Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 18:11:21 Player: Hartman Result: Destroyed by WS-VKN(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1027 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Hacking Suite > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 16 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 2 1 . Energy Cannon 2 | . 1 1 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 4 10 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 2 | . . 2 Weapon 5 | . 2 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 5 | 2 7 2 Power . | 1 . 1 Propulsion 3 | 1 4 1 Utility . | . 1 . Weapon . | . . . Tool/Special . | . . . Unused Backups 8 | . 7 1 Power 1 | . . 1 Propulsion 5 | . 5 . Utility 1 | . 1 . Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 91 | . 95 74 Engine 13 | . 13 10 Leg 27 | . 28 24 Device 9 | . 9 11 Storage 11 | . 14 . Processor 1 | . 1 . Hackware 1 | . . 7 Energy Gun 9 | . 11 . Energy Cannon 5 | . 3 12 Ballistic Gun 10 | . 12 6 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 6 On Entrance 5 | . 6 9 Naked Turns 5 | . . 5 Heaviest Build 29 | 13 29 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 5 Average Capacity 7 | 7 8 5 Most Carried 8 | 5 8 4 Average Carried 5 | 2 7 2 Final Capacity 8 | 8 5 5 Final Carried 4 | 4 3 1 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 571 | 161 410 . Remotely . | . . . Salvage Created 609 | . 609 . Parts 40 | . 40 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 18 . Guns 15 | . 15 . Cannons 3 | . 3 . Classes Destroyed 4 | . 4 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 8 | . 8 . Grunt 10 | . 10 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 132 | . 112 20 Missed 33 | . 27 6 Hits 99 | . 85 14 Projectile 99 | . 85 14 AOE 6 | . . 6 Damage Taken 1466 | . 842 624 Core 266 | . 104 162 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 63 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 121 | . 121 . Gun 102 | . 102 . Cannon 19 | . 19 . Launcher . | . . . Special . | . . . Kinetic 44 | . 44 . Thermal 58 | . 58 . Explosive . | . . . Electromagnetic 19 | . 19 . Robot Hit Streak 10 | . 10 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | . 65 . Core Hits 32 | . 32 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 876 | . 876 . Guns 630 | . 630 . Cannons 244 | . 244 . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 244 | . 244 . Thermal 465 | . 465 . Explosive . | . . . Electromagnetic 165 | . 165 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 408 | . 408 . Average Temperature 128 | . 128 . Received Heat Transfer 429 | . 339 90 Effects 4 | . 4 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Damage (major) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1043 | . 1043 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | . 125 . Initial . | . . . Average 62 | . 66 . Influence Increases 518 | . 518 . Destroy 0b10 Robot/C 360 | . 360 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 74 | . 74 . Successful Hack 4 | . 4 . Disable Machine 30 | . 30 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 518 | . 413 105 Entered New Map 51 | . . 51 Time Decay 423 | . 373 50 Lost Part 44 | . 40 4 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 11 | . 7 4 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 4 | . . 4 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time 53 | . 53 . Parts Recycled . | . . . Recycled Matter 173 | . 173 . Retrieved Matter 199 | . 199 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 945 | . 728 217 Optics 105 | . 105 . Structural 840 | . 623 217 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1269 | 66 952 251 Spaces Moved 758 | 44 509 205 Core 18 | 9 . 9 Treads . | . . . Legs 740 | 35 509 196 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 119 | 115 120 117 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 71 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1003 | 59 730 214 Wait 108 | . 106 2 Move 756 | 43 508 205 Hop . | . . . Pick Up 29 | 10 18 1 Fast Attach 1 | . 1 . Attach 17 | 6 8 3 Detach . | . . . Swap 10 | . 10 . Drop 15 | . 15 . Fire 63 | . 63 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire 3 | . . 3 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Build established: Mutant 952 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Entered Subcaves 1024 | -10/Subcaves | Discovered new exit (range 16) 1141 | -10/Subcaves | Learned Materials security intel 1184 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1209 | -10/Subcaves | Visited Clippyterm 1212 | -10/Subcaves | Learned Research machine intel 1212 | -10/Subcaves | Learned Factory stockpile data 1219 | -10/Subcaves | Core integrity fell below 50% 1237 | -10/Subcaves | Core integrity fell below 20% 1270 | -10/Subcaves | Destroyed by WS-VKN(R) with Subdweller Beam Cannon Last Messages --------------- certainly not being up front with the UFD as a whole. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 01216_ Aluminum Leg destroyed. 01216_ Beam Cannon destroyed. 01219_ Ion Engine destroyed. 01219_ Aluminum Leg destroyed. 01219_ Machine disabled. 01221_ Aluminum Leg destroyed. 01221_ Clippyterm disabled. 01223_ Sub. Beam Cannon destroyed. 01236_ Structural Scanner destroyed. 01265_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ???????????????????????###### #?????????????????? | | ??????????????????????## #?????????????????? | | ?????????????????????## @ #?????????????????? | | ????????????????????## ##?##??????????????? | | ????????????????????# ## #??????????????? | | ????????????????????# #?????????????? | | ??????????###??###### ## #????????????? | | ??????????# #### ## ##????????????????? | | ??????????# # ####?????????????????? | | ??????????#### ###???????????????????? | | ?????????????## # R ####??????????????????? | | ??????????????#### R ### ?????????????????? | | ?????????????????# ### "##?????????????????? | | ?????????????????# ###; "#?????????????????? | | ?????????????????## ### ; "#?????????????????? | | ??????????????????######""; "#?????????????????? | | ???????????????????????#" "##?????????????????? | | ???????????????????????#" "###????????????????? | | ####???????????????????#" "####??????????????? | | ####???????????????????#"" #### ?????????????? | | # ##???????????????????##" ###?????????????? | | ##?????????????????#### ##?????????????? | | ###??????????????###### # ####? ##???????? | | ###??????????????#### "" "# ### ##???????? | | ##??????????????## "" ""### ## # ???????? | | ##??????????????### ## ???????? | | ###?????????????## ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredNeutronShell Manual? 0 Play Time 00:21:07 Cumulative 39.7 hours Start 2025.09.02 @ 17:47:25 End 2025.09.02 @ 18:11:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a575aa5-fe46-48b5-bd90-ab525805f170