Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 17:25:51

Player: SHADOWELITE7

Result: Destroyed by as-03525 with Assembled F-torch

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (1)       5
Value Destroyed (0)        0
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 5

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     275/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (20)
Movement                   Core (100) Ox1
Location                   -11/Scrapyard

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (6) ----
  Light Ion Engine
  Light Assault Rifle

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
>       --- WEAPON -----------
        Assault Rifle
        Assault Rifle
>       --- INVENTORY --------
  Light Ion Engine
  Light Assault Rifle
[Rating: 6]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 
-------                    Run  | Scr 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             6    | 6   
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               2    | 2   
    Treads                 2    | 2   
    Leg                    .    | .   
    Wheel                  .    | .   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  1    | 1   
    Device                 .    | .   
    Storage                1    | 1   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   2    | 2   
    Energy Gun             .    | .   
    Energy Cannon          .    | .   
    Ballistic Gun          2    | 2   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         .    | .   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 5    | 5   
  Power                    1    | 1   
  Propulsion               2    | 2   
  Utility                  .    | .   
  Weapon                   2    | 2   
  Highest Loss Streak      5    | 5   
Average Slot Usage (%)     .    | .   
Naked Turns                .    | .   
Heaviest Build             13   | 13  
  Greatest Support         40   | 40  
  Greatest Overweight (x)  1    | 1   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 6    | 6   
  Average Capacity         5    | 5   
  Most Carried             3    | 3   
  Average Carried          1    | 1   
  Final Capacity           6    | 6   
  Final Carried            2    | 2   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Scr 
Matter Collected           230  | 230 
  Remotely                 .    | .   
Salvage Created            14   | 14  
  Parts                    .    | .   
Haulers Intercepted        .    | .   
Recyclers Shooed           .    | .   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Scr 
Combat Hostiles Destroyed  1    | 1   
  Guns                     1    | 1   
Classes Destroyed          1    | 1   
  Assembled                1    | 1   
Best Kill Streak           1    | 1   
  Combat Bots Only         1    | 1   
Max Kills in Single Turn   1    | 1   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Scr 
Damage Taken               888  | 888 
  Core                     250  | 250 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              6    | 6   
  Largest                  2    | 2   
  Hottest                  40   | 40  
Shots Fired                12   | 12  
  Gun                      12   | 12  
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  .    | .   
  Kinetic                  12   | 12  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Robot Hit Streak         2    | 2   
  Robot Miss Streak        3    | 3   
  Penetration Max          .    | .   
  Secondary Targets        1    | 1   
    Max Gunslinging Chain  1    | 1   
Shots Hit Robots           6    | 6   
  Core Hits                3    | 3   
  Critical Hits            .    | .   
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           78   | 78  
  Guns                     72   | 72  
  Cannons                  .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
  Ramming                  6    | 6   
  Kinetic                  72   | 72  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         .    | .   
  Average Corruption       .    | .   
  Corruption Purged        .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 .    | .   
  Impact                   .    | .   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      1    | 1   
  Shots                    .    | .   
  Rammed                   4    | 4   
Targets Rammed             4    | 4   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        13   | 13  
  Average Temperature      6    | 6   
  Received Heat Transfer   260  | 260 
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              .    | .   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             .    | .   
  Heat Transferred         .    | .   
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      .    | .   
Missiles Intercepted       .    | .   

 Alert                          | -11 
-------                    Run  | Scr 
Peak Influence             15   | 15  
  Average Influence        .    | .   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   

 Stealth                        | -11 
---------                  Run  | Scr 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              10   | 10  
  Peak Tracking Total      9    | 9   
  Tactical Retreats        .    | .   

 Traps                          | -11 
-------                    Run  | Scr 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Scr 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Sabotaged         .    | .   
Garrisons Compromised      .    | .   
Overloaded Fab Kills       .    | .   
Fab Network Shutdowns      .    | .   

 Hacking                        | -11 
---------                  Run  | Scr 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Matter                 .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Matter                 .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Scr 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Scr 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Scr 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Scr  
Turns Passed               2197 | 2197 
Spaces Moved               342  | 342  
  Core                     11   | 11   
  Treads                   331  | 331  
  Legs                     .    | .    
  Wheels                   .    | .    
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            156  | 156  
  Slowest Speed            160  | 160  
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       46   | 46   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 .    | .    
Terrain Destroyed          .    | .    
  Melee                    .    | .    
  Projectile               .    | .    
  AOE                      .    | .    

 Actions                        | -11  
---------                  Run  | Scr  
Total                      1990 | 1990 
  Wait                     1624 | 1624 
  Move                     342  | 342  
  Hop                      .    | .    
  Pick Up                  8    | 8    
  Fast Attach              .    | .    
  Attach                   6    | 6    
  Detach                   .    | .    
  Swap                     .    | .    
  Drop                     .    | .    
  Fire                     6    | 6    
  Melee                    .    | .    
  Ram                      2    | 2    
  Kick                     .    | .    
  Crush                    2    | 2    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
 2093 | -11/Scrapyard | Assembled infested the area
 2188 | -11/Scrapyard | Core integrity fell below 50%
 2197 | -11/Scrapyard | Core integrity fell below 20%
 2198 | -11/Scrapyard | Destroyed by as-03525 with Assembled F-torch

 Last Messages 
---------------
01674_ K-01 Serf collects debris.
01676_ T-07 Excavator is excavating.
01677_ K-01 Serf collects debris.
01680_ T-07 Excavator is excavating.
01681_ K-01 Serf collects debris.
01685_ T-07 Excavator is excavating.
01685_ K-01 Serf collects debris. <x3>
02093_ ALERT: Infestation in the scrapyard, dispatching Demolisher
  response squad.
02160_ Slammed into as-69680.
02182_ as-69680 destroyed.
02182_ Switching to secondary target: as-31590.
02191_ Lgt. Treads destroyed.
02193_ Assault Rifle destroyed. <x2>
02194_ Slammed into as-36581.
02194_ Ion Engine destroyed.
02195_ Lgt. Treads destroyed.
02195_ as-36581 destroyed.
02195_ Acquired 10 matter.
02196_ Slammed into as-15387. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              263
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              XenonDisruptionDatajack
  Manual?         0
Play Time         00:16:34
  Cumulative      15.6 hours
  Start           2019.12.07 @ 17:15:39
  End             2019.12.07 @ 17:25:51
Sessions          0
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          63
  Rogue           59
  Adventurer      0
  Explorer        4
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             19
Gallery%          16
Achievement%      16
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7db23721-34c3-4e68-a23f-88a9b3da0e23