Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 13:59:38 Player: Ammie Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1835) 1835 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6555 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 79/100 System Corruption 19% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Mini Drone Bay (3/3) > --- WEAPON (3) ------- Dispersion Rifle Dispersion Rifle > --- INVENTORY (5) ---- Improved Heat Sink Advanced Weight Redist. System Advanced Particle Charger Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine Neutrino Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Compact Matter Pod Target Analyzer Improved Focal Shield > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator Mass Driver > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Weight Redist. System Improved EM Pulse Cannon Light Cannon [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . . 10 2 Power 2 | . . . . . . 2 . Propulsion 4 | . . . . . . 4 . Utility 5 | . . . . . . 3 2 Weapon 1 | . . . . . . 1 . Parts Attached 64 | 6 9 1 . 8 1 22 17 Power 9 | 1 1 . . 1 . 4 2 Engine 5 | 1 1 . . 1 . 2 . Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 13 | 2 3 . . 1 . 4 3 Treads . | . . . . . . . . Leg 9 | 2 3 . . 1 . 3 . Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . 1 1 Utility 17 | 1 1 . . 1 . 8 6 Device 12 | . 1 . . 1 . 4 6 Storage 2 | 1 . . . . . 1 . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 25 | 2 4 1 . 5 1 6 6 Energy Gun 7 | 2 . . . 1 1 1 2 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 4 | . . . . . . 2 2 Ballistic Cannon 9 | . 3 1 . 4 . 1 . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 Corrupted Parts 2 | . . . . . . 1 1 System Corruption 7 | . . . . . . 2 5 Parts Lost 40 | . . . 3 1 . 24 12 Power 8 | . . . 1 . . 5 2 Propulsion 10 | . . . 1 1 . 7 1 Utility 9 | . . . . . . 5 4 Weapon 13 | . . . 1 . . 7 5 Highest Loss Streak 8 | . . . 3 1 . 5 8 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 7 8 7 7 7 4 3 Power . | . 1 1 1 . . . . Propulsion 1 | . 2 3 3 1 1 . . Utility 2 | . . 1 1 2 3 2 3 Weapon 2 | . 3 3 2 3 2 2 . Tool/Special . | . . . . . . . . Unused Backups 7 | . 3 . . . 1 . 3 Power 2 | . 2 . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 2 | . 1 . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 92 100 96 96 100 67 22 Engine 10 | . 14 14 12 12 14 6 . Leg 22 | . 27 28 26 26 28 13 . Device 12 | . 7 14 14 14 14 13 12 Storage 11 | . 14 14 14 14 14 6 . Energy Gun 9 | . 8 . . 5 24 3 . Ballistic Cannon 12 | . 19 28 26 21 3 3 1 Peak Build Rating 72 | 6 14 14 14 19 22 72 48 Average Rating 22 | 4 11 14 13 17 21 46 23 On Entrance 11 | . 6 14 14 9 19 22 5 Avg Prop Armor Cover (%) 4 | . . . . . . 3 12 Naked Turns 25 | . . . . . . . 25 Heaviest Build 62 | 14 20 20 20 26 24 62 23 Greatest Support 69 | 20 26 26 26 26 26 69 25 Greatest Overweight (x) 5 | 1 . . . 5 . 3 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 2 8 8 8 8 8 7 5 Average Carried 6 | 1 7 8 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 8 8 3 4 Class Distribution -------------------- 85% | Mutant 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 1967 | 204 502 204 58 83 148 651 117 Remotely . | . . . . . . . . Salvage Created 1945 | . 545 183 64 83 . 1010 60 Parts 108 | . 43 14 7 2 . 40 2 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 43 | . 15 8 4 1 . 13 2 Melee 2 | . . . . . . . 2 Guns 5 | . 3 . . . . 2 . Cannons 32 | . 12 8 3 1 . 8 . AOE 3 | . . . 1 . . 2 . Classes Destroyed 12 | . 6 1 2 1 . 2 . Worker 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | . . 1 . 1 . 2 . Operator 1 | . 1 . . . . . . Turret 2 | . . . 2 . . . . Watcher 4 | . 2 . . . . 2 . Swarmer 14 | . 3 6 3 . . . 2 Grunt 20 | . 12 2 . . . 6 . Sentry 3 | . . . . 