Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 02:47:16 Player: gortmind Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (2981) 2981 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6556 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Heavy Particle Gun Minigun Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads High-capacity Battery Advanced Terrain Scan Processor Medium Armor Plating Improved Light Armor Plating Hacking Suite Datajack [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 . 1 . Parts Attached 78 | 7 10 20 31 4 6 Power 11 | 1 1 1 6 2 . Engine 11 | 1 1 1 6 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 3 3 6 . 1 Treads 8 | . . 2 5 . 1 Leg . | . . . . . . Wheel 7 | 2 3 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 4 6 9 1 3 Device 9 | 1 2 2 4 . . Storage 3 | 1 1 . 1 . . Processor 2 | . . 1 . . 1 Hackware 2 | . . 1 . . 1 Protection 9 | . 1 2 4 1 1 Artifact . | . . . . . . Weapon 27 | 2 2 10 10 1 2 Energy Gun 12 | 2 . 7 1 . 2 Energy Cannon 5 | . . 2 3 . . Ballistic Gun 3 | . 1 1 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . . 5 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 8 | . . 4 3 1 . Parts Lost 42 | . 5 5 14 . 18 Power 4 | . . . 2 . 2 Propulsion 12 | . 3 2 4 . 3 Utility 14 | . 1 3 4 . 6 Weapon 12 | . 1 . 4 . 7 Highest Loss Streak 14 | . 2 3 6 . 14 To Critical Strikes . | . . . . . . Average Backups 6 | 4 4 4 6 8 8 Power . | . . 1 . 1 1 Propulsion 1 | 2 1 . . 1 . Utility 2 | . 1 1 3 4 4 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 10 | 2 5 1 2 . . Power 1 | . 1 . . . . Propulsion 5 | 2 3 . . . . Utility 2 | . . 1 1 . . Weapon 2 | . 1 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 94 95 77 99 83 Engine 13 | . 14 10 13 15 13 Treads 10 | . . 16 13 15 10 Wheel 7 | . 26 5 . . . Device 14 | . 16 12 13 15 14 Storage 4 | . 1 . 8 7 6 Processor 1 | . . 4 . . . Hackware 1 | . . 4 1 . . Protection 7 | . 7 7 6 15 8 Energy Gun 13 | . 23 19 7 . 9 Energy Cannon 3 | . . 8 3 . . Ballistic Gun 3 | . 2 4 1 7 5 Launcher 3 | . . . 6 15 3 Peak Build Rating 39 | 7 9 19 37 38 39 Average Rating 19 | 5 8 14 22 36 35 On Entrance 16 | . 7 9 18 28 38 Avg Prop Armor Cover (%) 7 | . . . 7 . . Naked Turns . | . . . . . . Heaviest Build 69 | 11 11 26 69 59 59 Greatest Support 40 | 32 32 40 40 40 40 Greatest Overweight (x) 8 | 2 . 1 8 1 8 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 5 10 10 10 Average Capacity 7 | 7 5 5 9 10 9 Most Carried 10 | 7 8 5 10 10 10 Average Carried 6 | 4 4 4 6 8 9 Final Capacity 10 | 8 5 5 10 10 5 Final Carried 10 | 6 5 5 9 10 . Class Distribution -------------------- 36% | Mutant 29% | Tank 19% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1906 | 270 176 424 649 101 286 Remotely . | . . . . . . Salvage Created 4270 | 127 566 1426 1708 101 342 Parts 240 | 7 44 84 96 2 7 Haulers Intercepted 14 | . 2 5 6 1 . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 73 | . 10 25 26 2 10 Melee 2 | . . . . . 2 Guns 39 | . 9 15 8 1 6 Cannons 20 | . . 10 8 1 1 AOE 11 | . . . 10 . 1 Classes Destroyed 14 | 2 7 3 2 . . Worker 9 | . 2 2 5 . . Builder 10 | . 3 1 6 . . Tunneler 3 | 3 . . . . . Hauler 14 | . 2 5 6 1 . Recycler 6 | 1 1 2 2 . . Mechanic 1 | . . 1 . . . Operator 3 | . 1 1 1 . . Watcher 8 | . 1 4 3 . . Swarmer 22 | . 6 10 4 . 2 Grunt 33 | . 4 9 12 2 6 Duelist 1 | . . 1 . . . Sentry 12 | . . 5 5 . 2 Hunter 4 | . . . 4 . . Heavy 1 | . . . 1 . . Best Kill Streak 13 | 2 3 13 6 2 3 Combat Bots Only 9 | . 3 9 4 2 3 Max Kills in Single Turn 3 | 1 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 594 | . 61 108 145 5 275 Missed 168 | . 18 35 44 2 69 Hits 426 | . 43 73 101 3 206 Projectile 426 | . 43 73 101 3 206 Critical Strikes 14 | . 3 3 2 . 6 Actively Blocked 1 | . . . . . 1 Damage Taken 6080 | . 576 771 2314 36 2383 Core 1400 | . 211 107 368 . 714 Absorbed by Shields 628 | . . . . 