Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 01:36:50 Player: TheSkyeDoctor Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2135) 2135 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (754) 754 TOTAL SCORE: 6784 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 322 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter Improved Melee Analysis Suite Microactuators PSU Rigger > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced Terrain Scan Processor Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Heavy Mace > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Force Booster Reaction Control System Improved Light Armor Plating PSU Rigger Missile Launcher Improved Datajack Plasma Cutter Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 50 | 8 2 . 1 1 13 23 1 1 Power 6 | 2 . . . . 1 3 . . Engine 5 | 2 . . . . 1 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 . 3 10 . . Treads 3 | 2 . . 1 . . . . . Leg 13 | . . . . . 3 10 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 1 . . . 5 5 1 1 Device 6 | 1 . . . . 1 2 1 1 Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection 4 | . . . . . 2 2 . . Artifact . | . . . . . . . . . Weapon 13 | 2 1 . . 1 4 5 . . Energy Gun 3 | 1 1 . . . 1 . . . Energy Cannon 3 | . . . . 1 1 1 . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . Launcher 2 | . . . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 29 | . . . . . 2 25 . 2 Power 3 | . . . . . . 3 . . Propulsion 10 | . . . . . . 8 . 2 Utility 7 | . . . . . 1 6 . . Weapon 9 | . . . . . 1 8 . . Highest Loss Streak 9 | . . . . . 1 9 . 2 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 1 5 7 8 11 11 11 7 4 Power . | . 1 1 1 . . . . . Propulsion . | . 1 2 2 1 . . . . Utility 5 | . 2 3 3 6 6 6 5 2 Weapon 1 | . . 1 2 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 14 | . . . . 4 1 3 2 4 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 7 | . . . . . . 3 2 2 Weapon 4 | . . . . 3 1 . . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 88 | . 100 100 100 100 96 81 65 59 Engine 7 | . 14 14 14 14 9 4 . . Core 1 | . . . . . . 2 6 . Treads 10 | . 28 28 28 28 8 . . . Leg 15 | . . . . . 9 27 30 30 Device 9 | . 14 14 14 14 9 5 4 13 Storage 9 | . 14 14 14 14 9 7 6 . Processor 6 | . . . . . 8 9 15 15 Protection 3 | . . . . . 8 5 . . Energy Gun 5 | . 14 14 14 5 8 . . . Energy Cannon 6 | . . . . 8 15 5 . . Ballistic Gun 5 | . 14 14 14 14 2 . . . Impact Weapon 3 | . . . . . 6 5 . . Peak Build Rating 42 | 7 8 8 11 15 37 42 32 34 Average Rating 25 | 5 7 7 9 13 30 36 30 33 On Entrance 15 | . 7 7 8 11 15 37 26 27 Avg Prop Armor Cover (%) 39 | . . . . . . . 41 39 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 14 30 30 30 36 54 55 28 4 Greatest Support 70 | 40 40 40 40 40 40 70 66 3 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 15 15 15 15 15 14 5 Most Carried 15 | 3 8 8 13 15 15 15 9 5 Average Carried 11 | 1 5 7 10 14 14 13 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 3 7 8 13 15 15 10 5 4 Class Distribution -------------------- 68% | Mutant 19% | Skirmisher 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1127 | 310 64 31 10 59 164 469 20 . Remotely . | . . . . . . . . . Salvage Created 2541 | 121 256 111 . 25 943 1085 . . Parts 144 | 8 9 13 . . 50 64 . . Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 2 | 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 54 | . 1 6 . 3 18 26 . . Melee 13 | . . . . . 2 11 . . Guns 9 | . 1 6 . . 2 . . . Cannons 18 | . . . . 3 11 4 . . AOE 6 | . . . . . . 6 . . Classes Destroyed 15 | 2 3 2 . 1 3 4 . . Worker 2 | . . 1 . . . 1 . . Builder 2 | . . . . . 2 . . . Tunneler 3 | 2 . . . . 1 . . . Hauler 3 | . 2 . . . 1 . . . Recycler 4 | 1 1 . . . . 2 . . Mechanic 1 | . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 19 | . . 6 . . 3 10 . . Grunt 15 | . 1 . . . 10 4 . . Duelist 2 | . . . . . . 2 . . Sentry 6 | . . . . . 4 2 . . Specialist 4 | . . . . . . 4 . . Hunter 2 | . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . Assembled 3 | . . . . 3 . . . . Best Kill Streak 11 | 2 2 4 . 