Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 09:02:15 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2130) 2130 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 6660 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Friendly Fire -147 Cogmind --------- Core Integrity 830/850 Matter 245/300 Energy 136/160 System Corruption 0% Temperature Cool (57) Movement Walking (265) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Light Regenerative Plating Hacking Suite System Shield > --- WEAPON (3) ------- Cooled Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (10) --- Cooled Ion Engine Light Angular Momentum Engine Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Precision Beam Rifle Enhanced Autogun Hypervelocity Gauss Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Heavy Armor Plating Light Regenerative Plating Hacking Suite System Shield > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Precision Beam Rifle Grenade Launcher Plasma Cutter Flamer [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Regenerative Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 4 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . 3 . 2 . . Weapon 1 | . . . . . . . 1 Parts Attached 81 | 6 2 24 18 18 1 6 6 Power 10 | 1 . 2 4 2 . . 1 Engine 9 | 1 . 2 4 2 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 . 8 4 . . 3 1 Treads 3 | 2 . 1 . . . . . Leg 7 | . . . 3 . . 3 1 Wheel 8 | . . 7 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 1 6 2 1 3 2 Device 4 | . . 1 2 . . . 1 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware 2 | . . . 2 . . . . Protection 8 | . . . 1 2 1 3 1 Artifact . | . . . . . . . . Weapon 36 | 2 1 13 4 14 . . 2 Energy Gun 8 | 2 . 2 . 4 . . . Energy Cannon 9 | . . 2 2 5 . . . Ballistic Gun 13 | . . 6 2 3 . . 2 Ballistic Cannon 1 | . . 1 . . . . . Launcher 5 | . 1 2 . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 2 8 . . . Parts Lost 15 | . . 9 . 2 . 3 1 Power . | . . . . . . . . Propulsion 7 | . . 3 . 1 . 2 1 Utility 3 | . . 1 . 1 . 1 . Weapon 5 | . . 5 . . . . . Highest Loss Streak 3 | . . 3 . 1 . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 85 76 79 83 80 79 90 Engine 7 | . 14 10 7 7 6 6 . Treads 3 | . 28 5 . . . . . Leg 10 | . . . 19 21 20 15 19 Wheel 6 | . . 11 7 3 . . . Device 5 | . . 5 6 7 6 5 4 Storage 10 | . 14 14 7 7 6 6 6 Hackware 6 | . . . 11 14 13 14 13 Protection 5 | . . . 6 6 13 13 20 Energy Gun 2 | . 21 4 . . . . . Energy Cannon 3 | . . 1 6 5 6 6 6 Ballistic Gun 12 | . . 18 7 6 6 6 13 Ballistic Cannon 1 | . . 3 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 57 | 12 19 27 33 35 49 49 57 Greatest Support 70 | 40 40 40 70 70 70 70 32 Greatest Overweight (x) 11 | 2 . 7 . . . 11 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 5 5 10 10 10 8 10 10 Average Carried 8 | 3 3 8 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 5 10 10 10 8 10 10 Class Distribution -------------------- 43% | Mutant 33% | Hacker-Mutant 14% | Hacker-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Matter Collected 1967 | 252 37 423 534 426 . 215 80 Remotely . | . . . . . . . . Salvage Created 2820 | 81 74 609 580 884 . 470 122 Parts 175 | 8 6 38 26 67 . 25 5 Haulers Intercepted 5 | . . . 2 3 . . . Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Combat Hostiles Destroyed 46 | . 2 15 7 14 . 8 . Guns 17 | . . 7 4 5 . 1 . Cannons 24 | . . 8 3 8 . 5 . AOE 2 | . 2 . . . . . . Classes Destroyed 16 | 2 1 2 2 6 . 3 . Worker 2 | . . . 2 . . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 1 1 . . . . . . Hauler 5 | . . . 2 3 . . . Recycler 3 | 1 . . 1 . . . 1 Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 2 | . . . . 2 . . . Grunt 14 | . 2 . 7 2 . 3 . Brawler 1 | . . . . 1 . . . Sentry 9 | . . . . 9 . . . Specialist 3 | . . . . . . 3 . Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Subdweller 15 | . . 15 . . . . . Zionite 2 | . . 2 . . . . . Best Kill Streak 5 | 2 2 3 4 5 . 4 1 Combat Bots Only 5 | . 2 3 3 5 . 4 . Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Hostile Shots Fired 258 | . 3 76 31 48 . 69 31 Missed 83 | . 1 27 9 10 . 32 4 Damage Taken 3349 | . 51 1243 360 688 . 625 382 Core 414 | . 10 230 35 72 . 47 20 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 193 | . . . . 121 . 53 19 Core Remaining (%) 69 | 100 . 4 . 80 . 93 . Volleys Fired 213 | 4 9 71 42 55 . 24 8 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 171 | 80 80 110 90 130 . 130 171 Shots Fired 427 | 8 18 136 84 110 . 47 24 Gun 261 | 8 12 105 42 54 . 24 16 Cannon 153 | . . 26 42 54 . 23 8 Launcher 13 | . 6 5 . 2 . . . Special . | . . . . . . . . Kinetic 224 | . . 