Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 23:39:23 Player: Vizer Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (39) 195 Value Destroyed (1095) 1095 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1392) 1392 TOTAL SCORE: 10962 Bonus ------- Follower Combat Kills 392 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Q-thruster Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Triangulator Improved Signal Interpreter Improved Signal Interpreter IFF Parser Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Guard Mini Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Particle Reactor Field Propulsion Array Mini Drone Bay Great Axe [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Trap Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . . 1 1 . . 1 . . . . 1 2 . 1 Utility 10 | . . . 2 . 2 1 1 . . . 2 . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 6 4 1 9 9 14 17 7 . 1 1 9 . . 2 13 2 3 4 Power 11 | 1 1 . 1 . 2 1 1 . . . . . . . 3 . . 1 Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . Core 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 3 . . 1 Propulsion 29 | 2 3 . 1 2 2 6 1 . . 1 2 . . . 4 . 3 2 Treads 5 | . . . 1 2 2 . . . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . . . . Flight 17 | . . . . . . 4 1 . . 1 2 . . . 4 . 3 2 Utility 48 | 1 . 1 5 4 6 9 4 . 1 . 7 . . 2 6 2 . . Device 18 | . . . . 1 1 2 3 . . . 5 . . . 4 2 . . Storage 4 | 1 . . 1 . 1 . . . . . 1 . . . . . . . Processor 17 | . . . 3 1 2 5 1 . 1 . . . . 2 2 . . . Hackware 2 | . . . . 1 . . . . . . 1 . . . . . . . Protection 7 | . . 1 1 1 2 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 . . 2 3 4 1 1 . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 2 1 1 . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Launcher 3 | . . . . 2 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . . . . . . . . . . . 1 Parts Lost 44 | . . 7 . . 5 1 . . . . . 4 . . 16 . 6 5 Power 8 | . . 1 . . 1 . . . . . . 1 . . 3 . 1 1 Propulsion 14 | . . 3 . . . 1 . . . . . 1 . . 3 . 3 3 Utility 18 | . . 1 . . 4 . . . . . . 2 . . 9 . 2 . Weapon 4 | . . 2 . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 7 | . . 7 . . 3 1 . . . . . 4 . . 6 . 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 4 4 6 7 4 4 5 4 1 4 5 5 5 3 1 3 3 Power . | . . 1 1 1 . . 1 1 1 . . . . . . . . . Propulsion . | . 1 2 . . 1 1 . . . . 1 3 3 3 1 . . 1 Utility 1 | . . . 1 2 1 . 2 2 2 1 2 2 2 2 1 . 1 . Weapon 1 | . . 1 2 3 4 2 1 2 . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . 1 . 2 1 . 1 . . . . . 3 . 1 4 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . 2 Utility 8 | . . . . 1 . 1 . . 1 . . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 80 78 95 85 66 81 86 88 92 87 82 68 75 66 45 30 4 Engine 1 | . 6 . . . . . 3 6 6 5 5 5 5 5 . . . . Core 5 | . 7 10 9 11 8 2 2 . . 4 5 4 . . . . . . Treads 7 | . . . 4 19 17 . . . . . . . . . . . . . Leg 3 | . 28 26 8 2 . . . . . . . . . . . . . . Flight 8 | . . . . . . 15 21 26 26 28 23 18 15 15 14 8 4 4 Device 9 | . . . . . 6 7 23 26 21 22 29 29 26 26 16 11 6 . Storage 5 | . 14 14 11 11 8 . . . . . . . . . . . . . Processor 14 | . . . 24 11 9 24 26 26 30 23 18 13 10 18 21 21 16 . Hackware 3 | . . . . 9 8 . . . . . 2 5 5 5 3 . . . Protection 5 | . . 7 2 11 12 11 2 . . . . . . . . . . . Energy Cannon 4 | . . . 17 15 5 . . . . . . . . . . . . . Ballistic Gun 3 | . 28 20 . . 2 . . . . . . . . . . . . . Launcher 1 | . . . . 