12 616 Redirected to Shielding 50 | . . . 31 4 15 Regen/Repaired (Parts) 281 | . . 75 206 . . Core Remaining (%) 55 | 100 15 73 33 . . Volleys Fired 306 | 9 88 70 99 10 30 Largest 4 | 2 2 3 3 2 4 Hottest 198 | 80 80 198 198 62 145 Shots Fired 680 | 18 154 203 216 20 69 Gun 502 | 18 154 154 108 10 58 Cannon 135 | . . 49 69 10 7 Launcher 43 | . . . 39 . 4 Special . | . . . . . . Kinetic 107 | . 12 44 5 20 26 Thermal 523 | 18 142 159 165 . 39 Explosive 23 | . . . 19 . 4 Electromagnetic 27 | . . . 27 . . Robot Hit Streak 12 | 4 7 12 11 6 5 Robot Miss Streak 8 | 1 5 8 5 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 413 | 12 90 111 141 17 42 Core Hits 276 | 5 30 68 135 10 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 1 . . Burn 4 | . . 3 1 . . Melee Attacks 6 | . 3 1 . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 2 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8300 | 133 1022 2008 3984 254 899 Guns 4550 | 133 1022 1291 1363 131 610 Cannons 1863 | . . 717 880 123 143 Explosions 1864 | . . . 1741 . 123 Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 1052 | . 47 367 33 254 351 Thermal 5470 | 133 975 1641 2319 . 402 Explosive 628 | . . . 505 . 123 Electromagnetic 1127 | . . . 1127 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 5 1 . . Average Corruption 1 | . 1 3 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 12 23 12 . . Message Errors 14 | . 4 7 3 . . Matter Fused 9 | . 2 4 3 . . Heat Flow Errors 9 | . 3 4 2 . . Energy Discharges 7 | . 2 2 3 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 3 | . 1 2 . . . Data Loss (major) 2 | . . 1 1 . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 107 | . . 1 106 . . Projectiles 1 | . . 1 . . . Explosions 106 | . . . 106 . . Melee . | . . . . . . Knockbacks 8 | . . . . 6 2 Impact . | . . . . . . Kinetic 8 | . . . . 6 2 Secondary . | . . . . . . Self-Inflicted Damage 267 | . . . 263 . 4 Shots 8 | . . . 8 . . Rammed 11 | . . . . . 11 Targets Rammed 13 | . . . . . 13 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 854 | 54 176 256 854 89 517 Average Temperature 149 | 24 37 63 224 30 150 Received Heat Transfer 1867 | . 237 210 387 20 1013 Effects 79 | . . . 71 . 8 Shutdowns 20 | . . . 19 . 1 Energy Bleed 10 | . . . 9 . 1 Interference 6 | . . . 6 . . Matter Decay 5 | . . . 4 . 1 Short Circuit 8 | . . . 8 . . Damage (minor) 10 | . . . 9 . 1 Damage (major) 18 | . . . 14 . 4 Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 5 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 19 | . 1 5 12 . 1 Heat Transferred 10817 | 300 2200 3667 3799 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 5 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 65 | 100 100 27 70 100 36 Level 1 34 | . . 72 29 . 63 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 397 | 5 90 347 397 171 288 Initial 164 | . . . 96 164 56 Average 137 | . 17 208 155 134 186 Influence Increases 2578 | 20 355 787 1047 57 312 Destroy 0b10 Robot/C 1460 | . 200 500 520 40 200 Destroy 0b10 Robot/NC 270 | 20 50 80 115 5 . Destroy Leader 364 | . 56 128 158 12 10 Successful Hack 63 | . 19 16 14 . 14 Disable Machine 120 | . . 30 75 . 15 Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 146 | . . 3 135 . 8 Lose Combat Pursuer 105 | . 30 30 30 . 15 Influence Decreases 2390 | 20 354 560 912 339 205 Entered New Map 357 | . . 1 132 199 25 Time Decay 1657 | 20 324 513 660 140 . Lost Part 376 | . 30 46 120 . 180 Squads Dispatched 10 | . 3 2 4 1 . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 1 4 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . . 5 2 . . Communications Jammed 8 | . . . 5 3 . Distress Signals 5 | . . . 5 . . Times Spotted 121 | . 23 42 36 2 18 Peak Tracking Total 10 | . 3 10 4 1 7 Tactical Retreats 6 | . 1 2 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . 5 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 8 | . . 2 5 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 27 | . 7 8 10 1 1 Terminals 18 | . 5 5 7 . 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 3 | . 1 1 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 18 16 21 2 3 Successful 30 | . 5 10 13 1 1 Failed 29 | . 13 5 8 1 2 Catastrophic 8 | . 6 1 . . 1 Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 37 | . 12 9 13 . 3 Fabricators . | . . . . . . Repair Stations 10 | . 3 2 5 . . Recycling Units 7 | . 3 2 2 . . Scanalyzers 4 | . . 3 1 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . 3 5 7 . 1 Record 1 | . . . 1 . . Prototype ID Bank 3 | . . 1 2 . . Emergency Access Points 1 | . . . . . 1 Locate Traps 3 | . 1 1 1 . . Dispatch Records 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . . 1 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 1 2 4 . . Scan Component 3 | . . 1 2 . . Repair 3 | . . 1 2 . . Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 1 1 . . Report Inventory 3 | . 1 1 1 . . Scanalyzer 3 | . . 2 1 . . Retrieve Study 3 | . . 2 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 20 | . 7 6 5 1 1 Full Trace Events 4 | . 3 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 1 . . Parts Repaired 3 | . . 1 2 . . Time 165 | . . 51 114 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 3 | . 1 1 . . 1 Non-combat 2 | . 1 1 . . . Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . 1 1 . . 1 parse_system 1 | . . . . . 1 no_distress 2 | . 1 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 2901 | 14 375 679 965 298 570 Seismic 389 | 14 375 . . . . T.N.C. 679 | . . 679 . . . Jamming 1833 | . . . 965 298 570 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 6856 | 142 1415 1560 2846 298 595 Spaces Moved 3219 | 96 1065 800 989 107 162 Core 112 | 9 . . 101 . 2 Treads 1626 | . . 575 784 107 160 Legs . | . . . . . . Wheels 1481 | 87 1065 225 104 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 115 245 50 Average Speed 163 | 96 98 140 229 245 280 Slowest Speed 450 | 150 100 160 450 245 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 7 94 57 77 2 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 226 | . . . 189 . 37 Melee . | . . . . . . Projectile . | . . . . . . AOE 226 | . . . 189 . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4234 | 128 1277 1083 1388 125 233 Wait 450 | . 83 135 212 2 18 Move 3214 | 95 1064 799 988 106 162 Hop . | . . . . . . Pick Up 103 | 15 14 30 40 3 1 Fast Attach . | . . . . . . Attach 52 | 7 7 11 18 2 7 Detach 1 | . 1 . . . . Swap 40 | . 6 17 15 2 . Drop 49 | 2 11 20 16 . . Fire 306 | 9 88 70 99 10 30 Melee 6 | . 3 1 . . 2 Ram 6 | . . . . . 6 Kick . | . . . . . . Crush 7 | . . . . . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Discovered new exit (range 11) 800 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Discovered new exit (range 5) 1340 | -10/Materials | Discovered new exit (range 11) 1427 | -10/Materials | Core integrity fell below 20% 1558 | -10/Materials | Entered another Materials area 1558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1949 | -9/Materials | Lost 3 parts (2n1u) 1967 | -9/Materials | Destroyed 9 combat bots 2183 | -9/Materials | Discovered new exit (range 6) 2237 | -9/Materials | Build established: Scavenger-Skirmisher 2597 | -9/Materials | Build established: Scavenger-Tank 2621 | -9/Materials | Discovered new exit (range 5) 2927 | -9/Materials | Repaired Hvy. Ion Engine 2985 | -9/Materials | Discovered new exit (range 6) 3061 | -9/Materials | Discovered new exit (range 17) 3072 | -9/Materials | Central database locked down 3118 | -9/Materials | Entered another Materials area 3118 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3638 | -8/Materials | Build established: Scavenger-Mutant 4152 | -8/Materials | Build