Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 21:47:54 Player: Olga Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (1496) 1496 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 8163 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Medium Armor Plating Latent Energy Streamer Advanced Assault Cannon Mass Driver Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Light Armor Plating System Shield System Guard > --- WEAPON ----------- Gauss Cannon Chainsword > --- INVENTORY -------- Wheel Advanced Sensor Array Improved Terrain Scan Processor Weapon Cycler Improved System Backup Module Arc Projector Arc Projector Arc Projector Arc Projector Latent Energy Streamer Autogun Coil Gun Advanced Assault Cannon [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Improved Signal Interpreter Device Maneuvering Thrusters Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun Arc Projector Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . . . Utility 8 | . . . . . 2 2 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | . . 9 . . 19 14 7 20 2 7 1 2 1 Power 7 | . . 1 . . 2 2 . 1 . . 1 . . Engine 4 | . . 1 . . 2 1 . . . . . . . Core 3 | . . . . . . 1 . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | . . 2 . . 8 5 2 5 . 2 . 1 . Treads . | . . . . . . . . . . . . . . Leg 17 | . . 2 . . 7 4 2 2 . . . . . Wheel 4 | . . . . . 1 . . 3 . . . . . Hover 4 | . . . . . . 1 . . . 2 . 1 . Flight . | . . . . . . . . . . . . . . Utility 24 | . . 3 . . 3 5 4 5 1 3 . . . Device 11 | . . 1 . . 1 3 1 3 1 1 . . . Storage 2 | . . . . . 1 . . . . 1 . . . Processor 2 | . . . . . 1 . . 1 . . . . . Hackware 2 | . . . . . . . 1 . . 1 . . . Protection 7 | . . 2 . . . 2 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | . . 3 . . 6 2 1 9 1 2 . 1 1 Energy Gun 8 | . . . . . 4 . . 3 . 1 . . . Energy Cannon 2 | . . . . . . . . 1 . . . . 1 Ballistic Gun 4 | . . 1 . . 1 . . 2 . . . . . Ballistic Cannon 7 | . . . . . . 2 . 2 1 1 . 1 . Launcher 3 | . . 2 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 39 | . . 1 . . 5 . 5 17 3 1 1 2 4 Power 4 | . . 1 . . 1 . . 1 1 . . . . Propulsion 14 | . . . . . . . 2 7 2 . 1 1 1 Utility 14 | . . . . . 2 . 3 5 . . . 1 3 Weapon 7 | . . . . . 2 . . 4 . 1 . . . Highest Loss Streak 11 | . . 1 . . 5 . 2 11 3 1 1 1 2 Average Slot Usage (%) 72 | . 85 95 100 100 82 90 96 62 30 30 33 27 13 Engine 3 | . 14 11 14 14 7 2 . . . . . . . Core 2 | . . . . . . 4 6 5 1 . . . . Leg 20 | . 28 28 28 28 27 29 32 14 . . . . . Hover 1 | . . . . . . . . . . 7 9 5 2 Device 6 | . . . . . 4 16 15 6 6 2 . . . Storage 7 | . 14 14 14 14 9 7 6 4 . 3 5 3 . Processor 6 | . . . . . 9 7 6 8 13 11 11 11 8 Hackware 1 | . . . . . . . 3 3 . 1 5 5 2 Protection 5 | . . 11 14 14 4 4 11 3 . . . . . Energy Gun 2 | . 28 8 . . 8 2 . . . . . . . Ballistic Gun 2 | . . 8 14 14 4 . . . . . . . . Ballistic Cannon 4 | . . . . . . 12 10 5 4 . . . . Launcher 2 | . . 11 14 14 4 . . . . . . . . Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 48 | 11 11 17 17 17 31 46 48 45 23 19 10 19 10 Greatest Support 62 | 20 20 32 32 32 52 52 61 62 20 20 20 23 11 Greatest Overweight (x) 11 | . . . . . 1 1 . 11 1 . . 1 3 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 5 10 10 10 5 Average Capacity 10 | . 8 8 8 8 10 15 15 11 5 8 10 8 5 Most Carried 15 | . 7 8 8 8 12 15 15 15 5 10 10 10 5 Average Carried 9 | . 6 7 8 8 6 14 14 9 4 7 9 8 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 10 10 5 5 Final Carried 15 | 6 7 8 8 8 11 15 13 5 5 8 10 5 5 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1536 | 200 . 197 . . 181 293 116 217 148 1 85 98 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1205 | . . 109 . . 435 226 . 331 90 . . 14 . Parts 74 | . . 20 . . 29 8 . 12 4 . . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 11 4 . 1 5 . Prevented 8 | . . . . . . . . 1 6 . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 42 | . . 11 . . 16 3 . 7 3 . . 2 . Melee 3 | . . . . . . . . 3 . . . . . Guns 9 | . . 3 . . 2 1 . 3 . . . . . Cannons 8 | . . . . . . 2 . 1 3 . . 2 . AOE 22 | . . 8 . . 14 . . . . . . . . Classes Destroyed 8 | . . 2 . . 6 . . . . . . . . Worker 6 | . . . . . 4 2 . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Swarmer 18 | . . 9 . . 4 . . 3 . . . 2 . Grunt 18 | . . . . . 10 3 . 2 3 . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . Sentry 4 | . . 2 . . 1 . . 1 . . . . . Best Kill Streak 15 | . . 3 . . 15 2 . 3 3 . . 2 . Combat Bots Only 4 | . . 3 . . 4 2 . 3 3 . . 2 . Max Kills in Single Turn 3 | . . 2 . . 3 1 . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 6578 | . . 344 . 15 458 255 952 1546 289 672 73 715 1259 Core 2565 | . . 37 . . 48 15 97 383 133 242 . 443 1167 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 85 91 97 . . 27 . . 31 . Volleys Fired 95 | . . 15 . . 27 10 . 22 11 4 . 6 . Largest 2 | . . 2 . . 2 2 . 2 2 1 . 1 . Hottest 110 | . . 70 . . 90 110 . 110 105 57 . 57 . Shots Fired 139 | . . 21 . . 38 17 . 31 22 4 . 6 . Gun 71 | . . 11 . . 18 14 . 28 . . . . . Cannon 38 | . . . . . . 3 . 3 22 4 . 6 . Launcher 30 | . . 10 . . 20 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 70 | . . 4 . . 12 3 . 19 22 4 . 6 . Thermal 7 | . . 7 . . . . . . . . . . . Explosive 30 | . . 10 . . 20 . . . . . . . . Electromagnetic 32 | . . . . . 6 14 . 12 . . . . . Robot Hit Streak 12 | . . 2 . . 7 10 . 12 4 . . 5 . Robot Miss Streak 3 | . . 1 . . 2 1 . 2 3 . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Shots Hit Robots 90 | . . 6 . . 19 15 1 31 13 . . 5 . Core Hits 99 | . . 17 . . 46 12 . 12 6 . . 2 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 . . . . . Blast 1 | . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 11 | . . . . . . . 3 8 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 3 8 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4230 | . . 541 . . 1890 294 41 777 426 . . 158 103 Guns 809 | . . 58 . . 164 150 . 437 . . . . . Cannons 726 | . . . . . . 84 . 58 426 . . 158 . Explosions 2274 | . . 479 . . 1726 . . 69 . . . . . Melee 254 | . . . . . . . 41 213 . . . . . Ramming 167 | . . 4 . . . 60 . . . . . . 103 Kinetic 1154 | . . . . . 95 84 . 391 426 . . 158 . Thermal 438 | . . 58 . . 311 . . 69 . . . . . Explosive 1894 | . . 479 . . 1415 . . . . . . . . Electromagnetic 323 | . . . . . 69 150 . 104 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 254 | . . . . . . . 41 213 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 8 8 8 Average Corruption 7 | . . . . . . . . . . 7 8 8 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . 1 6 8 1 Message Errors 4 | . . . . . . . . . . 1 2 1 . Matter Fused 5 | . . . . . . . . . . . . 4 1 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 . Energy Discharges 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 123 | . . . . . 30 . 16 67 . . . 10 . Projectiles 10 | . . . . . . . . . . . . 10 . Explosions 97 | . . . . . 30 . . 67 . . . . . Melee 16 | . . . . . . . 16 . . . . . . Knockbacks 6 | . . . . . . 1 . . 2 . . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 1 . . 2 . . 2 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 128 | . . . . . 22 . . 60 . . . . 46 Shots 2 | . . . . . 1 . . 1 . . . . . Rammed 29 | . . . . . . . . . . . . . 29 Targets Rammed 34 | . . 1 . . . 4 . . . . . . 29 Kicked 5 | . . 1 . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 265 | . . 18 . . 12 90 . 129 265 . 97 236 . Average Temperature 74 | . . 9 . . 6 38 . 57 149 . 50 97 . Received Heat Transfer 1302 | . . 9 . . 207 126 171 537 129 72 . 18 33 Effects 4 | . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 375 | . . 125 . . 200 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 486 | . . 255 . . 486 253 94 . . 128 . . 285 Initial 175 | . . . . . . 163 55 . . 128 . . 175 Average 131 | . . 104 . . 239 150 54 . . 95 . . 190 Maximum Alert Level 2 | . . 1 . . 2 1 . . . . . . 1 Low Security (%) 72 | . 100 93 . 100 34 52 100 . . 100 . . 65 Level 1 26 | . . 6 . . 62 47 . . . . . . 34 Level 2 . | . . . . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 3 3 4 . 1 2 . . 3 Investigation 8 | . . 1 . . . 2 3 . . . . . 2 Extermination 2 | . . . . . . 1 . . . 1 . . . Reinforcement 6 | . . . . . 3 . 1 . . 1 . . 1 Assault 1 | . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 5 | . . . . . 2 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 130 | . . 12 . 