3 2 . . . . . . . . . . . . . Peak Build Rating 105 | 6 8 9 22 29 35 41 60 55 60 69 94 94 66 74 105 75 77 35 Average Rating 37 | 4 7 7 18 21 27 28 50 55 57 67 83 83 66 72 90 74 37 16 On Entrance 42 | . 6 8 1 20 29 5 41 55 55 60 69 94 66 66 74 63 75 16 Naked Turns 34 | . . . . . 5 . . . . . . . . . . . . 29 Heaviest Build 41 | 11 13 16 25 29 41 16 19 15 15 24 30 30 21 21 31 11 11 20 Greatest Support 46 | 20 20 20 20 43 43 18 22 16 16 30 36 36 21 21 46 31 31 22 Greatest Overweight (x) 5 | . . 1 5 1 . 2 1 . . . 1 1 . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 10 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 5 8 8 8 10 5 5 5 5 5 5 5 5 5 5 1 5 5 Average Carried 5 | . 2 6 6 7 8 4 4 5 4 1 4 5 5 5 4 1 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | . 5 7 7 7 5 5 5 5 4 2 5 5 5 5 2 1 5 1 Class Distribution -------------------- 51% | Mutant 25% | Scout 15% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -4/DSF Mutant | -3/Research Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Matter Collected 1499 | 219 221 33 90 210 377 41 . . 269 . . . . . 2 . . 37 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1380 | . 278 . 131 253 647 38 . . . . . . . . . . . 33 Parts 98 | . 12 . 6 22 51 5 . . . . . . . . . . . 2 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 30 | . 5 . 1 4 18 1 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 11 | . 5 . . . 6 . . . . . . . . . . . . . Cannons 10 | . . . 1 2 6 1 . . . . . . . . . . . . AOE 8 | . . . . 2 6 . . . . . . . . . . . . . Classes Destroyed 11 | . 2 . 2 4 2 1 . . . . . . . . . . . . Worker 2 | . . . . 1 1 . . . . . . . . . . . . . Builder 2 | . . . . 1 1 . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . Swarmer 11 | . . . . . 10 . . . . . . . . . . . . 1 Grunt 10 | . 5 . . 2 3 . . . . . . . . . . . . . Sentry 7 | . . . 1 2 4 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 2 . 2 2 6 1 . . . . . . . . . . . 1 Combat Bots Only 5 | . 2 . 1 2 5 1 . . . . . . . . . . . 1 Max Kills in Single Turn 3 | . 1 . 1 2 3 1 . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Hostile Shots Fired 757 | . 35 35 14 16 149 29 8 . 4 5 . 1 . 1 185 . 49 226 Missed 347 | . 10 8 8 5 50 18 7 . 3 4 . . . 1 95 . 19 119 Hits 410 | . 25 27 6 11 99 11 1 . 1 1 . 1 . . 90 . 30 107 Melee 33 | . . 6 . . 1 . . . . . . 1 . . . . 25 . Projectile 377 | . 25 21 6 11 98 11 1 . 1 1 . . . . 90 . 5 107 AOE 11 | . . 9 . . . . 1 . . . . . . . . . 1 . Critical Strikes 19 | . 1 1 . . 1 . . . . . . . . . 6 . 7 3 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . Damage Taken 8246 | . 382 626 94 161 1303 105 39 . 14 24 . 255 . . 1883 . 1200 2160 Core 3912 | . 65 182 . 41 357 50 . . . 24 . . . . 541 . 1051 1601 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . 19 Redirected to Shielding 11 | . . . . . . 11 . . . . . . . . . . . . Regen/Repaired (Parts) 118 | . . . . 106 . . 12 . . . . . . . . . . . Core Remaining (%) 69 | 100 . 1 . 89 35 92 . . 100 97 . . . 100 58 . 27 . Volleys Fired 105 | . 39 . 2 20 42 2 . . . . . . . . . . . . Largest 2 | . 2 . 2 2 2 1 . . . . . . . . . . . . Hottest 128 | . 40 . 120 120 128 40 . . . . . . . . . . . . Shots Fired 169 | . 78 . 4 32 53 2 . . . . . . . . . . . . Gun 105 | . 78 . . . 27 . . . . . . . . . . . . . Cannon 45 | . . . 4 23 16 2 . . . . . . . . . . . . Launcher 19 | . . . . 9 10 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 107 | . 78 . . . 27 2 . . . . . . . . . . . . Thermal 43 | . . . 4 23 16 . . . . . . . . . . . . . Explosive 2 | . . . . 1 1 . . . . . . . . . . . . . Electromagnetic 17 | . . . . 8 9 . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 . 