Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:40:20 Player: Eggpie Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (686) 686 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2906 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 65/100 System Corruption 0% Temperature Cool (33) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Targeting Computer Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon EMP Blaster > --- INVENTORY -------- Armored Wheel Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light EM Pulse Cannon Advanced Beam Cannon EMP Blaster EMP Blaster [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 31 | 6 9 13 . 3 Power 4 | 1 3 . . . Engine 3 | 1 2 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 . 5 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 3 . 1 Hover . | . . . . . Flight 2 | . . 2 . . Utility 8 | 1 3 4 . . Device 3 | . 2 1 . . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 3 4 . 2 Energy Gun 2 | 1 1 . . . Energy Cannon 4 | . . 3 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 18 | . 4 5 . 9 Power 1 | . . 1 . . Propulsion 5 | . 1 . . 4 Utility 4 | . 1 2 . 1 Weapon 8 | . 2 2 . 4 Highest Loss Streak 8 | . 2 4 . 8 To Critical Strikes . | . . . . . Average Backups 7 | 2 4 9 7 9 Power . | 1 1 . . . Propulsion . | . . . 2 . Utility 3 | . 1 3 1 5 Weapon 2 | . 1 5 4 3 Tool/Special . | . . . . . Unused Backups 10 | . 2 . . 8 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . 2 . . 6 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 89 91 81 75 Engine 5 | . 12 . . . Core 3 | . 1 9 . . Wheel 19 | . 20 10 27 23 Flight 2 | . . 8 . . Device 9 | . 11 17 . . Storage 11 | . 14 11 9 9 Processor 5 | . . 1 18 17 Energy Gun 3 | . 7 2 . . Energy Cannon 7 | . . 10 18 17 Ballistic Gun 7 | . 11 7 . . Launcher 7 | . 6 8 9 8 Peak Build Rating 21 | 6 9 21 16 19 Average Rating 11 | 3 6 15 16 17 On Entrance 9 | . 6 9 14 16 Naked Turns . | . . . . . Heaviest Build 35 | 13 20 35 22 22 Greatest Support 32 | 26 26 28 32 32 Greatest Overweight (x) 4 | . 1 4 . 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 10 10 8 10 Average Carried 7 | 2 4 9 7 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 8 8 8 Class Distribution -------------------- 59% | Mutant 30% | Gunner 6% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 597 | 130 238 78 . 151 Remotely . | . . . . . Salvage Created 806 | . 322 251 . 233 Parts 61 | . 10 24 . 27 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 24 | . 7 7 . 10 Guns 6 | . 4 2 . . Cannons 7 | . 1 2 . 4 AOE 11 | . 2 3 . 6 Classes Destroyed 7 | . 2 4 . 1 Hauler 2 | . 1 1 . . Mechanic 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 11 | . . 5 . 6 Grunt 8 | . 7 1 . . Protector 1 | . . . . 1 Sentry 4 | . . 1 . 3 Best Kill Streak 4 | . 2 4 . 3 Combat Bots Only 3 | . 2 2 . 3 Max Kills in Single Turn 3 | . 1 3 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 201 | . 59 85 . 57 Missed 57 | . 17 28 . 12 Hits 144 | . 42 57 . 45 Projectile 144 | . 42 57 . 45 AOE 15 | . . . . 15 Critical Strikes 3 | . 1 . . 2 Damage Taken 2263 | . 528 625 . 1110 Core 761 | . 128 66 . 567 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 48 83 . . Volleys Fired 89 | . 52 16 . 21 Largest 3 | . 2 3 . 2 Hottest 157 | . 150 157 . 112 Shots Fired 144 | . 72 42 . 30 Gun 84 | . 63 21 . . Cannon 33 | . . 15 . 18 Launcher 22 | . 4 6 . 12 Special 5 | . 5 . . . Kinetic 58 | . 46 12 . . Thermal 33 | . 20 8 . 5 Explosive 18 | . 4 3 . 11 Electromagnetic 35 | . 2 19 . 14 Robot Hit Streak 22 | . 8 4 . 22 Robot Miss Streak 4 | . 4 3 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 92 | . 45 23 . 24 Core Hits 51 | . 20 13 . 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1784 | . 621 505 . 658 Guns 514 | . 403 111 . . Cannons 446 | . . 187 . 259 Explosions 800 | . 194 207 . 399 Melee . | . . . . . Ramming . | . . . . . Kinetic 321 | . 243 78 . . Thermal 520 | . 184 127 . 209 Explosive 587 | . 194 144 . 249 Electromagnetic 356 | . . 156 . 200 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 1 . 2 Projectiles 1 | . . 1 . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . 16 . 62 Shots 5 | . . 1 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | . 276 164 . 33 Average Temperature 70 | . 80 68 . 12 Received Heat Transfer 537 | . 312 126 . 99 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1199 | . 679 222 . 298 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | 100 100 100 100 31 Level 1 18 | . . . . 