Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 14:04:28 Player: Bereft Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (461) 461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1891 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 75/100 System Corruption 16% Temperature Cool (9) Movement Flying (40) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Great Maul > --- INVENTORY -------- Carbon-fiber Leg Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Protection Improved Utility Shielding Weapon Great Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 29 | 7 1 2 12 7 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 5 3 Treads . | . . . . . Leg 8 | 2 . . 5 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 4 | 1 1 . 2 . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 11 | 3 . 1 4 3 Energy Gun 4 | 2 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 4 | . . . 2 2 System Corruption 16 | . . . 5 11 Parts Lost 11 | . . 2 . 9 Power 3 | . . 1 . 2 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Backups 3 | 1 2 1 3 6 Power . | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 . 3 5 Tool/Special . | . . . . . Unused Backups 3 | . . 1 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 100 98 68 Engine 10 | . 14 14 11 4 Leg 20 | . 28 28 22 11 Storage 20 | . 14 28 22 18 Protection 11 | . . . 21 14 Energy Gun 9 | . 14 22 4 5 Ballistic Gun 7 | . 14 5 6 3 Impact Weapon 6 | . . . 10 9 Peak Build Rating 28 | 6 7 8 28 28 Average Rating 12 | 4 6 7 17 16 On Entrance 9 | . 6 7 8 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 13 15 15 35 35 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 5 | . . . 2 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 2 2 5 8 7 Average Carried 3 | 1 2 1 3 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 2 2 4 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 682 | 191 64 19 277 131 Remotely . | . . . . . Salvage Created 568 | . 84 102 55 327 Parts 30 | . 5 8 2 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 3 2 3 9 Melee 4 | . . . 1 3 Guns 6 | . 3 1 . 2 AOE 1 | . . 1 . . Classes Destroyed 8 | . 2 2 . 4 Worker 1 | . . 1 . . Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 9 | . 3 . 2 4 Grunt 7 | . . 2 1 4 Sentry 1 | . . . . 1 Best Kill Streak 4 | . 4 3 2 4 Combat Bots Only 3 | . 3 2 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 188 | . 9 7 18 154 Missed 52 | . 3 2 2 45 Hits 136 | . 6 5 16 109 Projectile 136 | . 6 5 16 109 Critical Strikes 3 | . . . . 3 Damage Taken 1609 | . 68 184 159 1198 Core 441 | . 27 12 6 396 Absorbed by Shields . | . . . . . Redirected to Shielding 70 | . . . 14 56 Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 47 | . 18 5 6 18 Largest 2 | . 2 2 1 2 Hottest 75 | . 60 60 23 75 Shots Fired 79 | . 36 9 7 27 Gun 79 | . 36 9 7 27 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 49 | . 18 5 6 20 Thermal 8 | . . . 1 7 Explosive . | . . . . . Electromagnetic 22 | . 18 4 . . Robot Hit Streak 6 | . 5 6 . 4 Robot Miss Streak 4 | . 4 3 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | . 20 6 5 31 Core Hits 23 | . 7 6 1 9 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 8 | . 1 . . 7 Burn 2 | . . . . 2 Corrupt 1 | . 1 . . . Smash 5 | . . . . 5 Melee Attacks 32 | . . . 7 25 Impact 32 | . . . 7 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1719 | . 275 141 243 1060 Guns 422 | . 223 55 . 144 Cannons . | . . . . . Explosions 131 | . 45 86 . . Melee 1159 | . . . 243 916 Ramming 7 | . 7 . . . Kinetic 168 | . 97 30 . 41 Thermal 234 | . 45 86 . 103 Explosive . | . . . . . Electromagnetic 151 | . 126 25 . . Impact 1159 | . . . 243 916 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . 5 16 Average Corruption 6 | . . . 4 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 10 10 Message Errors 4 | . . . 2 2 Matter Fused 4 | . . . 2 2 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 268 | . 5 5 29 229 Projectiles . | . . . . . Explosions 10 | . 5 5 . . Melee 258 | . . . 29 229 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . 25 40 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 235 | . 40 65 170 235 Average Temperature 63 | . 18 33 65 103 Received Heat Transfer 489 | . . 