Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 18:05:23 Player: N.W.L Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (367) 1835 Value Destroyed (11528) 11528 Prototype IDs (87) 1740 Alien Tech Used (3) 600 Bonus (16669) 16669 TOTAL SCORE: 43872 Bonus ------- High Alert Combat Kills 873 Follower Combat Kills 2844 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 548 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -496 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 594/600 System Corruption 0% Temperature Cool (14) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (3) ------- Helical Railgun Helical Railgun Particle Cleaver > --- INVENTORY (10) --- Improved Quantum Reactor Centrium Medium Armor Plating Graphene Brace Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon Helical Railgun Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Helical Railgun Helical Railgun Particle Cleaver > --- INVENTORY -------- Improved Quantum Reactor Centrium Medium Armor Plating Graphene Brace Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon Helical Railgun Fusion Bomb Launcher Advanced Remote Datajack [Rating: 188] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 2 Utility 10 | . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . . . 2 . . . . 2 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 565 | 5 19 7 40 7 5 3 55 23 4 37 13 45 6 12 10 20 15 6 . 3 2 6 11 15 11 12 5 27 8 8 17 10 35 60 3 Power 37 | . 2 1 2 . . . 2 . . 1 . . . 1 1 1 . . . . . . . 1 1 1 . 3 1 . 2 1 3 13 . Engine 8 | . 2 1 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 1 . . . 1 . . . . 3 . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 2 1 3 10 . Propulsion 108 | 2 3 . 10 . . . 15 . 1 5 7 11 1 4 1 3 2 . . . . 1 1 4 1 3 3 5 1 1 3 1 8 10 1 Treads 63 | 2 2 . 10 . . . 15 . 1 5 7 11 1 2 1 . 1 . . . . . . . . . 2 . . . . 1 2 . . Leg 6 | . 1 . . . . . . . . . . . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 5 . . 2 . 3 . . Flight 22 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 4 . . . . . 1 1 . 3 10 1 Utility 137 | 1 4 . 4 3 1 . 8 2 2 4 1 16 4 2 4 4 5 4 . 3 1 3 2 6 2 5 . 11 3 4 4 3 9 12 . Device 73 | 1 . . 1 1 . . 2 2 2 3 1 13 2 1 1 2 3 1 . 2 1 2 1 6 2 1 . 4 1 4 3 1 3 6 . Storage 14 | . 3 . . 1 1 . 4 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . Processor 19 | . . . . . . . . . . . . . . . 3 1 1 2 . 1 . 1 . . . 1 . 1 . . . 1 3 4 . Hackware 13 | . . . . . . . 1 . . . . 2 . 1 . 1 . 1 . . . . 1 . . 1 . 2 . . 1 . 1 1 . Protection 18 | . 1 . 3 1 . . 1 . . 1 . . 1 . . . 1 . . . . . . . . 1 . 4 2 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 283 | 2 10 6 24 4 4 3 30 21 1 27 5 18 1 5 4 12 8 2 . . 1 2 8 4 7 3 2 8 3 3 8 5 15 25 2 Energy Gun 34 | 1 5 . 6 2 . 1 5 . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 7 2 . Energy Cannon 51 | . 2 2 3 . . . 2 . . 5 . 4 . . 1 1 . 1 . . 1 1 6 . 2 1 . 6 1 . 2 1 5 4 . Ballistic Gun 38 | 1 . . 2 . 1 . 9 4 1 7 . 4 . . . 1 1 . . . . . 1 . 3 1 . . . . . . . 2 . Ballistic Cannon 67 | . . . . 1 2 1 11 6 . 7 5 8 1 2 2 2 5 . . . . . . 1 . 1 1 1 2 . . . 1 7 . Launcher 32 | . 1 3 4 . 1 1 1 5 . 2 . 1 . 3 . 5 1 . . . . . . . . . . 1 . . . . . 3 . Special Weapon 15 | . 2 1 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . 2 . Impact Weapon 25 | . . . 8 1 . . 2 3 . 4 . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 3 . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 2 2 1 1 2 Piercing Weapon 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 1 . . . . . . . . . . Unidentified Prototypes 44 | . . . 3 . . . 3 . . . 1 1 . . 3 . 2 . . . . 1 . . 1 5 . 1 1 . 7 . 5 10 . Corrupted Parts 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . System Corruption 21 | . . . . . 5 . . . . . . . . . 8 . . . . . . . . . . . . . 6 . . . . 2 . Parts Lost 60 | . 6 . 3 . . . 1 . . . 1 1 . 5 . 16 3 1 . . . . . . 1 . . 7 1 . 2 6 . 6 . Power 7 | . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 . Propulsion 26 | . 1 . 2 . . . . . . . 1 1 . 3 . 6 1 . . . . . . . . . . 3 1 . 2 4 . 1 . Utility 14 | . 1 . 1 . . . 1 . . . . . . . . 3 1 1 . . . . . . 1 . . 3 . . . . . 2 . Weapon 13 | . 3 . . . . . . . . . . . . 1 . 5 1 . . . . . . . . . . 1 . . . 2 . . . Highest Loss Streak 9 | . 4 . 2 . . . 1 . . . 1 1 . 3 . 9 3 1 . . . . . . 1 . . 4 1 . 1 6 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 100 99 99 78 91 96 96 99 94 87 96 100 94 98 61 10 21 26 35 29 32 44 68 94 86 94 84 68 81 85 63 76 77 89 Engine 4 | . 6 14 11 11 11 11 8 9 9 7 . . . . 3 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 9 7 7 5 3 . . . . . . . . 3 8 5 5 . 1 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 7 5 5 4 3 6 6 7 Treads 23 | . 25 28 33 33 33 33 36 36 35 36 35 37 38 32 36 13 . . . . . . . . . . . . . . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 8 17 27 23 10 10 12 5 4 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 9 22 10 . . . . 6 2 5 16 25 Device 6 | . 1 . 2 2 11 3 2 9 9 9 9 6 6 7 4 1 . . . 5 . 4 4 8 16 15 16 12 15 15 14 8 6 7 7 Storage 6 | . 13 14 11 11 11 11 9 9 9 9 9 7 7 7 7 4 . . . . . . . . . . . . . . . 2 1 4 3 Processor 5 | . . . . . . . . . . . . . . . 2 6 3 13 20 23 23 23 23 22 14 11 11 13 15 15 15 17 22 19 19 Hackware 8 | . . . . . . . 9 9 9 9 9 14 15 15 15 14 1 . . . . . 2 5 5 7 11 12 10 10 11 15 16 12 15 Protection 2 | . 9 14 7 8 . . 6 . . . . . . . . . . . . . . . . . . . . 2 2 5 3 . . . . Energy Gun 1 | . 14 . 4 2 . 10 2 . . . . . . . . . . . . . . . . . . . 4 1 . 2 . 1 5 2 . Energy Cannon 2 | . 5 21 3 . . . . . . 1 . 3 . . 3 . . . . . . . . . 2 . . 3 5 1 2 . 1 1 . Ballistic Gun 5 | . 1 . 5 22 2 11 11 9 24 8 . 3 7 7 5 . . . . . . . 1 2 2 . 5 2 . . . . . 1 7 Ballistic Cannon 5 | . . . . 5 8 11 9 7 . 6 15 10 14 11 11 8 . . . . . . . . . . 5 1 2 5 1 . . . . Impact Weapon 1 | . . . 17 1 . . . 5 . 1 . 1 . . 1 . . 5 6 6 5 . . . . . . . . . . . 1 3 . Naked Turns 224 | . . . . . . . . . . . . . . . . . 224 . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 3 32 33 45 66 109 66 111 149 101 156 156 122 119 113 105 99 8 7 3 5 3 11 11 15 31 47 52 61 67 78 78 48 52 76 60 Greatest Support 127 | 3 40 40 60 60 60 60 82 82 82 82 84 127 127 119 100 80 4 3 3 3 3 3 6 22 22 50 75 64 33 22 70 37 60 71 72 Greatest Overweight (x) 7 | . 2 . . 1 1 1 1 1 1 1 1 1 . 1 1 4 2 2 . 1 . 3 3 1 1 3 1 1 6 7 7 3 1 1 . Average Overweight (x) . | . . . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . 2 3 3 . . . . Largest Inventory Capacity 25 | 5 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 16 | 5 10 15 15 19 20 20 22 25 25 25 25 25 25 25 25 16 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 Most Carried 25 | 5 15 15 15 18 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 Average Carried 16 | 3 8 15 14 16 19 19 22 24 24 24 24 24 24 24 24 15 4 4 5 5 4 4 4 4 5 4 5 4 4 5 4 4 5 9 9 Final Capacity 25 | 5 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 25 | 5 15 15 15 18 19 20 25 25 25 25 23 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 9 10 9 Class Distribution -------------------- 23% | Mutant 21% | Skirmisher 9% | Hacker-Skirmisher 7% | Hacker-Mutant 6% | Hacker-Assassin 5% | Scavenger-Gunner 5% | Hacker-Gunner 4% | Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 11941 | 258 322 74 654 286 . 191 1230 920 113 864 804 1130 322 428 70 283 294 152 . 49 10 . 72 167 113 385 128 213 248 206 294 85 330 1226 20 Remotely 644 | . . . . . . . . 158 . . . 486 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14081 | 107 569 127 2101 643 . 282 1657 867 144 623 1083 1321 115 448 . 375 64 122 . 163 124 . 54 137 58 385 271 325 173 . 225 402 565 518 33 Parts 630 | 7 18 9 107 12 . 16 83 41 10 46 67 64 4 13 . 14 6 1 . 2 . . 7 7 3 5 15 14 3 . 6 3 27 18 2 Haulers Intercepted 19 | . 1 . 4 . . . 6 . 1 . 1 2 . . . . . . . . . . . . . . . 2 . . . . 1 1 . Recyclers Shooed 11 | . . . 2 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . 4 8 5 12 . 1 . 1 . . . 4 . 2 13 . . . . 2 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 246 | . 10 2 33 8 . 4 29 26 5 26 22 15 2 16 . 11 . . . 4 . . . 5 . . 4 . . . 8 3 3 10 . Melee 13 | . 1 . 8 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . Guns 61 | . 7 . 14 7 . 2 7 2 3 1 . 2 . 3 . . . . . . . . . 5 . . 4 . . . . . 3 1 . Cannons 94 | . 1 1 1 . . . 21 9 . 15 21 9 2 3 . 5 . . . . . . . . . . . . . . . . . 6 . AOE 66 | . 1 1 3 1 . 2 . 15 2 10 . 4 . 10 . 5 . . . . . . . . . . . . . . 6 3 . 3 . Classes Destroyed 25 | 2 3 1 7 1 . . 3 2 . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . 2 . Worker 36 | . . 2 8 1 . . 3 . . . 3 6 . . . . 3 . . . . . 1 . . . . 7 . . . . 2 . . Builder 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Tunneler 4 | 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 4 . . . 6 . 1 . 1 2 . . . . . . . . . . . . . . . 2 . . . . 1 1 . Recycler 29 | 1 2 . 4 5 . 2 2 . . . 3 7 . . . . . . . . 1 . . . . . . . . . . . 2 . . Mechanic 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 4 . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . 3 . . . 4 . . . 5 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 52 | . . . 3 2 . 2 . 14 4 11 2 . . 1 . . . . . 4 . . . 5 . . 4 . . . . . . . . Cutter 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 110 | . 10 2 17 3 . 2 19 10 1 10 12 5 . 8 . 4 . . . . . . . . . . . . . . 4 3 . . . Brawler 7 | . . . 2 . . . . . . . 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Duelist 9 | . . . 1 1 . . 1 . . . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 31 | . . . 9 . . . 7 . . 5 6 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 13 | . . . . . . . . 1 . . . 6 2 . . . . . . . . . . . . . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Borebot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 2 5 2 7 3 . 2 6 12 2 5 7 4 1 7 . 7 2 . . 4 1 . 1 5 . . 4 4 . . 4 3 6 3 1 Combat Bots Only 12 | . 5 2 5 3 . 2 4 12 2 5 5 4 1 7 . 7 . . . 4 . . . 5 . . 4 . . . 4 3 3 3 . Max Kills in Single Turn 4 | 1 1 1 2 2 . 2 2 3 2 3 2 3 1 3 . 2 1 1 . 1 1 . 1 1 1 . 1 4 1 . 2 3 2 3 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 1 . 2 . 3 2 3 . 2 . 3 . 2 . . . . . . . . . . . . . . 2 3 . 3 . Melee 1 | . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1373 | . 95 3 124 12 . 3 91 40 16 62 55 123 6 64 . 110 49 17 . 48 . . 6 16 20 . 16 54 27 . 104 49 27 128 8 Missed 484 | . 28 1 31 6 . 2 22 9 6 18 17 47 2 24 . 32 19 4 . 22 . . 4 5 8 . 6 21 5 . 42 19 14 65 5 Damage Taken 14960 | . 843 29 1319 97 . 17 1110 398 103 547 617 854 61 975 . 1674 375 172 . 389 . . 83 164 128 . 136 1013 214 . 912 678 322 1661 69 Core 3302 | . 179 16 96 11 . . 178 10 . 84 65 62 16 70 . 546 324 144 . 318 . . 37 71 40 . 67 21 18 . 202 356 120 251 . Absorbed by Shields 717 | . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . 13 . . 495 . . 154 . Regen/Repaired (Parts) 983 | . 75 . . . . . 279 . 80 . . . . . . . . . . . . . . . . . . 94 93 139 223 . . . . Core Remaining (%) 57 | 100 . 22 . . . 73 . . . . 38 . . . . . . . . 7 . . . . . . 78 . . . . 38 90 82 100 Volleys Fired 892 | 8 51 13 74 32 1 9 83 26 10 37 25 91 7 29 4 26 18 5 . . 3 11 36 10 8 . 19 41 22 5 34 29 27 98 . Largest 3 | 2 2 2 3 3 1 3 3 3 3 3 3 3 3 3 2 3 1 1 . . 1 1 1 1 1 . 2 2 2 1 2 1 2 3 . Hottest 214 | 60 120 120 189 121 57 155 201 144 73 144 153 195 175 124 118 153 53 80 . . 90 90 90 33 90 . 95 120 171 110 155 105 207 214 . Shots Fired 1605 | 16 92 19 151 68 1 19 226 63 25 93 103 169 18 48 5 46 18 5 . . 3 10 34 8 10 . 27 47 23 9 39 29 41 140 . Gun 686 | 16 83 . 96 58 . 12 107 12 24 35 . 31 7 12 1 2 . . . . . . 12 8 2 . 27 21 . 1 18 25 22 54 . Cannon 840 | . 5 12 40 9 1 5 119 42 . 52 103 134 11 26 4 36 17 5 . . 3 10 22 . 8 . . 26 23 8 16 2 19 82 . Launcher 62 | . 2 1 14 1 . 2 . 9 1 6 . 4 . 10 . 8 1 . . . . . . . . . . . . . . . . 3 . Special 17 | . 2 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 1 . Kinetic 983 | 8 29 . 63 53 1 11 192 54 24 78 103 106 12 38 1 26 17 . . . . . 12 8 2 . 10 22 10 4 12 . . 87 . Thermal 512 | 8 55 18 74 14 . 6 34 . . 9 . 59 6 . 4 12 . 5 . . 3 10 22 . 8 . . 25 . 1 22 27 41 49 . Explosive 53 | . . . 3 1 . 1 . 9 1 6 . 4 . 10 . 8 . . . . . . . . . . . . . . 5 2 . 3 . Electromagnetic 56 | . 8 1 11 . . 1 . . . . . . . . . . 1 . . . . . . . . . 17 . 13 4 . . . . . Robot Hit Streak 37 | 8 17 6 17 9 . 9 18 7 8 20 17 13 12 15 1 8 3 3 . . . 4 5 3 1 . 5 6 6 1 5 6 3 37 . Robot Miss Streak 10 | 1 2 1 4 3 . 1 10 2 2 3 2 2 2 2 1 4 . 1 . . . . 2 1 2 . 2 4 2 4 . . 5 7 . Penetration Max 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . Secondary Targets 4 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 112 | . . . . . . . 29 22 . 16 45 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 981 | 11 65 8 141 42 . 8 141 39 19 53 70 80 13 31 1 35 5 7 . 