1 21 4 20 14 11 8 8 13 18 Peak Tracking Total 13 | . . 3 . 1 4 3 13 4 8 7 9 11 13 Tactical Retreats 25 | . . 1 . . 2 . 4 3 4 1 3 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 11 | . . 1 . . 2 1 4 . . 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 4 | . . 2 . . 2 . . . . . . . . Max in Single Turn 2 | . . 2 . . 2 . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 21 | . . 2 1 . 2 4 4 1 . 4 . . 3 Terminals 14 | . . . . . 1 2 4 . . 4 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Total Hacks 46 | . . 2 1 . 11 10 7 1 . 7 . . 7 Successful 22 | . . 2 1 . 8 4 3 1 . 2 . . 1 Failed 24 | . . . . . 3 6 4 . . 5 . . 6 Catastrophic 9 | . . . . . . 1 1 . . 3 . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . . . 1 . 4 5 6 . . 5 . . 7 Terminals 29 | . . . . . 4 4 7 . . 7 . . 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 6 . . . . . . . Terminal Hacks 8 | . . 2 1 . . 1 1 1 . 2 . . . Open Door 3 | . . 2 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 1 . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . . . . . 2 2 2 . . . . . 1 Terminals 6 | . . . . . 2 1 2 . . . . . 1 Botnet 5 | . . . . . 1 1 2 . . . . . 1 Detonate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 2 3 3 . . 3 . . 3 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . Time 90 | . . . . . 90 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 6662 | . 91 851 289 128 743 1348 597 1042 264 608 195 292 214 Spaces Moved 5620 | 1 76 639 231 103 336 958 458 604 403 815 297 397 302 Core 784 | . . . . . . . . 174 334 120 . . 156 Treads . | . . . . . . . . . . . . . . Legs 3159 | 1 76 639 231 103 336 958 458 357 . . . . . Wheels 142 | . . . . . . . . 73 69 . . . . Hover 1535 | . . . . . . . . . . 695 297 397 146 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 125 125 120 120 120 80 50 50 60 66 50 Average Speed 101 | 120 120 123 125 125 130 120 120 143 57 61 62 69 60 Slowest Speed 600 | 120 120 125 125 125 200 200 120 600 95 70 70 110 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 24 92 62 34 30 18 15 57 51 23 43 30 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 15 | . . 2 . . . . . 9 1 . 2 1 . Spaces Dug 8 | . . . . . . . 1 . . 7 . . . Terrain Destroyed 167 | . . 45 . . 102 . 1 5 6 7 . 1 . Melee 1 | . . . . . . . 1 . . . . . . Projectile 14 | . . . . . . . . . 6 7 . 1 . AOE 152 | . . 45 . . 102 . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 6429 | . 76 680 232 102 598 1132 500 733 417 914 305 405 335 Wait 505 | . . 5 . . 199 119 28 66 . 81 5 . 2 Move 5607 | . 75 638 230 102 335 957 457 603 402 814 296 396 302 Hop . | . . . . . . . . . . . . . . Pick Up 59 | . 1 5 1 . 17 18 3 8 . 4 2 . . Fast Attach 13 | . . 3 . . 2 . 1 2 . 4 . 1 . Attach 43 | . . 1 . . 12 5 4 13 2 3 1 1 1 Detach 9 | . . . . . . . . 1 2 3 1 1 1 Swap 26 | . . 5 . . 5 9 2 5 . . . . . Drop 27 | . . 7 1 . 1 10 2 5 . 1 . . . Fire 95 | . . 15 . . 27 10 . 22 11 4 . 6 . Melee 11 | . . . . . . . 3 8 . . . . . Ram 29 | . . . . . . . . . . . . . 29 Kick 5 | . . 1 . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 9) 92 | -10/Materials | Entered Mines 122 | -10/Mines | Met a Derelict shopkeep closing up shop 130 | -10/Mines | Met a Derelict bent on vengeance 167 | -10/Mines | Learned Materials terminal intel 221 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 294 | -10/Mines | Discovered new exit (range 7) 308 | -10/Mines | Build established: Mutant 312 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 787 | -10/Mines | Learned location of Storage (-8) 792 | -10/Mines | Discovered new exit (range 6) 937 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 937 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Entered Exiles 960 | -10/Exiles | Discovered new exit (range 15) 973 | -10/Exiles | Met 8R-AWN 996 | -10/Exiles | Met EX-HEX 1030 | -10/Exiles | Met EX-BIN 1046 | -10/Exiles | Aligned with FarCom system 1047 | -10/Exiles | Given EX-Vault access code 1076 | -10/Exiles | Opened EX-Vault 1090 | -10/Exiles | Found Latent Energy Streamer 1115 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1150 | -10/Exiles | Met EX-DEC 1222 | -10/Exiles | Discovered new exit (range 10) 1232 