4 5 15 6 . . . . . . . . . . . . Robot Miss Streak 5 | . 3 . . 5 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 104 | . 51 . 3 14 33 1 . . . . . . . . . . . 2 Core Hits 58 | . 17 . 2 9 28 1 . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 66 | . . . . . 4 . 4 . 4 16 1 10 . . 23 . . 4 Impact 4 | . . . . . 4 . . . . . . . . . . . . . Slashing 62 | . . . . . . . 4 . 4 16 1 10 . . 23 . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2395 | . 511 . 69 568 1140 36 . . . . . . . . . . . 71 Guns 768 | . 511 . . . 257 . . . . . . . . . . . . . Cannons 630 | . . . 69 231 294 36 . . . . . . . . . . . . Explosions 926 | . . . . 337 589 . . . . . . . . . . . . . Melee 67 | . . . . . . . . . . . . . . . . . . 67 Ramming 4 | . . . . . . . . . . . . . . . . . . 4 Kinetic 804 | . 511 . . . 257 36 . . . . . . . . . . . . Thermal 594 | . . . 69 231 294 . . . . . . . . . . . . . Explosive 174 | . . . . 41 133 . . . . . . . . . . . . . Electromagnetic 752 | . . . . 296 456 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . . . . . . 67 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 3 3 . . 9 . 2 2 2 . . 14 14 14 . . 3 3 Average Corruption 2 | . 1 3 . . 2 . 1 2 2 . . 6 14 14 . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 26 | . 5 2 . . 7 . 3 1 . . . 3 . 1 . . . 4 Message Errors 8 | . 2 1 . . 3 . . . . . . 1 . . . . . 1 Matter Fused 6 | . 2 . . . 2 . . 1 . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 3 | . . . . . . . 2 . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . 1 . . . . 1 . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . 31 . . . . . . . . . . . . 3 Projectiles 2 | . . . . . 2 . . . . . . . . . . . . . Explosions 29 | . . . . . 29 . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . . . . . 3 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . 13 . . . . . . . . . . . . 2 Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 249 | . 49 11 57 164 153 1 . . . 12 . 249 . . 57 . . 128 Average Temperature 26 | . 10 7 33 50 35 1 . . . 2 . 123 . . 30 . . 76 Received Heat Transfer 1296 | . 204 120 27 60 459 36 . . . 9 . . . . 327 . . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . Heat Transferred 962 | . . . 111 370 481 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 56 97 100 100 . . 100 100 100 100 100 91 100 100 100 Level 1 10 | . . . . 43 2 . . . . . . . . . 8 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 338 | . 89 . 34 338 222 64 145 . . 59 47 30 4 17 230 120 86 185 Initial 130 | . . . . 8 130 7 16 . . 2 4 16 . 2 9 120 86 33 Average 67 | . 42 . 11 168 69 16 56 . . 16 6 6 2 5 62 113 56 42 Influence Increases 3183 | . 181 . 61 876 499 144 260 . 15 118 104 36 4 15 490 15 30 335 Destroy 0b10 Robot/C 960 | . 100 . 20 400 360 20 . . . . 40 . . . . . . 20 Destroy 0b10 Robot/NC 45 | . 5 . 5 20 15 . . . . . . . . . . . . . Destroy Leader 266 | . 22 . 10 132 82 10 . . . . 10 . . . . . . . Allied During Kill 178 | . . . . 178 . . . . . . . . . . . . . . Successful Hack 163 | . 9 . 26 56 5 24 32 . . . 7 . 4 . . . . . Select Force Hacks 90 | . . . . . . . 60 . . . 30 . . . . . . . Disable Machine 75 | . . . . 60 . 15 . . . . . . . . . . . . Destroy Structure 116 | . . . . 15 22 . 3 . . 28 2 6 . . 40 . . . Partial Spotted 225 | . . . . . . 45 60 . . 15 15 30 . . 30 15 . 15 Lose Combat Pursuer 1065 | . 45 . . 15 15 30 105 . 15 75 . . . 15 420 . 30 300 Influence Decreases 2998 | . 181 . 40 587 792 127 186 81 37 114 66 83 . 2 293 114 89 206 Entered New Map 463 | . . . . 13 180 10 18 41 6 3 5 31 . 