6 1 1 6 5 1 12 17 18 11 1 8 3 15 105 2 Core Hits 537 | 3 29 6 60 21 . 9 68 31 9 29 31 38 4 44 1 34 3 . . 1 . . 3 5 2 3 11 12 4 . 17 9 11 38 1 Critical Kills 5 | . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 20 | . 1 . 5 . . . 2 4 . 1 . . . . . . . 1 . 3 . . . . . . . 1 . . . . . 2 . Critical Strikes 65 | . 1 . 9 . . 1 13 9 . 8 3 3 . . . 1 1 1 . 3 . . . . . . . 1 . . 2 . 1 8 . Burn 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Destroy 7 | . 1 . . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Blast 29 | . . . . . . . 7 4 . 7 3 3 . . . . . . . . . . . . . . . . . . . . . 5 . Smash 18 | . . . 6 . . . . 5 . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 3 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 285 | . . . 65 1 . . 8 34 . 11 . 2 . . 2 13 5 7 . 13 1 . 2 . . 12 . . . . 23 3 43 29 11 Impact 198 | . . . 65 1 . . 8 34 . 11 . 2 . . 2 . . 7 . 13 1 . . . . . . . . . . . 25 29 . Slashing 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 23 3 18 . 11 Piercing 14 | . . . . . . . . . . . . . . . . 9 5 . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 7 . . . . . . . . 1 . . . 5 4 1 . . 1 . 2 . . . . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43792 | 105 830 189 3795 783 . 422 4909 3940 411 2903 3720 3049 367 2537 33 2386 308 439 . 323 77 35 202 147 105 1117 306 1372 377 77 1593 807 823 5131 174 Guns 8178 | 105 642 . 994 637 . 156 1288 103 309 374 . 434 133 231 . 35 . . . . . . 166 147 . . 306 568 . . . 141 254 1155 . Cannons 18446 | . 55 159 513 35 . 50 3501 1575 . 1748 3700 2043 234 382 33 681 26 101 . . . 35 36 . 105 . . 339 377 45 36 . 162 2475 . Explosions 9954 | . 101 30 530 111 . 216 77 1360 102 781 . 469 . 1924 . 1479 . . . . . . . . . . . 244 . 32 1137 468 186 707 . Melee 6698 | . . . 1754 . . . 38 902 . . . 63 . . . 191 282 338 . 323 77 . . . . 1117 . . . . 278 146 221 794 174 Ramming 322 | . 32 . 4 . . . 5 . . . 20 40 . . . . . . . . . . . . . . . 221 . . . . . . . Kinetic 20084 | 40 169 . 525 506 . 122 4317 1678 309 2014 3700 1688 251 613 . 413 26 . . . . . 166 147 . . 132 568 84 . . . . 2616 . Thermal 6134 | 65 486 159 982 166 . 84 472 . . 108 . 789 116 . 33 303 . 101 . . . 35 36 . 105 . . 455 . 32 36 141 416 1014 . Explosive 9357 | . . . 334 111 . 171 . 1360 102 781 . 469 . 1924 . 1479 . . . . . . . . . . . 128 . . 1137 468 186 707 . Electromagnetic 1003 | . 143 30 196 . . 45 77 . . . . . . . . . . . . . . . . . . . 174 . 293 45 . . . . . Impact 4289 | . . . 1754 . . . 38 902 . . . 63 . . . . . 338 . 323 77 . . . . . . . . . . . . 794 . Slashing 2130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1117 . . . . 420 198 221 . 174 Piercing 473 | . . . . . . . . . . . . . . . . 191 282 . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 1 1 6 6 5 5 5 5 5 3 . . 8 4 . . . . . 28 29 29 29 29 29 5 12 12 12 . . 2 . Average Corruption 6 | . . . 1 1 1 6 4 5 5 5 5 1 . . 8 3 . . . . . 15 28 29 29 28 29 2 7 12 12 . . 2 . Corruption Purged 4 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked 124 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 123 . Effects 430 | . . . 14 9 3 27 65 54 10 31 33 16 . . . 7 . . . . . 12 27 18 15 6 14 13 17 35 2 . . 2 . Message Errors 120 | . . . 2 2 1 8 21 11 3 8 6 5 . . . 4 . . . . . 2 7 5 4 2 7 5 4 10 2 . . 1 . Matter Fused 84 | . . . 2 1 1 9 11 12 3 10 5 6 . . . 1 . . . . . 3 3 3 3 1 2 2 2 4 . . . . . Heat Flow Errors 53 | . . . 2 1 . 3 8 8 . 4 7 . . . . . . . . . . 1 6 4 2 2 2 . 2 1 . . . . . Energy Discharges 44 | . . . 1 1 . 2 6 7 . 6 4 1 . . . . . . . . . 1 6 2 1 . 1 . 1 3 . . . 1 . Parts Rejected 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fused 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 53 | . . . 4 1 . 1 12 10 2 3 6 1 . . . . . . . . . 3 . 2 . . . . 2 6 . . . . . Data Loss (major) 27 | . . . 2 . 1 3 1 3 1 . 1 1 . . . 1 . . . . . . . . 2 1 . 1 3 6 . . . . . Misfires 16 | . . . . 1 . . 1 1 . . 1 1 . . . . . . . . . . 1 . 2 . . 3 1 4 . . . . . Alerts 9 | . . . 1 1 . . . 2 . . 1 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Weapon Failures 14 | . . . . 1 . . 2 . 1 . 2 . . . . . . . . . . 1 3 2 . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3996 | . . . 440 . . . 261 741 . 160 498 145 27 63 . 172 134 302 . 196 7 . . . . 413 . 113 25 . 70 . 37 179 13 Projectiles 1407 | . . . 5 . . . 245 233 . 124 498 112 27 22 . 39 . 10 . . . . . . . . . 13 25 . 47 . . 7 . Explosions 319 | . . . 16 . . . . 112 . 36 . . . 41 . 61 4 . . . . . . . . . . 43 . . . . . 6 . Melee 2270 | . . . 419 . . . 16 396 . . . 33 . . . 72 130 292 . 196 7 . . . . 413 . 57 . . 23 . 37 166 13 Knockbacks 99 | . . . 6 1 . 1 31 8 . 6 15 10 . 7 . 3 1 . . 1 1 . . . . . . 3 . . . . . 5 . Impact 17 | . . . 5 . . . . 1 . . . 2 . . . . . . . 1 1 . . . . . . 3 . . . . . 4 . Kinetic 75 | . . . . 1 . 1 27 7 . 5 14 8 . 7 . 3 1 . . . . . . . . . . . . . . . . 1 . Secondary 7 | . . . 1 . . . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 752 | . . . 41 29 . 8 . . . . . . . 182 . 127 17 . . . . . 43 . . . . 305 . . . . . . . Shots 22 | . . . 4 1 . 1 . . . . . . . 6 . 5 1 . . . . . 1 . . . . 3 . . . . . . . Rammed 41 | . 26 . 1 . . . 1 . . . 3 4 . . . . . . . . . . . . . . . 6 . . . . . . . Targets Rammed 47 | . 29 . 1 . . . 1 . . . 4 6 . . . . . . . . . . . . . . . 6 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 3 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | 20 164 207 301 188 6 196 343 239 3 304 257 387 262 16 . 421 . 67 . . 70 226 235 250 252 263 255 152 201 194 354 295 478 416 . Average Temperature 90 | 8 71 76 91 50 4 62 105 77 3 89 60 90 134 8 . 158 . 48 . . 47 34 56 101 99 145 123 39 39 120 108 138 136 115 . Received Heat Transfer 4153 | . 510 18 558 12 . . 477 135 27 225 333 147 . 342 . 402 18 . . 18 . . 36 . 12 . . 18 . . 180 412 . 273 . Effects 8 | . . . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . 12 . . . 2 2 . . . . . . . . . . . 1 3 . . . . . . . 6 . . . . . . Impact Corruptions 53 | . . . 17 . . . 2 7 . . 1 2 . . . . . 8 . 7 1 . . . . . . 4 . . . . . 4 . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 3 . . Heat Transferred 8550 | 150 1096 333 2246 333 . 148 1184 . . 148 . 777 111 . 37 333 . 200 . . . 37 37 . 148 . . 261 . 50 37 185 481 218 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 2 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1442 | 10 249 55 670 463 . 