Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 04:06:00 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1635) 1635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 5175 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 82/100 System Corruption 13% Temperature Warm (108) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Improved VTOL Module > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit System Shield > --- WEAPON (2) ------- Heavy Laser Katana > --- INVENTORY (10) --- Field Recycling Unit (0) Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Improved Targeting Computer System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Airjet Heat Sink Field Recycling Unit Rocket Launcher Datajack Katana [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 . 1 1 . Weapon . | . . . . . . . . Parts Attached 84 | 6 4 . 12 7 40 . 15 Power 12 | 1 . . 2 . 6 . 3 Engine 11 | 1 . . 2 . 5 . 3 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 28 | 2 . . 3 5 13 . 5 Treads 6 | 2 . . 2 1 . . 1 Leg 4 | . . . . . 3 . 1 Wheel 9 | . . . . 4 5 . . Hover 5 | . . . . . 4 . 1 Flight 4 | . . . 1 . 1 . 2 Utility 18 | 1 2 . 5 2 7 . 1 Device 8 | . 1 . 2 . 4 . 1 Storage 5 | 1 1 . 2 . 1 . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 26 | 2 2 . 2 . 14 . 6 Energy Gun 10 | 2 . . . . 6 . 2 Energy Cannon 8 | . 2 . 2 . 4 . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 3 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . . . 2 . 3 . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 12 | . . . . . 12 . . Parts Lost 36 | . . . 2 1 17 . 16 Power 6 | . . . . . 2 . 4 Propulsion 14 | . . . 1 1 6 . 6 Utility 7 | . . . 1 . 3 . 3 Weapon 9 | . . . . . 6 . 3 Highest Loss Streak 14 | . . . 1 1 8 . 14 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 86 | . 94 100 86 94 84 84 69 Engine 9 | . 14 14 11 11 7 7 6 Treads 9 | . 28 28 19 2 . . . Leg 1 | . . . . . 4 . . Wheel 6 | . . . . 14 11 . . Hover 3 | . . . . . 5 23 16 Device 13 | . 9 14 17 16 13 15 7 Storage 10 | . 14 14 11 11 8 7 7 Processor 4 | . . . . 5 9 7 5 Hackware 1 | . . . . . 1 7 7 Protection 4 | . . . 5 11 4 . . Energy Gun 3 | . 2 . . . 6 7 7 Energy Cannon 15 | . 24 28 21 22 7 . . Peak Build Rating 40 | 6 7 7 13 13 40 39 40 Average Rating 15 | 4 6 7 9 11 22 39 32 On Entrance 15 | . 6 7 7 11 13 39 39 Naked Turns . | . . . . . . . . Heaviest Build 44 | 13 23 23 38 38 44 29 29 Greatest Support 40 | 40 40 40 40 20 36 33 33 Greatest Overweight (x) 8 | . . . 1 3 2 . 8 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 Average Capacity 12 | 6 9 10 14 15 13 10 10 Most Carried 11 | . 3 3 9 10 11 9 9 Average Carried 6 | . 2 3 5 8 9 9 5 Final Capacity 15 | 8 10 10 15 15 10 10 10 Final Carried 10 | . 3 3 8 10 9 9 2 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 1030 | 200 . 71 134 65 445 . 115 Remotely . | . . . . . . . . Salvage Created 2072 | . . 89 372 165 1157 . 289 Parts 108 | . . 6 15 12 67 . 8 Haulers Intercepted 4 | . . . 2 . 2 . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 46 | . . 4 8 2 25 . 7 Melee 1 | . . . . . . . 1 Guns 10 | . . . . . 5 . 5 Cannons 16 | . . 4 7 1 4 . . AOE 16 | . . . . . 15 . 1 Classes Destroyed 10 | . . 2 2 2 4 . . Worker 3 | . . . . . 3 . . Builder 4 | . . . . 2 2 . . Tunneler 1 | . . . . 1 . . . Hauler 4 | . . . 2 . 2 . . Recycler 2 | . . . . . 2 . . Watcher 2 | . . . . . 2 . . Swarmer 17 | . . 3 3 . 11 . . Grunt 19 | . . 1 3 . 10 . 5 Sentry 9 | . . . 2 2 3 . 2 Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | . . 3 3 2 9 . 2 Combat Bots Only 6 | . . 3 3 2 6 . 2 Max Kills in Single Turn 3 | . . 1 1 1 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 497 | . 9 20 53 24 184 . 207 Missed 150 | . 4 3 15 5 57 . 66 Damage Taken 5185 | . 57 148 559 279 1890 . 2252 Core 1394 | . . 18 189 14 466 . 707 Absorbed by Shields 60 | . . . 29 . . . 31 Redirected to Shielding 20 | . . . 8 12 . . . Core Remaining (%) 64 | 100 . 92 . 49 15 . . Volleys Fired 153 | . 4 8 25 16 69 . 31 Largest 2 | . 2 2 2 2 2 . 2 Hottest 138 | . 120 120 120 120 138 . 138 Shots Fired 249 | . 8 16 50 32 106 . 37 Gun 97 | . . . . . 64 . 33 Cannon 139 | . 8 16 50 32 33 . . Launcher 13 | . . . . . 9 . 4 Special . | . . . . . . . . Kinetic 16 | . . . . . 16 . . Thermal 167 | . 