 | . 1 2 4 Swarmer 16 | . 4 2 10 Grunt 13 | . 2 3 8 Sentry 10 | . . 2 8 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 4 | . 4 2 2 Gunslinging 1 | . . . 1 Exploded 4 | . 4 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 155 | . 14 25 116 Missed 47 | . 4 8 35 Hits 108 | . 10 17 81 Projectile 108 | . 10 17 81 Critical Strikes 3 | . . 1 2 Damage Taken 1073 | . 179 86 808 Core 177 | . . 17 160 Absorbed by Shields 63 | . 16 37 10 Redirected to Shielding 5 | . . . 5 Ignored by Resistances 697 | . 114 79 504 Core Remaining (%) 98 | 100 100 95 . Volleys Fired 119 | . 9 19 91 Largest 3 | . 2 3 2 Hottest 80 | . 40 80 56 Shots Fired 255 | . 18 54 183 Gun 239 | . 18 54 167 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 238 | . 18 37 183 Thermal 17 | . . 17 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 11 18 23 Robot Miss Streak 3 | . 3 3 2 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 219 | . 12 42 165 Core Hits 87 | . 8 17 62 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Destroy 2 | . . . 2 Blast 1 | . . . 1 Melee Attacks 21 | . . 1 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 19 | . . 1 18 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3617 | . 492 451 2674 Guns 3039 | . 124 451 2464 Cannons 201 | . . . 201 Explosions 368 | . 368 . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 3050 | . 124 261 2665 Thermal 558 | . 368 190 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 4 15 Message Errors 4 | . . . 4 Matter Fused 4 | . . 1 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 5 | . . 1 4 Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 180 | . 180 . . Projectiles . | . . . . Explosions 180 | . 180 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . 127 . . Shots 2 | . 2 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | . 1 6 135 Average Temperature 21 | . 1 6 23 Received Heat Transfer 461 | . 36 50 375 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 625 | . 200 425 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 129 | . 129 82 72 Initial 1 | . . 1 . Average 16 | . 31 19 13 Influence Increases 1201 | . 196 221 784 Destroy 0b10 Robot/C 800 | . 120 140 540 Destroy 0b10 Robot/NC 90 | . 5 15 70 Destroy Leader 238 | . 32 44 162 Successful Hack 30 | . . 22 8 Disable Machine 12 | . 12 . . Destroy Structure 31 | . 27 . 4 Influence Decreases 1196 | . 190 227 779 Entered New Map 5 | . . 5 . Time Decay 1161 | . 180 212 769 Lost Part 30 | . 10 10 10 Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 8 13 36 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 1 2 10 Terminals 10 | . 1 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 50 | . 5 5 40 Successful 40 | . 3 5 32 Failed 10 | . 2 . 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 5 5 22 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers 15 | . . . 15 Garrison Access . | . . . . Terminal Hacks 24 | . 3 5 16 Record 5 | . . 2 3 Prototype ID Bank 4 | . 1 1 2 Emergency Access Points 2 | . . 1 1 Machine Index 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 2 | . . . 2 Disarm Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Surveillance Status 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 5 | . 1 1 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 15 | . . . 15 Insert Component 3 | . . . 3 Analyze 4 | . . . 4 Retrieve Study 8 | . . . 8 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 1 1 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . . 5 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 11 | . . 1 10 Non-combat 10 | . . 1 9 Combat 1 | . . . 1 Robot Hacks Applied 14 | . . 1 13 parse_system 1 | . . . 1 no_distress 11 | . . 1 10 find_recycling 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 230 | 38 192 . . Structural 230 | 38 192 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3155 | 126 377 600 2052 Spaces Moved 1696 | 69 218 327 1082 Core 39 | 39 . . . Treads 1638 | 30 218 327 1063 Legs . | . . . . Wheels . | . . . . Hover 19 | . . . 19 Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 154 160 160 160 Slowest Speed 380 | 300 160 160 380 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 52 35 78 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . 26 . . Melee . | . . . . Projectile . | . . . . AOE 26 | . 26 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1932 | 88 230 366 1248 Wait . | . . . . Move 1693 | 68 217 326 1082 Hop . | . . . . Pick Up 35 | 13 2 6 14 Fast Attach 2 | 1 . 1 . Attach 21 | 6 1 6 8 Detach 4 | . . 1 3 Swap 19 | . 1 3 15 Drop 17 | . . 3 14 Fire 119 | . 9 19 91 Melee 21 | . . 1 20 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 14) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 245 | -10/Materials | Identified exit to Subcaves 245 | -10/Materials | Discovered exit to Subcaves (range 8) 283 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Discovered exit to Materials (range 16) 318 | -10/Materials | Build established: Hacker-Mutant 420 | -10/Materials | Discovered exit to Materials (range 15) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 872 | -9/Materials | Identified exit to Materials 872 | -9/Materials | Discovered exit to Materials (range 14) 936 | -9/Materials | Build established: Hacker-Tank 1021 | -9/Materials | Discovered exit to Materials (range 16) 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1364 | -8/Materials | Build established: Hacker-Mutant 1400 | -8/Materials | Identified exit to Factory 1400 | -8/Materials | Discovered exit to Factory (range 11) 2607 | -8/Materials | Discovered exit to Factory (range 12) 3156 | -8/Materials | Self-destructed Last Messages --------------- Identified Adv. Beam Rifle. Faulty integration triggers meltdown. Weapon Cycler damaged (-11). Hacking Suite damaged (-2). Imp. Ion Engine+ damaged (-17). K-01 Serf collects debris. R-06 Scavenger collects Faulty Enh. Autogun. R-06 Scavenger collects Enh. Autogun. R-06 Scavenger collects Adv. Beam Rifle. R-06 Scavenger collects Imp. Medium Laser. R-06 Scavenger collects Med. Storage Unit. Connecting with Terminal... K-01 Serf cleans the Terminal. Sneak attack on O-16 Technician. Jacked O-16 Technician... >>no_distress Distress signal routine blocked. Destroyed Hacking Suite. O-16 Technician destroyed. Slug penetrates Wall. 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""""" #????????####+###### #??????????? | | ###??? """"" #???????????# #????# #??????????? | | ?????? """"" #??########## #????# #########??? | | ?????? #??# #????# ## ! #??? | | ?????? ! #??# #???## ## #??? | | ?????? #??# """" #???# # = #??? | | ?????###########??# """" #???# = # #??? | | ?????# #???# """" #???# [% + "T" #??? | | ?????# """ ##### #???# !!= # """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Please Form A Line Risk Taker Use The Force Challenges ------------ None Game ------ Seed ProtonDeuteriumLegs Manual? 0 Play Time 00:43:31 Cumulative 3.2 hours Start 2025.11.13 @ 21:27:17 End 2025.11.15 @ 19:29:40 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: f637ab70-4932-4829-bf87-b48cbbd1d2cb