218 366 1361 695 1442 785 424 . . . . 258 . . . 943 379 426 . . . . 562 . . . . 282 669 581 Initial 920 | . 6 12 21 261 . . . 186 663 451 702 141 . . . . 78 . . . 920 330 265 . . . . 132 . . . . . 158 400 Average 325 | 2 84 15 269 220 . 86 119 835 600 1038 439 216 . . . . 109 . . . 936 365 293 . . . . 283 . . . . 121 349 468 Maximum Alert Level 4 | . 1 . 2 2 . 1 1 4 2 4 3 2 . . . . 1 . . . 3 1 2 . . . . 2 . . . . 1 2 2 Low Security (%) 45 | 100 82 100 44 44 . 70 78 1 . . 18 50 . . . . 79 . . . . . 18 . . . . 28 . . . . 75 13 . Level 1 28 | . 17 . 26 50 . 29 21 10 . . 39 47 . . . . 20 . . . . 100 64 . . . . 54 . . . . 24 52 . Level 2 12 | . . . 29 5 . . . 21 100 20 11 2 . . . . . . . . . . 17 . . . . 17 . . . . . 33 100 Level 3 7 | . . . . . . . . 37 . 31 30 . . . . . . . . . 100 . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . 29 . 47 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 8 . . . 4 . 1 . 5 10 . 1 . 1 8 . . . 1 . 2 . . . . 7 . . . . 7 3 1 Investigation 29 | . 2 . 2 . . . . . . . 2 5 . . . . 4 . . . 1 . 1 . . . . 4 . . . . 5 2 1 Extermination 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . 1 . . Reinforcement 18 | . . . 5 . . . 4 . . . 2 2 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . Assault 4 | . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 33 | . 2 . 4 1 . . 5 . 1 . 4 . . . . . 1 . . . . . 1 . . . . 2 . . . . . 9 3 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 28 . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . Times Spotted 529 | . 23 2 45 8 . 7 42 27 6 24 28 20 2 16 1 23 12 5 . 21 . 12 8 4 8 . 11 23 6 . 37 14 13 72 9 Peak Tracking Total 30 | . 8 2 6 2 . 3 5 6 2 5 4 5 1 7 1 7 8 3 . 10 . 6 4 2 8 . 6 9 4 . 30 8 6 20 12 Tactical Retreats 77 | . 3 . 1 . . 1 . . 1 8 . 1 . . . 5 2 1 . 3 . 3 5 . 1 . 5 10 1 . 2 5 3 15 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 30 | . . . 2 . . . 1 7 . 7 2 1 . . . . 3 . . . 1 . . . . . . 3 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Traps Extracted 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 6 . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Triggered 14 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 11 . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 6 6 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 55 | . . . 3 1 . 2 12 4 . 2 1 4 . 1 . 1 1 . . . . . 4 . . . . 4 . . . . 4 11 . Max in Single Turn 3 | . . . 1 1 . 1 2 1 . 1 1 1 . 1 . 1 1 . . . . . 3 . . . . 3 . . . . 1 1 . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Garrison Relay 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 117 | . 8 . 6 1 2 . 13 2 3 1 11 10 . . . . 9 1 3 . 2 . 7 1 . 4 . 12 . 1 1 . 11 4 4 Terminals 68 | . 6 . 5 1 . . 9 2 1 1 9 5 . . . . 4 . . . 2 . 4 . . . . 8 . . . . 7 2 2 Fabricators 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . Repair Stations 5 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 11 | . 1 . 1 . . . 1 . . . . 2 . . . . 3 . . . . . 1 . . . . . . . . . 1 1 . Scanalyzers 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 1 2 Total Hacks 335 | . 27 . 14 2 4 . 46 6 6 3 32 18 . . . . 25 1 24 . 6 . 16 1 . 17 . 29 . 1 1 . 38 10 8 Successful 179 | . 11 . 5 2 4 . 23 3 4 2 17 8 . . . . 9 1 24 . 3 . 3 1 . 17 . 11 . 1 1 . 20 5 4 Failed 156 | . 16 . 9 . . . 23 3 2 1 15 10 . . . . 16 . . . 3 . 13 . . . . 18 . . . . 18 5 4 Catastrophic 27 | . 2 . 4 . . . . 1 . . 1 3 . . . . 3 . . . . . 3 . . . . 2 . . . . 6 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 19 . 13 . 1 . 20 1 . 2 22 6 . . . . 10 . . . 5 . . . . . . 10 . . 1 . 8 1 . Terminals 206 | . 22 . 13 2 . . 34 6 3 3 30 11 . . . . 12 . . . 6 . 9 . . . . 19 . . . . 25 6 5 Fabricators 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 8 . . . . . . . Repair Stations 14 | . 2 . . . . . 9 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 27 | . 3 . 1 . . . 2 . . . . 2 . . . . 9 . . . . . 3 . . . . . . . . . 5 2 . Scanalyzers 8 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 19 | . . . . . . . 1 . 1 . 1 2 . . . . 3 . . . . . 1 . . . . 1 . . . . 4 2 3 Terminal Hacks 121 | . 7 . 3 2 4 . 10 2 1 1 13 4 . . . . 2 1 24 . 3 . 1 1 . 17 . 5 . 1 1 . 13 3 2 Record 19 | . . . 1 . 3 . . . . . 1 . . . . . . . 6 . . . . . . 5 . 1 . . . . 2 . . Part Schematic 18 | . 3 . . . . . . . . . . . . . . . . . 10 . . . . . . 4 . . . . . . 1 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . 1 . . . 2 . . . 1 . . . . . 1 . . . . . . . . 4 . . . . . . 1 1 . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . 1 . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 7 | . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 4 | . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . . . 2 . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 9 | . . . . . . . 3 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Zone Layout 4 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . 2 . . . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 1 . . . 1 . . . . 2 . . . . 4 . . . . . 1 . . . . . . . . . 1 1 . Retrieve Components 11 | . . . 1 . . . 1 . . . . 2 . . . . 4 . . . . . 1 . . . . . . . . . 1 1 . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Unauthorized Hacks 21 | . 2 . 1 . . . 3 1 . 1 3 2 . . . . 3 . . . . . . . . . . 3 . . . . 2 . . Terminals 12 | . 1 . 1 . . . 3 1 . 1 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Assimilate 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Botnet 4 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Extract 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 7 . 4 1 . . 12 2 3 1 9 8 . . . . 6 . . . 1 . 7 . . . . 11 . . . . 9 3 3 Full Trace Events 22 | . 1 . 1 . . . . 1 . . 1 2 . . . . 3 . . . 1 . 1 . . . . 4 . . . . 4 2 1 Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 3 . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 3 . . . . . . . . . 8 5 . . 15 . . . 10 . . . . . . 4 . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Repaired 6 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 181 | . 26 . . . . . 129 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . . . 10 . . . 10 . . . . 8 . . . . 4 . . . . . . . . . . . . . . . 10 3 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 26 | . . . . . . . . 11 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 26 | . . . . . . . . 11 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 13 | . . . . 