8 16 50 32 28 . 33 Explosive 13 | . . . . . 9 . 4 Electromagnetic 53 | . . . . . 53 . . Robot Hit Streak 20 | . . 4 7 6 20 . 6 Robot Miss Streak 5 | . . 2 4 3 5 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 155 | . . 8 30 22 72 . 23 Core Hits 80 | . . 6 10 4 44 . 16 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 1 3 . 2 Burn 2 | . . . . . 1 . 1 Meltdown 1 | . . . . 1 . . . Corrupt 2 | . . . . . 2 . . Sever 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4388 | . . 149 561 389 2521 . 768 Guns 1085 | . . . . . 667 . 418 Cannons 1807 | . . 139 561 389 718 . . Explosions 1383 | . . . . . 1136 . 247 Melee 103 | . . . . . . . 103 Ramming 10 | . . 10 . . . . . Kinetic 190 | . . . . . 190 . . Thermal 2197 | . . 139 561 389 690 . 418 Explosive 980 | . . . . . 733 . 247 Electromagnetic 908 | . . . . . 908 . . Impact . | . . . . . . . . Slashing 103 | . . . . . . . 103 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 12 . 13 Average Corruption 10 | . . . . . 10 . 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 18 . 2 Message Errors 3 | . . . . . 3 . . Matter Fused 8 | . . . . . 7 . 1 Energy Discharges 1 | . . . . . 1 . . Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 1 . 1 Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . . 6 61 . 3 Projectiles 16 | . . . . 6 10 . . Explosions 54 | . . . . . 51 . 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 481 | . . . 197 . 231 . 53 Shots 11 | . . . 2 . 7 . 2 Rammed 3 | . 1 2 . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 300 | . 240 300 257 225 270 . 121 Average Temperature 78 | . 124 136 88 81 56 . 44 Received Heat Transfer 2025 | . 30 12 104 90 720 . 1069 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 10 | . . . 3 4 1 . 2 Heat Transferred 4348 | . . 296 1184 814 1166 . 888 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 588 | . . 90 389 139 588 267 285 Initial 267 | . . . 35 79 53 267 196 Average 162 | . . 64 175 111 243 267 237 Maximum Alert Level 2 | . . . 1 . 2 1 1 Low Security (%) 59 | 100 100 100 64 100 29 . 12 Level 1 36 | . . . 35 . 58 100 87 Level 2 3 | . . . . . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . 3 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 8 | . . . 3 . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 3 6 14 2 34 . 11 Peak Tracking Total 7 | . 3 3 5 2 7 . 7 Tactical Retreats 7 | . . 1 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 21 | . . . . . . . 21 Triggered . | . . . . . . . . Disarmed 4 | . . . 3 . . . 1 Reprogrammed 1 | . . . . . . . 1 Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 6 | . . . 3 2 1 . . Max in Single Turn 3 | . . . 3 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 6 | . 2 . 1 . 2 1 . Terminals 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 5 . 2 . 18 1 . Successful 16 | . 2 . 1 . 12 1 . Failed 10 | . 3 . 1 . 6 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 2 . 3 . . Terminals 5 | . . . 2 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 15 | . . . . . 15 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 2 | . . . 1 . 1 . . Disarm Traps 1 | . . . 1 . . . . Garrison Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer 11 | . . . . . 11 . . Insert Component 5 | . . . . . 5 . . Analyze 6 | . . . . . 6 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 1968 | 66 249 71 441 297 644 3 197 Spaces Moved 1180 | 41 141 26 192 201 452 7 120 Core 12 | 7 . . . . 4 . 1 Treads 408 | 34 141 26 192 15 . . . Legs 67 | . . . . . 64 . 3 Wheels 363 | . . . . 186 177 . . Hover 325 | . . . . . 207 7 111 Flight 5 | . . . . . . . 5 Fastest Speed 42 | 50 160 160 160 95 42 42 42 Average Speed 113 | 141 160 160 176 113 83 42 57 Slowest Speed 450 | 160 160 160 240 240 190 42 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 21 | 3 39 8 20 48 35 1 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . . . . . 18 Terrain Destroyed 146 | . . . 33 . 92 . 21 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 145 | . . . 33 . 91 . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 1544 | 46 156 38 245 238 610 7 204 Wait 26 | . . 3 . 5 14 . 4 Move 1174 | 40 140 25 191 200 451 7 120 Hop . | . . . . . . . . Pick Up 21 | . 2 . 4 2 13 . . Fast Attach 55 | 6 4 . 