1 . 2 . Hunter 4 | . . . . . . 4 . Programmer 1 | . . . . . . 1 . Subdweller 1 | . . . 1 . . . . Best Kill Streak 4 | . 3 4 4 1 . 3 1 Combat Bots Only 3 | . 3 3 3 1 . 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 683 | . 55 55 66 42 . 299 166 Missed 246 | . 13 13 26 20 . 116 58 Hits 437 | . 42 42 40 22 . 183 108 Projectile 437 | . 42 42 40 22 . 183 108 AOE 2 | . . . . . . . 2 Critical Strikes 11 | . . 2 . . . 4 5 Damage Taken 6353 | . 427 345 297 170 . 3008 2106 Core 2229 | . 77 68 60 34 . 836 1154 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 322 | . . . . . . 322 . Regen/Repaired (Parts) 76 | . 76 . . . . . . Core Remaining (%) 40 | 100 . . . . 4 16 . Volleys Fired 181 | . 52 23 23 4 . 53 26 Largest 3 | . 2 2 2 2 . 3 1 Hottest 191 | . 90 60 60 92 . 191 30 Shots Fired 369 | . 102 46 42 8 . 144 27 Gun 93 | . 27 . . 1 . 50 15 Cannon 268 | . 74 46 35 7 . 94 12 Launcher 8 | . 1 . 7 . . . . Special . | . . . . . . . . Kinetic 260 | . 74 46 35 7 . 71 27 Thermal 27 | . 13 . . . . 14 . Explosive 8 | . 1 . 7 . . . . Electromagnetic 74 | . 14 . . 1 . 59 . Robot Hit Streak 9 | . 9 3 5 7 . 6 9 Robot Miss Streak 11 | . 3 4 3 11 . 6 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 170 | . 45 17 17 6 . 70 15 Core Hits 101 | . 23 10 10 10 . 33 15 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 2 1 1 . . 3 . Burn 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Blast 5 | . 2 1 1 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4372 | . 770 336 511 124 . 2218 413 Guns 785 | . 161 . . . . 475 149 Cannons 3075 | . 609 336 332 124 . 1583 91 Explosions 326 | . . . 179 . . 147 . Melee . | . . . . . . . . Ramming 186 | . . . . . . 13 173 Kinetic 2682 | . 609 336 332 124 . 1041 240 Thermal 347 | . 87 . . . . 260 . Explosive 179 | . . . 179 . . . . Electromagnetic 978 | . 74 . . . . 904 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . 4 18 Average Corruption 7 | . . . . . . 1 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 2 14 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 80 | . 19 11 1 . . 49 . Projectiles 54 | . 19 11 . . . 24 . Explosions 26 | . . . 1 . . 25 . Melee . | . . . . . . . . Knockbacks 16 | . 3 1 3 2 . 6 1 Impact 1 | . . . . . . 1 . Kinetic 15 | . 3 1 3 2 . 5 1 Secondary . | . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . 69 Shots . | . . . . . . . . Rammed 71 | . . . . . . . 71 Targets Rammed 73 | . . . . . . 2 71 Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 324 | . 324 . . 9 . 305 . Average Temperature 68 | . 69 . . 9 . 67 . Received Heat Transfer 829 | . 174 24 60 48 . 466 57 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 5 | . . . . . . 4 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . Heat Transferred 759 | . 259 . . . . 500 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level 1 | . 1 . . . . 1 . Low Security (%) 88 | 100 97 100 . 100 . 60 100 Level 1 11 | . 2 . . . . 39 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 382 | . 207 121 . 70 . 382 61 Initial 61 | . . 61 . 60 . . 61 Average 82 | . 104 45 . 13 . 157 17 Influence Increases 1814 | . 495 225 175 40 . 652 227 Destroy 0b10 Robot/C 880 | . 300 160 100 20 . 260 40 Destroy 0b10 Robot/NC 55 | . 25 5 . 5 . 20 . Destroy Leader 170 | . 66 30 . . . 74 . Successful Hack 8 | . 3 . . . . . 5 Disable Machine 120 | . 30 30 . . . 60 . Destroy Structure 131 | . 11 . . . . 118 2 Lose Combat Pursuer 450 | . 60 . 75 15 . 120 180 Influence Decreases 1779 | . 336 359 73 167 . 526 318 Entered New Map 243 | . . 98 13 67 . . 65 Time Decay 1212 | . 336 261 30 90 . 302 193 Lost Part 324 | . . . 30 10 . 224 60 Squads Dispatched 9 | . 3 . . . . 4 2 Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 3 . . . . 1 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 5 | . 