88 42 54 . 24 16 Thermal 190 | 8 12 43 42 54 . 23 8 Explosive 13 | . 6 5 . 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 3 4 22 9 8 . 4 8 Robot Miss Streak 8 | 1 1 3 4 3 . 8 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 245 | 5 7 92 47 60 . 23 11 Core Hits 89 | 3 6 27 20 22 . 8 3 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 4 | . . . . . . 2 2 Meltdown 2 | . . . . . . 2 . Destroy 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6211 | 56 251 1450 1031 2125 . 1046 252 Guns 2199 | 56 52 923 442 470 . 222 34 Cannons 3813 | . . 527 589 1655 . 824 218 Explosions 199 | . 199 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2294 | . . 1126 442 470 . 222 34 Thermal 3718 | 56 52 324 589 1655 . 824 218 Explosive 199 | . 199 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots 47 | . . . . 22 . 23 2 Effects 4 | . . . . . . 4 . Energy Bleed 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Overflow Damage 84 | . . . 20 44 . 20 . Projectiles 84 | . . . 20 44 . 20 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . 4 . . . . . Impact . | . . . . . . . . Kinetic 4 | . . 4 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . 31 11 . . . . . Shots 2 | . 1 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 438 | 56 36 2 438 181 . 106 48 Average Temperature 60 | 26 17 2 94 52 . 35 29 Received Heat Transfer 579 | . 12 72 198 180 . 54 63 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . Combat Hostiles 3 | . . . . 1 . 2 . Parts Melted 5 | . . . . 2 . 3 . Heat Transferred 5309 | 125 125 559 925 2225 . 1040 310 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Peak Influence 431 | 10 114 . 127 431 123 269 140 Initial 140 | . 6 . . 53 123 86 140 Average 150 | 4 51 . 56 293 123 199 75 Maximum Alert Level 2 | . . . . 2 . 1 . Low Security (%) 67 | 100 100 . 100 16 100 37 100 Level 1 22 | . . . . 49 . 62 . Level 2 10 | . . . . 33 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 7 | . 2 . . 3 . 1 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 4 16 19 16 . 9 6 Peak Tracking Total 6 | . 2 3 6 4 . 3 5 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Traps Triggered 7 | . . 1 . 4 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Machines Disabled 5 | . 1 1 . 3 . . . Max in Single Turn 1 | . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Machines Accessed 18 | . . 1 3 9 1 . 4 Terminals 13 | . . . 2 7 1 . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 63 | . . 9 14 27 1 . 12 Successful 34 | . . 9 8 12 1 . 4 Failed 29 | . . . 6 15 . . 8 Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 24 | . . . 14 8 . . 2 Terminals 41 | . . . 12 17 1 . 11 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 5 . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . 2 5 . . . Terminal Hacks 25 | . . 9 5 6 1 . 4 Record 9 | . . 8 . . . . 1 Part Schematic 2 | . . . . . . . 2 Prototype ID Bank 1 | . . . . 1 . . . Open Door 4 | . . . . 4 . . . Open DSF 2 | . . . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 2 | . . . 1 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . 3 3 . . . Terminals 4 | . . . 2 2 . . . Track 2 | . . . 1 1 . . . Operators 2 | . . . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Broadcast 2 | . . . 1 1 . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 3 6 . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 80 | . . . . 80 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Turns Passed 5266 | 70 140 2362 674 889 40 336 755 Spaces Moved 3057 | 44 67 1398 454 537 36 144 377 Core 119 | 25 . 85 . . . 9 . Treads 341 | 19 67 255 . . . . . Legs 1539 | . . . 454 537 36 135 377 Wheels 1058 | . . 1058 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 90 110 110 105 186 Average Speed 139 | 104 160 144 108 110 110 179 187 Slowest Speed 600 | 160 160 400 110 110 110 600 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 15 79 37 68 2 70 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 15 | . . 11 . 4 . . . Terrain Destroyed 103 | . 33 24 4 31 . 8 3 Melee . | . . . . . . . . Projectile 32 | . . 2 4 15 . 8 3 AOE 71 | . 33 22 . 16 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac DSF Fac Total 3682 | 59 81 1603 565 750 36 185 403 Wait 217 | . . 76 21 110 . 1 9 Move 3050 | 43 66 1397 453 536 35 143 377 Hop . | . . . . . . . . Pick Up 67 | 6 3 21 17 12 . 6 2 Fast Attach 21 | 3 . 2 4 6 . 3 3 Attach 32 | 3 . 12 7 5 1 3 1 Detach 3 | . . 1 . 1 . 1 . Swap 28 | . 2 10 7 7 . . 2 Drop 51 | . 1 13 14 18 . 4 1 Fire 213 | 4 9 71 42 55 . 