Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 01:58:14 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (895) 895 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4130 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Terrain Scan Processor Trap Reconfigurator Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Analyzer Core Analyzer > --- WEAPON ----------- Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Terrain Scan Processor Improved Light Armor Plating Trap Reconfigurator Improved Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 48 | 7 . 4 6 1 12 18 Power 5 | 1 . 1 1 . 1 1 Engine 4 | 1 . 1 1 . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 1 2 . 3 5 Treads 1 | . . . . . 1 . Leg 11 | 2 . 1 2 . 2 4 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 . 1 3 1 3 8 Device 8 | 1 . 1 1 . . 5 Storage 3 | 1 . . 1 1 . . Processor 5 | . . . 1 . 2 2 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 12 | 2 . 1 . . 5 4 Energy Gun 3 | 1 . 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon 4 | . . . . . 1 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 32 | . 2 2 . . 9 19 Power 4 | . . 1 . . 2 1 Propulsion 11 | . . 1 . . 4 6 Utility 7 | . 1 . . . . 6 Weapon 10 | . 1 . . . 3 6 Highest Loss Streak 9 | . 2 2 . . 5 9 Average Slot Usage (%) 73 | . 97 82 96 99 56 39 Engine 10 | . 14 11 14 14 11 . Treads 1 | . . . . . 4 . Leg 17 | . 28 27 28 28 6 4 Device 6 | . 12 14 10 . . 4 Storage 12 | . 14 14 14 27 14 . Processor 4 | . . . . . 5 16 Energy Gun 6 | . 12 . 14 14 . . Ballistic Gun 7 | . 14 14 14 14 . . Launcher 2 | . . . . . 2 8 Impact Weapon 2 | . . . . . 6 1 Naked Turns 7 | . . . . . . 7 Heaviest Build 22 | 11 11 12 12 15 22 12 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 5 | . . 1 . . 5 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 4 Average Capacity 6 | 5 6 6 6 7 7 4 Most Carried 8 | 4 5 5 6 7 8 4 Average Carried 5 | 1 4 4 5 6 6 3 Final Capacity 8 | 6 6 6 6 8 4 4 Final Carried 7 | 4 5 5 6 7 4 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 590 | 281 . 42 . 19 189 59 Remotely 113 | 113 . . . . . . Salvage Created 945 | 142 . 107 . . 433 263 Parts 48 | 14 . 4 . . 13 17 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . . 2 . . 7 9 Melee 1 | . . . . . 1 . Guns 2 | . . 2 . . . . Cannons 1 | . . . . . . 1 AOE 11 | . . . . . 4 7 Classes Destroyed 10 | 2 . 1 . . 4 3 Worker 2 | . . . . . 2 . Builder 1 | . . . . . . 1 Tunneler 6 | 4 . . . . . 2 Hauler 2 | . . . . . 2 . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . 1 . Swarmer 4 | . . . . . . 4 Grunt 12 | . . 2 . . 6 4 Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . . 1 Best Kill Streak 6 | 2 . 2 . . 4 6 Combat Bots Only 4 | . . 2 . . 3 4 Max Kills in Single Turn 3 | 1 . 1 . . 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 1 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3329 | . 163 291 . . 1166 1709 Core 1132 | . 44 55 . . 322 711 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 60 41 . Volleys Fired 56 | 11 . 22 . . 8 15 Largest 2 | 2 . 1 . . 2 1 Hottest 100 | 70 . 20 . . 100 44 Shots Fired 71 | 22 . 22 . . 12 15 Gun 48 | 22 . 22 . . 4 . Cannon 7 | . . . . . . 7 Launcher 15 | . . . . . 7 8 Special 1 | . . . . . 1 . Kinetic 42 | 11 . 22 . . 2 7 Thermal 14 | 11 . . . . 3 . Explosive 15 | . . . . . 7 8 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 3 . 11 . . 4 5 Robot Miss Streak 2 | 1 . 1 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 70 | 11 . 19 . . 25 15 Core Hits 58 | 7 . 8 . . 20 23 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 40 | . . . . . 29 11 Impact 40 | . . . . . 29 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2652 | 155 . 138 . . 1077 1282 Guns 319 | 155 . 138 . . 26 . Cannons 106 | . . . . . . 106 Explosions 1408 | . . . . . 362 1046 Melee 817 | . . . . . 687 130 Ramming 2 | . . . . . 2 . Kinetic 291 | 32 . 138 . . 15 106 Thermal 606 | 123 . . . . 11 472 Explosive 877 | . . . . . 362 515 Electromagnetic 59 | . . . . . . 59 Impact 817 | . . . . . 687 130 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 185 | . . . . . 76 109 Projectiles . | . . . . . . . Explosions 88 | . . . . . . 88 Melee 97 | . . . . . 76 21 Knockbacks 6 | . . . . . 4 2 Impact 5 | . . . . . 4 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 184 | . . . . . 13 171 Shots 4 | . . . . . 1 3 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 70 | 70 . 9 . . 26 15 Average Temperature 19 | 27 . 5 . . 10 8 Received Heat Transfer 1089 | . 93 168 . . 540 288 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions 7 | . . . . . 5 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . . . . . 2 Heat Transferred 695 | 370 . . . . 25 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 417 | 25 16 45 . . 170 417 Initial 77 | . 16 . . . . 77 Average 86 | 13 15 13 . . 73 208 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 86 | 100 100 100 . 100 100 48 Level 1 12 | . . . . . . 48 Level 2 . | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . 2 6 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 5 3 . . 