2 . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 24 8 10 2 . 47 18 Peak Tracking Total 13 | . 4 3 6 1 . 13 6 Tactical Retreats 19 | . 2 . 2 1 . 8 6 Traps | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 12 | . 2 2 4 . . 4 . Max in Single Turn 4 | . 1 1 1 . . 4 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 13 | . 3 . . 4 . 4 2 Terminals 5 | . 2 . . . . 1 2 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 6 . . 30 . 7 4 Successful 39 | . 5 . . 28 . 3 3 Failed 8 | . 1 . . 2 . 4 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 3 . . . . 1 4 Fabricators 5 | . . . . . . 5 . Repair Stations 3 | . 3 . . . . . . Recycling Units 5 | . . . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 32 | . 3 . . 25 . 1 3 Record 27 | . . . . 24 . 1 2 Open DSF 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Release Object 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . Report Inventory 2 | . . . . 2 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . 1 . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 32 | . 32 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 258 | . . . . . . . 258 Terrain 258 | . . . . . . . 258 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 5760 | 58 1002 706 417 412 1535 1026 604 Spaces Moved 4205 | 40 585 524 293 301 1276 622 564 Core 316 | 4 . . . 3 . 137 172 Treads . | . . . . . . . . Legs 3497 | 36 585 524 293 298 1276 485 . Wheels 248 | . . . . . . . 248 Hover 25 | . . . . . . . 25 Flight 119 | . . . . . . . 119 Fastest Speed 45 | 50 120 120 120 120 120 50 45 Average Speed 115 | 120 120 120 120 122 120 124 76 Slowest Speed 300 | 190 120 120 120 300 120 200 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 81 85 26 66 59 12 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 3 . . 4 . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 96 | . 10 . 18 . . 68 . Melee . | . . . . . . . . Projectile 24 | . . . . . . 24 . AOE 72 | . 10 . 18 . . 44 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 4764 | 47 779 556 316 334 1280 748 704 Wait 196 | . 117 6 . 19 . 37 17 Move 4194 | 39 584 523 292 300 1275 621 560 Hop 2 | . . . . . . . 2 Pick Up 22 | 2 8 1 . 1 2 5 3 Fast Attach 38 | 6 6 . . . . 9 17 Attach 18 | . . . 1 3 . 12 2 Detach 2 | . . . . . . 1 1 Swap 26 | . 8 2 . 7 1 8 . Drop 12 | . 4 1 . . 2 . 5 Fire 181 | . 52 23 23 4 . 53 26 Melee . | . . . . . . . . Ram 71 | . . . . . . . 71 Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 9) 516 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Repaired Imp. Aluminum Leg 1061 | -10/Materials | Entered Mines 1304 | -10/Mines | Learned location of 1 exit from Materials 1563 | -10/Mines | Core integrity fell below 50% 1747 | -10/Mines | Discovered new exit (range 13) 1767 | -10/Mines | Entered Subcaves 1768 | -10/Subcaves | Approached by a straggling Scientist 1812 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1854 | -10/Subcaves | Learned location of Zion (-6) 2145 | -10/Subcaves | Core integrity fell below 20% 2147 | -10/Subcaves | Discovered new exit (range 14) 2168 | -10/Subcaves | Lost 3 parts (1p1n1w) 2184 | -10/Subcaves | Entered Recycling 2537 | -7/Recycling | Discovered new exit (range 6) 2552 | -7/Recycling | Scanned before Scraplab entrance 2570 | -7/Recycling | Entered Scraplab 2592 | -7/Recycling | Discovered new exit (range 3) 2596 | -7/Recycling | Entered Scraptown 2763 | -7/Scraptown | Visited UFD Registry 2779 | -7/Scraptown | Visited Supply Room 2813 | -7/Scraptown | Visited Assassins FH 2852 | -7/Scraptown | Visited SPCMW 3100 | -7/Scraptown | Visited The Evicted 3148 | -7/Scraptown | Visited Shadow of the Wyrm 3481 | -7/Scraptown | Visited Red Mages 3549 | -7/Scraptown | Visited Scrapoid Research Area 3927 | -7/Scraptown | Discovered