Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 00:43:38 Player: liability Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (4357) 4357 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 8147 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 158 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (31) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Relay Coupler [Hunter] (15) > --- WEAPON (3) ------- Light Assault Rifle Remote Datajack > --- INVENTORY (10) --- Gravmag System Relay Coupler [NC] (26) Relay Coupler [Sentry] (28) Flak Cannon Datajack Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Weight Redist. System Advanced Weight Redist. System Beam Rifle Flak Cannon Datajack Mace [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Cryofiber Web Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 84 | 5 8 21 33 17 Power 14 | 1 1 5 5 2 Engine 10 | 1 1 5 1 2 Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 32 | 2 3 8 13 6 Treads . | . . . . . Leg 14 | . . 4 8 2 Wheel 2 | 2 . . . . Hover 13 | . 3 4 2 4 Flight 3 | . . . 3 . Utility 9 | . 2 2 2 3 Device 2 | . . . 1 1 Storage 3 | . 1 2 . . Processor 1 | . 1 . . . Hackware 3 | . . . 1 2 Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 2 6 13 6 Energy Gun 11 | 1 1 2 6 1 Energy Cannon 5 | . . 1 2 2 Ballistic Gun 6 | 1 . 1 3 1 Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . 3 1 . Parts Lost 30 | . 1 5 12 12 Power 5 | . . 1 2 2 Propulsion 14 | . 1 1 7 5 Utility 2 | . . . . 2 Weapon 9 | . . 3 3 3 Highest Loss Streak 5 | . 1 1 5 4 To Critical Strikes . | . . . . . Average Backups 6 | 1 3 5 5 8 Power . | . . . . . Propulsion 1 | . 1 1 . . Utility 2 | . 1 1 2 5 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 15 | . . 8 1 6 Power . | . . . . . Propulsion 8 | . . 7 1 . Utility 7 | . . 1 . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 97 85 86 Engine 7 | . 14 10 1 7 Core 2 | . . . 7 1 Leg 16 | . . 23 9 20 Hover 10 | . 20 9 14 5 Device 2 | . . . 1 6 Storage 10 | . 14 11 9 9 Processor 9 | . 11 11 9 8 Hackware 1 | . . . 5 . Energy Gun 6 | . 13 8 3 5 Energy Cannon 5 | . . 4 6 8 Ballistic Gun 6 | . 3 6 11 3 Ballistic Cannon 3 | . 10 1 . 4 Launcher 2 | . . 10 . . Special Melee Weapon 1 | . . . . 3 Peak Build Rating 29 | 5 7 20 29 29 Average Rating 17 | 3 6 13 20 23 On Entrance 11 | . 5 7 17 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 5 12 33 34 34 Greatest Support 55 | 26 26 33 55 55 Greatest Overweight (x) 9 | . . 1 8 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 8 15 10 10 Average Capacity 9 | 5 8 9 10 10 Most Carried 10 | 5 8 10 9 10 Average Carried 6 | 1 3 5 5 8 Final Capacity 10 | 5 8 10 10 10 Final Carried 8 | 1 7 5 8 6 Class Distribution -------------------- 32% | Gunner 17% | Scavenger-Gunner 17% | Mutant 8% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Bothacker-Mutant 7% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2492 | 250 201 945 645 451 Remotely . | . . . . . Salvage Created 3917 | . 282 1469 1401 765 Parts 235 | . 20 91 80 44 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 5 | . . 4 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 90 | . 6 38 22 24 Guns 30 | . . 10 13 7 Cannons 35 | . 6 4 8 17 AOE 25 | . . 24 1 . Classes Destroyed 15 | . 4 10 . 1 Worker 6 | . 1 2 3 . Builder 5 | . 1 2 2 . Tunneler 1 | . . 1 . . Hauler 6 | . . 3 3 . Recycler 4 | . . 4 . . Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 10 | . 3 4 2 1 Swarmer 20 | . . 7 3 10 Grunt 48 | . 6 19 15 8 Brawler 2 | . . 2 . . Duelist 2 | . . 2 . . Protector 1 | . . 1 . . Sentry 15 | . . 7 4 4 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 4 8 6 6 Combat Bots Only 8 | . 4 8 5 6 Max Kills in Single Turn 4 | . 2 4 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 536 | . 31 97 166 242 Missed 179 | . 12 34 61 72 Hits 357 | . 19 63 105 170 Melee 9 | . . 2 . 7 Projectile 348 | . 19 61 105 163 Critical Strikes 18 | . 2 2 5 9 Damage Taken 3918 | . 209 695 1191 1823 Core 703 | . 58 79 183 383 Absorbed by Shields 15 | . . . . 15 Ignored by Resistances 1142 | . 64 206 349 523 Core Remaining (%) 85 | 100 76 80 . . Volleys Fired 283 | . 29 73 99 82 Largest 3 | . 2 3 3 3 Hottest 192 | . 70 129 192 192 Shots Fired 641 | . 