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1232 | -10/Exiles | Entered Mines 1283 | -9/Mines | Assembled infested the area 1346 | -9/Mines | Learned Materials stockpile data 1350 | -9/Mines | Discovered new exit (range 8) 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1361 | -8/Materials | Loaded intel: 12 terminal locations 1799 | -8/Materials | Lost 5 parts (1p2u2w) 1977 | -8/Materials | Discovered new exit (range 16) 2039 | -8/Materials | Repaired Carbon-fiber Leg 2067 | -8/Materials | Repaired Aluminum Leg 2094 | -8/Materials | Repaired Aluminum Leg 2102 | -8/Materials | Identified exit to Factory 2103 | -8/Materials | Entered Factory 2103 | -7/Factory | Evolved 2 slots: Utility x2 2546 | -7/Factory | Identified exit to Lower Caves 2807 | -7/Factory | Build established: Scavenger-Mutant 3430 | -7/Factory | Discovered new exit (range 16) 3447 | -7/Factory | Identified exit to Factory 3451 | -7/Factory | Entered another Factory area 3451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -6/Factory | Build established: Scavenger-Skirmisher 3987 | -6/Factory | Identified exit to Lower Caves 4048 | -6/Factory | Entered Lower Caves 4248 | -6/Lower Caves | Identified exit to Lower Caves 4272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4345 | -6/Lower Caves | Learned 4 Factory zone layouts 4354 | -6/Lower Caves | Lost 4 parts (2n2u) 4573 | -6/Lower Caves | Build established: Mutant 4728 | -6/Lower Caves | Core integrity fell below 50% 4768 | -6/Lower Caves | Lost 11 parts (4n3u4w) 5090 | -6/Lower Caves | Entered another Lower Caves area 5212 | -6/Lower Caves | Lost 3 parts (1p2n) 5232 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5316 | -6/Lower Caves | Discovered new exit (range 15) 5323 | -6/Lower Caves | Identified exit to Factory 5354 | -6/Lower Caves | Entered Factory 5354 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5809 | -5/Factory | Identified exit to Factory 5809 | -5/Factory | Identified exit to Upper Caves 5962 | -5/Factory | Entered Upper Caves 6030 | -5/Upper Caves | Identified exit to Upper Caves 6035 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6157 | -5/Upper Caves | Entered another Upper Caves area 6157 | -5/Upper Caves | Discovered exit to Factory (range 8) 6366 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6385 | -5/Upper Caves | Core integrity fell below 50% 6449 | -5/Upper Caves | Entered Factory 6449 | -4/Factory | Evolved 2 slots: Utility x2 6601 | -4/Factory | Core integrity fell below 50% 6624 | -4/Factory | Core integrity fell below 20% 6663 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06642_ Slammed into S-27 Virus. 06642_ Broken Imp. Terrain Scan Processor destroyed. 06642_ System corrupted by crushing effect (+5). 06644_ K-01 Serf pushes S-27 Virus. 06648_ K-01 Serf pushes L-61 Swordsman. 06649_ K-01 Serf pushes S-27 Virus. 06649_ K-01 Serf pushes L-61 Swordsman. 06649_ K-01 Serf pushes S-27 Virus. 06650_ K-01 Serf pushes L-61 Swordsman. 06650_ K-01 Serf pushes S-27 Virus. 06651_ System corrupted: Matter fused (-9). 06651_ K-01 Serf pushes L-61 Swordsman. 06651_ K-01 Serf pushes S-27 Virus. 06651_ K-01 Serf pushes L-61 Swordsman. 06652_ K-01 Serf pushes S-27 Virus. 06655_ W-44 Eye sends out distress signal. 06657_ K-01 Serf pushes S-27 Virus. 06660_ K-01 Serf latches onto L-61 Swordsman. 06660_ K-01 Serf pushes L-61 Swordsman. 06663_ Penetrated by Slug. 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"""" # g # +% | | ??????"""" """" # # ############### | | ??????"""" """" # # #?????????????# # | | ???# """" """" # # #?????????????# # | | ???# """" """" # # #?????????????# # | | ???# /% ###+#######?????????????# # | | ???# # ?????? # | | ???# # ????? | | ???############### ???? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Corruption Prevention 12 Armor Coverage 150 Resistance: KI 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 58 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingMeleeDesublimator Manual? 0 Play Time 01:21:02 Cumulative 55.8 hours Start 2021.08.09 @ 20:11:06 End 2021.08.09 @ 21:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abcf2f33-5417-4880-b2f7-406ef07a887e