Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 22:21:06 Player: Jason Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (885) 885 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 4615 Bonus ------- Follower Combat Kills 54 Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Signal Interpreter Authchip [R/Combat] PSU Rigger Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Assault Cannon Katana > --- INVENTORY -------- Ion Engine Ion Engine Improved Signal Interpreter Hacking Suite System Shield Authchip [R/Combat] PSU Rigger Flak Cannon Rocket Launcher Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device PSU Rigger Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 49 | 6 9 8 1 . 15 10 Power 3 | 1 1 . . . 1 . Engine 3 | 1 1 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 3 . . 2 . Treads . | . . . . . . . Leg 7 | . 2 3 . . 2 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 1 . . 5 4 Device 4 | . . . . . 2 2 Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . . . . 1 Protection 6 | . 2 . . . 3 1 Artifact . | . . . . . . . Weapon 23 | 2 3 4 1 . 7 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 1 1 1 . 3 . Ballistic Cannon 7 | . 1 1 . . 1 4 Launcher 4 | . 1 1 . . 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . 1 1 . . 3 10 Power 1 | . . . . . . 1 Propulsion 5 | . 1 . . . 2 2 Utility 5 | . . 1 . . 1 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 5 | . 1 1 . . 3 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 99 100 100 96 71 Engine 11 | . 14 14 14 14 9 6 Leg 25 | . 23 28 28 28 33 13 Device 2 | . . . . . 8 4 Storage 11 | . 14 14 14 14 9 5 Processor 7 | . . 10 14 14 9 6 Protection 6 | . 11 3 . . 8 8 Ballistic Gun 11 | . 23 12 8 14 5 5 Ballistic Cannon 8 | . . 14 14 14 7 8 Launcher 1 | . 4 . . . 1 . Slashing Weapon 1 | . . . . . 3 5 Naked Turns . | . . . . . . . Heaviest Build 48 | 11 27 27 22 22 38 48 Greatest Support 49 | 20 20 22 22 22 49 27 Greatest Overweight (x) 2 | 1 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 5 Class Distribution -------------------- 86% | Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 928 | 221 188 199 . 69 210 41 Remotely . | . . . . . . . Salvage Created 707 | . 249 94 . . 325 39 Parts 50 | . 18 6 . . 20 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 22 | . 5 6 . . 10 1 Guns 8 | . 5 1 . . 2 . Cannons 5 | . . 2 . . 2 1 AOE 9 | . . 3 . . 6 . Classes Destroyed 9 | . 3 1 . . 4 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Operator 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Grunt 13 | . 5 3 . . 5 . Sentry 4 | . . . . . 4 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Assembled 3 | . . 3 . . . . Best Kill Streak 8 | . 2 3 . . 8 1 Combat Bots Only 6 | . 2 3 . . 6 1 Max Kills in Single Turn 2 | . 1 2 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 288 | . 25 32 . . 26 205 Missed 80 | . 4 8 . . 6 62 Damage Taken 3421 | . 338 467 . . 661 1955 Core 920 | . 34 67 . . 103 716 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . . . 59 81 . Volleys Fired 81 | . 30 17 . . 26 8 Largest 3 | . 2 2 . . 2 3 Hottest 113 | . 55 100 . . 67 113 Shots Fired 148 | . 60 31 . . 43 14 Gun 87 | . 57 12 . . 15 3 Cannon 40 | . 2 14 . . 13 11 Launcher 18 | . 1 2 . . 15 . Special 3 | . . 3 . . . . Kinetic 127 | . 59 26 . . 28 14 Thermal 3 | . . 3 . . . . Explosive 18 | . 1 2 . . 15 . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 9 8 . . 9 10 Robot Miss Streak 3 | . 3 3 . . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 81 | . 39 15 . . 25 2 Core Hits 54 | . 17 10 . . 26 1 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 2 . . . 1 . Destroy 2 | . 2 . . . . . Sever 1 | . . . . . 1 . Melee Attacks 11 | . . . . . 7 4 Impact . | . . . . . . . Slashing 11 | . . . . . 7 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2425 | . 524 422 . . 1421 58 Guns 630 | . 384 89 . . 136 21 Cannons 428 | . 34 153 . . 208 33 Explosions 1275 | . 106 180 . . 989 . Melee 88 | . . . . . 88 . Ramming 4 | . . . . . . 4 Kinetic 1058 | . 418 242 . . 344 54 Thermal . | . . . . . . . Explosive 1275 | . 106 180 . . 989 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 88 | . . . . . 88 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 66 | . 38 9 . . 19 . Projectiles . | . . . . . . . Explosions 66 | . 38 9 . . 19 . Melee . | . . . . . . . Knockbacks 3 | . 1 2 . . . . Impact . | . . . . . . . Kinetic 3 | . 1 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 154 | . 101 50 . . 3 . Shots 4 | . 1 2 . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 96 | . 25 90 . . 48 96 Average Temperature 19 | . 8 27 . . 17 34 Received Heat Transfer 1131 | . 129 102 . . 144 756 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 265 | . 265 62 . . 199 99 Initial 67 | . . 2 . . . 67 Average 54 | . 79 23 . . 94 33 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 86 100 . 100 100 100 Level 1 3 | . 13 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 1 . . 2 3 Investigation 4 | . 1 1 . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 21 8 . . 25 10 Peak Tracking Total 8 | . 3 6 . . 6 8 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . . . 2 . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 12 | . 2 2 1 . 4 3 Terminals 6 | . 2 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 28 | . 5 2 1 . 13 7 Successful 16 | . 1 2 1 . 7 5 Failed 12 | . 4 . . . 6 2 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . 2 . 1 . 1 1 Terminals 16 | . 5 . . . 8 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 1 | . . . . . . 1 Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 2 1 . 3 2 Prototype ID Bank 2 | . . . . . 1 1 Open Door 2 | . . 2 . . . . Level Access Points 1 | . . . . . . 1 Locate Traps 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 2 | . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . . 4 3 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 1 3 3 . Highest-Rated Group 40 | . . 31 31 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . 41 . Total Damage 348 | . . . . . 348 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4574 | 65 1082 896 504 250 929 848 Spaces Moved 2940 | 63 661 587 470 196 540 423 Core 29 | 7 . . . . . 22 Treads . | . . . . . . . Legs 2722 | . 528 587 470 196 540 401 Wheels 189 | 56 133 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 105 110 50 Average Speed 128 | 79 128 128 105 105 120 185 Slowest Speed 270 | 100 190 190 105 105 195 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 72 73 88 29 49 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 11 | . . 3 . . 5 3 Terrain Destroyed 154 | . 56 29 . . 66 3 Melee 8 | . . . . . 5 3 Projectile 6 | . . 3 . . 3 . AOE 140 | . 56 26 . . 58 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3573 | 74 847 693 481 240 766 472 Wait 412 | . 124 61 9 40 162 16 Move 2934 | 62 660 586 469 195 539 423 Hop . | . . . . . . . Pick Up 39 | 6 12 9 1 . 8 3 Fast Attach 11 | 6 1 1 . . 1 2 Attach 13 | . 2 . 1 . 5 5 Detach 4 | . 1 . . . . 3 Swap 25 | . 6 7 . . 9 3 Drop 35 | . 11 12 1 . 7 4 Fire 81 | . 30 17 . . 26 8 Melee 11 | . . . . . 7 4 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . 5 . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 726 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Entered Mines 1179 | -10/Mines | Learned 2 Materials zone layouts 1248 | -10/Mines | Met a Derelict shopkeep closing up shop 1512 | -10/Mines | Found a hidden stash of uninstalled traps 1546 | -10/Mines | Assembled infested the area 1631 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1637 | -10/Mines | Found Prototype Device 1793 | -10/Mines | Learned Materials trap positions 1793 | -10/Mines | Discovered new exit (range 6) 1869 | -10/Mines | Discovered new exit (range 5) 1893 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1946 | -10/Mines | Received a Mining Laser from a helpful Derelict 2044 | -10/Mines | Entered Exiles 2044 | -10/Exiles | Accompanied by 1 ally 2070 | -10/Exiles | Discovered new exit (range 16) 2086 | -10/Exiles | Met 8R-AWN 2105 | -10/Exiles | Met EX-HEX 2152 | -10/Exiles | Met EX-DEC 2161 | -10/Exiles | Met EX-BIN 2196 | -10/Exiles | Aligned with FarCom system 2197 | -10/Exiles | Given EX-Vault access code 2228 | -10/Exiles | Opened EX-Vault 2259 | -10/Exiles | Found PSU Rigger 2284 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2368 | -10/Exiles | Visited The Gauntlet 2531 | -10/Exiles | Discovered new exit (range 10) 2548 | -10/Exiles | Left Exiles lab with PSU Rigger 2548 | -10/Exiles | Entered Mines 2624 | -9/Mines | Learned Materials stockpile data 2649 | -9/Mines | Discovered new exit (range 17) 2708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2798 | -9/Mines | Entered Materials 2798 | -8/Materials | Accompanied by 3 allies 2798 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2799 | -8/Materials | Identified exit to Factory 2800 | -8/Materials | Loaded intel: 18 trap records 3147 | -8/Materials | Identified Exp. Sensor Array 3563 | -8/Materials | Discovered exit to Factory (range 19) 3658 | -8/Materials | Lost 3 parts (2n1u) 3727 | -8/Materials | Entered Factory 3727 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4019 | -7/Factory | Build established: Assassin 4309 | -7/Factory | Identified exit to Factory 4565 | -7/Factory | Core integrity fell below 50% 4572 | -7/Factory | Core integrity fell below 20% 4575 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04456_ U-05 Engineer builds a Door. 04462_ Penetrated by Slug. 04465_ Slug penetrates G-47 Trooper. 04495_ Slug penetrates Wall. 04498_ Imp. Medium Armor Plating destroyed. 04498_ Slug penetrates Wall. 04529_ Katana destroyed. 04536_ Penetrated by Slug. 04540_ Slug penetrates Terminal. 04540_ Terminal disabled. 04542_ Flak Cannon destroyed. 04559_ Assault Cannon destroyed. 04559_ Slug penetrates Wall. 04559_ Titanium Leg destroyed. 04567_ Critical hit (Burn: +37). 04567_ Penetrated by Slug. 04567_ Adv. Visual Processing Unit destroyed. 04570_ Penetrated by Slug. 04571_ Critical hit (Burn: +37). 04575_ Penetrated by Slug. 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Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsRocketInverter Manual? 0 Play Time 00:59:03 Cumulative 42.9 hours Start 2024.04.29 @ 17:36:59 End 2024.04.29 @ 22:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73800c57-cd9f-49e8-89ba-6c91ad5e3e1e