13 17 Peak Tracking Total 7 | . 7 2 . . 4 6 Tactical Retreats 7 | . . 1 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . . 6 Max in Single Turn 4 | . . . . . . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 1 . . . 3 4 Terminals 5 | . 1 . . . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 25 | . 2 . . . 14 9 Successful 13 | . . . . . 9 4 Failed 12 | . 2 . . . 5 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 16 | . . . 1 . 8 7 Terminals 15 | . 2 . . . 6 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . . . . . 2 2 Terminal Index 2 | . . . . . 1 1 Zone Layout 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 2 | . . . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . . . 4 2 Terminals 3 | . . . . . 1 2 Botnet 2 | . . . . . 1 1 Operators 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Reject 1 | . . . . . 1 . Mask 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 1 4 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . . 7 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2569 | 161 100 156 822 173 712 445 Spaces Moved 1636 | 103 83 73 641 133 249 354 Core 213 | 10 . . . . 43 160 Treads 94 | . . . . . 94 . Legs 1287 | 93 83 73 641 133 112 152 Wheels 42 | . . . . . . 42 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 119 | 113 120 120 120 120 156 94 Slowest Speed 300 | 120 120 150 120 120 300 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 26 20 93 26 16 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 118 | . . . . . 56 62 Melee 2 | . . . . . 2 . Projectile 1 | . . . . . 1 . AOE 115 | . . . . . 53 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2094 | 124 83 122 697 146 497 425 Wait 287 | . . 23 40 11 191 22 Move 1630 | 102 82 72 640 132 248 354 Hop . | . . . . . . . Pick Up 14 | 4 1 1 2 2 2 2 Fast Attach 39 | 7 . 3 3 . 9 17 Attach 9 | . . 1 3 1 3 1 Detach 11 | . . . 5 . 2 4 Swap . | . . . . . . . Drop 8 | . . . 4 . 3 1 Fire 56 | 11 . 22 . . 8 15 Melee 38 | . . . . . 29 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 162 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 413 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 413 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Entered Exiles 457 | -10/Exiles | Met 8R-AWN 474 | -10/Exiles | Met EX-HEX 569 | -10/Exiles | Met EX-DEC 600 | -10/Exiles | Visited The Gauntlet 691 | -10/Exiles | Build established: Scavenger-Mutant 859 | -10/Exiles | Discovered new exit (range 14) 973 | -10/Exiles | Met EX-BIN 990 | -10/Exiles | Aligned with FarCom system 991 | -10/Exiles | Given EX-Vault access code 1058 | -10/Exiles | Opened EX-Vault 1064 | -10/Exiles | Found Prototype Device 1064 | -10/Exiles | Identified Trap Reconfigurator 1068 | -10/Exiles | Found Prototype Leg 1068 | -10/Exiles | Identified Potential Leg 1077 | -10/Exiles | Found Prototype Storage 1077 | -10/Exiles | Identified Superbattery 1150 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1240 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1240 | -10/Exiles | Entered Mines 1311 | -9/Mines | Learned location of 1 exit from Proximity Caves 1396 | -9/Mines | Discovered new exit (range 13) 1413 | -9/Mines | Entered Materials 1413 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1528 | -8/Materials | Lost 4 parts (2n2w) 2001 | -8/Materials | Core integrity fell below 50% 2028 | -8/Materials | Lost 5 parts (2p2n1w) 2091 | -8/Materials | Discovered new exit (range 16) 2124 | -8/Materials | Identified exit to Factory 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -7/Factory | Build established: Mutant 2306 | -7/Factory | Garrison activated, responded to threat 2500 | -7/Factory | Lost 9 parts (1p5n1u2w) 2527 | -7/Factory | Core integrity fell below 50% 2553 | -7/Factory | Core integrity fell below 20% 2570 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02532_ Weight Redist. System destroyed. 02537_ Imp. Light Armor Plating destroyed. 02539_ Weight Redist. System destroyed. 02540_ Destroyed VTOL Module. 02540_ S-27 Virus system corrupted by crushing effect. 02540_ S-27 Virus knocked back. 02541_ Hvy. Hammer destroyed. 02547_ S-27 Virus IFF system glitched. 02551_ Hvy. Hammer follow-up attack on S-27 Virus. 02554_ Destroyed VTOL Module. 02554_ S-27 Virus system corrupted by crushing effect. 02555_ S-27 Virus system terminally corrupted. 02558_ Weight Redist. System destroyed. 02558_ R-06 Scavenger collects Autogun. 02559_ Hvy. Hammer destroyed. 02560_ S-27 Virus IFF system glitched. 02560_ R-06 Scavenger destroyed. 02562_ K-01 Serf collects debris. 02563_ Hvy. Hammer destroyed. 02565_ K-01 Serf collects debris. 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"""??? | | #????????????????????????????# #?? ????? | | #????????????????????????????# #??######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSkeletonSuperbattery Manual? 0 Play Time 00:35:38 Cumulative 87.3 hours Start 2021.03.02 @ 01:20:59 End 2021.03.02 @ 01:58:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f3fb171-8040-4a54-8158-91f0973f8e69