42 18 429 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . 2 5 Combat Hostiles 6 | . . . 2 4 Parts Fried 7 | . . . 2 5 Impact Corruptions 14 | . . . 2 12 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 533 | . 50 150 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 112 | . 112 55 40 65 Initial 21 | . . 21 . 8 Average 22 | . 53 22 4 27 Influence Increases 489 | . 125 64 60 240 Destroy 0b10 Robot/C 340 | . 60 40 60 180 Destroy 0b10 Robot/NC 25 | . 5 5 . 15 Destroy Leader 52 | . 12 10 . 30 Disable Machine 15 | . 15 . . . Destroy Structure 12 | . 3 9 . . Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 454 | . 70 119 40 225 Entered New Map 46 | . . 34 . 12 Time Decay 298 | . 70 65 40 123 Lost Part 110 | . . 20 . 90 Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 10 2 6 16 Peak Tracking Total 9 | . 5 2 3 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 5 | . . 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 2 | . . 1 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 1 2 . Successful 1 | . . 1 . . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1161 | 82 215 166 372 326 Spaces Moved 591 | 63 127 117 150 134 Core 57 | 8 . . . 49 Treads . | . . . . . Legs 504 | 55 127 117 150 55 Wheels . | . . . . . Hover . | . . . . . Flight 30 | . . . . 30 Fastest Speed 35 | 50 120 120 120 35 Average Speed 138 | 111 120 120 177 139 Slowest Speed 300 | 120 120 120 260 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 31 23 8 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 3 9 . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 3 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 793 | 71 156 135 233 198 Wait 59 | . 10 . 38 11 Move 583 | 62 126 116 149 130 Hop 2 | . . . . 2 Pick Up 17 | 2 . 7 8 . Fast Attach 17 | 6 1 . 5 5 Attach 7 | . . 2 3 2 Detach . | . . . . . Swap 12 | 1 . 1 10 . Drop 15 | . . 3 7 5 Fire 47 | . 18 5 6 18 Melee 32 | . . . 7 25 Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Entered Mines 307 | -10/Mines | Discovered new exit (range 12) 314 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 9) 428 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 464 | -10/Mines | Entered Materials 464 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Discovered new exit (range 16) 836 | -9/Materials | Entered Storage 917 | -9/Storage | Garrison activated, responded to threat 1012 | -9/Storage | Core integrity fell below 50% 1028 | -9/Storage | Lost 5 parts (1p2n1u1w) 1041 | -9/Storage | System corruption reached 10% 1122 | -9/Storage | Core integrity fell below 20% 1162 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. W-16 Scout sends out distress signal. VTOL Module destroyed. Triggered Explosive Trap. An explosion rips through the floor. System corrupted: Heat flow error (+188). U-05 Engineer lays Concrete. S-10 Pest destroyed. System corrupted: Component data lost. K-01 Serf collects debris. Component Storage disabled. S-10 Pest destroyed. K-01 Serf collects debris. System corrupted: Lgt. Assault Rifle jammed. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Acquired 14 matter. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Acquired Flight Unit. Map ----- +----------------------------------------------------+ | ?????????#####+#####???+###?????????????????????? | | ????????????# +?????? #?????????????????????? | | ????????????# #???? " ??????????????????????? | | ????????????# #?? 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Y #??????????????????????? | | ????????????# # """"" #??????????????????????? | | ????????????# #Y """"" #??????????????????????? | | ????????????# # " """[#??????????????????????? | | ??????????" + + kk%Y=@#??????????????????????? | | ????????????# # """""%#??????????????????????? | | ????????????# # """""*#??????????????????????? | | ????????????# # """""=#??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# ##########??????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????+ ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonTerrorTerrabomb Manual? 0 Play Time 00:16:06 Cumulative 24.3 hours Start 2026.04.24 @ 13:50:59 End 2026.04.24 @ 14:04:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30da96a8-8059-4214-939b-521a2f45dbc1