24 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 11) 211 | -10/Materials | Entered Subcaves 239 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 318 | -10/Subcaves | Build established: Mutant 581 | -10/Subcaves | Learned 4 Materials zone layouts 592 | -10/Subcaves | Learned location of Zion (-7) 625 | -10/Subcaves | Disturbed a concealed Subdweller 1082 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1193 | -10/Subcaves | Discovered new exit (range 12) 1376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1472 | -10/Subcaves | Core integrity fell below 50% 1717 | -10/Subcaves | Discovered new exit (range 6) 1730 | -10/Subcaves | Lost 3 parts (1n2w) 1831 | -10/Subcaves | Met a Zionite searching for "candidates" 1965 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1966 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1981 | -10/Subcaves | Build established: Scavenger-Mutant 2305 | -10/Subcaves | Learned 2 Materials zone layouts 2311 | -10/Subcaves | Build established: Mutant 2400 | -10/Subcaves | Visited 4L-MR0's lab 2424 | -10/Subcaves | Core integrity fell below 20% 2444 | -10/Subcaves | Found Arachnoskeleton 2573 | -10/Subcaves | Entered Materials 2573 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2574 | -8/Materials | Identified exit to Factory 2574 | -8/Materials | Identified exit to Storage 2575 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2900 | -8/Materials | Discovered exit to Factory (range 8) 3072 | -8/Materials | Build established: Hacker-Mutant 3247 | -8/Materials | Entered Storage 3348 | -8/Storage | Found Prototype Protection 3348 | -8/Storage | Identified Lgt. Regenerative Plating 3609 | -8/Storage | Garrison activated, responded to threat 3882 | -8/Storage | Discovered exit to Factory (range 12) 4033 | -8/Storage | Repaired Cld. Plasma Cannon 4136 | -8/Storage | Entered Factory 4136 | -7/Factory | Evolved 2 slots: Utility x2 4176 | -7/Factory | Identified exit to DSF 4176 | -7/Factory | Entered DSF 4202 | -7/DSF | Additional patrols routed to DSF 4249 | -7/DSF | Discovered new exit (range 15) 4459 | -7/DSF | Sterilization system engaged 4479 | -7/DSF | Ambient heat levels rising (+10) 4494 | -7/DSF | Ambient heat levels rising (+10) 4509 | -7/DSF | Ambient heat levels rising (+10) 4512 | -7/DSF | Entered Factory 4512 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4822 | -6/Factory | Build established: Hacker-Tank 5267 | -6/Factory | Self-destructed Last Messages --------------- 05244_ HV Slug penetrates Wall. 05250_ HV Slug penetrates Reinforced Barrier. 05251_ Penetrated by Slug. 05257_ HV Slug penetrates L-41 Fighter. 05257_ HV Slug penetrates Wall. 05259_ Slug penetrates Wall. 05260_ Aluminum Leg destroyed. 05260_ HV Slug penetrates L-41 Fighter. 05260_ HV Slug penetrates Door. 05260_ HV Slug penetrates Wall. 05262_ Slug penetrates Wall. 05264_ HV Slug penetrates L-41 Fighter. 05264_ L-41 Fighter suffers critical hit (Destroy). 05264_ Destroyed Carbon-fiber Leg. 05264_ HV Slug penetrates Matter Pump. 05264_ HV Slug penetrates Wall. 05265_ Wall collapses. 05266_ U-05 Engineer builds a Wall. 05266_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?######??????????????????????????????? | | ## # """ #??????????????????????????????? | | ##########+# "Y" ###########????????????????????? | | #????????# + # #????????????????????? | | ?????????# # # """#????????????????????? | | ########## ######## """#????????????????????? | | # !%!* #??????# R"#????????????????????? | | # = = #??????# """ """#????????????????????? | | # ######?# """ "" #????????????????????? | | #?# """ @ #????????????????????? | | ########### #?# ggl #????????????????????? | | ??????????# #######/#########????????????????? | | ??????????# #????????????????? | | ??????????# ##???????????????? | | ??????????# """ """ """ T#???????????????? | | ??????????# """ """ """ #???????????????? | | ??????????# """ """ """ ##???????????????? | | ??????????# ###"# ??????????????? | | ??????????# #??#" ####?????????????? | | ??????????# #???# #????????????????? | | ??????????# #???# #????????????????? | | ??????????# #############???# #????????????????? | | ??????????# #???????????????# #????????????????? | | ??????????# #???????????????? #????????????????? | | ??????????# ????????????????? #????????????????? | | ??????????# ????????????????? #????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Treads | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed RecyclingHellfireChronowheel Manual? 0 Play Time 00:43:34 Cumulative 53.2 hours Start 2024.08.01 @ 09:25:53 End 2024.08.02 @ 09:02:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 99 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c92f525-6048-4706-b73c-9edc4236d258