2 8 94 29 23 Time Decay 1858 | . 181 . 40 394 392 107 168 40 31 111 41 30 . . 170 20 . 133 Lost Part 307 | . . . . . 50 10 . . . . . 22 . . 115 . 60 50 Lost Ally 220 | . . . . 180 20 . . . . . 20 . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 1 4 2 8 . . . 4 . . . 7 . 1 5 Investigation 13 | . 1 . . . 2 1 6 . . . 2 . . . . . . 1 Extermination 9 | . . . . . . 1 1 . . . 1 . . . 4 . . 2 Reinforcement 10 | . . . . 1 1 . 1 . . . 1 . . . 3 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Distress Signals 11 | . 1 . . 4 1 1 . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 17 18 2 20 37 5 13 . 2 9 1 6 . 1 46 . 8 38 Peak Tracking Total 18 | . 4 10 1 4 11 4 5 . 1 4 1 5 . 2 12 . 6 18 Tactical Retreats 35 | . 2 1 . 1 1 1 3 . 1 2 . 1 . 1 12 . 2 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Traps Triggered 9 | . 2 . . . 2 . . . . 1 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Machines Disabled 5 | . . . . 4 . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Machines Accessed 63 | . 5 . 2 14 5 5 12 2 . 3 6 . 1 . 4 2 . 2 Terminals 42 | . 4 . 1 9 4 4 8 . . 3 2 . 1 . 3 1 . 2 Fabricators 3 | . . . . . . 1 1 . . . 1 . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . . . . . . . . . . . Recycling Units 6 | . 1 . . 2 . . . . . . 1 . . . 1 1 . . Scanalyzers 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . . . Total Hacks 145 | . 15 . 6 31 15 10 30 2 . 7 14 . 2 . 6 3 . 4 Successful 74 | . 8 . 3 21 8 3 15 2 . 2 8 . 1 . 1 1 . 1 Failed 71 | . 7 . 3 10 7 7 15 . . 5 6 . 1 . 5 2 . 3 Catastrophic 15 | . 1 . . . . 3 6 . . . 1 . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 55 | . 4 . . 10 9 4 22 . . 2 1 . . . 1 . . 2 Terminals 102 | . 12 . 2 22 14 9 20 . . 7 5 . 2 . 4 1 . 4 Fabricators 7 | . . . . . . 1 3 . . . 3 . . . . . . . Repair Stations 7 | . . . . 5 . . 2 . . . . . . . . . . . Recycling Units 14 | . 3 . . 3 . . . . . . 4 . . . 2 2 . . Scanalyzers 10 | . . . 4 . . . 5 . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . . . Terminal Hacks 37 | . 4 . 1 9 5 2 5 2 . 2 3 . 1 . 1 1 . 1 Record 4 | . . . . . . 1 1 . . 1 . . . . . . . 1 Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . 2 . . . . . . . . . . Open DSF 5 | . . . . . . . . . . 1 1 . 1 . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 1 1 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . 4 . . 2 . . . . . . . . . . . Scan Component 3 | . . . . 2 . . 1 . . . . . . . . . . . Repair 3 | . . . . 2 . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 2 . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . 1 . . . . . . . Seal Access 3 | . . . . 1 1 . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 3 . . 5 2 1 6 . . . 1 . . . . . . . Terminals 13 | . 2 . . 4 2 1 4 . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . Botnet 11 | . 2 . . 4 2 1 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . 1 . . . . . . . Extract 3 | . . . . . . . 2 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 2 9 4 5 8 . . 3 4 . 1 . 1 1 . 2 Full Trace Events 11 | . 2 . 1 . 1 1 4 . . . 1 . . . . . . 1 Feedback Events 2 | . . . . . . . 2 . . . . . . . . . . . Corruption 2 | . . . . . . . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . 21 . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 4 . . . 1 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . 1 . . . . . . . . . . . Time 98 | . . . . 54 . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . . 9 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Total Allies 13 | . . . . 10 . . . . . . 