4 . . . . . . . . . 1 . 2 2 . . 1 . . . . . . . 1 . . . . 1 1 . Largest Group 3 | . . . . 3 3 3 2 . . . . . . 1 . 1 1 1 . 1 . . . . . . . 1 . . . . 1 1 . Highest-Rated Group 369 | . . . . 40 40 40 24 . . . . . . 30 . 30 29 10 . 96 . . . . . . . 21 . . . . 26 369 . Highest-Rated Ally 369 | . . . . 31 16 16 16 . . . . . . 30 . 30 29 10 . 96 . . . . . . . 21 . . . . 26 369 . Total Orders 8 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . STAY 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 97 | . . . . 5 . 11 12 . . . . . . 2 . 3 5 . . 12 . . . . . . . . . . . . . 47 . Total Damage 7871 | . . . . 82 . 121 84 . . . . . . 74 . 97 96 . . 324 . . . . . . . . . . . . . 6993 . Kills 22 | . . . . 1 . 2 . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . 15 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 13 | . 2 . 1 . . . 2 . . . 1 . . . . . 1 . . . . . . . . 4 . . . . . . 1 1 . Derelict Logs Recovered 21 | . . . . 2 . . . . . . . . 3 2 2 2 . 2 . 1 . . . . 2 . 2 . 2 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Decoded 0b10 Intel 85 | . . . . . . . . . . . . . . . . . . . . . 2 . 16 . . . . 14 . . . . 36 13 4 Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Patrols 25 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 4 . . . . 7 6 1 Investigations 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 5 . . Guards 45 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . 22 6 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 33634 | 63 1321 965 1752 1430 721 900 3332 2099 393 1334 1324 2065 1216 1288 1820 1116 647 597 46 268 109 261 490 341 292 152 251 627 492 769 1257 1313 1083 1359 141 Spaces Moved 22017 | 57 752 345 465 683 332 358 1200 785 100 446 460 950 734 523 812 956 959 519 80 338 159 313 557 506 371 177 475 1077 336 420 759 1091 1387 2124 411 Core 3994 | 57 150 . . . . . . . . . . . . . . 527 882 519 80 338 159 313 448 . . . . . . . . 379 142 . . Treads 9192 | . 602 345 465 683 332 358 1200 785 100 446 460 950 734 523 812 202 . . . . . . . . . . 1 . . . . 193 1 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 508 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 146 309 . . . . Hover 4226 | . . . . . . . . . . . . . . . . . . . . . . . 109 129 144 77 474 1077 283 274 450 503 706 . . Flight 4097 | . . . . . . . . . . . . . . . . 227 77 . . . . . . 377 227 100 . . . . . 16 538 2124 411 Fastest Speed 19 | 50 50 160 160 160 160 240 160 236 236 236 230 157 160 160 162 35 35 50 50 50 50 50 50 31 31 31 38 31 42 151 22 35 32 21 19 Average Speed 117 | 50 138 160 160 190 212 240 215 236 236 236 233 168 160 217 217 90 49 52 50 63 50 53 54 43 64 53 38 38 119 164 129 90 51 35 19 Slowest Speed 490 | 50 160 160 160 240 240 240 240 236 236 236 236 240 160 240 242 490 150 150 50 100 50 200 200 130 116 200 160 96 196 201 201 200 160 110 21 Overloaded Moves 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . 1 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 9 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 59 | 4 89 43 58 98 70 92 95 90 14 53 67 32 88 75 84 91 25 67 68 49 4 99 18 67 46 60 64 36 55 60 79 85 44 42 19 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 19 | . 1 1 . 1 1 . . . . . . . 2 1 3 1 . 1 1 . . . . . . 3 1 . 1 1 . . . . . Known Exits Taken 19 | . . . . . . . 1 . 1 . . 1 . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 2 . 1 . 1 . . . . . . 4 4 3 5 . 1 . 2 . . . 2 2 . 4 . 3 4 . 2 . . . Spaces Dug 310 | . 1 5 4 . . 12 8 22 11 18 . 20 . 12 . 4 5 . . 2 1 8 6 . 1 . . 8 7 2 75 16 37 17 8 Terrain Destroyed 1015 | . 2 6 17 10 1 15 38 69 11 52 29 61 5 105 . 128 14 . . 2 3 9 47 3 4 . 2 61 11 4 114 48 67 69 8 Melee 98 | . . . 4 . . . 7 4 . 5 . 1 . . . 4 1 . . 2 . . . . . . . . . . 12 1 35 14 8 Projectile 339 | . 2 6 1 2 1 3 25 6 . 5 29 54 5 6 . 15 13 . . . 3 9 21 3 4 . 2 18 11 4 32 22 15 22 . AOE 578 | . . . 12 8 . 12 6 59 11 42 . 6 . 99 . 109 . . . . . . 26 . . . . 43 . . 70 25 17 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 27926 | 74 922 725 1249 751 350 384 1785 928 239 653 660 1258 762 629 862 1148 1111 829 85 377 185 395 708 611 411 214 514 1238 403 492 960 1387 1653 2522 452 Wait 3608 | . 49 359 585 22 6 10 367 31 121 66 143 133 5 61 25 123 77 289 6 22 18 59 95 72 16 . 11 77 32 55 98 247 130 175 23 Move 21959 | 56 751 344 464 682 331 357 1200 784 100 443 460 949 733 522 811 955 956 518 79 337 159 312 556 505 370 176 474 1076 335 419 758 1090 1384 2106 407 Hop 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 8 1 Pick Up 139 | 5 16 . 11 3 1 2 30 4 1 13 5 6 4 1 3 5 5 1 . . . . . . . 1 . . 1 . 6 2 9 4 . Fast Attach 249 | 5 7 1 10 1 1 . 11 2 3 8 6 9 3 3 4 3 7 4 . 3 1 5 5 14 7 12 5 24 4 6 11 6 24 33 1 Attach 117 | . 5 . 5 1 3 1 8 5 . 8 3 9 1 3 2 12 8 2 . . 1 1 6 1 . 1 . 1 2 . 5 4 7 10 2 Detach 81 | . 2 . 3 2 3 1 2 1 . 1 . 9 . 2 . 1 10 2 . . 1 3 6 2 . 1 . 1 2 . 2 1 6 16 1 Swap 202 | . 7 6 25 5 1 2 36 16 1 21 4 27 2 6 4 5 . . . . . . . . 5 . . 2 3 2 1 . 4 17 . Drop 292 | . 5 2 24 2 3 2 39 6 3 28 11 17 7 . 7 5 10 1 . 2 1 4 2 7 5 11 5 10 2 5 17 5 18 26 . Fire 892 | 8 51 13 74 32 1 9 83 26 10 37 25 91 7 29 4 26 18 5 . . 3 11 36 10 8 . 19 41 22 5 34 29 27 98 . Melee 267 | . . . 47 1 . . 8 34 . 11 . 2 . . 2 13 5 7 . 13 1 . 2 . . 12 . . . . 23 3 43 29 11 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 29 . 1 . . . 1 . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 12 . 8 . . . . . . 7 . . . . . . . . . . . . . . . . . 6 Rewire 9 | . . . . . . . . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Miscellaneous 16 | . . . . . . . . 