new exit (range 13) 4131 | -7/Scraptown | Entered Factory 4131 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x4, Utility x3, Weapon x1 4432 | -5/Factory | Build established: Gunner 4552 | -5/Factory | Garrison activated, responded to threat 4724 | -5/Factory | Discovered new exit (range 16) 4786 | -5/Factory | Spotted B-75 Beast 4847 | -5/Factory | Lost 5 parts (2p1n1u1w) 4915 | -5/Factory | Lost 5 parts (3n1u1w) 5047 | -5/Factory | Cargo convoy interrupted 5049 | -5/Factory | Lost 3 parts (1p1u1w) 5132 | -5/Factory | Core integrity fell below 50% 5144 | -5/Factory | Core integrity fell below 20% 5157 | -5/Factory | Entered another Factory area 5157 | -4/Factory | Evolved 2 slots: Utility x2 5176 | -4/Factory | Lost 5 parts (1p1n2u1w) 5425 | -4/Factory | Build established: Mutant 5546 | -4/Factory | Lost 8 parts (1p4u3w) 5572 | -4/Factory | System corruption reached 10% 5647 | -4/Factory | Core integrity fell below 50% 5690 | -4/Factory | Core integrity fell below 20% 5761 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05691_ System corrupted: Substantial component data lost. 05696_ Acquired 12 matter. 05697_ Acquired Welding Torch. 05705_ R-10 Processor collects Terrain Scan Processor. 05706_ System corrupted: Component data lost. 05708_ Dropped Imp. Heat Sink. 05709_ Acquired Adv. Weight Redist. System. 05714_ Welding Torch destroyed. 05719_ Mini Drone released from Mni. Drone Bay. 05722_ System corrupted: Substantial component data lost. 05722_ Mini Drone retrieved by Mni. Drone Bay (no repairs). 05730_ Slammed into P-70 Sage. 05736_ Slammed into O-32 Director. 05739_ System corrupted: Matter fused (-10). 05745_ Connecting with DSF Access... 05747_ Acquired 13 matter. 05757_ Acquired Dispersion Rifle. 05759_ System corrupted: Substantial component data lost. 05760_ Acquired Dispersion Rifle. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????? ??? | | ??????????????????????????????????????????????? ?? | | ????????????????????????###########?#???????? ? ? | | ????????????????????????# ########### | | ????????????????????????# # | | ???????????????????? ???#![! # | | ????????????????????????#@ ! p/ ## | | ??????????????#?????????#[[! # ##+##??##?## | | ????????????????????????# # #? ???? | | ????????????????????????# ! # #? ? | | ????????????????????#???# # #? ? | | ??????????"?????????????########### # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????#???????# ############ | | ?????????????#??################### | | ????????????????#%%%%%% # %############ | | ??????????#?????#%%%%%%"""" """" # #????####### | | ????????????????#%= """" """" # #????# | | ????????????????#%= % """" """" # ##???# | | ????????????????# "%" """" """" # T#???# | | ????????????????# "R" + #???# | | ????????????????# """ ! # ###??# | | ????????????????################### ##?#?# | | ?????????????????????? ?????#????# #???# | | ?????????????????????????????????# T #?### !! | | ?????????????????????????????????# "" ##??# ! | | ?????????????????????????????????# #???# ! | | ??????????????????????#??????????# #???# | | ???????#??????????????????#??????### ###???# | | ???????????????????????????????????# ##????##+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 520 Matter Stores 348 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Resistance: EM 25 Evasion (%) 61 Target Analysis 5 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 24% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing Throw Away The Key You May Approach The Wall Challenges ------------ None Game ------ Seed DefenseAlertBattery Manual? 0 Play Time 00:49:13 Cumulative 46.3 hours Start 2026.04.09 @ 13:09:09 End 2026.04.09 @ 13:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb23d212-887d-4e70-90cd-b4a43cba9af9