10 5 25 . 5 Attach 17 | . . . . 1 8 . 8 Detach 23 | . 3 . 7 4 8 . 1 Swap 12 | . . . 2 1 7 . 2 Drop 27 | . 2 . 6 4 15 . . Fire 153 | . 4 8 25 16 69 . 31 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 1 2 . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap 21 | . . . . . . . 21 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 274 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 347 | -10/Mines | Discovered new exit (range 5) 355 | -10/Mines | Learned 2 Materials zone layouts 387 | -10/Mines | Entered Materials 387 | -9/Materials | Evolved 2 slots: Utility x2 436 | -9/Materials | Discovered new exit (range 13) 828 | -9/Materials | Entered Mines 859 | -9/Mines | Learned Materials terminal intel 948 | -9/Mines | Core integrity fell below 50% 1115 | -9/Mines | Discovered new exit (range 5) 1121 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1125 | -9/Mines | Entered Materials 1125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -8/Materials | Loaded intel: 12 terminal locations 1371 | -8/Materials | System corruption reached 10% 1385 | -8/Materials | Lost 3 parts (2n1u) 1515 | -8/Materials | Lost 3 parts (1p1u1w) 1583 | -8/Materials | Core integrity fell below 50% 1631 | -8/Materials | Lost 8 parts (1p4n3w) 1702 | -8/Materials | Core integrity fell below 20% 1763 | -8/Materials | Discovered new exit (range 15) 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1772 | -7/Factory | Identified exit to Garrison 1772 | -7/Factory | Entered Garrison 1795 | -7/Garrison | Triggered checkpoint 1856 | -7/Garrison | Triggered checkpoint 1918 | -7/Garrison | Crushed by falling debris 1918 | -7/Garrison | System corruption reached 10% 1925 | -7/Garrison | Core integrity fell below 50% 1952 | -7/Garrison | Core integrity fell below 20% 1969 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01931_ G-47 Trooper destroyed. 01931_ Imp. Airjet destroyed. 01931_ Critical hit (Burn: +37). 01935_ Acquired Aluminum Leg. 01936_ Acquired 44 matter. 01940_ Acquired Imp. Heat Sink. 01941_ Critical hit (Burn: +37). 01943_ Aluminum Leg destroyed. 01943_ Acquired Imp. Deuterium Engine. 01949_ Acquired Lgt. Treads. 01951_ Imp. VTOL Module destroyed. 01955_ G-47 Trooper destroyed. 01960_ System corrupted: FCS attempts to trigger Hvy. Laser. 01960_ System corrupted: Hvy. Laser misfires. 01961_ Destroyed Lgt. Nuclear Core. 01965_ Aluminum Leg melted. 01965_ Imp. Heat Sink melted. 01965_ G-47 Trooper destroyed. 01967_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????########### ## ?? | | ??????????????????????????????# ? | | ??????????????????????????????# ? | | ??????????????????????????????# ? | | ??????????????????????????????# =%########???????? | | ??????????????????????????????# !#??????????????? | | ??????????????????????######??# #??????????????? | | ??????????????????????#"# +??# +??????????????? | | ??????????????????????#" +??# #??????????????? | | ??????????????????????#" g#??# #??????????????? | | ??????????????????????#" #??# #??????????????? | | ??????????????????????#"# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ??????????????????????### ##?# #??????????????? | | ??????????????????????# ### #??????????????? | | ??????????????????????# * ### #??????????????? | | ??????????????????????# % # ## #??????????????? | | ??????????????????????###* # ## #??????????????? | | ??????????????????????# #@ ### #??????????????? | | ??????????????????????# # g #??????????????? | | ??????????????????????# % #??????????????? | | ??????????????????????### ### ########???????? | | ????????????????????????#####?# ## # #???????? | | ??????????????????????????????# ## # #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# ## ##???????? | | ??????????????????????????????# ### ##????????? | | ??????????????????????????????# #??###?????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????????????### #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Airjet | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaIonicDatajack Manual? 0 Play Time 00:28:19 Cumulative 55.7 hours Start 2024.09.19 @ 03:41:19 End 2024.09.19 @ 04:06:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 538e114d-7101-4cc8-917e-93ad02283fa5