7 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 11) 279 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Lost 4 parts (1n3w) 316 | -10/Materials | Build established: Mutant 395 | -10/Materials | Repaired Lgt. Treads 504 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Discovered new exit (range 4) 1055 | -10/Materials | Discovered new exit (range 3) 1385 | -10/Materials | Entered Mines 1446 | -10/Mines | Assembled infested the area 1933 | -10/Mines | Found a hidden stash of uninstalled traps 1955 | -10/Mines | Learned location of Storage (-9) 2065 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2298 | -10/Mines | Discovered new exit (range 5) 2350 | -10/Mines | Entered Materials 2350 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3422 | -9/Materials | Discovered new exit (range 7) 3605 | -9/Materials | Discovered new exit (range 11) 3708 | -9/Materials | Discovered new exit (range 4) 3950 | -9/Materials | First assault squad dispatched 4026 | -9/Materials | Build established: Tank 4102 | -9/Materials | Entered Mines 4166 | -9/Mines | Met a Derelict bent on vengeance 4240 | -9/Mines | Discovered new exit (range 15) 4296 | -9/Mines | Received a Mining Laser from a helpful Derelict 4491 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4516 | -9/Mines | Learned location of Zion (-7) 4574 | -9/Mines | Discovered new exit (range 2) 4689 | -9/Mines | Learned Materials emergency access door positions 4809 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4809 | -9/Mines | Discovered new exit (range 5) 5142 | -9/Mines | Excavation squad dispatched 5142 | -9/Mines | A large section of the Mines collapsed 5471 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5532 | -9/Mines | Entered Exiles 5532 | -9/Exiles | Accompanied by 3 allies 5571 | -9/Exiles | Met 8R-AWN 5595 | -9/Exiles | Build established: Gunner 5598 | -9/Exiles | Met EX-HEX 5650 | -9/Exiles | Met EX-BIN 5669 | -9/Exiles | Aligned with FarCom system 5670 | -9/Exiles | Given EX-Vault access code 5707 | -9/Exiles | Opened EX-Vault 5718 | -9/Exiles | Found AWS/Autocannon 5770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5883 | -9/Exiles | Met EX-DEC 6123 | -9/Exiles | Discovered new exit (range 10) 6253 | -9/Exiles | Left Exiles lab with AWS/Autocannon 6253 | -9/Exiles | Entered Mines 6253 | -8/Mines | Accompanied by 3 allies 6470 | -8/Mines | Discovered new exit (range 6) 6550 | -8/Mines | Build established: Skirmisher 7138 | -8/Mines | Discovered new exit (range 6) 7153 | -8/Mines | Entered Materials 7153 | -8/Materials | Accompanied by 2 allies 7153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7891 | -8/Materials | Repaired Imp. Assault Rifle 8671 | -8/Materials | Discovered new exit (range 10) 9087 | -8/Materials | Repaired Lgt. Treads 9114 | -8/Materials | Repaired Lgt. Treads 9142 | -8/Materials | Repaired Lgt. Treads 9780 | -8/Materials | Discovered new exit (range 16) 10426 | -8/Materials | Discovered new exit (range 16) 10485 | -8/Materials | Identified exit to Garrison 10485 | -8/Materials | Entered Garrison 10687 | -8/Garrison | Triggered checkpoint 10708 | -8/Garrison | Triggered checkpoint 10739 | -8/Garrison | Triggered checkpoint 10766 | -8/Garrison | Destroyed 12 combat bots 10837 | -8/Garrison | Triggered checkpoint 10959 | -8/Garrison | Garrison Relay disabled 11038 | -8/Garrison | Learned Materials security intel 11048 | -8/Garrison | Discovered new exit (range 13) 11154 | -8/Garrison | Build established: Mutant 11530 | -8/Garrison | Discovered new exit (range 15) 11580 | -8/Garrison | Build established: Skirmisher 11608 | -8/Garrison | Garrison Relay disabled 11879 | -8/Garrison | Triggered checkpoint 11946 | -8/Garrison | Garrison Relay disabled 12023 | -8/Garrison | Discovered new exit (range 3) 12271 | -8/Garrison | Build established: Mutant 12513 | -8/Garrison | Identified exit to Materials 12584 | -8/Garrison | Entered Materials 12716 | -8/Materials | Repaired Lgt. Treads 12853 | -8/Materials | Build established: Skirmisher 12885 | -8/Materials | Garrison activated, responded to threat 12977 | -8/Materials | Identified exit to Garrison 12977 | -8/Materials | Entered Garrison 13073 | -8/Garrison | Triggered checkpoint 13163 | -8/Garrison | Garrison Relay disabled 13362 | -8/Garrison | Triggered checkpoint 13443 | -8/Garrison | Discovered new exit (range 11) 13466 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13539 | -8/Garrison | Triggered checkpoint 13756 | -8/Garrison | Discovered new exit (range 47) 13756 | -8/Garrison | Discovered new exit (range 85) 13756 | -8/Garrison | Discovered new exit (range 30) 13756 | -8/Garrison | Identified exit to Materials 13791 | -8/Garrison | Garrison Relay disabled 13844 | -8/Garrison | Garrison Relay disabled 14023 | -8/Garrison | Triggered checkpoint 14311 | -8/Garrison | Entered Materials 14711 | -8/Materials | First assault squad dispatched 15141 | -8/Materials | Core integrity fell below 50% 15586 | -8/Materials | Discovered new exit (range 9) 15635 | -8/Materials | Entered Factory 15635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15981 | -7/Factory | Build established: Hacker-Mutant 16385 | -7/Factory | Build established: Hacker-Skirmisher 17129 | -7/Factory | Identified exit to Lower Caves 17700 | -7/Factory | Entered Lower Caves 17714 | -7/Lower Caves | Met a Warlord Commander 17715 | -7/Lower Caves | Learned location of Warlord (-4) 17716 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17716 | -7/Lower Caves | Found Encrypted Comm Array 17992 | -7/Lower Caves | Build established: Hacker-Gunner 18096 | -7/Lower Caves | Learned 4 Factory zone layouts 18281 | -7/Lower Caves | Learned location of 1 exit from Factory 18679 | -7/Lower Caves | Discovered new exit (range 7) 18916 | -7/Lower Caves | Entered another Lower Caves area 18944 | -7/Lower Caves | Discovered new exit (range 6) 18985 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19017 | -7/Lower Caves | Destroyed 7 combat bots 19042 | -7/Lower Caves | Lost 3 parts (1p1n1w) 19348 | -7/Lower Caves | Learned 12 Factory zone layouts 19776 | -7/Lower Caves | Build established: Scavenger-Gunner 19871 | -7/Lower Caves | Discovered new exit (range 16) 19963 | -7/Lower Caves | Encountered a Warlord checkpoint 20204 | -7/Lower Caves | Entered Zion 20351 | -7/Zion | Discovered new exit (range 11) 20587 | -7/Zion | System corruption cleaned by Quarantine Array 20854 | -7/Zion | Learned location of Armory (-4) 21179 | -7/Zion | Learned location of Data Miner (-6) 21309 | -7/Zion | Identified exit to Deep Caves 21382 | -7/Zion | Found Prototype Processor 21382 | -7/Zion | Identified Exp. Melee Analysis Suite 21387 | -7/Zion | Found Prototype Processor 21387 | -7/Zion | Identified Exp. Target Analyzer 21475 | -7/Zion | Rebuked by Imprinter 21570 | -7/Zion | Found CR-A16's Pointy Stick 21844 | -7/Zion | Learned Factory emergency access door positions 21870 | -7/Zion | Received a hallucinogenic algorithm 21946 | -7/Zion | Build established: Scavenger-Mutant 22024 | -7/Zion | Entered Proximity Caves 22324 | -6/Proximity Caves | Learned 8 