1 4 11 . . Combat Bots Only 7 | . 1 3 . 1 3 7 . . Max Kills in Single Turn 3 | 1 1 2 . 1 2 3 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 470 | . 3 16 . 10 66 347 13 15 Missed 170 | . 3 5 . 3 23 129 4 3 Hits 300 | . . 11 . 7 43 218 9 12 Melee 6 | . . . . . . 6 . . Projectile 294 | . . 11 . 7 43 212 9 12 Critical Strikes 10 | . . . . . 1 8 1 . Damage Taken 4719 | . . 94 . 103 584 3546 148 244 Core 849 | . . 51 . 14 70 602 33 79 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 . . . 74 87 . . . Volleys Fired 92 | 10 18 7 . 13 24 20 . . Largest 3 | 2 2 2 . 2 3 3 . . Hottest 183 | 60 70 70 . 85 183 140 . . Shots Fired 216 | 20 36 14 . 26 68 52 . . Gun 119 | 20 36 14 . 13 36 . . . Cannon 90 | . . . . 13 32 45 . . Launcher 7 | . . . . . . 7 . . Special . | . . . . . . . . . Kinetic 89 | 10 18 7 . 13 13 28 . . Thermal 86 | 10 18 7 . 13 24 14 . . Explosive 7 | . . . . . . 7 . . Electromagnetic 34 | . . . . . 31 3 . . Robot Hit Streak 7 | 6 7 2 . 5 7 7 . . Robot Miss Streak 7 | 3 4 2 . 7 2 3 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 164 | 13 21 6 . 9 53 62 . . Core Hits 84 | 4 10 7 . 4 27 32 . . Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 4 | . . . . . 1 3 . . Critical Strikes 9 | . . . . . 1 8 . . Smash 6 | . . . . . 1 5 . . Sever 3 | . . . . . . 3 . . Melee Attacks 83 | . . . . . 23 60 . . Impact 53 | . . . . . 23 30 . . Slashing 30 | . . . . . . 30 . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4831 | 158 252 99 . 206 1459 2657 . . Guns 829 | 158 252 99 . 72 248 . . . Cannons 1319 | . . . . 134 530 655 . . Explosions 831 | . . . . . . 831 . . Melee 1851 | . . . . . 681 1170 . . Ramming 1 | . . . . . . 1 . . Kinetic 827 | 92 140 61 . 72 63 399 . . Thermal 945 | 66 112 38 . 134 383 212 . . Explosive 831 | . . . . . . 831 . . Electromagnetic 376 | . . . . . 332 44 . . Impact 1289 | . . . . . 681 608 . . Slashing 562 | . . . . . . 562 . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . 4 4 . Message Errors 3 | . . . . . . 1 2 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 4 | . . . . . . 2 2 . Overload Shots . | . . . . . . . . . Overflow Damage 380 | . . . . 8 208 164 . . Projectiles 27 | . . . . 8 19 . . . Explosions 20 | . . . . . . 20 . . Melee 333 | . . . . . 189 144 . . Knockbacks 12 | . . . . . 7 5 . . Impact 7 | . . . . . 6 1 . . Kinetic 4 | . . . . . . 4 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 56 | . . . . . . 56 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 344 | . 27 27 . 130 344 296 . . Average Temperature 87 | . 12 12 . 42 102 110 . . Received Heat Transfer 941 | . . . . 29 252 537 99 24 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . . 5 5 . . Combat Hostiles 8 | . . . . . 3 5 . . Parts Fried 12 | . . . . . 7 5 . . Impact Corruptions 16 | . . . . . 8 8 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1522 | 150 262 111 . 185 518 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 3 | . . . . . . 3 . . Low Security (%) 71 | 100 100 100 . 100 100 35 . . Level 1 2 | . . . . . . 6 . . Level 2 22 | . . . . . . 50 . . Level 3 3 | . . . . . . 7 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 834 | 5 37 140 . 4 194 834 . . Initial 76 | . . . . . . 76 . . Average 205 | . 4 70 . . 105 395 . . Influence Increases 2506 | 15 56 160 . 7 595 1531 142 . Destroy 0b10 Robot/C 1240 | . 20 120 . . 380 700 20 . Destroy 0b10 Robot/NC 80 | 15 20 5 . . 20 20 . . Destroy Leader 258 | . 16 20 . . 102 120 . . Allied During Kill 49 | . . . . . 14 33 2 . Successful Hack 23 | . . . . . 9 14 . . Disable Machine 75 | . . 15 . . 30 30 . . Anti-Garrison Action 400 | . . . . . . 400 . . Destroy Structure 81 | . . . . 7 10 64 . . Lose Combat Pursuer 300 | . . . . . 30 150 120 . Influence Decreases 2227 | 15 56 100 60 7 426 914 471 178 Entered New Map 532 | . . . 60 . . 93 291 88 Time Decay 1335 | 15 56 100 . 7 366 561 160 70 Lost Part 260 | . . . . . 20 220 . 20 Lost Ally 100 | . . . . . 40 40 20 . Squads Dispatched 17 | . 1 . . 1 6 9 . . Investigation 4 | . . . . 