Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.15 @ 22:13:29 Player: Demise Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (690) 690 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1295 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Wheel Wheel Wheel Wheel Wheel Weight Redist. System Structural Scanner Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Pulse Gun Light Assault Rifle Grenade Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Wheel Wheel Wheel Wheel Large Storage Unit Weight Redist. System Structural Scanner Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 46 | 10 21 15 Power 4 | . 3 1 Engine 3 | . 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 6 4 1 Treads . | . . . Leg . | . . . Wheel 11 | 6 4 1 Hover . | . . . Flight . | . . . Utility 21 | 2 14 5 Device 11 | 1 9 1 Storage 3 | 1 2 . Processor 3 | . 2 1 Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 . 6 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 96 87 Engine 7 | . 8 4 Core 2 | . 4 . Wheel 27 | . 28 27 Device 8 | . 12 2 Storage 14 | . 14 14 Protection 3 | . . 11 Ballistic Gun 27 | . 28 26 Naked Turns . | . . . Heaviest Build 51 | 10 50 51 Greatest Support 26 | 26 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 17 20 Most Carried 20 | 8 20 20 Average Carried 15 | 4 16 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 20 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1184 | 404 562 218 Remotely . | . . . Salvage Created 1112 | 236 666 210 Parts 92 | 19 55 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 10 10 Guns 15 | . 10 5 AOE 5 | . . 5 Classes Destroyed 13 | 3 7 3 Worker 6 | 2 4 . Builder 3 | . 3 . Tunneler 7 | 5 . 2 Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 9 | . 7 2 Sentry 1 | . . 1 Demolisher 1 | . . 1 Assembled 3 | . . 3 Best Kill Streak 5 | 5 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 969 | . 364 605 Core 256 | . 88 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 126 | 18 70 38 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 239 | 36 140 63 Gun 233 | 36 140 57 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 233 | 36 140 57 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 11 | 5 10 11 Robot Miss Streak 6 | 3 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 143 | 19 80 44 Core Hits 62 | 8 34 20 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1993 | 224 1049 720 Guns 1589 | 224 1049 316 Cannons . | . . . Explosions 404 | . . 404 Melee . | . . . Ramming . | . . . Kinetic 1589 | 224 1049 316 Thermal 146 | . . 146 Explosive 258 | . . 258 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 56 | . 9 56 Average Temperature 18 | . 2 28 Received Heat Transfer 251 | . 171 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 286 | 40 286 228 Initial 39 | . 26 39 Average 130 | 22 165 90 Maximum Alert Level 1 | . 1 1 Low Security (%) 76 | 100 71 80 Level 1 23 | . 28 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 10 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 41 5 Successful 27 | . 26 1 Failed 18 | . 14 4 Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 37 | . 33 4 Terminals 41 | . 36 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Robot Analysis 2 | . 1 1 Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 3 | . 3 . Reprogram Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 15 | . 15 . Terminals 13 | . 13 . Track 3 | . 3 . Botnet 7 | . 7 . Disrupt 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1959 | 180 1221 558 Spaces Moved 1371 | 123 880 368 Core 9 | 9 . . Treads . | . . . Legs . | . . . Wheels 1362 | 114 880 368 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 102 | 79 102 110 Slowest Speed 140 | 90 110 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 5 96 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 46 | . . 46 Melee . | . . . Projectile . | . . . AOE 46 | . . 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1700 | 175 1061 464 Wait 92 | . 53 39 Move 1369 | 122 879 368 Hop . | . . . Pick Up 36 | 13 21 2 Fast Attach 14 | 8 3 3 Attach 8 | 1 4 3 Detach 8 | 3 4 1 Swap 24 | 1 14 9 Drop 23 | 9 13 1 Fire 126 | 18 70 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Central database locked down 508 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Discovered new exit (range 7) 948 | -10/Materials | Identified exit to Materials 1272 | -10/Materials | Discovered exit to Materials (range 14) 1402 | -10/Materials | Entered Mines 1403 | -10/Mines | Assembled infested the area 1434 | -10/Mines | Core integrity fell below 50% 1492 | -10/Mines | Lost 4 parts (1p1u2w) 1495 | -10/Mines | Learned Materials emergency access door positions 1552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1552 | -10/Mines | Discovered new exit (range 5) 1577 | -10/Mines | Identified exit to Exiles 1628 | -10/Mines | Learned Materials emergency access door positions 1704 | -10/Mines | Discovered exit to Materials (range 11) 1865 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1934 | -10/Mines | Core integrity fell below 20% 1960 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01825_ Acquired Lgt. Ion Engine. 01827_ K-01 Serf collects debris. 01827_ Acquired Wheel. 01830_ K-01 Serf collects debris. 01865_ A Mak. Sword has been hastily shoved under some rubble with a note attached: "Here lies the sword of MA-1KR the Great. I think." 01867_ Acquired Mak. Sword. 01915_ Seismic Survey Station disabled. 01918_ Critical hit (Burn: +37). 01921_ Y-45 Defender destroyed. 01922_ Wheel destroyed. 01926_ S-10 Pest destroyed. 01927_ Acquired 17 matter. 01933_ Lgt. Assault Rifle destroyed. 01933_ Lgt. Ion Engine destroyed. 01943_ S-10 Pest destroyed. 01948_ Acquired Lgt. Assault Rifle. 01949_ Acquired 12 matter. 01951_ Acquired 53 matter. 01955_ Dropped Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????##?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ""??"?????????? | | ???????????????????????# """ """???????? | | ?????????????????####??# """ """???????? | | ?????????????????# ?? ???????? | | ?????????????????# #??# """ """???????? | | ?????????????????# #??#="""t""" #?????? | | ???????????????### #??#=""" """ #?????? | | ???????????###?# ####*@% #?????? | | ??????????##!!## *= Y""" """ #?????? | | ??????????#"/! # #### ="" """ #?????? | | ??????????# + ### """ """???????? | | ??????????# + ##* #?????? | | ??????????#"!! # ## #?????? | | ??????????##!??# ############?????? | | ##?????????????# #??????????????? | | #?????????????## # #??????????????? | | #??????????????## # #??????????????? | | #???????????????## ## #??????????????? | | ##???????????????##### #??????????????? | | ????????????????????# #??????????????? | | #????????????????????# #??????????????? | | #????################# ##?????????????? | | #???## #?????????????? | | ##??# #?????????????? | | #### # ########## ###???????????? | | ## ### #?????## ##??????????? | | #### ##????# ##?????????? | | """ #### ####?# ##????????? | | """ ##?# #### #????????? | | """ ##??# ###### #????????? | | ##???## #???## ##????????? | | ## #?????## #????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerSkeletonWings Manual? 0 Play Time 00:21:42 Cumulative 601.9 hours Start 2022.06.15 @ 21:56:11 End 2022.06.15 @ 22:13:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 483 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6f55625-19a4-4386-a7d9-d4652b3ee17a