Factory zone layouts 22330 | -6/Proximity Caves | Build established: Hacker-Skirmisher 22498 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22552 | -6/Proximity Caves | Destroyed 7 combat bots 22559 | -6/Proximity Caves | Lost 6 parts (1p5n) 22622 | -6/Proximity Caves | Core integrity fell below 50% 22674 | -6/Proximity Caves | Core integrity fell below 20% 22705 | -6/Proximity Caves | Lost 9 parts (1p3u5w) 23085 | -6/Proximity Caves | Build established: Hacker-Mutant 23137 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23137 | -6/Proximity Caves | Discovered new exit (range 8) 23140 | -6/Proximity Caves | Entered Factory 23140 | -6/Factory | Evolved 2 slots: Utility x2 23141 | -6/Factory | Identified exit to Factory 23142 | -6/Factory | Identified exit to Lower Caves 23224 | -6/Factory | Garrison activated, responded to threat 23243 | -6/Factory | Lost 3 parts (1n1u1w) 23508 | -6/Factory | Build established: Mutant 23787 | -6/Factory | Entered Lower Caves 23787 | -6/Lower Caves | Accompanied by 1 ally 23863 | -6/Lower Caves | Encountered a Warlord checkpoint 24349 | -6/Lower Caves | Ambushed by research squad 24353 | -6/Lower Caves | Core integrity fell below 50% 24382 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 24384 | -6/Lower Caves | Identified exit to Data Miner 24384 | -6/Lower Caves | Entered Data Miner 24384 | -6/Data Miner | Discovered new exit (range 6) 24394 | -6/Data Miner | Met Data Miner 24404 | -6/Data Miner | Learned location of Section 7 (-2) 24404 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24411 | -6/Data Miner | Received God Mode back door access code from Data Miner 24429 | -6/Data Miner | Identified exit to Proximity Caves 24430 | -6/Data Miner | Entered Proximity Caves 24433 | -5/Proximity Caves | Spotter reported a threat 24434 | -5/Proximity Caves | Spotter reported a threat 24450 | -5/Proximity Caves | Escorted by Enhanced Grunt 24468 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24544 | -5/Proximity Caves | Spotter reported a threat 24547 | -5/Proximity Caves | Spotter reported a threat 24618 | -5/Proximity Caves | Core integrity fell below 20% 24634 | -5/Proximity Caves | Spotter reported a threat 24691 | -5/Proximity Caves | Discovered exit to Factory (range 14) 24698 | -5/Proximity Caves | Entered Factory 24698 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24723 | -5/Factory | Identified exit to Upper Caves 24730 | -5/Factory | Incoming investigation squad redirected 24807 | -5/Factory | Sucked down chute 24807 | -5/Factory | Entered Waste 24818 | -5/Waste | Spotted C-40 Crusher 24819 | -5/Waste | Found Prototype Slashing Weapon 24819 | -5/Waste | Identified Centrium Greatsword 24822 | -5/Waste | EMP discharged 24830 | -5/Waste | Spotted C-40 Crusher 24852 | -5/Waste | Spotted C-40 Crusher 24854 | -5/Waste | Spotted C-40 Crusher 24856 | -5/Waste | Spotted C-40 Crusher 24858 | -5/Waste | Spotted C-40 Crusher 24922 | -5/Waste | EMP discharged 24922 | -5/Waste | System corruption reached 10% 25022 | -5/Waste | EMP discharged 25053 | -5/Waste | Discovered new exit (range 11) 25067 | -5/Waste | Identified exit to Factory 25068 | -5/Waste | Entered Factory 25368 | -5/Factory | Search patrols dispatched 25558 | -5/Factory | Entered Upper Caves 25851 | -5/Upper Caves | Discovered new exit (range 10) 25889 | -5/Upper Caves | Identified exit to Upper Caves 25899 | -5/Upper Caves | Entered another Upper Caves area 25958 | -5/Upper Caves | Found Alien Artifact 25958 | -5/Upper Caves | Identified Core Expander 25958 | -5/Upper Caves | Installed Core Expander, added new Power slot 25979 | -5/Upper Caves | Learned Factory emergency access door positions 26088 | -5/Upper Caves | Spotted B-75 Beast 26143 | -5/Upper Caves | Learned Factory security intel 26189 | -5/Upper Caves | Discovered new exit (range 6) 26190 | -5/Upper Caves | Identified exit to Zhirov 26191 | -5/Upper Caves | Entered Zhirov 26191 | -5/Zhirov | Discovered new exit (range 3) 26198 | -5/Zhirov | Met Zhirov 26203 | -5/Zhirov | Learned location of Quarantine (-3) 26203 | -5/Zhirov | Learned location of Testing (-2) 26203 | -5/Zhirov | Learned location of Command (-1) 26206 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26212 | -5/Zhirov | Found Alien Artifact 26212 | -5/Zhirov | Identified Integrated Dissipator 26212 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26326 | -5/Zhirov | Found Alien Artifact 26342 | -5/Zhirov | Identified exit to Proximity Caves 26343 | -5/Zhirov | Entered Proximity Caves 26409 | -4/Proximity Caves | Spotted B-86 Titan 26593 | -4/Proximity Caves | Discovered new exit (range 7) 26594 | -4/Proximity Caves | Identified exit to Factory 26594 | -4/Proximity Caves | Entered Factory 26594 | -4/Factory | Evolved 2 slots: Utility x2 26595 | -4/Factory | Identified exit to Extension 26595 | -4/Factory | Identified exit to Armory 26747 | -4/Factory | Identified exit to Upper Caves 26869 | -4/Factory | Fabricated Lgt. Regenerative Plating? 26903 | -4/Factory | Build established: Hacker-Sprinter 26996 | -4/Factory | Lost 4 parts (2n2u) 27108 | -4/Factory | Incoming investigation squad redirected 27136 | -4/Factory | Discovered new exit (range 22) 27221 | -4/Factory | Entered Upper Caves 27226 | -4/Upper Caves | Identified Transdimensional Reconstructor 27226 | -4/Upper Caves | Warped through subspace 27330 | -4/Upper Caves | Learned Research terminal intel 27473 | -4/Upper Caves | Build established: Hacker-Skirmisher 27551 | -4/Upper Caves | System corruption reached 10% 27659 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 27678 | -4/Upper Caves | Discovered new exit (range 10) 27693 | -4/Upper Caves | Identified exit to Upper Caves 27713 | -4/Upper Caves | Entered another Upper Caves area 27714 | -4/Upper Caves | Identified exit to Warlord 28465 | -4/Upper Caves | Build established: Hacker-Assassin 28482 | -4/Upper Caves | Entered Warlord 28553 | -4/Warlord | System corruption cleaned by Quarantine Array 28783 | -4/Warlord | Found Prototype Special Weapon 28784 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 28789 | -4/Warlord | Found RU-N14's Throwing Claymores v3 29344 | -4/Warlord | Met Warlord 29369 | -4/Warlord | Warlord's base attacked by MAIN.C 29369 | -4/Warlord | Opened Warlord's prototype stash 29375 | -4/Warlord | Found