1 1 2 . . Extermination 3 | . . . . . . 3 . . Reinforcement 7 | . 1 . . . 3 3 . . Assault 1 | . . . . . . 1 . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 7 6 . 7 21 65 13 5 Peak Tracking Total 10 | . 3 3 . 2 3 10 5 5 Tactical Retreats 9 | . . . . . 2 5 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . . . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . 1 1 . 1 2 2 . . Max in Single Turn 1 | . 1 1 . 1 1 1 . . Garrison Access 3 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . . . 1 1 4 8 . . Terminals 7 | . . . . . 3 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 28 | . . . 1 1 10 16 . . Successful 11 | . . . 1 1 3 6 . . Failed 16 | . . . . . 7 9 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts 1 | . . . . . . 1 . . Manual 18 | . . . 1 . 8 9 . . Terminals 15 | . . . . . 8 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . 7 . . Garrison Access 4 | . . . . . 2 2 . . Terminal Hacks 3 | . . . 1 1 1 . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . Retrieve Study 3 | . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . 1 3 . . Terminals 2 | . . . . . 1 1 . . Botnet 2 | . . . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Jam 2 | . . . . . . 2 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . . 2 5 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 74 | . . . . 74 41 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . 11 13 20 6 . Total Damage 1700 | . . . . 211 147 1062 280 . Kills 14 | . . . . 3 1 9 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 3475 | 66 383 275 396 572 917 866 . . Structural 1778 | . . . . . 912 866 . . Seismic 1698 | 66 383 275 396 572 6 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 5073 | 169 383 275 396 572 917 1892 327 142 Spaces Moved 3051 | 82 201 155 244 321 309 1240 341 158 Core 227 | 5 . . . . . . 64 158 Treads 1129 | 77 201 155 244 321 131 . . . Legs 1695 | . . . . . 178 1240 277 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 105 50 50 Average Speed 141 | 153 160 160 160 160 211 128 94 89 Slowest Speed 240 | 160 160 160 160 160 240 195 105 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 42 40 61 66 25 35 53 27 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 2 . . 1 . Spaces Dug 15 | . . . . . 3 12 . . Terrain Destroyed 101 | . . . . 7 9 85 . . Melee 15 | . . . . . 3 12 . . Projectile 19 | . . . . 7 6 6 . . AOE 67 | . . . . . . 67 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 3475 | 101 227 168 249 357 480 1387 347 159 Wait 132 | . . 6 . 8 98 20 . . Move 3043 | 81 200 154 243 320 308 1239 340 158 Hop . | . . . . . . . . . Pick Up 36 | 2 4 1 5 8 7 9 . . Fast Attach 25 | 7 1 . . 1 5 11 . . Attach 20 | . . . . . 4 13 2 1 Detach 2 | . 1 . . . . 1 . . Swap 14 | 1 1 . 1 . 4 7 . . Drop 27 | . 2 . . 7 7 6 5 . Fire 92 | 10 18 7 . 13 24 20 . . Melee 83 | . . . . . 23 60 . . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 393 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Entered Mines 560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 781 | -10/Mines | Learned location of Storage (-9) 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 821 | -10/Mines | Discovered new exit (range 5) 828 | -10/Mines | Entered Exiles 867 | -10/Exiles | Met 8R-AWN 896 | -10/Exiles | Met EX-HEX 944 | -10/Exiles | Met EX-BIN 961 | -10/Exiles | Aligned with FarCom system 963 | -10/Exiles | Given EX-Vault access code 1004 | -10/Exiles | Opened EX-Vault 1016 | -10/Exiles | Found Deploy-a-Sentry 1018 | -10/Exiles | Found Deploy-a-Sentry 1021 | -10/Exiles | Found Deploy-a-Sentry 1033 | -10/Exiles | Found PSU Rigger 1069 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1119 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Discovered new exit (range 10) 1224 | -10/Exiles | Stole two prototypes: PSU Rigger, Deploy-a-Sentry 1224 | -10/Exiles | Entered Mines 1261 | -9/Mines | Received a Mining Laser from a helpful Derelict 1404 | -9/Mines | Assembled infested the area 1411 | -9/Mines | Met a Derelict shopkeep closing up shop 1682 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1757 | -9/Mines | Discovered new exit (range 9) 1796 | -9/Mines | Entered Materials 1796 | -8/Materials | Accompanied by 2 allies 1796 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1801 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1885 | -8/Materials | Garrison activated, responded to threat 2254 | -8/Materials | Identified exit to Factory 2342 | -8/Materials | Build established: Skirmisher 2713 | -8/Materials | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Propulsion x2 2715 | -7/Factory | FarCom data flow suspended 2977 | -7/Factory | Lost 3 parts (1p2w) 3230 | -7/Factory | Build established: Mutant 3359 | -7/Factory | Cargo convoy interrupted 3462 | -7/Factory | Destroyed 7 combat bots 3610 | -7/Factory | Lost 3 parts (1n1u1w) 3760 | -7/Factory | Central database locked down 4049 | -7/Factory | Discovered new exit (range 12) 4066 | -7/Factory | Core integrity fell below 50% 4167 | -7/Factory | Lost 9 parts (1p4n3u1w) 4313 | -7/Factory | First assault squad dispatched 4449 | -7/Factory | DAS Turret deployed 4454 | -7/Factory | DAS Turret deployed 4455 | -7/Factory | Core integrity fell below 20% 4486 | -7/Factory | Lost 5 parts (2n1u2w) 4597 | -7/Factory | Discovered new exit (range 6) 4603 | -7/Factory | Identified exit to Lower Caves 4605 | -7/Factory | Entered Lower Caves 4608 | -7/Lower Caves | DAS Turret deployed 4922 | -7/Lower Caves | Encountered a Warlord checkpoint 4923 | -7/Lower Caves | Discovered new exit (range 13) 4932 | -7/Lower Caves | Identified exit to Lower Caves 4932 | -7/Lower Caves | Entered another Lower Caves area 4933 | -7/Lower Caves | Encountered a Warlord checkpoint 5071 | -7/Lower Caves | Spotted B-75 Beast 5074 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04748_ 3S-GC7(k) breaks down the debris. 04752_ Acquired 3 matter. 04761_ TGMHY7G1LVKJE|>K%2MMH,P 04869_ System corrupted: Energy discharge (-46). 04899_ Dropped Core Analyzer. 04899_ Dropped Lrg. Matter Pod. 04900_ Dropped Lrg. Storage Unit. 04900_ Dropped Mic. Nuclear Core. 04901_ Extracted 7 matter. 04921_ System corrupted: Energy discharge (-33). 04922_ HU-DHF(M): "You haven't seen any Assembled, have you?" 04923_ EXIT=FOUND 04932_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 04933_ L6-9YX(M): "You haven't seen any Assembled, have you?" 05071_ Carbon-fiber Leg+ destroyed. 05073_ Imp. Carbon-fiber Leg+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? "??????????????????????? | | ????????????????????????? ""????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #?????##?????????????? | | ??????????????#??????????# #????# ??????????????? | | ??????????????# ########## #??## ?#????????????? | | ??????????????# ??# ##???????????? | | ???????????????? #??? ##??????????? | | ?????????????????# BB #?## # ##?????????? | | ?????????????????# BB ### ##????????? | | ?????????????????# $ #? # ##???????? | | ???????????????### #??# # # #???????? | | ?????????????### ##????# @ #### ####????? | | ?????????##### #????## sss ## ##???? | | ????????##" #?????#% s ##??? | | ???????##"" #?????######### # ##?? | | ???????#"""" #???##???????## #?? | | ??????????#" #??# ##??????# # ## #??# | | ??????????## ### #??????### ###?#### | | ???????????### ##????##### # ##??## # | | ????????????## #???## ##??## # | | ?????????#### ## #??# # # ##??# | | ?????????# ##???#???# # ##?? | | ?????????# #???????## ### # ##?# | | ##???????# ########### ### #?# # | | # #??????## # #### #? | | # ###???## # ## ## | | # #?## ## # # | | ?# ## ## # #### # # # | | ??# ## # #??####### #### | | ??## ## ###???????# ## #?# | | ???### ## ## ######??## ## | | ?????## ## #### ### # #???## | | ??????# ## ##??## ## ###???# # | | ?####?# ##??### ## # ###?# ## ### | | ?# ### #??## # ## #?# #?? | | ?## ##??# # ### ## ? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerGuidedNullifier Manual? 0 Play Time 00:30:34 Cumulative 194.1 hours Start 2026.09.04 @ 01:06:50 End 2026.09.04 @ 01:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cee3be20-0745-44e6-8e06-1a984417e575