56 182 227 176 Gun 359 | . 27 90 168 74 Cannon 236 | . 29 48 59 100 Launcher 44 | . . 44 . . Special 2 | . . . . 2 Kinetic 285 | . 29 58 141 57 Thermal 262 | . 27 80 45 110 Explosive 44 | . . 44 . . Electromagnetic 48 | . . . 41 7 Robot Hit Streak 20 | . 16 15 19 20 Robot Miss Streak 6 | . 2 3 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 429 | . 42 129 156 102 Core Hits 229 | . 16 91 64 58 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 13 | . 2 6 3 2 Burn 7 | . . 4 1 2 Destroy 1 | . . . 1 . Blast 4 | . 2 2 . . Smash 1 | . . . 1 . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9489 | . 632 4200 2511 2146 Guns 3209 | . 211 948 1507 543 Cannons 3526 | . 421 640 862 1603 Explosions 2683 | . . 2598 85 . Melee 57 | . . . 57 . Ramming 14 | . . 14 . . Kinetic 3065 | . 421 704 1248 692 Thermal 3071 | . 211 884 629 1347 Explosive 2598 | . . 2598 . . Electromagnetic 684 | . . . 577 107 Impact 57 | . . . 57 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 7 . 1 Average Corruption 4 | . 1 6 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . 4 31 . 3 Message Errors 9 | . 1 8 . . Matter Fused 8 | . . 7 . 1 Heat Flow Errors 4 | . . 4 . . Energy Discharges 4 | . 2 2 . . Parts Rejected 3 | . 1 1 . 1 Data Loss (minor) 4 | . . 4 . . Misfires 5 | . . 4 . 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 78 | . . 28 26 24 Projectiles 27 | . . . 3 24 Explosions 28 | . . 28 . . Melee 23 | . . . 23 . Knockbacks 19 | . 6 6 . 7 Impact . | . . . . . Kinetic 17 | . 4 6 . 7 Secondary 2 | . 2 . . . Self-Inflicted Damage 81 | . . 54 27 . Shots 5 | . . 4 1 . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 425 | . 220 342 365 425 Average Temperature 110 | . 80 69 120 160 Received Heat Transfer 2082 | . 186 315 828 753 Effects 14 | . . . 3 11 Shutdowns 3 | . . . . 3 Energy Bleed 5 | . . . 3 2 Interference 3 | . . . . 3 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 1 3 Heat Transferred 6648 | . 475 2209 1197 2767 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . 3 1 3 Low Security (%) 21 | 100 100 5 25 2 Level 1 29 | . . 13 74 20 Level 2 31 | . . 59 . 44 Level 3 16 | . . 21 . 32 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1002 | . 120 816 356 1002 Initial 286 | . . 25 286 154 Average 431 | . 41 542 239 631 Influence Increases 3259 | . 215 1420 666 958 Destroy 0b10 Robot/C 1860 | . 120 740 440 560 Destroy 0b10 Robot/NC 180 | . 25 95 55 5 Destroy Leader 370 | . 36 194 110 30 Allied During Kill 2 | . . . . 2 Successful Hack 22 | . 4 . 12 6 Disable Machine 54 | . . 54 . . Anti-Garrison Action 300 | . . . . 300 Destroy Structure 351 | . . 307 19 25 Partial Spotted 45 | . . 15 15 15 Lose Combat Pursuer 75 | . 30 15 15 15 Influence Decreases 2287 | . 144 696 1189 258 Entered New Map 673 | . . 46 509 118 Time Decay 1294 | . 134 600 560 . Lost Part 300 | . 10 50 120 120 Lost Ally 20 | . . . . 20 Squads Dispatched 11 | . . 8 3 . Investigation 5 | . . 4 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault 2 | . . 2 . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 11 56 31 38 Peak Tracking Total 6 | . 2 6 4 6 Tactical Retreats 5 | . 2 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 2 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 11 | . . 7 . 4 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 1 4 5 3 Terminals 12 | . 1 4 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 35 | . 1 13 14 7 Successful 16 | . 1 2 11 2 Failed 19 | . . 11 3 5 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 1 13 13 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 1 2 10 2 Record 2 | . . . 2 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . . . 3 . Alert Level 1 | . . . 1 . Transport Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Recall Assault 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 3 4 2 Full Trace Events 4 | . . 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 go_dormant 1 | . . . . 1 Relay Couplers Released 18 | . . . . 18 Machine Destruction 14 | . . . . 14 Programmers 4 | . . . . 4 Attached 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 56 | . . . . 56 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 376 | . . . . 376 Kills 4 | . . . . 