68 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 312 | . 71 130 37 312 Initial 37 | . . 22 37 24 Average 80 | . 26 57 37 206 Influence Increases 793 | . 268 225 . 300 Destroy 0b10 Robot/C 460 | . 140 140 . 180 Destroy 0b10 Robot/NC 25 | . 5 15 . 5 Destroy Leader 86 | . 42 44 . . Successful Hack 45 | . 26 5 . 14 Disable Machine 60 | . 30 . . 30 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 67 | . 25 21 . 21 Influence Decreases 559 | . 213 190 53 103 Entered New Map 99 | . . 33 53 13 Time Decay 290 | . 183 107 . . Lost Part 170 | . 30 50 . 90 Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 9 11 . 13 Peak Tracking Total 6 | . 3 4 . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . 1 . 1 Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . 2 . . 2 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 5 1 1 2 Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 30 | . 20 2 2 6 Successful 14 | . 10 1 2 1 Failed 16 | . 10 1 . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 18 2 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 9 1 . 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Zone Layout 2 | . 2 . . . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 1 . 2 Full Trace Events 4 | . 3 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 522 | . 360 162 . . Terrain 304 | . 142 162 . . Seismic 218 | . 218 . . . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1010 | 37 437 253 18 265 Spaces Moved 677 | 34 288 129 20 206 Core 17 | 14 . . . 3 Treads . | . . . . . Legs . | . . . . . Wheels 627 | 20 288 96 20 203 Hover . | . . . . . Flight 33 | . . 33 . . Fastest Speed 50 | 50 90 80 83 80 Average Speed 98 | 72 96 134 83 85 Slowest Speed 325 | 90 115 325 83 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 55 15 2 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 30 17 . 20 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 66 | . 29 17 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 881 | 44 374 175 21 267 Wait 31 | . . 3 . 28 Move 673 | 33 287 128 19 206 Hop . | . . . . . Pick Up 38 | 5 18 9 1 5 Fast Attach 4 | 3 . 1 . . Attach 19 | 3 4 8 1 3 Detach . | . . . . . Swap 13 | . 7 5 . 1 Drop 14 | . 6 5 . 3 Fire 89 | . 52 16 . 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 116 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Core integrity fell below 50% 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -9/Materials | Discovered new exit (range 3) 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 739 | -8/Materials | Lost 4 parts (1p2u1w) 740 | -8/Materials | Identified exit to Garrison 746 | -8/Materials | Entered Garrison 807 | -8/Garrison | Discovered new exit (range 47) 807 | -8/Garrison | Discovered new exit (range 101) 807 | -8/Garrison | Discovered new exit (range 78) 968 | -8/Garrison | Triggered checkpoint 980 | -8/Garrison | Build established: Gunner 992 | -8/Garrison | Core integrity fell below 50% 1005 | -8/Garrison | Core integrity fell below 20% 1005 | -8/Garrison | Triggered checkpoint 1011 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00985_ The unstable cave ceiling collapses. 00986_ Chain reaction triggered in Corrupted Imp. Ion Engine. 00987_ D-53 Grenadier misfires. 00989_ EMP Blaster destroyed. 00992_ The unstable cave ceiling collapses. 00994_ D-53 Grenadier misfires. 00994_ Mni. Grenade Launcher destroyed. 00994_ Destroyed Mni. Grenade Launcher. 00998_ The unstable cave ceiling collapses. 01005_ Beams of light sweep through the air. An alarm sounds. 01005_ Penetrated by Slug. 01005_ Imp. Targeting Computer destroyed. 01008_ The unstable cave ceiling collapses. 01008_ Penetrated by Slug. 01009_ Slug penetrates Reinforced Barrier. 01009_ D-53 Grenadier destroyed. 01011_ The unstable cave ceiling collapses. 01011_ Adv. Beam Cannon destroyed. 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[ | | # #?????####+####?????#"! ## | | # #????????# #????????#"! ## | | # ########## #????????#"" ## | | + #????????#"""!!!!!!"## | | # #######+####????????#""""""""""## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 265 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 12 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterTeleporterSuite Manual? 0 Play Time 00:22:02 Cumulative 25.1 hours Start 2025.05.15 @ 22:05:22 End 2025.05.15 @ 22:40:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 9 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d1f9c48-fbd4-4552-90ae-577d26290c9b