established: Tank 4409 | -8/Materials | Core integrity fell below 50% 4458 | -8/Materials | Lost 6 parts (1p2n1u2w) 4712 | -8/Materials | Build established: Mutant 4935 | -8/Materials | Repaired Broken Arm. Treads 4998 | -8/Materials | Repaired Corrupted Transmission Jammer 5133 | -8/Materials | Discovered new exit (range 14) 5644 | -8/Materials | Build established: Tank 5757 | -8/Materials | Discovered new exit (range 16) 5964 | -8/Materials | Entered Factory 5964 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6260 | -7/Factory | Identified exit to Garrison 6262 | -7/Factory | Entered Garrison 6382 | -7/Garrison | Triggered checkpoint 6456 | -7/Garrison | Lost 3 parts (1u2w) 6824 | -7/Garrison | Triggered checkpoint 6837 | -7/Garrison | Core integrity fell below 50% 6851 | -7/Garrison | Triggered checkpoint 6854 | -7/Garrison | Core integrity fell below 20% 6857 | -7/Garrison | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 06841_ G-47 Trooper suffers critical hit (Burn). 06843_ Jacked G-47 Trooper... >>parse_system Reading system data... 06846_ Jacked G-47 Trooper... 06848_ Slammed into G-47 Trooper. 06849_ Imp. Light Armor Plating destroyed. 06849_ Datajack+ destroyed. 06849_ Crushed G-47 Trooper. 06849_ G-47 Trooper destroyed. 06850_ Acquired 34 matter. 06851_ Beams of light sweep through the air. An alarm sounds. 06852_ Transmission Jammer destroyed. 06853_ Slammed into G-47 Trooper. 06853_ Lgt. Treads destroyed. 06854_ Slammed into G-47 Trooper. 06856_ Destabilizing: System interference. 06856_ Adv. Terrain Scan Processor temporarily disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????+??????????????????????????????????# | | ???????+???????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | +?????????????????????????###################### | | ????????????????+?????????# | | ????????????+?????????????# | | ??????????????????????????# | | ??????????????????????????# #######++########### | | ??????????????????????????# =#??????????????????? | | ??????????????????????????# #??????????????????? | | ?????+??+?????????????????+ +??????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????????####+## #??????????????????? | | ????????????????????# ## #??????????????????? | | ???????????????##+### ## #??????????????????? | | ???????????#+### [% #??????????????????? | | ???????? [ +??????????????????? | | ???????? +??????????????????? | | ???????????##### ## g ## #??????????????????? | | ?????????????### ##*!! ## ^###????????????????? | | ?????????????# * ^ #????????????????? | | ?????????????# x g #????????????????? | | ?????????????# ! @ ^ #????????????????? | | ?????????????# g #????????????????? | | ?????????????### ## ## ###????????????????? | | ???????????????# ?#s #? #??????????????????? | | ?????????????? #??????????????????? | | ????????????? +??????????????????? | | ????????????#### #??????????????????? | | ???????????????##+### g ## ##??????????????????? | | ????????????????????#g #? #???????????????????? | | ????????????????????######?? #???????????????????? | | ???????????????????????????? #???????????????????? | | ????????+????????????????????#???????????????????? | | ??????????????????????????????????????????????+??? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??????+???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ????+????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 31% | -9/Materials Arm. Treads | 35% | -8/Materials | Broken Transmission Jammer | 45% | -8/Materials | Corrupted Studied --------- Spread Laser | -9/Materials | Hacked Datajack | -9/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaConstructFragment Manual? 0 Play Time 01:17:15 Cumulative 17.6 hours Start 2026.07.29 @ 14:27:10 End 2026.07.31 @ 02:47:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ec8c50b-ee60-4b23-9f2b-4b3630bc59f6