3 . . . . . . . Largest Group 10 | . . . . 10 . . . . . . 3 . . . . . . . Highest-Rated Group 144 | . . . . 88 . . . . . . 144 . . . . . . . Highest-Rated Ally 48 | . . . . 16 . . . . . . 48 . . . . . . . Total Orders 2 | . . . . 1 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . 1 1 . . . . . . . . . . . . . Ally Attacks 137 | . . . . 123 . . . . . . 14 . . . . . . . Total Damage 1574 | . . . . 1010 . . . . . . 564 . . . . . . . Kills 19 | . . . . 17 . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Active Infowar (turns) 2633 | . . . . . 324 393 415 82 90 326 270 120 7 35 511 42 18 . Optics 1789 | . . . . . 310 227 415 82 90 326 270 69 . . . . . . Sensors 1857 | . . . . . 14 393 415 82 90 326 270 120 7 35 105 . . . IFF 1692 | . . . . . . . 269 82 90 326 270 120 7 35 493 . . . Terrain 1586 | . . . . . . 47 415 82 90 326 270 116 7 35 138 42 18 . Traps 1183 | . . . . . . . 248 . . 305 270 120 7 35 198 . . . Seismic 2 | . . . . . . . . . . . . . . . 2 . . . Triangulation 281 | . . . . . . . . . . . . . . . 222 42 17 . Jamming 55 | . . . . . . . . . . . . . . . . 37 18 . ECM 29 | . . . . . . . . . . . . . . . 29 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . . . . . Drone Launches 4 | . . . . 2 2 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Turns Passed 5752 | 46 404 222 193 1163 1008 393 415 82 90 326 270 120 7 35 511 42 49 376 Spaces Moved 8102 | 34 196 163 72 586 541 923 1160 281 257 692 752 179 18 38 1160 100 87 863 Core 146 | 4 . 2 12 . 36 7 . . . . . . . . . . 29 56 Treads 1120 | . . . 29 586 505 . . . . . . . . . . . . . Legs 418 | 30 196 161 31 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 9 . . . . . . . . . . . . Flight 6409 | . . . . . . 907 1160 281 257 692 752 179 18 38 1160 100 58 807 Fastest Speed 27 | 50 120 100 100 160 50 30 27 29 29 28 28 33 37 37 32 39 39 30 Average Speed 57 | 111 120 123 225 171 154 34 29 29 29 28 31 40 37 37 35 39 43 39 Slowest Speed 300 | 120 120 190 300 240 165 150 101 29 29 28 115 115 37 37 45 39 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 2 4 . 1 1 . . . . . . 2 2 Potential Cave-ins 11 | . . . . . . . . . . . . 9 . . 2 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 37 | 4 38 52 7 86 39 19 41 51 41 16 16 86 . 38 27 3 90 24 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . 2 4 . . . . . . . . . Spaces Dug 60 | . . . . . 3 . 4 . 4 16 1 10 . . 22 . . . Terrain Destroyed 87 | . . . . 9 21 . 4 . 4 16 1 10 . . 22 . . . Melee 60 | . . . . . 3 . 4 . 4 16 1 10 . . 22 . . . Projectile 4 | . . . . 2 2 . . . . . . . . . . . . . AOE 23 | . . . . 7 16 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Was Fac DSF Res Res DSF Acc Total 8925 | 39 292 184 98 717 653 989 1224 280 265 799 786 209 17 57 1224 101 97 894 Wait 390 | . 53 14 4 79 27 35 43 . . 86 6 19 . . 11 . . 13 Move 8062 | 33 195 162 71 585 540 918 1152 280 254 689 752 177 17 37 1159 99 83 859 Hop 10 | . . . . . . 2 3 . 1 1 . . . . . . 1 2 Pick Up 49 | . 1 5 4 8 3 3 3 . 2 1 2 . . . 7 . 6 4 Fast Attach 67 | 6 . . 9 4 3 15 4 . . . 10 2 . 2 10 1 1 . Attach 37 | . . 2 1 3 9 3 3 . 1 4 1 . . . 3 1 2 4 Detach 31 | . . . 2 4 6 5 4 . . 2 6 . . . 1 . 1 . Swap 25 | . 4 . . 4 11 1 2 . 1 . 2 . . . . . . . Drop 58 | . . 1 4 10 8 5 6 . 2 . 6 . . . 10 . 3 3 Fire 105 | . 39 . 2 20 42 2 . . . . . . . . . . . . Melee 66 | . . . . . 4 . 4 . 4 16 1 10 . . 23 . . 4 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . 1 . 18 . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered Mines 565 | -10/Mines | Found a hidden stash of uninstalled traps 583 | -10/Mines | Assembled infested the area 637 | -10/Mines | Core integrity fell below 50% 657 | -10/Mines | Discovered new exit (range 14) 666 | -10/Mines | Core integrity fell below 20% 673 | -10/Mines | Entered Materials 673 | -9/Materials | Evolved 2 slots: Utility x2 674 | -9/Materials | Identified exit to Storage 702 | -9/Materials | Lost 7 parts (1p3n1u2w) 866 | -9/Materials | Entered Storage 876 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 943 | -9/Storage | Repaired Ion Cannon 1180 | -9/Storage | Build established: Commander-Mutant 1485 | -9/Storage | Repaired Imp. Treads 1700 | -9/Storage | Discovered new exit (range 16) 1918 | -9/Storage | Lost 3 allies 2029 | -9/Storage | Entered Materials 2029 | -8/Materials | Evolved 2 slots: Utility x2 2064 | -8/Materials | Build established: Mutant 2230 | -8/Materials | Garrison activated, responded to threat 3018 | -8/Materials | Released all parts (6) 3029 | -8/Materials | Core integrity fell below 50% 3031 | -8/Materials | Discovered new exit (range 10) 3037 | -8/Materials | Entered Factory 3037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3047 | -7/Factory | Lost 3 parts (1p2u) 3386 | -7/Factory | Discovered new exit (range 10) 3389 | -7/Factory | Identified exit to Factory 3430 | -7/Factory | Entered another Factory area 3430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -6/Factory | Spotted B-75 Beast 3655 | -6/Factory | Build established: Scout 3741 | -6/Factory | Identified exit to Lower Caves 3820 | -6/Factory | Repaired Xenon Bombardment Thruster 3821 | -6/Factory | Fabricated ECM Suite? 3845 | -6/Factory | Entered Lower Caves 3922 | -6/Lower Caves | Discovered new exit (range 4) 3923 | -6/Lower Caves | Identified exit to Lower Caves 3927 | -6/Lower Caves | Entered another Lower Caves area 3937 | -6/Lower Caves | Discovered new exit (range 14) 3964 | -6/Lower Caves | Learned Factory security intel 4015 | -6/Lower Caves | Identified exit to Factory 4017 | -6/Lower Caves | Entered Factory 4017 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4327 | -5/Factory | Discovered new exit (range 12) 4343 | -5/Factory | Identified exit to Factory 4343 | -5/Factory | Entered another Factory area 4343 | -4/Factory | Evolved 2 slots: Utility x2 4344 | -4/Factory | Identified exit to DSF 4543 | -4/Factory | Fabricated L-61 Swordsman? 4613 | -4/Factory | Manually triggered Chute Trap 4613 | -4/Factory | Sucked down chute 4613 | -4/Factory | Entered Waste 4618 | -4/Waste | Spotted C-40 Crusher 4619 | -4/Waste | Spotted C-40 Crusher 4628 | -4/Waste | EMP discharged 4668 | -4/Waste | Spotted C-40 Crusher 4682 | -4/Waste | Crushed by falling debris 4705 | -4/Waste | Crushed by falling debris 4707 | -4/Waste | Spotted C-40 Crusher 4708 | -4/Waste | Spotted C-40 Crusher 4710 | -4/Waste | Spotted C-40 Crusher 4712 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4728 | -4/Waste | EMP discharged 4728 | -4/Waste | System corruption reached 10% 4729 | -4/Waste | Discovered new exit (range 10) 4732 | -4/Waste | Identified exit to Factory 4733 | -4/Waste | Entered Factory 4735 | -4/Factory | Identified exit to DSF 4740 | -4/Factory | Entered DSF 4743 | -4/DSF | Lost 4 parts (1p1n2u) 4750 | -4/DSF | Discovered new exit (range 12) 4759 | -4/DSF | Additional patrols routed to DSF 4775 | -4/DSF | Identified exit to Research 4775 | -4/DSF | Entered Research 4775 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4912 | -3/Research | Spotted B-86 Titan 4944 | -3/Research | Lost 4 parts (1p1n2u) 