4 Allies Corrupted 1 | . . . . 1 Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4418 | 47 512 1208 1135 1516 Spaces Moved 3254 | 45 631 919 750 909 Core 20 | 10 . . 9 1 Treads . | . . . . . Legs 1427 | . . 600 215 612 Wheels 171 | 35 136 . . . Hover 1600 | . 495 319 490 296 Flight 36 | . . . 36 . Fastest Speed 48 | 50 56 52 48 116 Average Speed 98 | 81 63 98 89 132 Slowest Speed 500 | 90 90 190 450 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 90 82 49 67 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 18 | . . 18 . . Terrain Destroyed 341 | . . 326 15 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 338 | . . 326 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3925 | 55 686 1079 1027 1078 Wait 111 | . . 1 91 19 Move 3251 | 44 630 918 750 909 Hop . | . . . . . Pick Up 107 | 6 14 33 32 22 Fast Attach 2 | . . . . 2 Attach 60 | 5 4 16 21 14 Detach 3 | . . . 2 1 Swap 43 | . 5 12 16 10 Drop 60 | . 4 24 14 18 Fire 283 | . 29 73 99 82 Melee 2 | . . . 2 . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 5) 201 | -10/Materials | Identified exit to Materials 264 | -10/Materials | Discovered exit to Materials (range 4) 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered exit to Materials (range 5) 476 | -10/Materials | Discovered new exit (range 14) 483 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 654 | -9/Materials | Destroyed 8 combat bots 1147 | -9/Materials | Build established: Gunner 1321 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Identified exit to Materials 1360 | -9/Materials | First assault squad dispatched 1592 | -9/Materials | Discovered new exit (range 16) 1609 | -9/Materials | Identified exit to Mines 1763 | -9/Materials | Discovered exit to Materials (range 5) 1768 | -9/Materials | Entered another Materials area 1768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2024 | -8/Materials | Lost 5 parts (1p2n2w) 2457 | -8/Materials | Identified exit to Storage 2567 | -8/Materials | Build established: Hacker-Mutant 2582 | -8/Materials | Lost 4 parts (3n1w) 2861 | -8/Materials | Garrison activated, responded to threat 2903 | -8/Materials | Identified exit to Garrison 2903 | -8/Materials | Entered Garrison 3063 | -8/Garrison | Discovered new exit (range 76) 3063 | -8/Garrison | Discovered new exit (range 34) 3063 | -8/Garrison | Discovered new exit (range 56) 3079 | -8/Garrison | Triggered checkpoint 3099 | -8/Garrison | Garrison Relay disabled 3145 | -8/Garrison | Triggered checkpoint 3160 | -8/Garrison | Core integrity fell below 50% 3200 | -8/Garrison | Lost 4 parts (1p2n1w) 3383 | -8/Garrison | Identified exit to Factory 3461 | -8/Garrison | Triggered checkpoint 3489 | -8/Garrison | Garrison Relay disabled 3500 | -8/Garrison | Build established: Scavenger-Gunner 3532 | -8/Garrison | Core integrity fell below 20% 3551 | -8/Garrison | Lost 3 parts (1n1u1w) 3605 | -8/Garrison | Installed Relay Interface Framework 3650 | -8/Garrison | Rescued a captive Derelict 3658 | -8/Garrison | Rescued a captive Derelict 3659 | -8/Garrison | Triggered checkpoint 3913 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Garrison Relay disabled 3990 | -8/Garrison | Garrison Relay disabled 4339 | -8/Garrison | Triggered checkpoint 4391 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Build established: Bothacker-Gunner 4419 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Discarded Signal Interpreter. Slug penetrates Wall. Jacked H-55 Commando... >>go_dormant Shutting down primary systems. Dropped Relay Coupler [Heavy]. Dropped Relay Coupler [Duelist]. Beams of light sweep through the air. An alarm sounds. C-45 Heavy ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Gravmag System destroyed. Critical hit (Burn: +37). Slug penetrates Wall. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Plasma Cannon severed. Relay Coupler [Swarmer] destroyed. 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Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ThunderAutogunKinecellerator Manual? 0 Play Time 01:05:52 Cumulative 9.6 hours Start 2026.02.13 @ 23:34:57 End 2026.02.14 @ 00:43:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d713db54-1552-4a8b-ae4d-bb8f1fd915b3