Prototype Device 29375 | -4/Warlord | Identified Thermal Barrier 29382 | -4/Warlord | Found Prototype Hackware 29382 | -4/Warlord | Identified Ghost Barrier 29405 | -4/Warlord | Found Prototype Reactor 29405 | -4/Warlord | Identified Vortex Chain Reactor 29509 | -4/Warlord | Opened side exit 29526 | -4/Warlord | Spotted B-86 Titan 29527 | -4/Warlord | Spotted B-90 Cyclops 29574 | -4/Warlord | Warned about trapping base interior 29581 | -4/Warlord | Attacked by Warlord forces 29693 | -4/Warlord | Spotted RC-OXN(g) 29694 | -4/Warlord | Spotted OF-OG4(B) 29699 | -4/Warlord | Found RU-N14's Throwing Claymores v3 29719 | -4/Warlord | Warlord forces counterattacked 29723 | -4/Warlord | Discovered new exit (range 14) 29738 | -4/Warlord | Identified exit to Proximity Caves 29739 | -4/Warlord | Entered Proximity Caves 29778 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 30219 | -3/Proximity Caves | Spotted B-86 Titan 30265 | -3/Proximity Caves | Core integrity fell below 50% 30295 | -3/Proximity Caves | Lost 6 parts (4n2w) 30529 | -3/Proximity Caves | Build established: Hacker-Scout 31001 | -3/Proximity Caves | Discovered new exit (range 8) 31023 | -3/Proximity Caves | Identified exit to Research 31035 | -3/Proximity Caves | Build established: Hacker-Assassin 31052 | -3/Proximity Caves | Entered Research 31052 | -3/Research | Evolved 2 slots: Utility x2 31053 | -3/Research | Loaded intel: 25 terminal locations 31109 | -3/Research | Identified exit to Research 31498 | -3/Research | Spotted B-86 Titan 31740 | -3/Research | Build established: Hacker-Mutant 31838 | -3/Research | Found Prototype Processor 31838 | -3/Research | Identified Exp. Terrain Scan Processor 31857 | -3/Research | Found Enh. Force Lance 31951 | -3/Research | Found Fusion Bomb Launcher 32135 | -3/Research | Entered another Research area 32135 | -2/Research | Warlord forces began assault on 0b10 32135 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32143 | -2/Research | Spotted T9-2T9(K) 32143 | -2/Research | Spotted VI-ABO(K) 32143 | -2/Research | Attacked by Warlord 32153 | -2/Research | Spotted 8F-OFJ(K) 32179 | -2/Research | Identified exit to Testing 32213 | -2/Research | Spotted 7M-KJR(L) 32223 | -2/Research | Hacking Suite fried by hacking feedback 32245 | -2/Research | Research machine network offline 32266 | -2/Research | Found Prototype Device 32266 | -2/Research | Identified Exp. Thermal Defense Suite 32335 | -2/Research | Spotted B-90 Cyclops 32380 | -2/Research | Spotted LV-ENN(D) 32481 | -2/Research | Borebot progress halted 32547 | -2/Research | Spotted Striker 32587 | -2/Research | Took control of God Mode 32599 | -2/Research | Spotted G8-AA2(K) 32634 | -2/Research | Allies destroyed Warlord 32636 | -2/Research | Warlord destroyed during the assault 32637 | -2/Research | Allies destroyed VI-ABO(K) 32652 | -2/Research | Allies destroyed G8-AA2(K) 32862 | -2/Research | Borebot progress halted 32889 | -2/Research | Spotted 79-MOB(H) 32958 | -2/Research | Spotted AK-HU7(D) 33002 | -2/Research | Spotted FS-6Q1(K) 33014 | -2/Research | Borebot progress halted 33024 | -2/Research | Allies destroyed FS-6Q1(K) 33211 | -2/Research | Build established: Hacker-Sprinter 33226 | -2/Research | Spotted RN-DV1(g) 33277 | -2/Research | Allies destroyed RN-DV1(g) 33283 | -2/Research | Allies destroyed AK-HU7(D) 33333 | -2/Research | Spotted CP-H6A(L) 33369 | -2/Research | Spotted N8-7I5(B) 33383 | -2/Research | Spotted B6-QBC(B) 33404 | -2/Research | Allies destroyed N8-7I5(B) 33440 | -2/Research | Spotted Striker 33465 | -2/Research | Found Prototype Slashing Weapon 33465 | -2/Research | Identified Particle Cleaver 33478 | -2/Research | Found Prototype Processor 33478 | -2/Research | Identified Exp. Core Analyzer 33481 | -2/Research | Discovered new exit (range 11) 33482 | -2/Research | Identified exit to Access 33494 | -2/Research | Entered Access 33494 | -1/Access | Evolved 2 slots: Propulsion x2 33497 | -1/Access | Identified exit to Surface 33563 | -1/Access | Spotted B-99 Colossus 33635 | *** | Escaped! Last Messages --------------- Access door sealed. 33549_ Destroyed Antigrav System. 33552_ W-44 Eye destroyed. 33554_ Acquired 20 matter. 33559_ W-44 Eye sends out distress signal. 33579_ C-30 ARC bursts open, deploying its payload. 33579_ P-80 Master unfolds itself. 33593_ Connecting with Garrison Access... >>Seal Access door sealed. 33593_ U-05 Engineer builds a Wall. 33596_ >> DECODED: Patrol location. 33609_ U-05 Engineer builds a Wall. 33611_ W-44 Eye sends out distress signal. 33625_ >> DECODED: Garrison Access location. 33631_ W-44 Eye sends out distress signal. 33633_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 33634_ The Access Shell folds into the floor. 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""""???????????????????????????????????? | | ??????? """"???????????????????????????????????? | | ?????? """"???????????????????????????????????? | | ????# ?? """????????????????????????????????????? | | ????#*?? """????????????????????????????????????? | | ????#??* ????????????????????????????????????????? | | ??????*??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 700 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Additional Mass Support 16 Corruption Containment 8 Corruption Block 20 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 80 Melee Accuracy 6 Target Analysis 10 Core Analysis 11 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Lgt. Armor Plating | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Airjet | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Hvy. Deuterium Engine | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Seismic Detector | -7/Factory | Extracted Particle Cannon | -7/Factory | Extracted Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Vortex Chain Reactor | -3/Research | Scanalyzed Adv. Field Recycling Unit | -3/Research | Extracted Q-thruster | -3/Research | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Godhack Watch This! Challenges ------------ None Game ------ Seed ParticleHeavyVibroblade Manual? 0 Play Time 05:13:56 Cumulative 208.9 hours Start 2024.07.18 @ 14:20:26 End 2024.07.21 @ 18:05:23 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 3/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d6ec2d4-1125-4e8a-b155-00f6fba21ba3