4981 | -3/Research | Spotted B-86 Titan 5058 | -3/Research | Lost 3 parts (1p2u) 5243 | -3/Research | Lost 6 parts (1p1n4u) 5261 | -3/Research | Build established: Mutant 5279 | -3/Research | Discovered new exit (range 16) 5285 | -3/Research | Identified exit to Research 5286 | -3/Research | Entered another Research area 5286 | -2/Research | Evolved 2 slots: Propulsion x2 5313 | -2/Research | Lost 3 parts (1n1u1w) 5326 | -2/Research | Identified exit to DSF 5328 | -2/Research | Entered DSF 5348 | -2/DSF | Additional patrols routed to DSF 5368 | -2/DSF | Core integrity fell below 50% 5369 | -2/DSF | Discovered new exit (range 14) 5377 | -2/DSF | Entered Access 5377 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5384 | -1/Access | Lost 6 parts (1p3n2u) 5546 | -1/Access | Spotted B-99 Colossus 5704 | -1/Access | Core integrity fell below 50% 5708 | -1/Access | Spotted B-99 Colossus 5745 | -1/Access | Core integrity fell below 20% 5753 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05732_ System corrupted: Component data lost. 05732_ O-32 Director sends out distress signal. 05732_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05733_ Penetrated by Slug. 05736_ Connecting with Terminal... 05736_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 05736_ Slug penetrates Door. 05739_ Penetrated by Slug. 05739_ Slug penetrates Wall. 05739_ Penetrated by Slug. 05739_ Diametric Drive destroyed. 05740_ Penetrated by Slug. 05741_ Slug penetrates Garrison Access. 05743_ Penetrated by Slug. 05743_ Slug penetrates R-10 Processor. 05744_ Slug penetrates Garrison Access. 05749_ Penetrated by Slug. 05750_ Longscan Aggregator disabled. Map ----- +----------------------------------------------------+ | # #??????? #?? | | #####"############ #?? | | #?? | | #?? | | ^ #?? | | " #?? | | """ #?? | | ################+### G #?? | | #???????????? ?# """ #?? | | #???????????? ?# " #?? | | #??????????? !!!# #?? | | #??????????? !!!# * #?? | | #?????????? !!!# #?? | | #?????????? # #?? | | ###????????? # "" #?? | | ???????????? # "" #?? | | ??????????? # """""" #?? | | ???????????######### """"""ss #?? | | ???????????????????# "" s #?? | | ???????????????????# "s #?? | | ???????????????????# ss #?? | | ???????????????????# #?? | | ???????????????????#! p #?? | | ???????????????????# p #?? | | ???????????????????# ###?? | | ???????????????????# @ #???? | | ???????????????????# #???? | | ???????????????????# ########???? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ????????????????????? ??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Power Amplification 30 Corruption Containment 8 Armor Coverage 375 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 12 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Plasma Cannon | -6/Factory | Extracted ECM Suite | -6/Factory | Extracted Adv. Targeting Computer | -6/Factory | Extracted Weight Redist. System | -6/Factory | Extracted Hardcell Cannon | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x2 | -6/Factory L-61 Swordsman | x3 | -4/Factory | Preloaded Repaired ---------- Ion Cannon | 86% | -9/Storage Imp. Treads | 41% | -9/Storage Xenon Bombardment Thruster | 60% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Denied? Prolific Hacker Wheee! Challenges ------------ None Game ------ Seed LinkedThrowingEngine Manual? 0 Play Time 03:58:17 Cumulative 25.6 hours Start 2025.07.21 @ 14:52:03 End 2025.10.10 @ 23:39:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 190f5b3b-ab27-4e65-a7ec-995a426a6337