Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 02:21:07 Player: HOTSOUP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (427) 427 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1687 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 167/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Flying (117) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Targeting Computer Cloak of Protection > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (4) ---- Flight Unit Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer Cloak of Protection > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Flight Unit Targeting Computer Targeting Computer Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Device Cloak of Protection Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 2 10 8 5 . Power 4 | . 1 2 1 . Engine 4 | . 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 3 3 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 3 3 . . Utility 5 | . 3 . 2 . Device 3 | . 1 . 2 . Storage . | . . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 3 2 . Energy Gun 3 | 2 1 . . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | . 1 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 4 | . 2 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 3 | . 2 1 . . Highest Loss Streak 2 | . 2 1 . . Average Slot Usage (%) 74 | . 40 91 85 . Engine 8 | . . 14 9 . Flight 21 | . 5 26 28 . Device 4 | . 1 . 11 . Processor 19 | . 14 28 16 . Energy Gun 2 | . 9 . . . Energy Cannon 5 | . . 7 9 . Ballistic Gun 8 | . . 14 9 . Launcher 2 | . 8 . . . Naked Turns 3 | . 3 . . . Heaviest Build 15 | 4 7 7 15 . Greatest Support 8 | 3 8 8 8 . Greatest Overweight (x) 1 | 1 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . 4 4 4 3 Average Carried 3 | . 1 3 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 4 4 4 3 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 485 | 220 69 196 . . Remotely . | . . . . . Salvage Created 447 | . 301 146 . . Parts 39 | . 24 15 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 17 | . 9 8 . . Guns 5 | . 2 3 . . Cannons 3 | . . 3 . . AOE 9 | . 7 2 . . Classes Destroyed 5 | . 5 . . . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 3 6 . . Grunt 8 | . 6 2 . . Best Kill Streak 4 | . 4 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 3 | . 3 2 . . Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 567 | . 298 255 . 14 Core 255 | . 145 96 . 14 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 60 | . 29 31 . . Largest 2 | . 2 2 . . Hottest 90 | . 90 80 . . Shots Fired 88 | . 40 48 . . Gun 59 | . 28 31 . . Cannon 15 | . . 15 . . Launcher 14 | . 12 2 . . Special . | . . . . . Kinetic 31 | . . 31 . . Thermal 31 | . 16 15 . . Explosive 14 | . 12 2 . . Electromagnetic 12 | . 12 . . . Robot Hit Streak 11 | . 11 6 . . Robot Miss Streak 2 | . 1 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | . 20 17 . . Core Hits 35 | . 25 10 . . Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1181 | . 768 413 . . Guns 262 | . 186 76 . . Cannons 104 | . . 104 . . Explosions 813 | . 580 233 . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 76 | . . 76 . . Thermal 235 | . 131 104 . . Explosive 813 | . 580 233 . . Electromagnetic 55 | . 55 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . 23 30 . . Projectiles . | . . . . . Explosions 53 | . 23 30 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . 27 70 . . Shots 3 | . 1 2 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | . 171 202 . . Average Temperature 64 | . 63 64 . . Received Heat Transfer 183 | . 138 36 . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 593 | . 371 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 334 | . 268 334 . . Initial 104 | . . 104 . . Average 150 | . 95 214 . . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 72 | 100 88 55 . 100 Level 1 27 | . 11 44 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 17 7 . 3 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 3 | . 3 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 795 | 25 223 253 293 1 Spaces Moved 801 | 31 239 277 254 . Core 154 | 31 123 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 647 | . 116 277 254 . Fastest Speed 37 | 50 37 37 37 . Average Speed 54 | 72 48 38 74 . Slowest Speed 120 | 100 100 120 117 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Time Travels 1 | . . . 1 . Exploration Rate (%) 37 | 4 47 74 62 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . 61 35 . . Melee . | . . . . . Projectile . | . . . . . AOE 96 | . 61 35 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1077 | 32 302 385 357 1 Wait 171 | . 16 61 94 . Move 795 | 30 236 276 253 . Hop 1 | . 1 . . . Pick Up 7 | . 5 2 . . Fast Attach 17 | 2 9 1 5 . Attach 1 | . . 1 . . Detach . | . . . . . Swap 7 | . 1 6 . . Drop 17 | . 4 7 5 1 Fire 60 | . 29 31 . . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Core integrity fell below 50% 203 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Entered Mines 252 | -10/Mines | Core integrity fell below 20% 406 | -10/Mines | Discovered new exit (range 6) 501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 501 | -10/Mines | Discovered new exit (range 5) 502 | -10/Mines | Identified exit to Exiles 502 | -10/Mines | Entered Exiles 512 | -10/Exiles | Met 8R-AWN 518 | -10/Exiles | Met EX-HEX 532 | -10/Exiles | Met EX-BIN 540 | -10/Exiles | Aligned with FarCom system 540 | -10/Exiles | Given EX-Vault access code 549 | -10/Exiles | Opened EX-Vault 551 | -10/Exiles | Found Prototype Device 551 | -10/Exiles | Identified Skeleton Box 553 | -10/Exiles | Found Prototype Device 553 | -10/Exiles | Identified Chronowheel 553 | -10/Exiles | Activated Chronowheel 553 | -10/Exiles | Spacetime reconverged on an earlier point 555 | -10/Exiles | Found Prototype Device 555 | -10/Exiles | Identified Cloak of Protection 686 | -10/Exiles | Warned to stay clear of 0b10 Research branches 722 | -10/Exiles | Met EX-DEC 785 | -10/Exiles | Discovered new exit (range 10) 795 | -10/Exiles | Left Exiles lab with Cloak of Protection 795 | -10/Exiles | Entered Mines 796 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00724_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00763_ Extracted 2 energy. 00785_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00795_ Receiving FarCom transmissions... 00795_ Dropped Lgt. Assault Rifle. 00796_ C-30 ARC bursts open, deploying its payload. 00796_ G-47 Trooper unfolds itself. 00796_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????s???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????# ###???####????? | | ????????????????? ## ##???? | | ????????????????????# gg#???? | | ????????????????????# @%#???? | | ???????????????# g##???? | | ???????????????####### ##????? | | ?????????????????????### ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????#???????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaCatalystStorage Manual? 0 Play Time 00:08:01 Cumulative 93.9 hours Start 2020.10.04 @ 02:13:02 End 2020.10.04 @ 02:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 114 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 066a6ac2-335f-4586-b8a3-a835e790eb0f